cec: clean ups and only include what we need from lib/platform.
[deb_libcec.git] / src / lib / platform / threads / mutex.h
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1#pragma once
2/*
3 * This file is part of the libCEC(R) library.
4 *
5 * libCEC(R) is Copyright (C) 2011 Pulse-Eight Limited. All rights reserved.
6 * libCEC(R) is an original work, containing original code.
7 *
8 * libCEC(R) is a trademark of Pulse-Eight Limited.
9 *
10 * This program is dual-licensed; you can redistribute it and/or modify
11 * it under the terms of the GNU General Public License as published by
12 * the Free Software Foundation; either version 2 of the License, or
13 * (at your option) any later version.
14 *
15 * This program is distributed in the hope that it will be useful,
16 * but WITHOUT ANY WARRANTY; without even the implied warranty of
17 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
18 * GNU General Public License for more details.
19 *
20 * You should have received a copy of the GNU General Public License
21 * along with this program; if not, write to the Free Software
22 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
23 *
24 *
25 * Alternatively, you can license this library under a commercial license,
26 * please contact Pulse-Eight Licensing for more information.
27 *
28 * For more information contact:
29 * Pulse-Eight Licensing <license@pulse-eight.com>
30 * http://www.pulse-eight.com/
31 * http://www.pulse-eight.net/
32 */
33
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34#include "../os.h"
35
36#if defined(__WINDOWS__)
37#include "../windows/os-threads.h"
38#else
39#include "../posix/os-threads.h"
40#endif
41
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42namespace PLATFORM
43{
44 class PreventCopy
45 {
46 public:
47 inline PreventCopy(void) {}
48 inline ~PreventCopy(void) {}
49
50 private:
51 inline PreventCopy(const PreventCopy &c) { *this = c; }
52 inline PreventCopy &operator=(const PreventCopy &c){ *this = c; return *this; }
53 };
54
55 class CCondition;
56
57 class CMutex : public PreventCopy
58 {
59 friend class CCondition;
60 public:
61 inline CMutex(void) :
62 m_iLockCount(0)
63 {
64 MutexCreate(m_mutex);
65 }
66
67 inline ~CMutex(void)
68 {
69 Clear();
70 MutexDelete(m_mutex);
71 }
72
73 inline bool TryLock(void)
74 {
75 if (MutexTryLock(m_mutex))
76 {
77 ++m_iLockCount;
78 return true;
79 }
80 return false;
81 }
82
83 inline bool Lock(void)
84 {
85 MutexLock(m_mutex);
86 ++m_iLockCount;
87 return true;
88 }
89
90 inline void Unlock(void)
91 {
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92 if (Lock())
93 {
94 if (m_iLockCount >= 2)
95 {
96 --m_iLockCount;
97 MutexUnlock(m_mutex);
98 }
99
100 --m_iLockCount;
101 MutexUnlock(m_mutex);
102 }
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103 }
104
105 inline bool Clear(void)
106 {
107 bool bReturn(false);
108 if (TryLock())
109 {
110 unsigned int iLockCount = m_iLockCount;
111 for (unsigned int iPtr = 0; iPtr < iLockCount; iPtr++)
112 Unlock();
113 bReturn = true;
114 }
115 return bReturn;
116 }
117
118 private:
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119 mutex_t m_mutex;
120 volatile unsigned int m_iLockCount;
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121 };
122
123 class CLockObject : public PreventCopy
124 {
125 public:
126 inline CLockObject(CMutex &mutex, bool bClearOnExit = false) :
127 m_mutex(mutex),
128 m_bClearOnExit(bClearOnExit)
129 {
130 m_mutex.Lock();
131 }
132
133 inline ~CLockObject(void)
134 {
135 if (m_bClearOnExit)
136 Clear();
137 else
138 Unlock();
139 }
140
141 inline bool TryLock(void)
142 {
143 return m_mutex.TryLock();
144 }
145
146 inline void Unlock(void)
147 {
148 m_mutex.Unlock();
149 }
150
151 inline bool Clear(void)
152 {
153 return m_mutex.Clear();
154 }
155
156 inline bool Lock(void)
157 {
158 return m_mutex.Lock();
159 }
160
161 private:
162 CMutex &m_mutex;
163 bool m_bClearOnExit;
164 };
165
166 class CCondition : public PreventCopy
167 {
168 public:
169 inline CCondition(void)
170 {
171 ConditionCreate(m_condition);
172 }
173
174 inline ~CCondition(void)
175 {
176 Broadcast();
177 ConditionDelete(m_condition);
178 }
179
180 inline void Broadcast(void)
181 {
182 ConditionBroadcast(m_condition);
183 }
184
185 inline void Signal(void)
186 {
187 ConditionSignal(m_condition);
188 }
189
190 inline bool Wait(CMutex &mutex, uint32_t iTimeout = 0)
191 {
192 return ConditionWait(m_condition, mutex.m_mutex, iTimeout);
193 }
194
195 static void Sleep(uint32_t iTimeout)
196 {
197 CCondition w;
198 CMutex m;
199 CLockObject lock(m);
200 w.Wait(m, iTimeout);
201 }
202
203 condition_t m_condition;
204 };
205}