return !IsStopped() && m_port->IsOpen() && IsRunning();
}
+bool CAdapterCommunication::WaitForTransmitSucceeded(CCECAdapterMessage *message)
+{
+ bool bError(false);
+ bool bTransmitSucceeded(false);
+ uint8_t iPacketsLeft(message->Size() / 4);
+
+ int64_t iNow = GetTimeMs();
+ int64_t iTargetTime = iNow + message->transmit_timeout;
+
+ while (!bTransmitSucceeded && !bError && (message->transmit_timeout == 0 || iNow < iTargetTime))
+ {
+ CCECAdapterMessage msg;
+
+ if (!Read(msg, message->transmit_timeout > 0 ? (int32_t)(iTargetTime - iNow) : 1000))
+ {
+ iNow = GetTimeMs();
+ continue;
+ }
+
+ if (msg.Message() == MSGCODE_FRAME_START && msg.IsACK())
+ {
+ m_processor->HandlePoll(msg.Initiator(), msg.Destination());
+ iNow = GetTimeMs();
+ continue;
+ }
+
+ if (msg.Message() == MSGCODE_RECEIVE_FAILED &&
+ m_processor->HandleReceiveFailed())
+ {
+ iNow = GetTimeMs();
+ continue;
+ }
+
+ bError = msg.IsError();
+ if (bError)
+ {
+ message->reply = msg.Message();
+ m_processor->AddLog(CEC_LOG_DEBUG, msg.ToString());
+ }
+ else
+ {
+ switch(msg.Message())
+ {
+ case MSGCODE_COMMAND_ACCEPTED:
+ m_processor->AddLog(CEC_LOG_DEBUG, msg.ToString());
+ if (iPacketsLeft > 0)
+ iPacketsLeft--;
+ break;
+ case MSGCODE_TRANSMIT_SUCCEEDED:
+ m_processor->AddLog(CEC_LOG_DEBUG, msg.ToString());
+ bTransmitSucceeded = (iPacketsLeft == 0);
+ bError = !bTransmitSucceeded;
+ message->reply = MSGCODE_TRANSMIT_SUCCEEDED;
+ break;
+ default:
+ // ignore other data while waiting
+ break;
+ }
+
+ iNow = GetTimeMs();
+ }
+ }
+
+ return bTransmitSucceeded && !bError;
+}
+
void CAdapterCommunication::AddData(uint8_t *data, uint8_t iLen)
{
CLockObject lock(m_mutex);