cec: refactored threading/locking - added windows native instead of pthread-win32...
[deb_libcec.git] / project / LibCecSharp.vcxproj
index 0a3e575a56248c1d629f35d20e78076dad71a8ef..8b23d1e7fac07f35d86d7159abb24ca2edc1efc3 100644 (file)
@@ -5,10 +5,18 @@
       <Configuration>Debug</Configuration>
       <Platform>Win32</Platform>
     </ProjectConfiguration>
+    <ProjectConfiguration Include="Debug|x64">
+      <Configuration>Debug</Configuration>
+      <Platform>x64</Platform>
+    </ProjectConfiguration>
     <ProjectConfiguration Include="Release|Win32">
       <Configuration>Release</Configuration>
       <Platform>Win32</Platform>
     </ProjectConfiguration>
+    <ProjectConfiguration Include="Release|x64">
+      <Configuration>Release</Configuration>
+      <Platform>x64</Platform>
+    </ProjectConfiguration>
   </ItemGroup>
   <PropertyGroup Label="Globals">
     <ProjectGuid>{1AC27FBD-653A-4F5F-ADBC-2A8FD074EEB7}</ProjectGuid>
     <CLRSupport>true</CLRSupport>
     <CharacterSet>Unicode</CharacterSet>
   </PropertyGroup>
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
+    <ConfigurationType>DynamicLibrary</ConfigurationType>
+    <UseDebugLibraries>true</UseDebugLibraries>
+    <CLRSupport>true</CLRSupport>
+    <CharacterSet>Unicode</CharacterSet>
+  </PropertyGroup>
   <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
     <ConfigurationType>DynamicLibrary</ConfigurationType>
     <UseDebugLibraries>false</UseDebugLibraries>
     <CLRSupport>true</CLRSupport>
     <CharacterSet>Unicode</CharacterSet>
   </PropertyGroup>
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
+    <ConfigurationType>DynamicLibrary</ConfigurationType>
+    <UseDebugLibraries>false</UseDebugLibraries>
+    <CLRSupport>true</CLRSupport>
+    <CharacterSet>MultiByte</CharacterSet>
+  </PropertyGroup>
   <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
   <ImportGroup Label="ExtensionSettings">
   </ImportGroup>
   <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
     <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
   </ImportGroup>
+  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+  </ImportGroup>
   <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
     <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
   </ImportGroup>
+  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+  </ImportGroup>
   <PropertyGroup Label="UserMacros" />
   <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
-    <LinkIncremental>true</LinkIncremental>
     <IncludePath>$(SolutionDir)\..\include;$(IncludePath)</IncludePath>
     <TargetName>$(ProjectName)</TargetName>
     <OutDir>$(SolutionDir)..\</OutDir>
     <LinkKeyFile>$(SolutionDir)LibCecSharp.Net2-dev.snk</LinkKeyFile>
   </PropertyGroup>
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
+    <LinkIncremental>true</LinkIncremental>
+    <IncludePath>$(SolutionDir)\..\include;$(IncludePath)</IncludePath>
+    <TargetName>$(ProjectName).x64</TargetName>
+    <OutDir>$(SolutionDir)..\</OutDir>
+    <LinkKeyFile>$(SolutionDir)LibCecSharp.Net2-dev.snk</LinkKeyFile>
+  </PropertyGroup>
   <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
-    <LinkIncremental>false</LinkIncremental>
     <IncludePath>$(SolutionDir)\..\include;$(IncludePath)</IncludePath>
     <LinkKeyFile>$(SolutionDir)LibCecSharp.Net2-dev.snk</LinkKeyFile>
+    <OutDir>$(SolutionDir)..\</OutDir>
+  </PropertyGroup>
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
+    <IncludePath>$(SolutionDir)\..\include;$(IncludePath)</IncludePath>
+    <LinkKeyFile>$(SolutionDir)LibCecSharp.Net2-dev.snk</LinkKeyFile>
+    <TargetName>$(ProjectName).x64</TargetName>
+    <OutDir>$(SolutionDir)..\</OutDir>
   </PropertyGroup>
   <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
     <ClCompile>
       <WarningLevel>Level3</WarningLevel>
       <Optimization>Disabled</Optimization>
-      <PreprocessorDefinitions>WIN32;_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <PrecompiledHeader>NotUsing</PrecompiledHeader>
+    </ClCompile>
+    <Link>
+      <GenerateDebugInformation>true</GenerateDebugInformation>
+      <AdditionalDependencies>
+      </AdditionalDependencies>
+      <TargetMachine>MachineX86</TargetMachine>
+    </Link>
+  </ItemDefinitionGroup>
+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
+    <ClCompile>
+      <WarningLevel>Level3</WarningLevel>
+      <Optimization>Disabled</Optimization>
+      <PreprocessorDefinitions>_WIN64;_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
       <PrecompiledHeader>NotUsing</PrecompiledHeader>
     </ClCompile>
     <Link>
   <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
     <ClCompile>
       <WarningLevel>Level3</WarningLevel>
-      <PreprocessorDefinitions>WIN32;NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <PrecompiledHeader>NotUsing</PrecompiledHeader>
+    </ClCompile>
+    <Link>
+      <GenerateDebugInformation>true</GenerateDebugInformation>
+      <AdditionalDependencies>
+      </AdditionalDependencies>
+    </Link>
+  </ItemDefinitionGroup>
+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
+    <ClCompile>
+      <WarningLevel>Level3</WarningLevel>
+      <PreprocessorDefinitions>_WIN64;NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
       <PrecompiledHeader>NotUsing</PrecompiledHeader>
     </ClCompile>
     <Link>