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a09e091a JB |
1 | /* DO NOT EDIT - This file generated automatically by glX_proto_recv.py (from Mesa) script */ |
2 | ||
3 | /* | |
4 | * (C) Copyright IBM Corporation 2005 | |
5 | * All Rights Reserved. | |
6 | * | |
7 | * Permission is hereby granted, free of charge, to any person obtaining a | |
8 | * copy of this software and associated documentation files (the "Software"), | |
9 | * to deal in the Software without restriction, including without limitation | |
10 | * the rights to use, copy, modify, merge, publish, distribute, sub license, | |
11 | * and/or sell copies of the Software, and to permit persons to whom the | |
12 | * Software is furnished to do so, subject to the following conditions: | |
13 | * | |
14 | * The above copyright notice and this permission notice (including the next | |
15 | * paragraph) shall be included in all copies or substantial portions of the | |
16 | * Software. | |
17 | * | |
18 | * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR | |
19 | * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, | |
20 | * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL | |
21 | * IBM, | |
22 | * AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, | |
23 | * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF | |
24 | * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE | |
25 | * SOFTWARE. | |
26 | */ | |
27 | ||
28 | #include <inttypes.h> | |
29 | #include "glxserver.h" | |
30 | #include "indirect_size.h" | |
31 | #include "indirect_size_get.h" | |
32 | #include "indirect_dispatch.h" | |
33 | #include "glxbyteorder.h" | |
34 | #include "indirect_util.h" | |
35 | #include "singlesize.h" | |
36 | ||
37 | #define __GLX_PAD(x) (((x) + 3) & ~3) | |
38 | ||
39 | typedef struct { | |
40 | __GLX_PIXEL_3D_HDR; | |
41 | } __GLXpixel3DHeader; | |
42 | ||
43 | extern GLboolean __glXErrorOccured(void); | |
44 | extern void __glXClearErrorOccured(void); | |
45 | ||
46 | static const unsigned dummy_answer[2] = { 0, 0 }; | |
47 | ||
48 | int | |
49 | __glXDisp_NewList(__GLXclientState * cl, GLbyte * pc) | |
50 | { | |
51 | xGLXSingleReq *const req = (xGLXSingleReq *) pc; | |
52 | int error; | |
53 | __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); | |
54 | ||
55 | pc += __GLX_SINGLE_HDR_SIZE; | |
56 | if (cx != NULL) { | |
57 | glNewList(*(GLuint *) (pc + 0), *(GLenum *) (pc + 4)); | |
58 | error = Success; | |
59 | } | |
60 | ||
61 | return error; | |
62 | } | |
63 | ||
64 | int | |
65 | __glXDisp_EndList(__GLXclientState * cl, GLbyte * pc) | |
66 | { | |
67 | xGLXSingleReq *const req = (xGLXSingleReq *) pc; | |
68 | int error; | |
69 | __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); | |
70 | ||
71 | pc += __GLX_SINGLE_HDR_SIZE; | |
72 | if (cx != NULL) { | |
73 | glEndList(); | |
74 | error = Success; | |
75 | } | |
76 | ||
77 | return error; | |
78 | } | |
79 | ||
80 | void | |
81 | __glXDisp_CallList(GLbyte * pc) | |
82 | { | |
83 | glCallList(*(GLuint *) (pc + 0)); | |
84 | } | |
85 | ||
86 | void | |
87 | __glXDisp_CallLists(GLbyte * pc) | |
88 | { | |
89 | const GLsizei n = *(GLsizei *) (pc + 0); | |
90 | const GLenum type = *(GLenum *) (pc + 4); | |
91 | const GLvoid *lists = (const GLvoid *) (pc + 8); | |
92 | ||
93 | lists = (const GLvoid *) (pc + 8); | |
94 | ||
95 | glCallLists(n, type, lists); | |
96 | } | |
97 | ||
98 | int | |
99 | __glXDisp_DeleteLists(__GLXclientState * cl, GLbyte * pc) | |
100 | { | |
101 | xGLXSingleReq *const req = (xGLXSingleReq *) pc; | |
102 | int error; | |
103 | __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); | |
104 | ||
105 | pc += __GLX_SINGLE_HDR_SIZE; | |
106 | if (cx != NULL) { | |
107 | glDeleteLists(*(GLuint *) (pc + 0), *(GLsizei *) (pc + 4)); | |
108 | error = Success; | |
109 | } | |
110 | ||
111 | return error; | |
112 | } | |
113 | ||
114 | int | |
115 | __glXDisp_GenLists(__GLXclientState * cl, GLbyte * pc) | |
116 | { | |
117 | xGLXSingleReq *const req = (xGLXSingleReq *) pc; | |
118 | int error; | |
119 | __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); | |
120 | ||
121 | pc += __GLX_SINGLE_HDR_SIZE; | |
122 | if (cx != NULL) { | |
123 | GLuint retval; | |
124 | ||
125 | retval = glGenLists(*(GLsizei *) (pc + 0)); | |
126 | __glXSendReply(cl->client, dummy_answer, 0, 0, GL_FALSE, retval); | |
127 | error = Success; | |
128 | } | |
129 | ||
130 | return error; | |
131 | } | |
132 | ||
133 | void | |
134 | __glXDisp_ListBase(GLbyte * pc) | |
135 | { | |
136 | glListBase(*(GLuint *) (pc + 0)); | |
137 | } | |
138 | ||
139 | void | |
140 | __glXDisp_Begin(GLbyte * pc) | |
141 | { | |
142 | glBegin(*(GLenum *) (pc + 0)); | |
143 | } | |
144 | ||
145 | void | |
146 | __glXDisp_Bitmap(GLbyte * pc) | |
147 | { | |
148 | const GLubyte *const bitmap = (const GLubyte *) ((pc + 44)); | |
149 | __GLXpixelHeader *const hdr = (__GLXpixelHeader *) (pc); | |
150 | ||
151 | glPixelStorei(GL_UNPACK_LSB_FIRST, hdr->lsbFirst); | |
152 | glPixelStorei(GL_UNPACK_ROW_LENGTH, (GLint) hdr->rowLength); | |
153 | glPixelStorei(GL_UNPACK_SKIP_ROWS, (GLint) hdr->skipRows); | |
154 | glPixelStorei(GL_UNPACK_SKIP_PIXELS, (GLint) hdr->skipPixels); | |
155 | glPixelStorei(GL_UNPACK_ALIGNMENT, (GLint) hdr->alignment); | |
156 | ||
157 | glBitmap(*(GLsizei *) (pc + 20), | |
158 | *(GLsizei *) (pc + 24), | |
159 | *(GLfloat *) (pc + 28), | |
160 | *(GLfloat *) (pc + 32), | |
161 | *(GLfloat *) (pc + 36), *(GLfloat *) (pc + 40), bitmap); | |
162 | } | |
163 | ||
164 | void | |
165 | __glXDisp_Color3bv(GLbyte * pc) | |
166 | { | |
167 | glColor3bv((const GLbyte *) (pc + 0)); | |
168 | } | |
169 | ||
170 | void | |
171 | __glXDisp_Color3dv(GLbyte * pc) | |
172 | { | |
173 | #ifdef __GLX_ALIGN64 | |
174 | if ((unsigned long) (pc) & 7) { | |
175 | (void) memmove(pc - 4, pc, 24); | |
176 | pc -= 4; | |
177 | } | |
178 | #endif | |
179 | ||
180 | glColor3dv((const GLdouble *) (pc + 0)); | |
181 | } | |
182 | ||
183 | void | |
184 | __glXDisp_Color3fv(GLbyte * pc) | |
185 | { | |
186 | glColor3fv((const GLfloat *) (pc + 0)); | |
187 | } | |
188 | ||
189 | void | |
190 | __glXDisp_Color3iv(GLbyte * pc) | |
191 | { | |
192 | glColor3iv((const GLint *) (pc + 0)); | |
193 | } | |
194 | ||
195 | void | |
196 | __glXDisp_Color3sv(GLbyte * pc) | |
197 | { | |
198 | glColor3sv((const GLshort *) (pc + 0)); | |
199 | } | |
200 | ||
201 | void | |
202 | __glXDisp_Color3ubv(GLbyte * pc) | |
203 | { | |
204 | glColor3ubv((const GLubyte *) (pc + 0)); | |
205 | } | |
206 | ||
207 | void | |
208 | __glXDisp_Color3uiv(GLbyte * pc) | |
209 | { | |
210 | glColor3uiv((const GLuint *) (pc + 0)); | |
211 | } | |
212 | ||
213 | void | |
214 | __glXDisp_Color3usv(GLbyte * pc) | |
215 | { | |
216 | glColor3usv((const GLushort *) (pc + 0)); | |
217 | } | |
218 | ||
219 | void | |
220 | __glXDisp_Color4bv(GLbyte * pc) | |
221 | { | |
222 | glColor4bv((const GLbyte *) (pc + 0)); | |
223 | } | |
224 | ||
225 | void | |
226 | __glXDisp_Color4dv(GLbyte * pc) | |
227 | { | |
228 | #ifdef __GLX_ALIGN64 | |
229 | if ((unsigned long) (pc) & 7) { | |
230 | (void) memmove(pc - 4, pc, 32); | |
231 | pc -= 4; | |
232 | } | |
233 | #endif | |
234 | ||
235 | glColor4dv((const GLdouble *) (pc + 0)); | |
236 | } | |
237 | ||
238 | void | |
239 | __glXDisp_Color4fv(GLbyte * pc) | |
240 | { | |
241 | glColor4fv((const GLfloat *) (pc + 0)); | |
242 | } | |
243 | ||
244 | void | |
245 | __glXDisp_Color4iv(GLbyte * pc) | |
246 | { | |
247 | glColor4iv((const GLint *) (pc + 0)); | |
248 | } | |
249 | ||
250 | void | |
251 | __glXDisp_Color4sv(GLbyte * pc) | |
252 | { | |
253 | glColor4sv((const GLshort *) (pc + 0)); | |
254 | } | |
255 | ||
256 | void | |
257 | __glXDisp_Color4ubv(GLbyte * pc) | |
258 | { | |
259 | glColor4ubv((const GLubyte *) (pc + 0)); | |
260 | } | |
261 | ||
262 | void | |
263 | __glXDisp_Color4uiv(GLbyte * pc) | |
264 | { | |
265 | glColor4uiv((const GLuint *) (pc + 0)); | |
266 | } | |
267 | ||
268 | void | |
269 | __glXDisp_Color4usv(GLbyte * pc) | |
270 | { | |
271 | glColor4usv((const GLushort *) (pc + 0)); | |
272 | } | |
273 | ||
274 | void | |
275 | __glXDisp_EdgeFlagv(GLbyte * pc) | |
276 | { | |
277 | glEdgeFlagv((const GLboolean *) (pc + 0)); | |
278 | } | |
279 | ||
280 | void | |
281 | __glXDisp_End(GLbyte * pc) | |
282 | { | |
283 | glEnd(); | |
284 | } | |
285 | ||
286 | void | |
287 | __glXDisp_Indexdv(GLbyte * pc) | |
288 | { | |
289 | #ifdef __GLX_ALIGN64 | |
290 | if ((unsigned long) (pc) & 7) { | |
291 | (void) memmove(pc - 4, pc, 8); | |
292 | pc -= 4; | |
293 | } | |
294 | #endif | |
295 | ||
296 | glIndexdv((const GLdouble *) (pc + 0)); | |
297 | } | |
298 | ||
299 | void | |
300 | __glXDisp_Indexfv(GLbyte * pc) | |
