cec-client: fixed entering bootloader mode
[deb_libcec.git] / src / lib / adapter / USBCECAdapterMessageQueue.cpp
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1/*
2 * This file is part of the libCEC(R) library.
3 *
4 * libCEC(R) is Copyright (C) 2011-2012 Pulse-Eight Limited. All rights reserved.
5 * libCEC(R) is an original work, containing original code.
6 *
7 * libCEC(R) is a trademark of Pulse-Eight Limited.
8 *
9 * This program is dual-licensed; you can redistribute it and/or modify
10 * it under the terms of the GNU General Public License as published by
11 * the Free Software Foundation; either version 2 of the License, or
12 * (at your option) any later version.
13 *
14 * This program is distributed in the hope that it will be useful,
15 * but WITHOUT ANY WARRANTY; without even the implied warranty of
16 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
17 * GNU General Public License for more details.
18 *
19 * You should have received a copy of the GNU General Public License
20 * along with this program; if not, write to the Free Software
21 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
22 *
23 *
24 * Alternatively, you can license this library under a commercial license,
25 * please contact Pulse-Eight Licensing for more information.
26 *
27 * For more information contact:
28 * Pulse-Eight Licensing <license@pulse-eight.com>
29 * http://www.pulse-eight.com/
30 * http://www.pulse-eight.net/
31 */
32
33#include "USBCECAdapterMessageQueue.h"
34#include "USBCECAdapterCommunication.h"
35#include "../platform/sockets/socket.h"
36#include "../LibCEC.h"
37
38using namespace CEC;
39using namespace PLATFORM;
8cdaa059 40using namespace std;
a75e3a5a 41
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42#define MESSAGE_QUEUE_SIGNAL_WAIT_TIME 1000
43
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44CCECAdapterMessageQueueEntry::CCECAdapterMessageQueueEntry(CCECAdapterMessage *message) :
45 m_message(message),
46 m_iPacketsLeft(message->IsTranmission() ? message->Size() / 4 : 1),
47 m_bSucceeded(false),
48 m_bWaiting(true) {}
49
50CCECAdapterMessageQueueEntry::~CCECAdapterMessageQueueEntry(void) { }
51
52void CCECAdapterMessageQueueEntry::Broadcast(void)
53{
54 CLockObject lock(m_mutex);
55 m_condition.Broadcast();
56}
57
58bool CCECAdapterMessageQueueEntry::MessageReceived(const CCECAdapterMessage &message)
59{
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60 bool bHandled(false);
61
8cdaa059 62 if (IsResponse(message))
a75e3a5a 63 {
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64 switch (message.Message())
65 {
66 case MSGCODE_COMMAND_ACCEPTED:
8cdaa059 67 bHandled = MessageReceivedCommandAccepted(message);
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68 break;
69 case MSGCODE_TRANSMIT_SUCCEEDED:
8cdaa059 70 bHandled = MessageReceivedTransmitSucceeded(message);
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71 break;
72 default:
8cdaa059 73 bHandled = MessageReceivedResponse(message);
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74 break;
75 }
76 }
77
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78 return bHandled;
79}
80
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81void CCECAdapterMessageQueueEntry::Signal(void)
82{
83 CLockObject lock(m_mutex);
84 m_bSucceeded = true;
85 m_condition.Signal();
86}
87
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88bool CCECAdapterMessageQueueEntry::Wait(uint32_t iTimeout)
89{
90 bool bReturn(false);
91 /* wait until we receive a signal when the tranmission succeeded */
92 {
93 CLockObject lock(m_mutex);
94 bReturn = m_bSucceeded ? true : m_condition.Wait(m_mutex, m_bSucceeded, iTimeout);
95 m_bWaiting = false;
96 }
97 return bReturn;
98}
99
100bool CCECAdapterMessageQueueEntry::IsWaiting(void)
101{
102 CLockObject lock(m_mutex);
103 return m_bWaiting;
104}
105
106cec_adapter_messagecode CCECAdapterMessageQueueEntry::MessageCode(void)
107{
108 return m_message->Message();
109}
110
111bool CCECAdapterMessageQueueEntry::IsResponse(const CCECAdapterMessage &msg)
112{
113 cec_adapter_messagecode msgCode = msg.Message();
114 return msgCode == MessageCode() ||
115 msgCode == MSGCODE_TIMEOUT_ERROR ||
116 msgCode == MSGCODE_COMMAND_ACCEPTED ||
117 msgCode == MSGCODE_COMMAND_REJECTED ||
118 (m_message->IsTranmission() && msgCode == MSGCODE_HIGH_ERROR) ||
