windows: moved project files into separate directories, cleaned up project files...
[deb_libcec.git] / project / libcec / libcec.vcxproj
similarity index 64%
rename from project/libcec.vcxproj
rename to project/libcec/libcec.vcxproj
index b2af3eaf02db00a4eabeff950dc52269be73d2c9..b8db0b1366f7a436291396a3b505b026f0f9a279 100644 (file)
     </ProjectConfiguration>
   </ItemGroup>
   <ItemGroup>
-    <ClInclude Include="..\include\cec.h" />
-    <ClInclude Include="..\include\cecc.h" />
-    <ClInclude Include="..\include\cecloader.h" />
-    <ClInclude Include="..\include\cectypes.h" />
-    <ClInclude Include="..\src\lib\adapter\AdapterCommunication.h" />
-    <ClInclude Include="..\src\lib\adapter\AdapterFactory.h" />
-    <ClInclude Include="..\src\lib\adapter\Pulse-Eight\USBCECAdapterCommands.h" />
-    <ClInclude Include="..\src\lib\adapter\Pulse-Eight\USBCECAdapterCommunication.h" />
-    <ClInclude Include="..\src\lib\adapter\Pulse-Eight\USBCECAdapterDetection.h" />
-    <ClInclude Include="..\src\lib\adapter\Pulse-Eight\USBCECAdapterMessage.h" />
-    <ClInclude Include="..\src\lib\adapter\Pulse-Eight\USBCECAdapterMessageQueue.h" />
-    <ClInclude Include="..\src\lib\CECClient.h" />
-    <ClInclude Include="..\src\lib\CECInputBuffer.h" />
-    <ClInclude Include="..\src\lib\CECProcessor.h" />
-    <ClInclude Include="..\src\lib\CECTypeUtils.h" />
-    <ClInclude Include="..\src\lib\devices\CECAudioSystem.h" />
-    <ClInclude Include="..\src\lib\devices\CECBusDevice.h" />
-    <ClInclude Include="..\src\lib\devices\CECDeviceMap.h" />
-    <ClInclude Include="..\src\lib\devices\CECPlaybackDevice.h" />
-    <ClInclude Include="..\src\lib\devices\CECRecordingDevice.h" />
-    <ClInclude Include="..\src\lib\devices\CECTuner.h" />
-    <ClInclude Include="..\src\lib\devices\CECTV.h" />
-    <ClInclude Include="..\src\lib\implementations\ANCommandHandler.h" />
-    <ClInclude Include="..\src\lib\implementations\CECCommandHandler.h" />
-    <ClInclude Include="..\src\lib\implementations\PHCommandHandler.h" />
-    <ClInclude Include="..\src\lib\implementations\RLCommandHandler.h" />
-    <ClInclude Include="..\src\lib\implementations\SLCommandHandler.h" />
-    <ClInclude Include="..\src\lib\implementations\VLCommandHandler.h" />
-    <ClInclude Include="..\src\lib\LibCEC.h" />
-    <ClInclude Include="..\src\lib\platform\adl\adl-edid.h" />
-    <ClInclude Include="..\src\lib\platform\adl\adl_defines.h" />
-    <ClInclude Include="..\src\lib\platform\adl\adl_sdk.h" />
-    <ClInclude Include="..\src\lib\platform\adl\adl_structures.h" />
-    <ClInclude Include="..\src\lib\platform\nvidia\nv-edid.h" />
-    <ClInclude Include="..\src\lib\platform\os.h" />
-    <ClInclude Include="..\src\lib\platform\sockets\serialport.h" />
-    <ClInclude Include="..\src\lib\platform\sockets\socket.h" />
-    <ClInclude Include="..\src\lib\platform\sockets\tcp.h" />
-    <ClInclude Include="..\src\lib\platform\threads\mutex.h" />
-    <ClInclude Include="..\src\lib\platform\threads\threads.h" />
-    <ClInclude Include="..\src\lib\platform\util\baudrate.h" />
-    <ClInclude Include="..\src\lib\platform\util\buffer.h" />
-    <ClInclude Include="..\src\lib\platform\util\edid.h" />
-    <ClInclude Include="..\src\lib\platform\util\StdString.h" />
-    <ClInclude Include="..\src\lib\platform\util\timeutils.h" />
-    <ClInclude Include="..\src\lib\platform\windows\dlfcn-win32.h" />
-    <ClInclude Include="..\src\lib\platform\windows\os-socket.h" />
-    <ClInclude Include="..\src\lib\platform\windows\os-threads.h" />
-    <ClInclude Include="..\src\lib\platform\windows\os-types.h" />
-    <ClInclude Include="..\src\lib\platform\windows\stdint.h" />
-    <ClInclude Include="resource1.h" />
+    <ClInclude Include="..\..\include\cec.h" />
+    <ClInclude Include="..\..\include\cecc.h" />
+    <ClInclude Include="..\..\include\cecloader.h" />