301 | { | |
302 | glIndexfv((const GLfloat *) (pc + 0)); | |
303 | } | |
304 | ||
305 | void | |
306 | __glXDisp_Indexiv(GLbyte * pc) | |
307 | { | |
308 | glIndexiv((const GLint *) (pc + 0)); | |
309 | } | |
310 | ||
311 | void | |
312 | __glXDisp_Indexsv(GLbyte * pc) | |
313 | { | |
314 | glIndexsv((const GLshort *) (pc + 0)); | |
315 | } | |
316 | ||
317 | void | |
318 | __glXDisp_Normal3bv(GLbyte * pc) | |
319 | { | |
320 | glNormal3bv((const GLbyte *) (pc + 0)); | |
321 | } | |
322 | ||
323 | void | |
324 | __glXDisp_Normal3dv(GLbyte * pc) | |
325 | { | |
326 | #ifdef __GLX_ALIGN64 | |
327 | if ((unsigned long) (pc) & 7) { | |
328 | (void) memmove(pc - 4, pc, 24); | |
329 | pc -= 4; | |
330 | } | |
331 | #endif | |
332 | ||
333 | glNormal3dv((const GLdouble *) (pc + 0)); | |
334 | } | |
335 | ||
336 | void | |
337 | __glXDisp_Normal3fv(GLbyte * pc) | |
338 | { | |
339 | glNormal3fv((const GLfloat *) (pc + 0)); | |
340 | } | |
341 | ||
342 | void | |
343 | __glXDisp_Normal3iv(GLbyte * pc) | |
344 | { | |
345 | glNormal3iv((const GLint *) (pc + 0)); | |
346 | } | |
347 | ||
348 | void | |
349 | __glXDisp_Normal3sv(GLbyte * pc) | |
350 | { | |
351 | glNormal3sv((const GLshort *) (pc + 0)); | |
352 | } | |
353 | ||
354 | void | |
355 | __glXDisp_RasterPos2dv(GLbyte * pc) | |
356 | { | |
357 | #ifdef __GLX_ALIGN64 | |
358 | if ((unsigned long) (pc) & 7) { | |
359 | (void) memmove(pc - 4, pc, 16); | |
360 | pc -= 4; | |
361 | } | |
362 | #endif | |
363 | ||
364 | glRasterPos2dv((const GLdouble *) (pc + 0)); | |
365 | } | |
366 | ||
367 | void | |
368 | __glXDisp_RasterPos2fv(GLbyte * pc) | |
369 | { | |
370 | glRasterPos2fv((const GLfloat *) (pc + 0)); | |
371 | } | |
372 | ||
373 | void | |
374 | __glXDisp_RasterPos2iv(GLbyte * pc) | |
375 | { | |
376 | glRasterPos2iv((const GLint *) (pc + 0)); | |
377 | } | |
378 | ||
379 | void | |
380 | __glXDisp_RasterPos2sv(GLbyte * pc) | |
381 | { | |
382 | glRasterPos2sv((const GLshort *) (pc + 0)); | |
383 | } | |
384 | ||
385 | void | |
386 | __glXDisp_RasterPos3dv(GLbyte * pc) | |
387 | { | |
388 | #ifdef __GLX_ALIGN64 | |
389 | if ((unsigned long) (pc) & 7) { | |
390 | (void) memmove(pc - 4, pc, 24); | |
391 | pc -= 4; | |
392 | } | |
393 | #endif | |
394 | ||
395 | glRasterPos3dv((const GLdouble *) (pc + 0)); | |
396 | } | |
397 | ||
398 | void | |
399 | __glXDisp_RasterPos3fv(GLbyte * pc) | |
400 | { | |
401 | glRasterPos3fv((const GLfloat *) (pc + 0)); | |
402 | } | |
403 | ||
404 | void | |
405 | __glXDisp_RasterPos3iv(GLbyte * pc) | |
406 | { | |
407 | glRasterPos3iv((const GLint *) (pc + 0)); | |
408 | } | |
409 | ||
410 | void | |
411 | __glXDisp_RasterPos3sv(GLbyte * pc) | |
412 | { | |
413 | glRasterPos3sv((const GLshort *) (pc + 0)); | |
414 | } | |
415 | ||
416 | void | |
417 | __glXDisp_RasterPos4dv(GLbyte * pc) | |
418 | { | |
419 | #ifdef __GLX_ALIGN64 | |
420 | if ((unsigned long) (pc) & 7) { | |
421 | (void) memmove(pc - 4, pc, 32); | |
422 | pc -= 4; | |
423 | } | |
424 | #endif | |
425 | ||
426 | glRasterPos4dv((const GLdouble *) (pc + 0)); | |
427 | } | |
428 | ||
429 | void | |
430 | __glXDisp_RasterPos4fv(GLbyte * pc) | |
431 | { | |
432 | glRasterPos4fv((const GLfloat *) (pc + 0)); | |
433 | } | |
434 | ||
435 | void | |
436 | __glXDisp_RasterPos4iv(GLbyte * pc) | |
437 | { | |
438 | glRasterPos4iv((const GLint *) (pc + 0)); | |
439 | } | |
440 | ||
441 | void | |
442 | __glXDisp_RasterPos4sv(GLbyte * pc) | |
443 | { | |
444 | glRasterPos4sv((const GLshort *) (pc + 0)); | |
445 | } | |
446 | ||
447 | void | |
448 | __glXDisp_Rectdv(GLbyte * pc) | |
449 | { | |
450 | #ifdef __GLX_ALIGN64 | |
451 | if ((unsigned long) (pc) & 7) { | |
452 | (void) memmove(pc - 4, pc, 32); | |
453 | pc -= 4; | |
454 | } | |
455 | #endif | |
456 | ||
457 | glRectdv((const GLdouble *) (pc + 0), (const GLdouble *) (pc + 16)); | |
458 | } | |
459 | ||
460 | void | |
461 | __glXDisp_Rectfv(GLbyte * pc) | |
462 | { | |
463 | glRectfv((const GLfloat *) (pc + 0), (const GLfloat *) (pc + 8)); | |
464 | } | |
465 | ||
466 | void | |
467 | __glXDisp_Rectiv(GLbyte * pc) | |
468 | { | |
469 | glRectiv((const GLint *) (pc + 0), (const GLint *) (pc + 8)); | |
470 | } | |
471 | ||
472 | void | |
473 | __glXDisp_Rectsv(GLbyte * pc) | |
474 | { | |
475 | glRectsv((const GLshort *) (pc + 0), (const GLshort *) (pc + 4)); | |
476 | } | |
477 | ||
478 | void | |
479 | __glXDisp_TexCoord1dv(GLbyte * pc) | |
480 | { | |
481 | #ifdef __GLX_ALIGN64 | |
482 | if ((unsigned long) (pc) & 7) { | |
483 | (void) memmove(pc - 4, pc, 8); | |
484 | pc -= 4; | |
485 | } | |
486 | #endif | |
487 | ||
488 | glTexCoord1dv((const GLdouble *) (pc + 0)); | |
489 | } | |
490 | ||
491 | void | |
492 | __glXDisp_TexCoord1fv(GLbyte * pc) | |
493 | { | |
494 | glTexCoord1fv((const GLfloat *) (pc + 0)); | |
495 | } | |
496 | ||
497 | void | |
498 | __glXDisp_TexCoord1iv(GLbyte * pc) | |
499 | { | |
500 | glTexCoord1iv((const GLint *) (pc + 0)); | |
501 | } | |
502 | ||
503 | void | |
504 | __glXDisp_TexCoord1sv(GLbyte * pc) | |
505 | { | |
506 | glTexCoord1sv((const GLshort *) (pc + 0)); | |
507 | } | |
508 | ||
509 | void | |
510 | __glXDisp_TexCoord2dv(GLbyte * pc) | |
511 | { | |
512 | #ifdef __GLX_ALIGN64 | |
513 | if ((unsigned long) (pc) & 7) { | |
514 | (void) memmove(pc - 4, pc, 16); | |
515 | pc -= 4; | |
516 | } | |
517 | #endif | |
518 | ||
519 | glTexCoord2dv((const GLdouble *) (pc + 0)); | |
520 | } | |
521 | ||
522 | void | |
523 | __glXDisp_TexCoord2fv(GLbyte * pc) | |
524 | { | |
525 | glTexCoord2fv((const GLfloat *) (pc + 0)); | |
526 | } | |
527 | ||
528 | void | |
529 | __glXDisp_TexCoord2iv(GLbyte * pc) | |
530 | { | |
531 | glTexCoord2iv((const GLint *) (pc + 0)); | |
532 | } | |
533 | ||
534 | void | |
535 | __glXDisp_TexCoord2sv(GLbyte * pc) | |
536 | { | |
537 | glTexCoord2sv((const GLshort *) (pc + 0)); | |
538 | } | |
539 | ||
540 | void | |
541 | __glXDisp_TexCoord3dv(GLbyte * pc) | |
542 | { | |
543 | #ifdef __GLX_ALIGN64 | |
544 | if ((unsigned long) (pc) & 7) { | |
545 | (void) memmove(pc - 4, pc, 24); | |
546 | pc -= 4; | |
547 | } | |
548 | #endif | |
549 | ||
550 | glTexCoord3dv((const GLdouble *) (pc + 0)); | |
551 | } | |
552 | ||
553 | void | |
554 | __glXDisp_TexCoord3fv(GLbyte * pc) | |
555 | { | |
556 | glTexCoord3fv((const GLfloat *) (pc + 0)); | |
557 | } | |
558 | ||
559 | void | |
560 | __glXDisp_TexCoord3iv(GLbyte * pc) | |
561 | { | |
562 | glTexCoord3iv((const GLint *) (pc + 0)); | |
563 | } | |
564 | ||
565 | void | |
566 | __glXDisp_TexCoord3sv(GLbyte * pc) | |
567 | { | |
568 | glTexCoord3sv((const GLshort *) (pc + 0)); | |
569 | } | |
570 | ||
571 | void | |
572 | __glXDisp_TexCoord4dv(GLbyte * pc) | |
573 | { | |
574 | #ifdef __GLX_ALIGN64 | |
575 | if ((unsigned long) (pc) & 7) { | |
576 | (void) memmove(pc - 4, pc, 32); | |
577 | pc -= 4; | |
578 | } | |
579 | #endif | |
580 | ||
581 | glTexCoord4dv((const GLdouble *) (pc + 0)); | |
582 | } | |
583 | ||
584 | void | |
585 | __glXDisp_TexCoord4fv(GLbyte * pc) | |
586 | { | |
587 | glTexCoord4fv((const GLfloat *) (pc + 0)); | |
588 | } | |
589 | ||
590 | void | |
591 | __glXDisp_TexCoord4iv(GLbyte * pc) | |
592 | { | |
593 | glTexCoord4iv((const GLint *) (pc + 0)); | |
594 | } | |
595 | ||
596 | void | |
597 | __glXDisp_TexCoord4sv(GLbyte * pc) | |
598 | { | |
599 | glTexCoord4sv((const GLshort *) (pc + 0)); | |
600 | } | |
601 | ||
602 | void | |
603 | __glXDisp_Vertex2dv(GLbyte * pc) | |
604 | { | |
605 | #ifdef __GLX_ALIGN64 | |
606 | if ((unsigned long) (pc) & 7) { | |
607 | (void) memmove(pc - 4, pc, 16); | |
608 | pc -= 4; | |
609 | } | |
610 | #endif | |
611 | ||
612 | glVertex2dv((const GLdouble *) (pc + 0)); | |
613 | } | |
614 | ||
615 | void | |
616 | __glXDisp_Vertex2fv(GLbyte * pc) | |
617 | { | |
618 | glVertex2fv((const GLfloat *) (pc + 0)); | |
619 | } | |
620 | ||
621 | void | |
622 | __glXDisp_Vertex2iv(GLbyte * pc) | |
623 | { | |
624 | glVertex2iv((const GLint *) (pc + 0)); | |
625 | } | |
626 | ||
627 | void | |
628 | __glXDisp_Vertex2sv(GLbyte * pc) | |
629 | { | |
630 | glVertex2sv((const GLshort *) (pc + 0)); | |
631 | } | |
632 | ||
633 | void | |
634 | __glXDisp_Vertex3dv(GLbyte * pc) | |
635 | { | |
636 | #ifdef __GLX_ALIGN64 | |
637 | if ((unsigned long) (pc) & 7) { | |
638 | (void) memmove(pc - 4, pc, 24); | |
639 | pc -= 4; | |
640 | } | |
641 | #endif | |
642 | ||
643 | glVertex3dv((const GLdouble *) (pc + 0)); | |
644 | } | |
645 | ||
646 | void | |
647 | __glXDisp_Vertex3fv(GLbyte * pc) | |
648 | { | |
649 | glVertex3fv((const GLfloat *) (pc + 0)); | |
650 | } | |
651 | ||
652 | void | |
653 | __glXDisp_Vertex3iv(GLbyte * pc) | |
654 | { | |
655 | glVertex3iv((const GLint *) (pc + 0)); | |