119 (m_message->IsTranmission() && msgCode == MSGCODE_LOW_ERROR) ||
120 (m_message->IsTranmission() && msgCode == MSGCODE_RECEIVE_FAILED) ||
121 (m_message->IsTranmission() && msgCode == MSGCODE_TRANSMIT_FAILED_LINE) ||
122 (m_message->IsTranmission() && msgCode == MSGCODE_TRANSMIT_FAILED_ACK) ||
123 (m_message->IsTranmission() && msgCode == MSGCODE_TRANSMIT_FAILED_TIMEOUT_DATA) ||
124 (m_message->IsTranmission() && msgCode == MSGCODE_TRANSMIT_FAILED_TIMEOUT_LINE) ||
125 (m_message->IsTranmission() && msgCode == MSGCODE_TRANSMIT_SUCCEEDED);
126}
127
128const char *CCECAdapterMessageQueueEntry::ToString(void) const
129{
130 /* CEC transmissions got the 'set ack polarity' msgcode, which doesn't look nice */
131 if (m_message->IsTranmission())
132 return "CEC transmission";
133 else
134 return CCECAdapterMessage::ToString(m_message->Message());
135}
136
137bool CCECAdapterMessageQueueEntry::MessageReceivedCommandAccepted(const CCECAdapterMessage &message)
138{
139 bool bSendSignal(false);
8cdaa059 140 bool bHandled(false);
a75e3a5a 141 {
8cdaa059 142 CLockObject lock(m_mutex);
a75e3a5a 143 if (m_iPacketsLeft > 0)
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144 {
145 /* decrease by 1 */
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146 m_iPacketsLeft--;
147
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148 /* log this message */
149 CStdString strLog;
150 strLog.Format("%s - command accepted", ToString());
151 if (m_iPacketsLeft > 0)
152 strLog.AppendFormat(" - waiting for %d more", m_iPacketsLeft);
153 CLibCEC::AddLog(CEC_LOG_DEBUG, strLog);
154
155 /* no more packets left and not a transmission, so we're done */
156 if (!m_message->IsTranmission() && m_iPacketsLeft == 0)
157 {
158 m_message->state = ADAPTER_MESSAGE_STATE_SENT_ACKED;
159 m_message->response = message.packet;
160 bSendSignal = true;
161 }
162 bHandled = true;
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163 }
164 }
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165
166 if (bSendSignal)
167 Signal();
168
169 return bHandled;
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170}
171
172bool CCECAdapterMessageQueueEntry::MessageReceivedTransmitSucceeded(const CCECAdapterMessage &message)
173{
a75e3a5a 174 {
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175 CLockObject lock(m_mutex);
176 if (m_iPacketsLeft == 0)
177 {
178 /* transmission succeeded, so we're done */
179 CLibCEC::AddLog(CEC_LOG_DEBUG, "%s - transmit succeeded", ToString());
180 m_message->state = ADAPTER_MESSAGE_STATE_SENT_ACKED;
181 m_message->response = message.packet;
182 }
183 else
184 {
185 /* error, we expected more acks
186 since the messages are processed in order, this should not happen, so this is an error situation */
187 CLibCEC::AddLog(CEC_LOG_WARNING, "%s - received 'transmit succeeded' but not enough 'command accepted' messages (%d left)", ToString(), m_iPacketsLeft);
188 m_message->state = ADAPTER_MESSAGE_STATE_ERROR;
189 }
a75e3a5a 190 }
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191
192 Signal();
193
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194 return true;
195}
196
197bool CCECAdapterMessageQueueEntry::MessageReceivedResponse(const CCECAdapterMessage &message)
198{
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199 {
200 CLockObject lock(m_mutex);
95acc41b 201 CLibCEC::AddLog(CEC_LOG_DEBUG, "%s - received response - %s", ToString(), message.ToString().c_str());
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202 m_message->response = message.packet;
203 if (m_message->IsTranmission())
204 m_message->state = message.Message() == MSGCODE_TRANSMIT_SUCCEEDED ? ADAPTER_MESSAGE_STATE_SENT_ACKED : ADAPTER_MESSAGE_STATE_SENT_NOT_ACKED;
205 else
206 m_message->state = ADAPTER_MESSAGE_STATE_SENT_ACKED;
207 }
208
209 Signal();
210
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211 return true;
212}
213
214
215CCECAdapterMessageQueue::~CCECAdapterMessageQueue(void)
216{
217 Clear();
a8559e01 218 StopThread(0);
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219}
220
221void CCECAdapterMessageQueue::Clear(void)
222{
a8559e01 223 StopThread(5);
a75e3a5a 224 CLockObject lock(m_mutex);
a8559e01 225 m_writeQueue.Clear();
8cdaa059 226 m_messages.clear();
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227}
228
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229void *CCECAdapterMessageQueue::Process(void)