+    <ClInclude Include="..\..\include\cectypes.h" />
+    <ClInclude Include="..\..\src\lib\adapter\AdapterCommunication.h" />
+    <ClInclude Include="..\..\src\lib\adapter\AdapterFactory.h" />
+    <ClInclude Include="..\..\src\lib\adapter\Pulse-Eight\USBCECAdapterCommands.h" />
+    <ClInclude Include="..\..\src\lib\adapter\Pulse-Eight\USBCECAdapterCommunication.h" />
+    <ClInclude Include="..\..\src\lib\adapter\Pulse-Eight\USBCECAdapterDetection.h" />
+    <ClInclude Include="..\..\src\lib\adapter\Pulse-Eight\USBCECAdapterMessage.h" />
+    <ClInclude Include="..\..\src\lib\adapter\Pulse-Eight\USBCECAdapterMessageQueue.h" />
+    <ClInclude Include="..\..\src\lib\CECClient.h" />
+    <ClInclude Include="..\..\src\lib\CECInputBuffer.h" />
+    <ClInclude Include="..\..\src\lib\CECProcessor.h" />
+    <ClInclude Include="..\..\src\lib\CECTypeUtils.h" />
+    <ClInclude Include="..\..\src\lib\devices\CECAudioSystem.h" />
+    <ClInclude Include="..\..\src\lib\devices\CECBusDevice.h" />
+    <ClInclude Include="..\..\src\lib\devices\CECDeviceMap.h" />
+    <ClInclude Include="..\..\src\lib\devices\CECPlaybackDevice.h" />
+    <ClInclude Include="..\..\src\lib\devices\CECRecordingDevice.h" />
+    <ClInclude Include="..\..\src\lib\devices\CECTuner.h" />
+    <ClInclude Include="..\..\src\lib\devices\CECTV.h" />
+    <ClInclude Include="..\..\src\lib\implementations\ANCommandHandler.h" />
+    <ClInclude Include="..\..\src\lib\implementations\CECCommandHandler.h" />
+    <ClInclude Include="..\..\src\lib\implementations\PHCommandHandler.h" />
+    <ClInclude Include="..\..\src\lib\implementations\RLCommandHandler.h" />
+    <ClInclude Include="..\..\src\lib\implementations\SLCommandHandler.h" />
+    <ClInclude Include="..\..\src\lib\implementations\VLCommandHandler.h" />
+    <ClInclude Include="..\..\src\lib\LibCEC.h" />
+    <ClInclude Include="..\..\src\lib\platform\adl\adl-edid.h" />
+    <ClInclude Include="..\..\src\lib\platform\adl\adl_defines.h" />
+    <ClInclude Include="..\..\src\lib\platform\adl\adl_sdk.h" />
+    <ClInclude Include="..\..\src\lib\platform\adl\adl_structures.h" />
+    <ClInclude Include="..\..\src\lib\platform\nvidia\nv-edid.h" />
+    <ClInclude Include="..\..\src\lib\platform\os.h" />
+    <ClInclude Include="..\..\src\lib\platform\sockets\serialport.h" />
+    <ClInclude Include="..\..\src\lib\platform\sockets\socket.h" />
+    <ClInclude Include="..\..\src\lib\platform\sockets\tcp.h" />
+    <ClInclude Include="..\..\src\lib\platform\threads\mutex.h" />
+    <ClInclude Include="..\..\src\lib\platform\threads\threads.h" />
+    <ClInclude Include="..\..\src\lib\platform\util\baudrate.h" />
+    <ClInclude Include="..\..\src\lib\platform\util\buffer.h" />
+    <ClInclude Include="..\..\src\lib\platform\util\edid.h" />
+    <ClInclude Include="..\..\src\lib\platform\util\StdString.h" />
+    <ClInclude Include="..\..\src\lib\platform\util\timeutils.h" />
+    <ClInclude Include="..\..\src\lib\platform\windows\dlfcn-win32.h" />
+    <ClInclude Include="..\..\src\lib\platform\windows\os-socket.h" />
+    <ClInclude Include="..\..\src\lib\platform\windows\os-threads.h" />
+    <ClInclude Include="..\..\src\lib\platform\windows\os-types.h" />
+    <ClInclude Include="..\..\src\lib\platform\windows\stdint.h" />
+    <ClInclude Include="resource.h" />
   </ItemGroup>
   <ItemGroup>
-    <ClCompile Include="..\src\lib\adapter\AdapterFactory.cpp" />
-    <ClCompile Include="..\src\lib\adapter\Pulse-Eight\USBCECAdapterCommands.cpp" />
-    <ClCompile Include="..\src\lib\adapter\Pulse-Eight\USBCECAdapterCommunication.cpp" />
-    <ClCompile Include="..\src\lib\adapter\Pulse-Eight\USBCECAdapterDetection.cpp" />
-    <ClCompile Include="..\src\lib\adapter\Pulse-Eight\USBCECAdapterMessage.cpp" />
-    <ClCompile Include="..\src\lib\adapter\Pulse-Eight\USBCECAdapterMessageQueue.cpp" />