656 | } | |
657 | ||
658 | void | |
659 | __glXDisp_Vertex3sv(GLbyte * pc) | |
660 | { | |
661 | glVertex3sv((const GLshort *) (pc + 0)); | |
662 | } | |
663 | ||
664 | void | |
665 | __glXDisp_Vertex4dv(GLbyte * pc) | |
666 | { | |
667 | #ifdef __GLX_ALIGN64 | |
668 | if ((unsigned long) (pc) & 7) { | |
669 | (void) memmove(pc - 4, pc, 32); | |
670 | pc -= 4; | |
671 | } | |
672 | #endif | |
673 | ||
674 | glVertex4dv((const GLdouble *) (pc + 0)); | |
675 | } | |
676 | ||
677 | void | |
678 | __glXDisp_Vertex4fv(GLbyte * pc) | |
679 | { | |
680 | glVertex4fv((const GLfloat *) (pc + 0)); | |
681 | } | |
682 | ||
683 | void | |
684 | __glXDisp_Vertex4iv(GLbyte * pc) | |
685 | { | |
686 | glVertex4iv((const GLint *) (pc + 0)); | |
687 | } | |
688 | ||
689 | void | |
690 | __glXDisp_Vertex4sv(GLbyte * pc) | |
691 | { | |
692 | glVertex4sv((const GLshort *) (pc + 0)); | |
693 | } | |
694 | ||
695 | void | |
696 | __glXDisp_ClipPlane(GLbyte * pc) | |
697 | { | |
698 | #ifdef __GLX_ALIGN64 | |
699 | if ((unsigned long) (pc) & 7) { | |
700 | (void) memmove(pc - 4, pc, 36); | |
701 | pc -= 4; | |
702 | } | |
703 | #endif | |
704 | ||
705 | glClipPlane(*(GLenum *) (pc + 32), (const GLdouble *) (pc + 0)); | |
706 | } | |
707 | ||
708 | void | |
709 | __glXDisp_ColorMaterial(GLbyte * pc) | |
710 | { | |
711 | glColorMaterial(*(GLenum *) (pc + 0), *(GLenum *) (pc + 4)); | |
712 | } | |
713 | ||
714 | void | |
715 | __glXDisp_CullFace(GLbyte * pc) | |
716 | { | |
717 | glCullFace(*(GLenum *) (pc + 0)); | |
718 | } | |
719 | ||
720 | void | |
721 | __glXDisp_Fogf(GLbyte * pc) | |
722 | { | |
723 | glFogf(*(GLenum *) (pc + 0), *(GLfloat *) (pc + 4)); | |
724 | } | |
725 | ||
726 | void | |
727 | __glXDisp_Fogfv(GLbyte * pc) | |
728 | { | |
729 | const GLenum pname = *(GLenum *) (pc + 0); | |
730 | const GLfloat *params; | |
731 | ||
732 | params = (const GLfloat *) (pc + 4); | |
733 | ||
734 | glFogfv(pname, params); | |
735 | } | |
736 | ||
737 | void | |
738 | __glXDisp_Fogi(GLbyte * pc) | |
739 | { | |
740 | glFogi(*(GLenum *) (pc + 0), *(GLint *) (pc + 4)); | |
741 | } | |
742 | ||
743 | void | |
744 | __glXDisp_Fogiv(GLbyte * pc) | |
745 | { | |
746 | const GLenum pname = *(GLenum *) (pc + 0); | |
747 | const GLint *params; | |
748 | ||
749 | params = (const GLint *) (pc + 4); | |
750 | ||
751 | glFogiv(pname, params); | |
752 | } | |
753 | ||
754 | void | |
755 | __glXDisp_FrontFace(GLbyte * pc) | |
756 | { | |
757 | glFrontFace(*(GLenum *) (pc + 0)); | |
758 | } | |
759 | ||
760 | void | |
761 | __glXDisp_Hint(GLbyte * pc) | |
762 | { | |
763 | glHint(*(GLenum *) (pc + 0), *(GLenum *) (pc + 4)); | |
764 | } | |
765 | ||
766 | void | |
767 | __glXDisp_Lightf(GLbyte * pc) | |
768 | { | |
769 | glLightf(*(GLenum *) (pc + 0), *(GLenum *) (pc + 4), *(GLfloat *) (pc + 8)); | |
770 | } | |
771 | ||
772 | void | |
773 | __glXDisp_Lightfv(GLbyte * pc) | |
774 | { | |
775 | const GLenum pname = *(GLenum *) (pc + 4); | |
776 | const GLfloat *params; | |
777 | ||
778 | params = (const GLfloat *) (pc + 8); | |
779 | ||
780 | glLightfv(*(GLenum *) (pc + 0), pname, params); | |
781 | } | |
782 | ||
783 | void | |
784 | __glXDisp_Lighti(GLbyte * pc) | |
785 | { | |
786 | glLighti(*(GLenum *) (pc + 0), *(GLenum *) (pc + 4), *(GLint *) (pc + 8)); | |
787 | } | |
788 | ||
789 | void | |
790 | __glXDisp_Lightiv(GLbyte * pc) | |
791 | { | |
792 | const GLenum pname = *(GLenum *) (pc + 4); | |
793 | const GLint *params; | |
794 | ||
795 | params = (const GLint *) (pc + 8); | |
796 | ||
797 | glLightiv(*(GLenum *) (pc + 0), pname, params); | |
798 | } | |
799 | ||
800 | void | |
801 | __glXDisp_LightModelf(GLbyte * pc) | |
802 | { | |
803 | glLightModelf(*(GLenum *) (pc + 0), *(GLfloat *) (pc + 4)); | |
804 | } | |
805 | ||
806 | void | |
807 | __glXDisp_LightModelfv(GLbyte * pc) | |
808 | { | |
809 | const GLenum pname = *(GLenum *) (pc + 0); | |
810 | const GLfloat *params; | |
811 | ||
812 | params = (const GLfloat *) (pc + 4); | |
813 | ||
814 | glLightModelfv(pname, params); | |
815 | } | |
816 | ||
817 | void | |
818 | __glXDisp_LightModeli(GLbyte * pc) | |
819 | { | |
820 | glLightModeli(*(GLenum *) (pc + 0), *(GLint *) (pc + 4)); | |
821 | } | |
822 | ||
823 | void | |
824 | __glXDisp_LightModeliv(GLbyte * pc) | |
825 | { | |
826 | const GLenum pname = *(GLenum *) (pc + 0); | |
827 | const GLint *params; | |
828 | ||
829 | params = (const GLint *) (pc + 4); | |
830 | ||
831 | glLightModeliv(pname, params); | |
832 | } | |
833 | ||
834 | void | |
835 | __glXDisp_LineStipple(GLbyte * pc) | |
836 | { | |
837 | glLineStipple(*(GLint *) (pc + 0), *(GLushort *) (pc + 4)); | |
838 | } | |
839 | ||
840 | void | |
841 | __glXDisp_LineWidth(GLbyte * pc) | |
842 | { | |
843 | glLineWidth(*(GLfloat *) (pc + 0)); | |
844 | } | |
845 | ||
846 | void | |
847 | __glXDisp_Materialf(GLbyte * pc) | |
848 | { | |
849 | glMaterialf(*(GLenum *) (pc + 0), | |
850 | *(GLenum *) (pc + 4), *(GLfloat *) (pc + 8)); | |
851 | } | |
852 | ||
853 | void | |
854 | __glXDisp_Materialfv(GLbyte * pc) | |
855 | { | |
856 | const GLenum pname = *(GLenum *) (pc + 4); | |
857 | const GLfloat *params; | |
858 | ||
859 | params = (const GLfloat *) (pc + 8); | |
860 | ||
861 | glMaterialfv(*(GLenum *) (pc + 0), pname, params); | |
862 | } | |
863 | ||
864 | void | |
865 | __glXDisp_Materiali(GLbyte * pc) | |
866 | { | |
867 | glMateriali(*(GLenum *) (pc + 0), | |
868 | *(GLenum *) (pc + 4), *(GLint *) (pc + 8)); | |
869 | } | |
870 | ||
871 | void | |
872 | __glXDisp_Materialiv(GLbyte * pc) | |
873 | { | |
874 | const GLenum pname = *(GLenum *) (pc + 4); | |
875 | const GLint *params; | |
876 | ||
877 | params = (const GLint *) (pc + 8); | |
878 | ||
879 | glMaterialiv(*(GLenum *) (pc + 0), pname, params); | |
880 | } | |
881 | ||
882 | void | |
883 | __glXDisp_PointSize(GLbyte * pc) | |
884 | { | |
885 | glPointSize(*(GLfloat *) (pc + 0)); | |
886 | } | |
887 | ||
888 | void | |
889 | __glXDisp_PolygonMode(GLbyte * pc) | |
890 | { | |
891 | glPolygonMode(*(GLenum *) (pc + 0), *(GLenum *) (pc + 4)); | |
892 | } | |
893 | ||
894 | void | |
895 | __glXDisp_PolygonStipple(GLbyte * pc) | |
896 | { | |
897 | const GLubyte *const mask = (const GLubyte *) ((pc + 20)); | |
898 | __GLXpixelHeader *const hdr = (__GLXpixelHeader *) (pc); | |
899 | ||
900 | glPixelStorei(GL_UNPACK_LSB_FIRST, hdr->lsbFirst); | |
901 | glPixelStorei(GL_UNPACK_ROW_LENGTH, (GLint) hdr->rowLength); | |
902 | glPixelStorei(GL_UNPACK_SKIP_ROWS, (GLint) hdr->skipRows); | |
903 | glPixelStorei(GL_UNPACK_SKIP_PIXELS, (GLint) hdr->skipPixels); | |
904 | glPixelStorei(GL_UNPACK_ALIGNMENT, (GLint) hdr->alignment); | |
905 | ||
906 | glPolygonStipple(mask); | |
907 | } | |
908 | ||
909 | void | |
910 | __glXDisp_Scissor(GLbyte * pc) | |
911 | { | |
912 | glScissor(*(GLint *) (pc + 0), | |
913 | *(GLint *) (pc + 4), | |
914 | *(GLsizei *) (pc + 8), *(GLsizei *) (pc + 12)); | |
915 | } | |
916 | ||
917 | void | |
918 | __glXDisp_ShadeModel(GLbyte * pc) | |
919 | { | |
920 | glShadeModel(*(GLenum *) (pc + 0)); | |
921 | } | |
922 | ||
923 | void | |
924 | __glXDisp_TexParameterf(GLbyte * pc) | |
925 | { | |
926 | glTexParameterf(*(GLenum *) (pc + 0), | |
927 | *(GLenum *) (pc + 4), *(GLfloat *) (pc + 8)); | |
928 | } | |
929 | ||
930 | void | |
931 | __glXDisp_TexParameterfv(GLbyte * pc) | |
932 | { | |
933 | const GLenum pname = *(GLenum *) (pc + 4); | |
934 | const GLfloat *params; | |
935 | ||
936 | params = (const GLfloat *) (pc + 8); | |
937 | ||
938 | glTexParameterfv(*(GLenum *) (pc + 0), pname, params); | |
939 | } | |
940 | ||
941 | void | |
942 | __glXDisp_TexParameteri(GLbyte * pc) | |
943 | { | |
944 | glTexParameteri(*(GLenum *) (pc + 0), | |
945 | *(GLenum *) (pc + 4), *(GLint *) (pc + 8)); | |
946 | } | |
947 | ||
948 | void | |
949 | __glXDisp_TexParameteriv(GLbyte * pc) | |
950 | { | |
951 | const GLenum pname = *(GLenum *) (pc + 4); | |
952 | const GLint *params; | |
953 | ||
954 | params = (const GLint *) (pc + 8); | |
955 | ||
956 | glTexParameteriv(*(GLenum *) (pc + 0), pname, params); | |
957 | } | |
958 | ||
959 | void | |
960 | __glXDisp_TexImage1D(GLbyte * pc) | |
961 | { | |
962 | const GLvoid *const pixels = (const GLvoid *) ((pc + 52)); | |
963 | __GLXpixelHeader *const hdr = (__GLXpixelHeader *) (pc); | |
964 | ||
965 | glPixelStorei(GL_UNPACK_SWAP_BYTES, hdr->swapBytes); | |
966 | glPixelStorei(GL_UNPACK_LSB_FIRST, hdr->lsbFirst); | |
967 | glPixelStorei(GL_UNPACK_ROW_LENGTH, (GLint) hdr->rowLength); | |
968 | glPixelStorei(GL_UNPACK_SKIP_ROWS, (GLint) hdr->skipRows); | |
969 | glPixelStorei(GL_UNPACK_SKIP_PIXELS, (GLint) hdr->skipPixels); | |
970 | glPixelStorei(GL_UNPACK_ALIGNMENT, (GLint) hdr->alignment); | |
971 | ||
