--- /dev/null
+// Copyright (C) 2006 Erik Dahlberg
+//
+// This file is part of LSystem3d.
+//
+// LSystem3D is free software; you can redistribute it and/or
+// modify it under the terms of the GNU General Public License
+// as published by the Free Software Foundation; either version 2
+// of the License, or (at your option) any later version.
+//
+// LSystem3D is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// GNU General Public License for more details.
+//
+// You should have received a copy of the GNU General Public License
+// along with LSystem3D; if not, write to the Free Software
+// Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+
+
+
+
+#ifdef HAVE_CONFIG_H
+#include <config.h>
+#endif
+
+#include <cstdlib>
+
+#include <GL/freeglut.h>
+
+#include "openglwindow.h"
+
+
+OpenGLWindow *openglWindow = NULL;
+
+
+
+int main(int argc, char *argv[])
+{
+ glutInit(&argc, argv);
+
+ OpenGLWindow window;
+
+
+ return EXIT_SUCCESS;
+}