cec: mark the active source as active and other devices as inactive. removed duplicat...
[deb_libcec.git] / src / lib / devices / CECPlaybackDevice.cpp
index d96d5c9f374b3f34499238af4861f7f32e8fc987..ef6f00b382c41876b7287179b0ec202365f5dc2a 100644 (file)
 using namespace CEC;
 
 CCECPlaybackDevice::CCECPlaybackDevice(CCECProcessor *processor, cec_logical_address address, uint16_t iPhysicalAddress /* = 0 */) :
-    CCECBusDevice(processor, address, iPhysicalAddress)
+    CCECBusDevice(processor, address, iPhysicalAddress),
+    m_deckStatus(CEC_DECK_INFO_NO_MEDIA)
 {
   m_type = CEC_DEVICE_TYPE_PLAYBACK_DEVICE;
 }
 
+void CCECPlaybackDevice::SetDeckStatus(cec_deck_info deckStatus)
+{
+  if (m_deckStatus != deckStatus)
+  {
+    CStdString strLog;
+    strLog.Format(">> %s (%X): deck status changed from '%s' to '%s'", GetLogicalAddressName(), m_iLogicalAddress, CCECCommandHandler::ToString(m_deckStatus), CCECCommandHandler::ToString(deckStatus));
+    AddLog(CEC_LOG_DEBUG, strLog.c_str());
+
+    m_deckStatus = deckStatus;
+  }
+}
+
 bool CCECPlaybackDevice::TransmitDeckStatus(cec_logical_address dest)
 {
   // need to support opcodes play and deck control before doing anything with this