972 | glTexImage1D(*(GLenum *) (pc + 20), | |
973 | *(GLint *) (pc + 24), | |
974 | *(GLint *) (pc + 28), | |
975 | *(GLsizei *) (pc + 32), | |
976 | *(GLint *) (pc + 40), | |
977 | *(GLenum *) (pc + 44), *(GLenum *) (pc + 48), pixels); | |
978 | } | |
979 | ||
980 | void | |
981 | __glXDisp_TexImage2D(GLbyte * pc) | |
982 | { | |
983 | const GLvoid *const pixels = (const GLvoid *) ((pc + 52)); | |
984 | __GLXpixelHeader *const hdr = (__GLXpixelHeader *) (pc); | |
985 | ||
986 | glPixelStorei(GL_UNPACK_SWAP_BYTES, hdr->swapBytes); | |
987 | glPixelStorei(GL_UNPACK_LSB_FIRST, hdr->lsbFirst); | |
988 | glPixelStorei(GL_UNPACK_ROW_LENGTH, (GLint) hdr->rowLength); | |
989 | glPixelStorei(GL_UNPACK_SKIP_ROWS, (GLint) hdr->skipRows); | |
990 | glPixelStorei(GL_UNPACK_SKIP_PIXELS, (GLint) hdr->skipPixels); | |
991 | glPixelStorei(GL_UNPACK_ALIGNMENT, (GLint) hdr->alignment); | |
992 | ||
993 | glTexImage2D(*(GLenum *) (pc + 20), | |
994 | *(GLint *) (pc + 24), | |
995 | *(GLint *) (pc + 28), | |
996 | *(GLsizei *) (pc + 32), | |
997 | *(GLsizei *) (pc + 36), | |
998 | *(GLint *) (pc + 40), | |
999 | *(GLenum *) (pc + 44), *(GLenum *) (pc + 48), pixels); | |
1000 | } | |
1001 | ||
1002 | void | |
1003 | __glXDisp_TexEnvf(GLbyte * pc) | |
1004 | { | |
1005 | glTexEnvf(*(GLenum *) (pc + 0), | |
1006 | *(GLenum *) (pc + 4), *(GLfloat *) (pc + 8)); | |
1007 | } | |
1008 | ||
1009 | void | |
1010 | __glXDisp_TexEnvfv(GLbyte * pc) | |
1011 | { | |
1012 | const GLenum pname = *(GLenum *) (pc + 4); | |
1013 | const GLfloat *params; | |
1014 | ||
1015 | params = (const GLfloat *) (pc + 8); | |
1016 | ||
1017 | glTexEnvfv(*(GLenum *) (pc + 0), pname, params); | |
1018 | } | |
1019 | ||
1020 | void | |
1021 | __glXDisp_TexEnvi(GLbyte * pc) | |
1022 | { | |
1023 | glTexEnvi(*(GLenum *) (pc + 0), *(GLenum *) (pc + 4), *(GLint *) (pc + 8)); | |
1024 | } | |
1025 | ||
1026 | void | |
1027 | __glXDisp_TexEnviv(GLbyte * pc) | |
1028 | { | |
1029 | const GLenum pname = *(GLenum *) (pc + 4); | |
1030 | const GLint *params; | |
1031 | ||
1032 | params = (const GLint *) (pc + 8); | |
1033 | ||
1034 | glTexEnviv(*(GLenum *) (pc + 0), pname, params); | |
1035 | } | |
1036 | ||
1037 | void | |
1038 | __glXDisp_TexGend(GLbyte * pc) | |
1039 | { | |
1040 | #ifdef __GLX_ALIGN64 | |
1041 | if ((unsigned long) (pc) & 7) { | |
1042 | (void) memmove(pc - 4, pc, 16); | |
1043 | pc -= 4; | |
1044 | } | |
1045 | #endif | |
1046 | ||
1047 | glTexGend(*(GLenum *) (pc + 8), | |
1048 | *(GLenum *) (pc + 12), *(GLdouble *) (pc + 0)); | |
1049 | } | |
1050 | ||
1051 | void | |
1052 | __glXDisp_TexGendv(GLbyte * pc) | |
1053 | { | |
1054 | const GLenum pname = *(GLenum *) (pc + 4); | |
1055 | const GLdouble *params; | |
1056 | ||
1057 | #ifdef __GLX_ALIGN64 | |
1058 | const GLuint compsize = __glTexGendv_size(pname); | |
1059 | const GLuint cmdlen = 12 + __GLX_PAD((compsize * 8)) - 4; | |
1060 | ||
1061 | if ((unsigned long) (pc) & 7) { | |
1062 | (void) memmove(pc - 4, pc, cmdlen); | |
1063 | pc -= 4; | |
1064 | } | |
1065 | #endif | |
1066 | ||
1067 | params = (const GLdouble *) (pc + 8); | |
1068 | ||
1069 | glTexGendv(*(GLenum *) (pc + 0), pname, params); | |
1070 | } | |
1071 | ||
1072 | void | |
1073 | __glXDisp_TexGenf(GLbyte * pc) | |
1074 | { | |
1075 | glTexGenf(*(GLenum *) (pc + 0), | |
1076 | *(GLenum *) (pc + 4), *(GLfloat *) (pc + 8)); | |
1077 | } | |
1078 | ||
1079 | void | |
1080 | __glXDisp_TexGenfv(GLbyte * pc) | |
1081 | { | |
1082 | const GLenum pname = *(GLenum *) (pc + 4); | |
1083 | const GLfloat *params; | |
1084 | ||
1085 | params = (const GLfloat *) (pc + 8); | |
1086 | ||
1087 | glTexGenfv(*(GLenum *) (pc + 0), pname, params); | |
1088 | } | |
1089 | ||
1090 | void | |
1091 | __glXDisp_TexGeni(GLbyte * pc) | |
1092 | { | |
1093 | glTexGeni(*(GLenum *) (pc + 0), *(GLenum *) (pc + 4), *(GLint *) (pc + 8)); | |
1094 | } | |
1095 | ||
1096 | void | |
1097 | __glXDisp_TexGeniv(GLbyte * pc) | |
1098 | { | |
1099 | const GLenum pname = *(GLenum *) (pc + 4); | |
1100 | const GLint *params; | |
1101 | ||
1102 | params = (const GLint *) (pc + 8); | |
1103 | ||
1104 | glTexGeniv(*(GLenum *) (pc + 0), pname, params); | |
1105 | } | |
1106 | ||
1107 | void | |
1108 | __glXDisp_InitNames(GLbyte * pc) | |
1109 | { | |
1110 | glInitNames(); | |
1111 | } | |
1112 | ||
1113 | void | |
1114 | __glXDisp_LoadName(GLbyte * pc) | |
1115 | { | |
1116 | glLoadName(*(GLuint *) (pc + 0)); | |
1117 | } | |
1118 | ||
1119 | void | |
1120 | __glXDisp_PassThrough(GLbyte * pc) | |
1121 | { | |
1122 | glPassThrough(*(GLfloat *) (pc + 0)); | |
1123 | } | |
1124 | ||
1125 | void | |
1126 | __glXDisp_PopName(GLbyte * pc) | |
1127 | { | |
1128 | glPopName(); | |
1129 | } | |
1130 | ||
1131 | void | |
1132 | __glXDisp_PushName(GLbyte * pc) | |
1133 | { | |
1134 | glPushName(*(GLuint *) (pc + 0)); | |
1135 | } | |
1136 | ||
1137 | void | |
1138 | __glXDisp_DrawBuffer(GLbyte * pc) | |
1139 | { | |
1140 | glDrawBuffer(*(GLenum *) (pc + 0)); | |
1141 | } | |
1142 | ||
1143 | void | |
1144 | __glXDisp_Clear(GLbyte * pc) | |
1145 | { | |
1146 | glClear(*(GLbitfield *) (pc + 0)); | |
1147 | } | |
1148 | ||
1149 | void | |
1150 | __glXDisp_ClearAccum(GLbyte * pc) | |
1151 | { | |
1152 | glClearAccum(*(GLfloat *) (pc + 0), | |
1153 | *(GLfloat *) (pc + 4), | |
1154 | *(GLfloat *) (pc + 8), *(GLfloat *) (pc + 12)); | |
1155 | } | |
1156 | ||
1157 | void | |
1158 | __glXDisp_ClearIndex(GLbyte * pc) | |
1159 | { | |
1160 | glClearIndex(*(GLfloat *) (pc + 0)); | |
1161 | } | |
1162 | ||
1163 | void | |
1164 | __glXDisp_ClearColor(GLbyte * pc) | |
1165 | { | |
1166 | glClearColor(*(GLclampf *) (pc + 0), | |
1167 | *(GLclampf *) (pc + 4), | |
1168 | *(GLclampf *) (pc + 8), *(GLclampf *) (pc + 12)); | |
1169 | } | |
1170 | ||
1171 | void | |
1172 | __glXDisp_ClearStencil(GLbyte * pc) | |
1173 | { | |
1174 | glClearStencil(*(GLint *) (pc + 0)); | |
1175 | } | |
1176 | ||
1177 | void | |
1178 | __glXDisp_ClearDepth(GLbyte * pc) | |
1179 | { | |
1180 | #ifdef __GLX_ALIGN64 | |
1181 | if ((unsigned long) (pc) & 7) { | |
1182 | (void) memmove(pc - 4, pc, 8); | |
1183 | pc -= 4; | |
1184 | } | |
1185 | #endif | |
1186 | ||
1187 | glClearDepth(*(GLclampd *) (pc + 0)); | |
1188 | } | |
1189 | ||
1190 | void | |
1191 | __glXDisp_StencilMask(GLbyte * pc) | |
1192 | { | |
1193 | glStencilMask(*(GLuint *) (pc + 0)); | |
1194 | } | |
1195 | ||
1196 | void | |
1197 | __glXDisp_ColorMask(GLbyte * pc) | |
1198 | { | |
1199 | glColorMask(*(GLboolean *) (pc + 0), | |
1200 | *(GLboolean *) (pc + 1), | |
1201 | *(GLboolean *) (pc + 2), *(GLboolean *) (pc + 3)); | |
1202 | } | |
1203 | ||
1204 | void | |
1205 | __glXDisp_DepthMask(GLbyte * pc) | |
1206 | { | |
1207 | glDepthMask(*(GLboolean *) (pc + 0)); | |
1208 | } | |
1209 | ||
1210 | void | |
1211 | __glXDisp_IndexMask(GLbyte * pc) | |
1212 | { | |
1213 | glIndexMask(*(GLuint *) (pc + 0)); | |
1214 | } | |
1215 | ||
1216 | void | |
1217 | __glXDisp_Accum(GLbyte * pc) | |
1218 | { | |
1219 | glAccum(*(GLenum *) (pc + 0), *(GLfloat *) (pc + 4)); | |
1220 | } | |
1221 | ||
1222 | void | |
1223 | __glXDisp_Disable(GLbyte * pc) | |
1224 | { | |
1225 | glDisable(*(GLenum *) (pc + 0)); | |
1226 | } | |
1227 | ||
1228 | void | |
1229 | __glXDisp_Enable(GLbyte * pc) | |
1230 | { | |
1231 | glEnable(*(GLenum *) (pc + 0)); | |
1232 | } | |
1233 | ||
1234 | void | |
1235 | __glXDisp_PopAttrib(GLbyte * pc) | |
1236 | { | |
1237 | glPopAttrib(); | |
1238 | } | |
1239 | ||
1240 | void | |
1241 | __glXDisp_PushAttrib(GLbyte * pc) | |
1242 | { | |
1243 | glPushAttrib(*(GLbitfield *) (pc + 0)); | |
1244 | } | |
1245 | ||
1246 | void | |
1247 | __glXDisp_MapGrid1d(GLbyte * pc) | |
1248 | { | |
1249 | #ifdef __GLX_ALIGN64 | |
1250 | if ((unsigned long) (pc) & 7) { | |
1251 | (void) memmove(pc - 4, pc, 20); | |
1252 | pc -= 4; | |
1253 | } | |
1254 | #endif | |
1255 | ||
1256 | glMapGrid1d(*(GLint *) (pc + 16), | |
1257 | *(GLdouble *) (pc + 0), *(GLdouble *) (pc + 8)); | |
1258 | } | |
1259 | ||
1260 | void | |
1261 | __glXDisp_MapGrid1f(GLbyte * pc) | |
1262 | { | |
1263 | glMapGrid1f(*(GLint *) (pc + 0), | |
1264 | *(GLfloat *) (pc + 4), *(GLfloat *) (pc + 8)); | |
1265 | } | |
1266 | ||
1267 | void | |
1268 | __glXDisp_MapGrid2d(GLbyte * pc) | |
1269 | { | |
1270 | #ifdef __GLX_ALIGN64 | |
1271 | if ((unsigned long) (pc) & 7) { | |
1272 | (void) memmove(pc - 4, pc, 40); | |
1273 | pc -= 4; | |
1274 | } | |
1275 | #endif | |
1276 | ||
1277 | glMapGrid2d(*(GLint *) (pc + 32), | |
1278 | *(GLdouble *) (pc + 0), | |
1279 | *(GLdouble *) (pc + 8), | |
1280 | *(GLint *) (pc + 36), | |
1281 | *(GLdouble *) (pc + 16), *(GLdouble *) (pc + 24)); | |
1282 | } | |
1283 | ||
1284 | void | |
