class CCondition : public PreventCopy
{
public:
- inline CCondition(void)
- {
- ConditionCreate(m_condition);
- }
-
+ inline CCondition(void) {}
inline ~CCondition(void)
{
- Broadcast();
- ConditionDelete(m_condition);
+ m_condition.Broadcast();
}
inline void Broadcast(void)
{
- ConditionBroadcast(m_condition);
+ m_condition.Broadcast();
}
inline void Signal(void)
{
- ConditionSignal(m_condition);
+ m_condition.Signal();
}
inline bool Wait(CMutex &mutex, uint32_t iTimeout = 0)
{
- return ConditionWait(m_condition, mutex.m_mutex, iTimeout);
+ return m_condition.Wait(mutex.m_mutex, iTimeout);
}
static void Sleep(uint32_t iTimeout)
w.Wait(m, iTimeout);
}
- condition_t m_condition;
+ private:
+ CConditionImpl m_condition;
};
}