added methods to get the audiostatus and toggle the mute status
[deb_libcec.git] / src / lib / CECClient.cpp
index c1ade4ca536c5cb11310328b8e0f6781e3cf8bc5..d0699130cd303a6bc247351edd318653ce7cdd5a 100644 (file)
@@ -745,6 +745,45 @@ uint8_t CCECClient::SendMuteAudio(void)
       (uint8_t)CEC_AUDIO_VOLUME_STATUS_UNKNOWN;
 }
 
+uint8_t CCECClient::AudioToggleMute(void)
+{
+  CCECBusDevice *device = GetPrimaryDevice();
+  CCECAudioSystem *audio = m_processor->GetAudioSystem();
+
+  return device && audio && audio->IsPresent() ?
+      audio->MuteAudio(device->GetLogicalAddress()) :
+      (uint8_t)CEC_AUDIO_VOLUME_STATUS_UNKNOWN;
+}
+
+uint8_t CCECClient::AudioMute(void)
+{
+  CCECBusDevice *device = GetPrimaryDevice();
+  CCECAudioSystem *audio = m_processor->GetAudioSystem();
+  uint8_t iStatus = device && audio && audio->IsPresent() ? audio->GetAudioStatus(device->GetLogicalAddress()) : (uint8_t)CEC_AUDIO_VOLUME_STATUS_UNKNOWN;
+  if ((iStatus & CEC_AUDIO_MUTE_STATUS_MASK) != CEC_AUDIO_MUTE_STATUS_MASK)
+    iStatus = audio->MuteAudio(device->GetLogicalAddress());
+
+  return iStatus;
+}
+
+uint8_t CCECClient::AudioUnmute(void)
+{
+  CCECBusDevice *device = GetPrimaryDevice();
+  CCECAudioSystem *audio = m_processor->GetAudioSystem();
+  uint8_t iStatus = device && audio && audio->IsPresent() ? audio->GetAudioStatus(device->GetLogicalAddress()) : (uint8_t)CEC_AUDIO_VOLUME_STATUS_UNKNOWN;
+  if ((iStatus & CEC_AUDIO_MUTE_STATUS_MASK) == CEC_AUDIO_MUTE_STATUS_MASK)
+    iStatus = audio->MuteAudio(device->GetLogicalAddress());
+
+  return iStatus;
+}
+
+uint8_t CCECClient::AudioStatus(void)
+{
+  CCECBusDevice *device = GetPrimaryDevice();
+  CCECAudioSystem *audio = m_processor->GetAudioSystem();
+  return device && audio && audio->IsPresent() ? audio->GetAudioStatus(device->GetLogicalAddress()) : (uint8_t)CEC_AUDIO_VOLUME_STATUS_UNKNOWN;
+}
+
 bool CCECClient::SendKeypress(const cec_logical_address iDestination, const cec_user_control_code key, bool bWait /* = true */)
 {
   CCECBusDevice *dest = m_processor->GetDevice(iDestination);