1285 | __glXDisp_MapGrid2f(GLbyte * pc) | |
1286 | { | |
1287 | glMapGrid2f(*(GLint *) (pc + 0), | |
1288 | *(GLfloat *) (pc + 4), | |
1289 | *(GLfloat *) (pc + 8), | |
1290 | *(GLint *) (pc + 12), | |
1291 | *(GLfloat *) (pc + 16), *(GLfloat *) (pc + 20)); | |
1292 | } | |
1293 | ||
1294 | void | |
1295 | __glXDisp_EvalCoord1dv(GLbyte * pc) | |
1296 | { | |
1297 | #ifdef __GLX_ALIGN64 | |
1298 | if ((unsigned long) (pc) & 7) { | |
1299 | (void) memmove(pc - 4, pc, 8); | |
1300 | pc -= 4; | |
1301 | } | |
1302 | #endif | |
1303 | ||
1304 | glEvalCoord1dv((const GLdouble *) (pc + 0)); | |
1305 | } | |
1306 | ||
1307 | void | |
1308 | __glXDisp_EvalCoord1fv(GLbyte * pc) | |
1309 | { | |
1310 | glEvalCoord1fv((const GLfloat *) (pc + 0)); | |
1311 | } | |
1312 | ||
1313 | void | |
1314 | __glXDisp_EvalCoord2dv(GLbyte * pc) | |
1315 | { | |
1316 | #ifdef __GLX_ALIGN64 | |
1317 | if ((unsigned long) (pc) & 7) { | |
1318 | (void) memmove(pc - 4, pc, 16); | |
1319 | pc -= 4; | |
1320 | } | |
1321 | #endif | |
1322 | ||
1323 | glEvalCoord2dv((const GLdouble *) (pc + 0)); | |
1324 | } | |
1325 | ||
1326 | void | |
1327 | __glXDisp_EvalCoord2fv(GLbyte * pc) | |
1328 | { | |
1329 | glEvalCoord2fv((const GLfloat *) (pc + 0)); | |
1330 | } | |
1331 | ||
1332 | void | |
1333 | __glXDisp_EvalMesh1(GLbyte * pc) | |
1334 | { | |
1335 | glEvalMesh1(*(GLenum *) (pc + 0), *(GLint *) (pc + 4), *(GLint *) (pc + 8)); | |
1336 | } | |
1337 | ||
1338 | void | |
1339 | __glXDisp_EvalPoint1(GLbyte * pc) | |
1340 | { | |
1341 | glEvalPoint1(*(GLint *) (pc + 0)); | |
1342 | } | |
1343 | ||
1344 | void | |
1345 | __glXDisp_EvalMesh2(GLbyte * pc) | |
1346 | { | |
1347 | glEvalMesh2(*(GLenum *) (pc + 0), | |
1348 | *(GLint *) (pc + 4), | |
1349 | *(GLint *) (pc + 8), | |
1350 | *(GLint *) (pc + 12), *(GLint *) (pc + 16)); | |
1351 | } | |
1352 | ||
1353 | void | |
1354 | __glXDisp_EvalPoint2(GLbyte * pc) | |
1355 | { | |
1356 | glEvalPoint2(*(GLint *) (pc + 0), *(GLint *) (pc + 4)); | |
1357 | } | |
1358 | ||
1359 | void | |
1360 | __glXDisp_AlphaFunc(GLbyte * pc) | |
1361 | { | |
1362 | glAlphaFunc(*(GLenum *) (pc + 0), *(GLclampf *) (pc + 4)); | |
1363 | } | |
1364 | ||
1365 | void | |
1366 | __glXDisp_BlendFunc(GLbyte * pc) | |
1367 | { | |
1368 | glBlendFunc(*(GLenum *) (pc + 0), *(GLenum *) (pc + 4)); | |
1369 | } | |
1370 | ||
1371 | void | |
1372 | __glXDisp_LogicOp(GLbyte * pc) | |
1373 | { | |
1374 | glLogicOp(*(GLenum *) (pc + 0)); | |
1375 | } | |
1376 | ||
1377 | void | |
1378 | __glXDisp_StencilFunc(GLbyte * pc) | |
1379 | { | |
1380 | glStencilFunc(*(GLenum *) (pc + 0), | |
1381 | *(GLint *) (pc + 4), *(GLuint *) (pc + 8)); | |
1382 | } | |
1383 | ||
1384 | void | |
1385 | __glXDisp_StencilOp(GLbyte * pc) | |
1386 | { | |
1387 | glStencilOp(*(GLenum *) (pc + 0), | |
1388 | *(GLenum *) (pc + 4), *(GLenum *) (pc + 8)); | |
1389 | } | |
1390 | ||
1391 | void | |
1392 | __glXDisp_DepthFunc(GLbyte * pc) | |
1393 | { | |
1394 | glDepthFunc(*(GLenum *) (pc + 0)); | |
1395 | } | |
1396 | ||
1397 | void | |
1398 | __glXDisp_PixelZoom(GLbyte * pc) | |
1399 | { | |
1400 | glPixelZoom(*(GLfloat *) (pc + 0), *(GLfloat *) (pc + 4)); | |
1401 | } | |
1402 | ||
1403 | void | |
1404 | __glXDisp_PixelTransferf(GLbyte * pc) | |
1405 | { | |
1406 | glPixelTransferf(*(GLenum *) (pc + 0), *(GLfloat *) (pc + 4)); | |
1407 | } | |
1408 | ||
1409 | void | |
1410 | __glXDisp_PixelTransferi(GLbyte * pc) | |
1411 | { | |
1412 | glPixelTransferi(*(GLenum *) (pc + 0), *(GLint *) (pc + 4)); | |
1413 | } | |
1414 | ||
1415 | int | |
1416 | __glXDisp_PixelStoref(__GLXclientState * cl, GLbyte * pc) | |
1417 | { | |
1418 | xGLXSingleReq *const req = (xGLXSingleReq *) pc; | |
1419 | int error; | |
1420 | __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); | |
1421 | ||
1422 | pc += __GLX_SINGLE_HDR_SIZE; | |
1423 | if (cx != NULL) { | |
1424 | glPixelStoref(*(GLenum *) (pc + 0), *(GLfloat *) (pc + 4)); | |
1425 | error = Success; | |
1426 | } | |
1427 | ||
1428 | return error; | |
1429 | } | |
1430 | ||
1431 | int | |
1432 | __glXDisp_PixelStorei(__GLXclientState * cl, GLbyte * pc) | |
1433 | { | |
1434 | xGLXSingleReq *const req = (xGLXSingleReq *) pc; | |
1435 | int error; | |
1436 | __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); | |
1437 | ||
1438 | pc += __GLX_SINGLE_HDR_SIZE; | |
1439 | if (cx != NULL) { | |
1440 | glPixelStorei(*(GLenum *) (pc + 0), *(GLint *) (pc + 4)); | |
1441 | error = Success; | |
1442 | } | |
1443 | ||
1444 | return error; | |
1445 | } | |
1446 | ||
1447 | void | |
1448 | __glXDisp_PixelMapfv(GLbyte * pc) | |
1449 | { | |
1450 | const GLsizei mapsize = *(GLsizei *) (pc + 4); | |
1451 | ||
1452 | glPixelMapfv(*(GLenum *) (pc + 0), mapsize, (const GLfloat *) (pc + 8)); | |
1453 | } | |
1454 | ||
1455 | void | |
1456 | __glXDisp_PixelMapuiv(GLbyte * pc) | |
1457 | { | |
1458 | const GLsizei mapsize = *(GLsizei *) (pc + 4); | |
1459 | ||
1460 | glPixelMapuiv(*(GLenum *) (pc + 0), mapsize, (const GLuint *) (pc + 8)); | |
1461 | } | |
1462 | ||
1463 | void | |
1464 | __glXDisp_PixelMapusv(GLbyte * pc) | |
1465 | { | |
1466 | const GLsizei mapsize = *(GLsizei *) (pc + 4); | |
1467 | ||
1468 | glPixelMapusv(*(GLenum *) (pc + 0), mapsize, (const GLushort *) (pc + 8)); | |
1469 | } | |
1470 | ||
1471 | void | |
1472 | __glXDisp_ReadBuffer(GLbyte * pc) | |
1473 | { | |
1474 | glReadBuffer(*(GLenum *) (pc + 0)); | |
1475 | } | |
1476 | ||
1477 | void | |
1478 | __glXDisp_CopyPixels(GLbyte * pc) | |
1479 | { | |
1480 | glCopyPixels(*(GLint *) (pc + 0), | |
1481 | *(GLint *) (pc + 4), | |
1482 | *(GLsizei *) (pc + 8), | |
1483 | *(GLsizei *) (pc + 12), *(GLenum *) (pc + 16)); | |
1484 | } | |
1485 | ||
1486 | void | |
1487 | __glXDisp_DrawPixels(GLbyte * pc) | |
1488 | { | |
1489 | const GLvoid *const pixels = (const GLvoid *) ((pc + 36)); | |
1490 | __GLXpixelHeader *const hdr = (__GLXpixelHeader *) (pc); | |
1491 | ||
1492 | glPixelStorei(GL_UNPACK_SWAP_BYTES, hdr->swapBytes); | |
1493 | glPixelStorei(GL_UNPACK_LSB_FIRST, hdr->lsbFirst); | |
1494 | glPixelStorei(GL_UNPACK_ROW_LENGTH, (GLint) hdr->rowLength); | |
1495 | glPixelStorei(GL_UNPACK_SKIP_ROWS, (GLint) hdr->skipRows); | |
1496 | glPixelStorei(GL_UNPACK_SKIP_PIXELS, (GLint) hdr->skipPixels); | |
1497 | glPixelStorei(GL_UNPACK_ALIGNMENT, (GLint) hdr->alignment); | |
1498 | ||
1499 | glDrawPixels(*(GLsizei *) (pc + 20), | |
1500 | *(GLsizei *) (pc + 24), | |
1501 | *(GLenum *) (pc + 28), *(GLenum *) (pc + 32), pixels); | |
1502 | } | |
1503 | ||
1504 | int | |
1505 | __glXDisp_GetBooleanv(__GLXclientState * cl, GLbyte * pc) | |
1506 | { | |
1507 | xGLXSingleReq *const req = (xGLXSingleReq *) pc; | |
1508 | int error; | |
1509 | __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); | |
1510 | ||
1511 | pc += __GLX_SINGLE_HDR_SIZE; | |
1512 | if (cx != NULL) { | |
1513 | const GLenum pname = *(GLenum *) (pc + 0); | |
1514 | ||
1515 | const GLuint compsize = __glGetBooleanv_size(pname); | |
1516 | GLboolean answerBuffer[200]; | |
1517 | GLboolean *params = | |
1518 | __glXGetAnswerBuffer(cl, compsize, answerBuffer, | |
1519 | sizeof(answerBuffer), 1); | |
1520 | ||
1521 | if (params == NULL) | |
1522 | return BadAlloc; | |
1523 | __glXClearErrorOccured(); | |
1524 | ||
1525 | glGetBooleanv(pname, params); | |
1526 | __glXSendReply(cl->client, params, compsize, 1, GL_FALSE, 0); | |
1527 | error = Success; | |
1528 | } | |
1529 | ||
1530 | return error; | |
1531 | } | |
1532 | ||
1533 | int | |
1534 | __glXDisp_GetClipPlane(__GLXclientState * cl, GLbyte * pc) | |
1535 | { | |
1536 | xGLXSingleReq *const req = (xGLXSingleReq *) pc; | |
1537 | int error; | |
1538 | __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); | |
1539 | ||
1540 | pc += __GLX_SINGLE_HDR_SIZE; | |
1541 | if (cx != NULL) { | |
1542 | GLdouble equation[4]; | |
1543 | ||
1544 | glGetClipPlane(*(GLenum *) (pc + 0), equation); | |
1545 | __glXSendReply(cl->client, equation, 4, 8, GL_TRUE, 0); | |
1546 | error = Success; | |
1547 | } | |
1548 | ||
1549 | return error; | |
1550 | } | |
1551 | ||
1552 | int | |
1553 | __glXDisp_GetDoublev(__GLXclientState * cl, GLbyte * pc) | |
1554 | { | |
1555 | xGLXSingleReq *const req = (xGLXSingleReq *) pc; | |
1556 | int error; | |
1557 | __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); | |
1558 | ||
1559 | pc += __GLX_SINGLE_HDR_SIZE; | |
1560 | if (cx != NULL) { | |
1561 | const GLenum pname = *(GLenum *) (pc + 0); | |
1562 | ||
1563 | const GLuint compsize = __glGetDoublev_size(pname); | |
1564 | GLdouble answerBuffer[200]; | |
1565 | GLdouble *params = | |
1566 | __glXGetAnswerBuffer(cl, compsize * 8, answerBuffer, | |
1567 | sizeof(answerBuffer), 8); | |
1568 | ||
1569 | if (params == NULL) | |
