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Minor cleanup.
[lsystem3d.git]
/
src
/
vector.cpp
diff --git
a/src/vector.cpp
b/src/vector.cpp
index 639d0b2083aace27c535a1e9903f10113a4bf6d0..06ce40c6c5d4e741f749ea8490975f0022f40d49 100644
(file)
--- a/
src/vector.cpp
+++ b/
src/vector.cpp
@@
-47,6
+47,23
@@
Vector::~Vector()
+/**
+ * Normalize vector
+ */
+void Vector::normalize()
+{
+ double length = sqrt(_x * _x + _y * _y + _z * _z);
+
+ if (length != 0)
+ {
+ _x /= length;
+ _y /= length;
+ _z /= length;
+ }
+}
+
+
+
/**
* Rotate around another vector
* @param angle rotation angle
/**
* Rotate around another vector
* @param angle rotation angle
@@
-82,23
+99,6
@@
void Vector::rotate(double angle, Vector vector)
-/**
- * Normalize vector
- */
-void Vector::normalize()
-{
- double length = sqrt(_x * _x + _y * _y + _z * _z);
-
- if (length != 0)
- {
- _x /= length;
- _y /= length;
- _z /= length;
- }
-}
-
-
-
/**
* Get scalar product of two vectors
* @param vector arbitrary vector
/**
* Get scalar product of two vectors
* @param vector arbitrary vector