return m_processor->Transmit(command);
}
-bool CCECBusDevice::TransmitDeckStatus(cec_logical_address dest)
-{
- // need to support opcodes play and deck control before doing anything with this
- CStdString strLog;
- strLog.Format("<< %s (%X) -> %s (%X): deck status feature abort", GetLogicalAddressName(), m_iLogicalAddress, CCECCommandHandler::ToString(dest), dest);
- AddLog(CEC_LOG_NOTICE, strLog);
-
- m_processor->TransmitAbort(dest, CEC_OPCODE_GIVE_DECK_STATUS);
- return false;
-}
-
bool CCECBusDevice::TransmitInactiveView(void)
{
CStdString strLog;