1570 | return BadAlloc; | |
1571 | __glXClearErrorOccured(); | |
1572 | ||
1573 | glGetDoublev(pname, params); | |
1574 | __glXSendReply(cl->client, params, compsize, 8, GL_FALSE, 0); | |
1575 | error = Success; | |
1576 | } | |
1577 | ||
1578 | return error; | |
1579 | } | |
1580 | ||
1581 | int | |
1582 | __glXDisp_GetError(__GLXclientState * cl, GLbyte * pc) | |
1583 | { | |
1584 | xGLXSingleReq *const req = (xGLXSingleReq *) pc; | |
1585 | int error; | |
1586 | __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); | |
1587 | ||
1588 | pc += __GLX_SINGLE_HDR_SIZE; | |
1589 | if (cx != NULL) { | |
1590 | GLenum retval; | |
1591 | ||
1592 | retval = glGetError(); | |
1593 | __glXSendReply(cl->client, dummy_answer, 0, 0, GL_FALSE, retval); | |
1594 | error = Success; | |
1595 | } | |
1596 | ||
1597 | return error; | |
1598 | } | |
1599 | ||
1600 | int | |
1601 | __glXDisp_GetFloatv(__GLXclientState * cl, GLbyte * pc) | |
1602 | { | |
1603 | xGLXSingleReq *const req = (xGLXSingleReq *) pc; | |
1604 | int error; | |
1605 | __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); | |
1606 | ||
1607 | pc += __GLX_SINGLE_HDR_SIZE; | |
1608 | if (cx != NULL) { | |
1609 | const GLenum pname = *(GLenum *) (pc + 0); | |
1610 | ||
1611 | const GLuint compsize = __glGetFloatv_size(pname); | |
1612 | GLfloat answerBuffer[200]; | |
1613 | GLfloat *params = | |
1614 | __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, | |
1615 | sizeof(answerBuffer), 4); | |
1616 | ||
1617 | if (params == NULL) | |
1618 | return BadAlloc; | |
1619 | __glXClearErrorOccured(); | |
1620 | ||
1621 | glGetFloatv(pname, params); | |
1622 | __glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0); | |
1623 | error = Success; | |
1624 | } | |
1625 | ||
1626 | return error; | |
1627 | } | |
1628 | ||
1629 | int | |
1630 | __glXDisp_GetIntegerv(__GLXclientState * cl, GLbyte * pc) | |
1631 | { | |
1632 | xGLXSingleReq *const req = (xGLXSingleReq *) pc; | |
1633 | int error; | |
1634 | __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); | |
1635 | ||
1636 | pc += __GLX_SINGLE_HDR_SIZE; | |
1637 | if (cx != NULL) { | |
1638 | const GLenum pname = *(GLenum *) (pc + 0); | |
1639 | ||
1640 | const GLuint compsize = __glGetIntegerv_size(pname); | |
1641 | GLint answerBuffer[200]; | |
1642 | GLint *params = | |
1643 | __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, | |
1644 | sizeof(answerBuffer), 4); | |
1645 | ||
1646 | if (params == NULL) | |
1647 | return BadAlloc; | |
1648 | __glXClearErrorOccured(); | |
1649 | ||
1650 | glGetIntegerv(pname, params); | |
1651 | __glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0); | |
1652 | error = Success; | |
1653 | } | |
1654 | ||
1655 | return error; | |
1656 | } | |
1657 | ||
1658 | int | |
1659 | __glXDisp_GetLightfv(__GLXclientState * cl, GLbyte * pc) | |
1660 | { | |
1661 | xGLXSingleReq *const req = (xGLXSingleReq *) pc; | |
1662 | int error; | |
1663 | __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); | |
1664 | ||
1665 | pc += __GLX_SINGLE_HDR_SIZE; | |
1666 | if (cx != NULL) { | |
1667 | const GLenum pname = *(GLenum *) (pc + 4); | |
1668 | ||
1669 | const GLuint compsize = __glGetLightfv_size(pname); | |
1670 | GLfloat answerBuffer[200]; | |
1671 | GLfloat *params = | |
1672 | __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, | |
1673 | sizeof(answerBuffer), 4); | |
1674 | ||
1675 | if (params == NULL) | |
1676 | return BadAlloc; | |
1677 | __glXClearErrorOccured(); | |
1678 | ||
1679 | glGetLightfv(*(GLenum *) (pc + 0), pname, params); | |
1680 | __glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0); | |
1681 | error = Success; | |
1682 | } | |
1683 | ||
1684 | return error; | |
1685 | } | |
1686 | ||
1687 | int | |
1688 | __glXDisp_GetLightiv(__GLXclientState * cl, GLbyte * pc) | |
1689 | { | |
1690 | xGLXSingleReq *const req = (xGLXSingleReq *) pc; | |
1691 | int error; | |
1692 | __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); | |
1693 | ||
1694 | pc += __GLX_SINGLE_HDR_SIZE; | |
1695 | if (cx != NULL) { | |
1696 | const GLenum pname = *(GLenum *) (pc + 4); | |
1697 | ||
1698 | const GLuint compsize = __glGetLightiv_size(pname); | |
1699 | GLint answerBuffer[200]; | |
1700 | GLint *params = | |
1701 | __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, | |
1702 | sizeof(answerBuffer), 4); | |
1703 | ||
1704 | if (params == NULL) | |
1705 | return BadAlloc; | |
1706 | __glXClearErrorOccured(); | |
1707 | ||
1708 | glGetLightiv(*(GLenum *) (pc + 0), pname, params); | |
1709 | __glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0); | |
1710 | error = Success; | |
1711 | } | |
1712 | ||
1713 | return error; | |
1714 | } | |
1715 | ||
1716 | int | |
1717 | __glXDisp_GetMapdv(__GLXclientState * cl, GLbyte * pc) | |
1718 | { | |
1719 | xGLXSingleReq *const req = (xGLXSingleReq *) pc; | |
1720 | int error; | |
1721 | __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); | |
1722 | ||
1723 | pc += __GLX_SINGLE_HDR_SIZE; | |
1724 | if (cx != NULL) { | |
1725 | const GLenum target = *(GLenum *) (pc + 0); | |
1726 | const GLenum query = *(GLenum *) (pc + 4); | |
1727 | ||
1728 | const GLuint compsize = __glGetMapdv_size(target, query); | |
1729 | GLdouble answerBuffer[200]; | |
1730 | GLdouble *v = | |
1731 | __glXGetAnswerBuffer(cl, compsize * 8, answerBuffer, | |
1732 | sizeof(answerBuffer), 8); | |
1733 | ||
1734 | if (v == NULL) | |
1735 | return BadAlloc; | |
1736 | __glXClearErrorOccured(); | |
1737 | ||
1738 | glGetMapdv(target, query, v); | |
1739 | __glXSendReply(cl->client, v, compsize, 8, GL_FALSE, 0); | |
1740 | error = Success; | |
1741 | } | |
1742 | ||
1743 | return error; | |
1744 | } | |
1745 | ||
1746 | int | |
1747 | __glXDisp_GetMapfv(__GLXclientState * cl, GLbyte * pc) | |
1748 | { | |
1749 | xGLXSingleReq *const req = (xGLXSingleReq *) pc; | |
1750 | int error; | |
1751 | __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); | |
1752 | ||
1753 | pc += __GLX_SINGLE_HDR_SIZE; | |
1754 | if (cx != NULL) { | |
1755 | const GLenum target = *(GLenum *) (pc + 0); | |
1756 | const GLenum query = *(GLenum *) (pc + 4); | |
1757 | ||
1758 | const GLuint compsize = __glGetMapfv_size(target, query); | |
1759 | GLfloat answerBuffer[200]; | |
1760 | GLfloat *v = | |
1761 | __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, | |
1762 | sizeof(answerBuffer), 4); | |
1763 | ||
1764 | if (v == NULL) | |
1765 | return BadAlloc; | |
1766 | __glXClearErrorOccured(); | |
1767 | ||
1768 | glGetMapfv(target, query, v); | |
1769 | __glXSendReply(cl->client, v, compsize, 4, GL_FALSE, 0); | |
1770 | error = Success; | |
1771 | } | |
1772 | ||
1773 | return error; | |
1774 | } | |
1775 | ||
1776 | int | |
1777 | __glXDisp_GetMapiv(__GLXclientState * cl, GLbyte * pc) | |
1778 | { | |
1779 | xGLXSingleReq *const req = (xGLXSingleReq *) pc; | |
1780 | int error; | |
1781 | __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); | |
1782 | ||
1783 | pc += __GLX_SINGLE_HDR_SIZE; | |
1784 | if (cx != NULL) { | |
1785 | const GLenum target = *(GLenum *) (pc + 0); | |
1786 | const GLenum query = *(GLenum *) (pc + 4); | |
1787 | ||
1788 | const GLuint compsize = __glGetMapiv_size(target, query); | |
1789 | GLint answerBuffer[200]; | |
1790 | GLint *v = | |
1791 | __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, | |
1792 | sizeof(answerBuffer), 4); | |
1793 | ||
1794 | if (v == NULL) | |
1795 | return BadAlloc; | |
1796 | __glXClearErrorOccured(); | |
1797 | ||
1798 | glGetMapiv(target, query, v); | |
1799 | __glXSendReply(cl->client, v, compsize, 4, GL_FALSE, 0); | |
1800 | error = Success; | |
1801 | } | |
1802 | ||
1803 | return error; | |
1804 | } | |
1805 | ||
1806 | int | |
1807 | __glXDisp_GetMaterialfv(__GLXclientState * cl, GLbyte * pc) | |
1808 | { | |
1809 | xGLXSingleReq *const req = (xGLXSingleReq *) pc; | |
1810 | int error; | |
1811 | __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); | |
1812 | ||
1813 | pc += __GLX_SINGLE_HDR_SIZE; | |
1814 | if (cx != NULL) { | |
1815 | const GLenum pname = *(GLenum *) (pc + 4); | |
1816 | ||
1817 | const GLuint compsize = __glGetMaterialfv_size(pname); | |
1818 | GLfloat answerBuffer[200]; | |
1819 | GLfloat *params = | |
1820 | __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, | |
1821 | sizeof(answerBuffer), 4); | |
1822 | ||
1823 | if (params == NULL) | |
1824 | return BadAlloc; | |
1825 | __glXClearErrorOccured(); | |
1826 | ||
1827 | glGetMaterialfv(*(GLenum *) (pc + 0), pname, params); | |
1828 | __glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0); | |
1829 | error = Success; | |
1830 | } | |
1831 | ||
1832 | return error; | |
1833 | } | |
1834 | ||
1835 | int | |
