uint8_t CCECAudioSystem::VolumeUp(void)
{
- if (SendKeypress(CEC_USER_CONTROL_CODE_VOLUME_UP))
- SendKeyRelease();
+ if (TransmitKeypress(CEC_USER_CONTROL_CODE_VOLUME_UP))
+ TransmitKeyRelease();
CLockObject lock(&m_mutex);
return m_audioStatus;
uint8_t CCECAudioSystem::VolumeDown(void)
{
- if (SendKeypress(CEC_USER_CONTROL_CODE_VOLUME_DOWN))
- SendKeyRelease();
+ if (TransmitKeypress(CEC_USER_CONTROL_CODE_VOLUME_DOWN))
+ TransmitKeyRelease();
CLockObject lock(&m_mutex);
return m_audioStatus;
uint8_t CCECAudioSystem::MuteAudio(void)
{
- if (SendKeypress(CEC_USER_CONTROL_CODE_MUTE))
- SendKeyRelease();
+ if (TransmitKeypress(CEC_USER_CONTROL_CODE_MUTE))
+ TransmitKeyRelease();
CLockObject lock(&m_mutex);
return m_audioStatus;