-    <ClCompile Include="..\src\lib\CECClient.cpp" />
-    <ClCompile Include="..\src\lib\CECProcessor.cpp" />
-    <ClCompile Include="..\src\lib\devices\CECAudioSystem.cpp" />
-    <ClCompile Include="..\src\lib\devices\CECBusDevice.cpp" />
-    <ClCompile Include="..\src\lib\devices\CECDeviceMap.cpp" />
-    <ClCompile Include="..\src\lib\devices\CECPlaybackDevice.cpp" />
-    <ClCompile Include="..\src\lib\devices\CECRecordingDevice.cpp" />
-    <ClCompile Include="..\src\lib\devices\CECTuner.cpp" />
-    <ClCompile Include="..\src\lib\devices\CECTV.cpp" />
-    <ClCompile Include="..\src\lib\implementations\ANCommandHandler.cpp" />
-    <ClCompile Include="..\src\lib\implementations\CECCommandHandler.cpp" />
-    <ClCompile Include="..\src\lib\implementations\PHCommandHandler.cpp" />
-    <ClCompile Include="..\src\lib\implementations\RLCommandHandler.cpp" />
-    <ClCompile Include="..\src\lib\implementations\SLCommandHandler.cpp" />
-    <ClCompile Include="..\src\lib\implementations\VLCommandHandler.cpp" />
-    <ClCompile Include="..\src\lib\LibCEC.cpp" />
-    <ClCompile Include="..\src\lib\LibCECC.cpp" />
-    <ClCompile Include="..\src\lib\LibCECDll.cpp" />
-    <ClCompile Include="..\src\lib\platform\adl\adl-edid.cpp" />
-    <ClCompile Include="..\src\lib\platform\nvidia\nv-edid.cpp" />
-    <ClCompile Include="..\src\lib\platform\windows\dlfcn-win32.cpp" />
-    <ClCompile Include="..\src\lib\platform\windows\os-edid.cpp" />
-    <ClCompile Include="..\src\lib\platform\windows\os-threads.cpp" />
-    <ClCompile Include="..\src\lib\platform\windows\serialport.cpp" />
+    <ClCompile Include="..\..\src\lib\adapter\AdapterFactory.cpp" />
+    <ClCompile Include="..\..\src\lib\adapter\Pulse-Eight\USBCECAdapterCommands.cpp" />
+    <ClCompile Include="..\..\src\lib\adapter\Pulse-Eight\USBCECAdapterCommunication.cpp" />
+    <ClCompile Include="..\..\src\lib\adapter\Pulse-Eight\USBCECAdapterDetection.cpp" />
+    <ClCompile Include="..\..\src\lib\adapter\Pulse-Eight\USBCECAdapterMessage.cpp" />
+    <ClCompile Include="..\..\src\lib\adapter\Pulse-Eight\USBCECAdapterMessageQueue.cpp" />
+    <ClCompile Include="..\..\src\lib\CECClient.cpp" />
+    <ClCompile Include="..\..\src\lib\CECProcessor.cpp" />
+    <ClCompile Include="..\..\src\lib\devices\CECAudioSystem.cpp" />
+    <ClCompile Include="..\..\src\lib\devices\CECBusDevice.cpp" />
+    <ClCompile Include="..\..\src\lib\devices\CECDeviceMap.cpp" />
+    <ClCompile Include="..\..\src\lib\devices\CECPlaybackDevice.cpp" />
+    <ClCompile Include="..\..\src\lib\devices\CECRecordingDevice.cpp" />
+    <ClCompile Include="..\..\src\lib\devices\CECTuner.cpp" />
+    <ClCompile Include="..\..\src\lib\devices\CECTV.cpp" />
+    <ClCompile Include="..\..\src\lib\implementations\ANCommandHandler.cpp" />
+    <ClCompile Include="..\..\src\lib\implementations\CECCommandHandler.cpp" />
+    <ClCompile Include="..\..\src\lib\implementations\PHCommandHandler.cpp" />
+    <ClCompile Include="..\..\src\lib\implementations\RLCommandHandler.cpp" />
+    <ClCompile Include="..\..\src\lib\implementations\SLCommandHandler.cpp" />
+    <ClCompile Include="..\..\src\lib\implementations\VLCommandHandler.cpp" />
+    <ClCompile Include="..\..\src\lib\LibCEC.cpp" />
+    <ClCompile Include="..\..\src\lib\LibCECC.cpp" />
+    <ClCompile Include="..\..\src\lib\LibCECDll.cpp" />
+    <ClCompile Include="..\..\src\lib\platform\adl\adl-edid.cpp" />
+    <ClCompile Include="..\..\src\lib\platform\nvidia\nv-edid.cpp" />
+    <ClCompile Include="..\..\src\lib\platform\windows\dlfcn-win32.cpp" />
+    <ClCompile Include="..\..\src\lib\platform\windows\os-edid.cpp" />
+    <ClCompile Include="..\..\src\lib\platform\windows\os-threads.cpp" />
+    <ClCompile Include="..\..\src\lib\platform\windows\serialport.cpp" />
   </ItemGroup>
   <ItemGroup>
     <ResourceCompile Include="libcec.rc" />