1836 | __glXDisp_GetMaterialiv(__GLXclientState * cl, GLbyte * pc) | |
1837 | { | |
1838 | xGLXSingleReq *const req = (xGLXSingleReq *) pc; | |
1839 | int error; | |
1840 | __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); | |
1841 | ||
1842 | pc += __GLX_SINGLE_HDR_SIZE; | |
1843 | if (cx != NULL) { | |
1844 | const GLenum pname = *(GLenum *) (pc + 4); | |
1845 | ||
1846 | const GLuint compsize = __glGetMaterialiv_size(pname); | |
1847 | GLint answerBuffer[200]; | |
1848 | GLint *params = | |
1849 | __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, | |
1850 | sizeof(answerBuffer), 4); | |
1851 | ||
1852 | if (params == NULL) | |
1853 | return BadAlloc; | |
1854 | __glXClearErrorOccured(); | |
1855 | ||
1856 | glGetMaterialiv(*(GLenum *) (pc + 0), pname, params); | |
1857 | __glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0); | |
1858 | error = Success; | |
1859 | } | |
1860 | ||
1861 | return error; | |
1862 | } | |
1863 | ||
1864 | int | |
1865 | __glXDisp_GetPixelMapfv(__GLXclientState * cl, GLbyte * pc) | |
1866 | { | |
1867 | xGLXSingleReq *const req = (xGLXSingleReq *) pc; | |
1868 | int error; | |
1869 | __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); | |
1870 | ||
1871 | pc += __GLX_SINGLE_HDR_SIZE; | |
1872 | if (cx != NULL) { | |
1873 | const GLenum map = *(GLenum *) (pc + 0); | |
1874 | ||
1875 | const GLuint compsize = __glGetPixelMapfv_size(map); | |
1876 | GLfloat answerBuffer[200]; | |
1877 | GLfloat *values = | |
1878 | __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, | |
1879 | sizeof(answerBuffer), 4); | |
1880 | ||
1881 | if (values == NULL) | |
1882 | return BadAlloc; | |
1883 | __glXClearErrorOccured(); | |
1884 | ||
1885 | glGetPixelMapfv(map, values); | |
1886 | __glXSendReply(cl->client, values, compsize, 4, GL_FALSE, 0); | |
1887 | error = Success; | |
1888 | } | |
1889 | ||
1890 | return error; | |
1891 | } | |
1892 | ||
1893 | int | |
1894 | __glXDisp_GetPixelMapuiv(__GLXclientState * cl, GLbyte * pc) | |
1895 | { | |
1896 | xGLXSingleReq *const req = (xGLXSingleReq *) pc; | |
1897 | int error; | |
1898 | __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); | |
1899 | ||
1900 | pc += __GLX_SINGLE_HDR_SIZE; | |
1901 | if (cx != NULL) { | |
1902 | const GLenum map = *(GLenum *) (pc + 0); | |
1903 | ||
1904 | const GLuint compsize = __glGetPixelMapuiv_size(map); | |
1905 | GLuint answerBuffer[200]; | |
1906 | GLuint *values = | |
1907 | __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, | |
1908 | sizeof(answerBuffer), 4); | |
1909 | ||
1910 | if (values == NULL) | |
1911 | return BadAlloc; | |
1912 | __glXClearErrorOccured(); | |
1913 | ||
1914 | glGetPixelMapuiv(map, values); | |
1915 | __glXSendReply(cl->client, values, compsize, 4, GL_FALSE, 0); | |
1916 | error = Success; | |
1917 | } | |
1918 | ||
1919 | return error; | |
1920 | } | |
1921 | ||
1922 | int | |
1923 | __glXDisp_GetPixelMapusv(__GLXclientState * cl, GLbyte * pc) | |
1924 | { | |
1925 | xGLXSingleReq *const req = (xGLXSingleReq *) pc; | |
1926 | int error; | |
1927 | __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); | |
1928 | ||
1929 | pc += __GLX_SINGLE_HDR_SIZE; | |
1930 | if (cx != NULL) { | |
1931 | const GLenum map = *(GLenum *) (pc + 0); | |
1932 | ||
1933 | const GLuint compsize = __glGetPixelMapusv_size(map); | |
1934 | GLushort answerBuffer[200]; | |
1935 | GLushort *values = | |
1936 | __glXGetAnswerBuffer(cl, compsize * 2, answerBuffer, | |
1937 | sizeof(answerBuffer), 2); | |
1938 | ||
1939 | if (values == NULL) | |
1940 | return BadAlloc; | |
1941 | __glXClearErrorOccured(); | |
1942 | ||
1943 | glGetPixelMapusv(map, values); | |
1944 | __glXSendReply(cl->client, values, compsize, 2, GL_FALSE, 0); | |
1945 | error = Success; | |
1946 | } | |
1947 | ||
1948 | return error; | |
1949 | } | |
1950 | ||
1951 | int | |
1952 | __glXDisp_GetTexEnvfv(__GLXclientState * cl, GLbyte * pc) | |
1953 | { | |
1954 | xGLXSingleReq *const req = (xGLXSingleReq *) pc; | |
1955 | int error; | |
1956 | __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); | |
1957 | ||
1958 | pc += __GLX_SINGLE_HDR_SIZE; | |
1959 | if (cx != NULL) { | |
1960 | const GLenum pname = *(GLenum *) (pc + 4); | |
1961 | ||
1962 | const GLuint compsize = __glGetTexEnvfv_size(pname); | |
1963 | GLfloat answerBuffer[200]; | |
1964 | GLfloat *params = | |
1965 | __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, | |
1966 | sizeof(answerBuffer), 4); | |
1967 | ||
1968 | if (params == NULL) | |
1969 | return BadAlloc; | |
1970 | __glXClearErrorOccured(); | |
1971 | ||
1972 | glGetTexEnvfv(*(GLenum *) (pc + 0), pname, params); | |
1973 | __glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0); | |
1974 | error = Success; | |
1975 | } | |
1976 | ||
1977 | return error; | |
1978 | } | |
1979 | ||
1980 | int | |
1981 | __glXDisp_GetTexEnviv(__GLXclientState * cl, GLbyte * pc) | |
1982 | { | |
1983 | xGLXSingleReq *const req = (xGLXSingleReq *) pc; | |
1984 | int error; | |
1985 | __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); | |
1986 | ||
1987 | pc += __GLX_SINGLE_HDR_SIZE; | |
1988 | if (cx != NULL) { | |
1989 | const GLenum pname = *(GLenum *) (pc + 4); | |
1990 | ||
1991 | const GLuint compsize = __glGetTexEnviv_size(pname); | |
1992 | GLint answerBuffer[200]; | |
1993 | GLint *params = | |
1994 | __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, | |
1995 | sizeof(answerBuffer), 4); | |
1996 | ||
1997 | if (params == NULL) | |
1998 | return BadAlloc; | |
1999 | __glXClearErrorOccured(); | |
2000 | ||
2001 | glGetTexEnviv(*(GLenum *) (pc + 0), pname, params); | |
2002 | __glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0); | |
2003 | error = Success; | |
2004 | } | |
2005 | ||
2006 | return error; | |
2007 | } | |
2008 | ||
2009 | int | |
2010 | __glXDisp_GetTexGendv(__GLXclientState * cl, GLbyte * pc) | |
2011 | { | |
2012 | xGLXSingleReq *const req = (xGLXSingleReq *) pc; | |
2013 | int error; | |
2014 | __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); | |
2015 | ||
2016 | pc += __GLX_SINGLE_HDR_SIZE; | |
2017 | if (cx != NULL) { | |
2018 | const GLenum pname = *(GLenum *) (pc + 4); | |
2019 | ||
2020 | const GLuint compsize = __glGetTexGendv_size(pname); | |
2021 | GLdouble answerBuffer[200]; | |
2022 | GLdouble *params = | |
2023 | __glXGetAnswerBuffer(cl, compsize * 8, answerBuffer, | |
2024 | sizeof(answerBuffer), 8); | |
2025 | ||
2026 | if (params == NULL) | |
2027 | return BadAlloc; | |
2028 | __glXClearErrorOccured(); | |
2029 | ||
2030 | glGetTexGendv(*(GLenum *) (pc + 0), pname, params); | |
2031 | __glXSendReply(cl->client, params, compsize, 8, GL_FALSE, 0); | |
2032 | error = Success; | |
2033 | } | |
2034 | ||
2035 | return error; | |
2036 | } | |
2037 | ||
2038 | int | |
2039 | __glXDisp_GetTexGenfv(__GLXclientState * cl, GLbyte * pc) | |
2040 | { | |
2041 | xGLXSingleReq *const req = (xGLXSingleReq *) pc; | |
2042 | int error; | |
2043 | __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); | |
2044 | ||
2045 | pc += __GLX_SINGLE_HDR_SIZE; | |
2046 | if (cx != NULL) { | |
2047 | const GLenum pname = *(GLenum *) (pc + 4); | |
2048 | ||
2049 | const GLuint compsize = __glGetTexGenfv_size(pname); | |
2050 | GLfloat answerBuffer[200]; | |
2051 | GLfloat *params = | |
2052 | __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, | |
2053 | sizeof(answerBuffer), 4); | |
2054 | ||
2055 | if (params == NULL) | |
2056 | return BadAlloc; | |
2057 | __glXClearErrorOccured(); | |
2058 | ||
2059 | glGetTexGenfv(*(GLenum *) (pc + 0), pname, params); | |
2060 | __glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0); | |
2061 | error = Success; | |
2062 | } | |
2063 | ||
2064 | return error; | |
2065 | } | |
2066 | ||
2067 | int | |
2068 | __glXDisp_GetTexGeniv(__GLXclientState * cl, GLbyte * pc) | |
2069 | { | |
2070 | xGLXSingleReq *const req = (xGLXSingleReq *) pc; | |
2071 | int error; | |
2072 | __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); | |
2073 | ||
2074 | pc += __GLX_SINGLE_HDR_SIZE; | |
2075 | if (cx != NULL) { | |
2076 | const GLenum pname = *(GLenum *) (pc + 4); | |
2077 | ||
2078 | const GLuint compsize = __glGetTexGeniv_size(pname); | |
2079 | GLint answerBuffer[200]; | |
2080 | GLint *params = | |
2081 | __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, | |
2082 | sizeof(answerBuffer), 4); | |
2083 | ||
2084 | if (params == NULL) | |
2085 | return BadAlloc; | |
2086 | __glXClearErrorOccured(); | |
2087 | ||
2088 | glGetTexGeniv(*(GLenum *) (pc + 0), pname, params); | |
2089 | __glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0); | |
2090 | error = Success; | |
2091 | } | |
2092 | ||
2093 | return error; | |
2094 | } | |