230{
231 CCECAdapterMessageQueueEntry *message(NULL);
232 while (!IsStopped())
233 {
234 /* wait for a new message */
55c75e6e 235 if (m_writeQueue.Pop(message, MESSAGE_QUEUE_SIGNAL_WAIT_TIME) && message)
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236 {
237 /* write this message */
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238 {
239 CLockObject lock(m_mutex);
240 m_com->WriteToDevice(message->m_message);
241 }
242 if (message->m_message->state == ADAPTER_MESSAGE_STATE_ERROR ||
243 message->m_message->Message() == MSGCODE_START_BOOTLOADER)
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244 {
245 message->Signal();
246 Clear();
247 break;
248 }
249 }
250 }
251 return NULL;
252}
253
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254void CCECAdapterMessageQueue::MessageReceived(const CCECAdapterMessage &msg)
255{
8cdaa059 256 bool bHandled(false);
a75e3a5a 257 CLockObject lock(m_mutex);
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258 /* send the received message to each entry in the queue until it is handled */
259 for (map<uint64_t, CCECAdapterMessageQueueEntry *>::iterator it = m_messages.begin(); !bHandled && it != m_messages.end(); it++)
260 bHandled = it->second->MessageReceived(msg);
a75e3a5a 261
8cdaa059 262 if (!bHandled)
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263 {
264 /* the message wasn't handled */
265 bool bIsError(m_com->HandlePoll(msg));
266 CLibCEC::AddLog(bIsError ? CEC_LOG_WARNING : CEC_LOG_DEBUG, msg.ToString());
267
268 /* push this message to the current frame */
269 if (!bIsError && msg.PushToCecCommand(m_currentCECFrame))
270 {
271 /* and push the current frame back over the callback method when a full command was received */
272 if (m_com->IsInitialised())
273 m_com->m_callback->OnCommandReceived(m_currentCECFrame);
274
275 /* clear the current frame */
276 m_currentCECFrame.Clear();
277 }
278 }
279}
280
281void CCECAdapterMessageQueue::AddData(uint8_t *data, size_t iLen)
282{
283 for (size_t iPtr = 0; iPtr < iLen; iPtr++)
284 {
285 bool bFullMessage(false);
286 {
287 CLockObject lock(m_mutex);
288 bFullMessage = m_incomingAdapterMessage.PushReceivedByte(data[iPtr]);
289 }
290
291 if (bFullMessage)
292 {
293 /* a full message was received */
294 CCECAdapterMessage newMessage;
295 newMessage.packet = m_incomingAdapterMessage.packet;
296 MessageReceived(newMessage);
297
298 /* clear the current message */
299 CLockObject lock(m_mutex);
300 m_incomingAdapterMessage.Clear();
301 }
302 }
303}
304
305bool CCECAdapterMessageQueue::Write(CCECAdapterMessage *msg)
306{
307 msg->state = ADAPTER_MESSAGE_STATE_WAITING_TO_BE_SENT;
308
309 /* set the correct line timeout */
310 if (msg->IsTranmission())
311 {
33dd87a9 312 m_com->SetLineTimeout(msg->lineTimeout);
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313 }
314
55c75e6e 315 CCECAdapterMessageQueueEntry *entry = new CCECAdapterMessageQueueEntry(msg);
8cdaa059 316 uint64_t iEntryId(0);
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317 /* add to the wait for ack queue */
318 if (msg->Message() != MSGCODE_START_BOOTLOADER)
319 {
8cdaa059 320 CLockObject lock(m_mutex);
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321 iEntryId = m_iNextMessage++;
322 m_messages.insert(make_pair(iEntryId, entry));
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323 }
324
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325 /* add the message to the write queue */
326 m_writeQueue.Push(entry);
a75e3a5a 327
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328 bool bReturn(true);
329 if (entry)
a75e3a5a 330 {
8cdaa059 331 if (!entry->Wait(msg->transmit_timeout <= 5 ? CEC_DEFAULT_TRANSMIT_WAIT : msg->transmit_timeout))
a75e3a5a 332 {
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333 CLibCEC::AddLog(CEC_LOG_DEBUG, "command '%s' was not acked by the controller", CCECAdapterMessage::ToString(msg->Message()));
334 msg->state = ADAPTER_MESSAGE_STATE_SENT_NOT_ACKED;
335 bReturn = false;
a75e3a5a 336 }
8cdaa059 337
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338 if (msg->Message() != MSGCODE_START_BOOTLOADER)
339 {
340 CLockObject lock(m_mutex);
341 m_messages.erase(iEntryId);
342 }
4c2e665c 343 delete entry;
a75e3a5a 344 }
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345
346 return bReturn;
a75e3a5a 347}