From: spixx Date: Sat, 11 Nov 2006 11:57:09 +0000 (+0000) Subject: * Added help button and dialog. X-Git-Url: https://git.piment-noir.org/?p=lsystem3d.git;a=commitdiff_plain;h=6e40d5eb3529a10c3d07af8764c432560d211280 * Added help button and dialog. * Adaptation to new classes Rule/RuleSet. --- diff --git a/src/gui.cpp b/src/gui.cpp index d068cd5..1a8ca9e 100644 --- a/src/gui.cpp +++ b/src/gui.cpp @@ -1,6 +1,6 @@ // Copyright (C) 2006 Erik Dahlberg // -// This file is part of LSystem3d. +// This file is part of LSystem3D. // // LSystem3D is free software; you can redistribute it and/or // modify it under the terms of the GNU General Public License @@ -19,7 +19,7 @@ -#include +#include #include #include "fx.h" @@ -28,13 +28,18 @@ #include "lindenmayersystem.h" #include "lsystemparameters.h" #include "renderingsurface.h" +#include "rule.h" +#include "ruleset.h" + +using namespace std; // message map FXDEFMAP(GUI) GUIMap[] = { - FXMAPFUNC(SEL_COMMAND, GUI::ID_GENERATE, GUI::onGenerateButtonPressed) + FXMAPFUNC(SEL_COMMAND, GUI::ID_GENERATE, GUI::onGenerateButtonPressed), + FXMAPFUNC(SEL_COMMAND, GUI::ID_HELP, GUI::onHelpButtonPressed) }; // macro to set up class implementation @@ -54,52 +59,92 @@ GUI::GUI(FXApp *application, RenderingSurface *renderingSurface, LindenmayerSyst _renderingSurface = renderingSurface; + // create the widgets // the main frame FXVerticalFrame *mainFrame = new FXVerticalFrame(this, LAYOUT_FILL_X); - // axiom + // axiom text field FXHorizontalFrame *axiomFrame = new FXHorizontalFrame(mainFrame, LAYOUT_FILL_X); new FXLabel(axiomFrame, "Axiom:"); _axiomTextField = new FXTextField(axiomFrame, 10, NULL, 0, LAYOUT_FILL_X); - - // rules + + // rules multiline text field FXHorizontalFrame *rulesFrame = new FXHorizontalFrame(mainFrame, LAYOUT_FILL_X); new FXLabel(rulesFrame, "Rules:"); _rulesText = new FXText(rulesFrame, NULL, 0, LAYOUT_FILL_X); _rulesText->setVisibleColumns(30); _rulesText->setVisibleRows(10); - - // angle + + // angle spinner FXHorizontalFrame *angleFrame = new FXHorizontalFrame(mainFrame); new FXLabel(angleFrame, "Angle:"); _angleRealSpinner = new FXRealSpinner(angleFrame, 5); - - // iterations - FXHorizontalFrame *iterationsFrame = new FXHorizontalFrame(mainFrame); - new FXLabel(iterationsFrame, "Iterations:"); - _iterationsSpinner = new FXSpinner(iterationsFrame, 5); - - // diameter + + // depth spinner + FXHorizontalFrame *depthFrame = new FXHorizontalFrame(mainFrame); + new FXLabel(depthFrame, "Depth:"); + _depthSpinner = new FXSpinner(depthFrame, 5); + + // diameter spinner FXHorizontalFrame *diameterFrame = new FXHorizontalFrame(mainFrame); new FXLabel(diameterFrame, "Diameter:"); _diameterRealSpinner = new FXRealSpinner(diameterFrame, 5); _diameterRealSpinner->setValue(0.2); _diameterRealSpinner->setIncrement(0.1); - // diameter factor + // diameter factor spinner new FXLabel(diameterFrame, "Factor:"); _diameterFactorRealSpinner = new FXRealSpinner(diameterFrame, 5); - _diameterFactorRealSpinner->setValue(0.8); - _diameterFactorRealSpinner->setIncrement(0.1); + _diameterFactorRealSpinner->setValue(0.9); + _diameterFactorRealSpinner->setIncrement(0.01); // separator new FXHorizontalSeparator(mainFrame, SEPARATOR_RIDGE | LAYOUT_FILL_X); - // generate + // generate button new FXButton(mainFrame, "&Generate", NULL, this, GUI::ID_GENERATE); + // help button + new FXButton(mainFrame, "&Help", NULL, this, GUI::ID_HELP); + + // help dialog + stringstream helpText; + helpText << "Mouse:" << endl + << "Left button: Move model in z-plane" << endl + << "Middle button: Zoom in/out" << endl + << "Right button: Rotate around y-axis" << endl + << endl + << "Rules:" << endl + << "F : Walk forward, leaving a trace" << endl + << "A-Z : Replacement rule" << endl + << "A(0.33) : Probability factor 0.33 for rule \"A\"" << endl + << "= : Rule assignment" << endl + << "+ : Turn left" << endl + << "- : Turn right" << endl + << "&& : Pitch down" << endl + << "^ : Pitch up" << endl + << "\\ : Roll left" << endl + << "/ : Roll right" << endl + << "| : Turn around 180 degrees" << endl + << "[ : Save state to stack" << endl + << "] : Load state from stack" << endl + << "{ : Create a planar surface" << endl + << "} : Close a planar surface" << endl + << "f : One vertex in a planar surface, specified CCW" << endl + << "! : Decrement diameter of segment" << endl + << "\' : Increment current index to color table" << endl + << ", : Decrement current index to color table" << endl + << endl + << "Example:" << endl + << "F(0.33)=[+F/L]/F[-F&&L]F!" << endl + << "F(0.33)=F[+F+L]&&F!" << endl + << "F(0.34)=F[-F-L]/F!" << endl + << "L=,{-f++f-|-f++f-}'"; + + _helpMessageBox = new FXMessageBox(getApp(), "Help", helpText.str().c_str(), NULL, MBOX_OK); + // load L-system parameters from file and sync with GUI @@ -107,26 +152,23 @@ GUI::GUI(FXApp *application, RenderingSurface *renderingSurface, LindenmayerSyst _lsystemParameters.load(_lsystem, "lsystem.xml"); // axiom - _axiomTextField->setText(_lsystem->getAxiom().c_str()); + _axiomTextField->setText(_lsystem->getAxiom().getContent().c_str()); // rules - map allRulesSrc = _lsystem->getRules(); - string allRulesDst; - for (map::iterator currentRule = allRulesSrc.begin(); - currentRule != allRulesSrc.end(); - currentRule++) + rulemap rules = _lsystem->getRules().getRules(); + string rulesString; + for (rulemap::iterator it = rules.begin(); it != rules.end(); ++it) { - // one rule - string rule = currentRule->first + "=" + currentRule->second + '\n'; - allRulesDst += rule.c_str(); + rulesString += it->second.toString(); + rulesString += '\n'; } - _rulesText->setText(allRulesDst.c_str(), allRulesDst.size()); + _rulesText->setText(rulesString.c_str(), rulesString.size()); // angle _angleRealSpinner->setValue(_lsystem->getAngle()); - // iterations - _iterationsSpinner->setValue(_lsystem->getNumIterations()); + // depth + _depthSpinner->setValue(_lsystem->getDepth()); } @@ -144,7 +186,7 @@ void GUI::create() /** - * Called by the system when the "generate"-button is pressed + * Called by the system when the "Generate" button is pressed * @param sender the sender object * @param selector message type and id * @param data event related data @@ -156,47 +198,42 @@ long GUI::onGenerateButtonPressed(FXObject *sender, FXSelector selector, void *d _lsystem->clear(); - // load data from widgets into L-system + // get user input form widgets // axiom - _lsystem->setAxiom(_axiomTextField->getText().text()); + Rule axiom("axiom", _axiomTextField->getText().text(), 1.0); + _lsystem->setAxiom(axiom); // rules string ruleSet = _rulesText->getText().text(); - string currentRule; - string ruleName; - bool newRule = true; + string currentRule; for (int i = 0; i < ruleSet.size(); i++) { - if (newRule) - { - // get rule name - ruleName = ruleSet[i]; - i += 2; - newRule = false; - } - - if (ruleSet[i] != '\n' || i == ruleSet.size() - 1) + if (ruleSet[i] != '\n') { - // part of current rule + // rule component currentRule += ruleSet[i]; + + if (i == ruleSet.size() - 1) + { + // last char in whole rule string + _lsystem->setRule(Rule(currentRule)); + currentRule.clear(); + } } - - if (ruleSet[i] == '\n' || i == ruleSet.size() - 1) + else { - // end of rule - _lsystem->setRule(ruleName, currentRule); - ruleName.clear(); + // last char in current rule + _lsystem->setRule(Rule(currentRule)); currentRule.clear(); - newRule = true; } } // angle _lsystem->setAngle(_angleRealSpinner->getValue()); - // iterations - _lsystem->setNumIterations(_iterationsSpinner->getValue()); + // depth + _lsystem->setDepth(_depthSpinner->getValue()); // diameter _lsystem->setDiameter(_diameterRealSpinner->getValue()); @@ -209,3 +246,17 @@ long GUI::onGenerateButtonPressed(FXObject *sender, FXSelector selector, void *d _lsystem->generate(); _renderingSurface->draw(); } + + + +/** + * Called by the system when the "Help" button is pressed + * @param sender the sender object + * @param selector message type and id + * @param data event related data + * @return + */ +long GUI::onHelpButtonPressed(FXObject *sender, FXSelector selector, void *data) +{ + _helpMessageBox->show(PLACEMENT_OWNER); +}