2095 | ||
2096 | int | |
2097 | __glXDisp_GetTexParameterfv(__GLXclientState * cl, GLbyte * pc) | |
2098 | { | |
2099 | xGLXSingleReq *const req = (xGLXSingleReq *) pc; | |
2100 | int error; | |
2101 | __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); | |
2102 | ||
2103 | pc += __GLX_SINGLE_HDR_SIZE; | |
2104 | if (cx != NULL) { | |
2105 | const GLenum pname = *(GLenum *) (pc + 4); | |
2106 | ||
2107 | const GLuint compsize = __glGetTexParameterfv_size(pname); | |
2108 | GLfloat answerBuffer[200]; | |
2109 | GLfloat *params = | |
2110 | __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, | |
2111 | sizeof(answerBuffer), 4); | |
2112 | ||
2113 | if (params == NULL) | |
2114 | return BadAlloc; | |
2115 | __glXClearErrorOccured(); | |
2116 | ||
2117 | glGetTexParameterfv(*(GLenum *) (pc + 0), pname, params); | |
2118 | __glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0); | |
2119 | error = Success; | |
2120 | } | |
2121 | ||
2122 | return error; | |
2123 | } | |
2124 | ||
2125 | int | |
2126 | __glXDisp_GetTexParameteriv(__GLXclientState * cl, GLbyte * pc) | |
2127 | { | |
2128 | xGLXSingleReq *const req = (xGLXSingleReq *) pc; | |
2129 | int error; | |
2130 | __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); | |
2131 | ||
2132 | pc += __GLX_SINGLE_HDR_SIZE; | |
2133 | if (cx != NULL) { | |
2134 | const GLenum pname = *(GLenum *) (pc + 4); | |
2135 | ||
2136 | const GLuint compsize = __glGetTexParameteriv_size(pname); | |
2137 | GLint answerBuffer[200]; | |
2138 | GLint *params = | |
2139 | __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, | |
2140 | sizeof(answerBuffer), 4); | |
2141 | ||
2142 | if (params == NULL) | |
2143 | return BadAlloc; | |
2144 | __glXClearErrorOccured(); | |
2145 | ||
2146 | glGetTexParameteriv(*(GLenum *) (pc + 0), pname, params); | |
2147 | __glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0); | |
2148 | error = Success; | |
2149 | } | |
2150 | ||
2151 | return error; | |
2152 | } | |
2153 | ||
2154 | int | |
2155 | __glXDisp_GetTexLevelParameterfv(__GLXclientState * cl, GLbyte * pc) | |
2156 | { | |
2157 | xGLXSingleReq *const req = (xGLXSingleReq *) pc; | |
2158 | int error; | |
2159 | __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); | |
2160 | ||
2161 | pc += __GLX_SINGLE_HDR_SIZE; | |
2162 | if (cx != NULL) { | |
2163 | const GLenum pname = *(GLenum *) (pc + 8); | |
2164 | ||
2165 | const GLuint compsize = __glGetTexLevelParameterfv_size(pname); | |
2166 | GLfloat answerBuffer[200]; | |
2167 | GLfloat *params = | |
2168 | __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, | |
2169 | sizeof(answerBuffer), 4); | |
2170 | ||
2171 | if (params == NULL) | |
2172 | return BadAlloc; | |
2173 | __glXClearErrorOccured(); | |
2174 | ||
2175 | glGetTexLevelParameterfv(*(GLenum *) (pc + 0), | |
2176 | *(GLint *) (pc + 4), pname, params); | |
2177 | __glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0); | |
2178 | error = Success; | |
2179 | } | |
2180 | ||
2181 | return error; | |
2182 | } | |
2183 | ||
2184 | int | |
2185 | __glXDisp_GetTexLevelParameteriv(__GLXclientState * cl, GLbyte * pc) | |
2186 | { | |
2187 | xGLXSingleReq *const req = (xGLXSingleReq *) pc; | |
2188 | int error; | |
2189 | __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); | |
2190 | ||
2191 | pc += __GLX_SINGLE_HDR_SIZE; | |
2192 | if (cx != NULL) { | |
2193 | const GLenum pname = *(GLenum *) (pc + 8); | |
2194 | ||
2195 | const GLuint compsize = __glGetTexLevelParameteriv_size(pname); | |
2196 | GLint answerBuffer[200]; | |
2197 | GLint *params = | |
2198 | __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, | |
2199 | sizeof(answerBuffer), 4); | |
2200 | ||
2201 | if (params == NULL) | |
2202 | return BadAlloc; | |
2203 | __glXClearErrorOccured(); | |
2204 | ||
2205 | glGetTexLevelParameteriv(*(GLenum *) (pc + 0), | |
2206 | *(GLint *) (pc + 4), pname, params); | |
2207 | __glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0); | |
2208 | error = Success; | |
2209 | } | |
2210 | ||
2211 | return error; | |
2212 | } | |
2213 | ||
2214 | int | |
2215 | __glXDisp_IsEnabled(__GLXclientState * cl, GLbyte * pc) | |
2216 | { | |
2217 | xGLXSingleReq *const req = (xGLXSingleReq *) pc; | |
2218 | int error; | |
2219 | __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); | |
2220 | ||
2221 | pc += __GLX_SINGLE_HDR_SIZE; | |
2222 | if (cx != NULL) { | |
2223 | GLboolean retval; | |
2224 | ||
2225 | retval = glIsEnabled(*(GLenum *) (pc + 0)); | |
2226 | __glXSendReply(cl->client, dummy_answer, 0, 0, GL_FALSE, retval); | |
2227 | error = Success; | |
2228 | } | |
2229 | ||
2230 | return error; | |
2231 | } | |
2232 | ||
2233 | int | |
2234 | __glXDisp_IsList(__GLXclientState * cl, GLbyte * pc) | |
2235 | { | |
2236 | xGLXSingleReq *const req = (xGLXSingleReq *) pc; | |
2237 | int error; | |
2238 | __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); | |
2239 | ||
2240 | pc += __GLX_SINGLE_HDR_SIZE; | |
2241 | if (cx != NULL) { | |
2242 | GLboolean retval; | |
2243 | ||
2244 | retval = glIsList(*(GLuint *) (pc + 0)); | |
2245 | __glXSendReply(cl->client, dummy_answer, 0, 0, GL_FALSE, retval); | |
2246 | error = Success; | |
2247 | } | |
2248 | ||
2249 | return error; | |
2250 | } | |
2251 | ||
2252 | void | |
2253 | __glXDisp_DepthRange(GLbyte * pc) | |
2254 | { | |
2255 | #ifdef __GLX_ALIGN64 | |
2256 | if ((unsigned long) (pc) & 7) { | |
2257 | (void) memmove(pc - 4, pc, 16); | |
2258 | pc -= 4; | |
2259 | } | |
2260 | #endif | |
2261 | ||
2262 | glDepthRange(*(GLclampd *) (pc + 0), *(GLclampd *) (pc + 8)); | |
2263 | } | |
2264 | ||
2265 | void | |
2266 | __glXDisp_Frustum(GLbyte * pc) | |
2267 | { | |
2268 | #ifdef __GLX_ALIGN64 | |
2269 | if ((unsigned long) (pc) & 7) { | |
2270 | (void) memmove(pc - 4, pc, 48); | |
2271 | pc -= 4; | |
2272 | } | |
2273 | #endif | |
2274 | ||
2275 | glFrustum(*(GLdouble *) (pc + 0), | |
2276 | *(GLdouble *) (pc + 8), | |
2277 | *(GLdouble *) (pc + 16), | |
2278 | *(GLdouble *) (pc + 24), | |
2279 | *(GLdouble *) (pc + 32), *(GLdouble *) (pc + 40)); | |
2280 | } | |
2281 | ||
2282 | void | |
2283 | __glXDisp_LoadIdentity(GLbyte * pc) | |
2284 | { | |
2285 | glLoadIdentity(); | |
2286 | } | |
2287 | ||
2288 | void | |
2289 | __glXDisp_LoadMatrixf(GLbyte * pc) | |
2290 | { | |
2291 | glLoadMatrixf((const GLfloat *) (pc + 0)); | |
2292 | } | |
2293 | ||
2294 | void | |
2295 | __glXDisp_LoadMatrixd(GLbyte * pc) | |
2296 | { | |
2297 | #ifdef __GLX_ALIGN64 | |
2298 | if ((unsigned long) (pc) & 7) { | |
2299 | (void) memmove(pc - 4, pc, 128); | |
2300 | pc -= 4; | |
2301 | } | |
2302 | #endif | |
2303 | ||
2304 | glLoadMatrixd((const GLdouble *) (pc + 0)); | |
2305 | } | |
2306 | ||
2307 | void | |
2308 | __glXDisp_MatrixMode(GLbyte * pc) | |
2309 | { | |
2310 | glMatrixMode(*(GLenum *) (pc + 0)); | |
2311 | } | |
2312 | ||
2313 | void | |
2314 | __glXDisp_MultMatrixf(GLbyte * pc) | |
2315 | { | |
2316 | glMultMatrixf((const GLfloat *) (pc + 0)); | |
2317 | } | |
2318 | ||
2319 | void | |
2320 | __glXDisp_MultMatrixd(GLbyte * pc) | |
2321 | { | |
2322 | #ifdef __GLX_ALIGN64 | |
2323 | if ((unsigned long) (pc) & 7) { | |
2324 | (void) memmove(pc - 4, pc, 128); | |
2325 | pc -= 4; | |
2326 | } | |
2327 | #endif | |
2328 | ||
2329 | glMultMatrixd((const GLdouble *) (pc + 0)); | |
2330 | } | |
2331 | ||
2332 | void | |
2333 | __glXDisp_Ortho(GLbyte * pc) | |
2334 | { | |
2335 | #ifdef __GLX_ALIGN64 | |
2336 | if ((unsigned long) (pc) & 7) { | |
2337 | (void) memmove(pc - 4, pc, 48); | |
2338 | pc -= 4; | |
2339 | } | |
2340 | #endif | |
2341 | ||
2342 | glOrtho(*(GLdouble *) (pc + 0), | |
2343 | *(GLdouble *) (pc + 8), | |
2344 | *(GLdouble *) (pc + 16), | |
2345 | *(GLdouble *) (pc + 24), | |
2346 | *(GLdouble *) (pc + 32), *(GLdouble *) (pc + 40)); | |
2347 | } | |
2348 | ||
2349 | void | |
2350 | __glXDisp_PopMatrix(GLbyte * pc) | |
2351 | { | |
2352 | glPopMatrix(); | |
2353 | } | |
2354 | ||
2355 | void | |
2356 | __glXDisp_PushMatrix(GLbyte * pc) | |
2357 | { | |
2358 | glPushMatrix(); | |
2359 | } | |
2360 | ||
2361 | void | |
2362 | __glXDisp_Rotated(GLbyte * pc) | |
2363 | { | |
2364 | #ifdef __GLX_ALIGN64 | |
2365 | if ((unsigned long) (pc) & 7) { | |
2366 | (void) memmove(pc - 4, pc, 32); | |
2367 | pc -= 4; | |
2368 | } | |
2369 | #endif | |
2370 | ||
2371 | glRotated(*(GLdouble *) (pc + 0), | |
2372 | *(GLdouble *) (pc + 8), | |
2373 | *(GLdouble *) (pc + 16), *(GLdouble *) (pc + 24)); | |
2374 | } | |
2375 | ||
2376 | void | |
2377 | __glXDisp_Rotatef(GLbyte * pc) | |
2378 | { | |
2379 | glRotatef(*(GLfloat *) (pc + 0), | |
2380 | *(GLfloat *) (pc + 4), | |
2381 | *(GLfloat *) (pc + 8), *(GLfloat *) (pc + 12)); | |
2382 | } | |
2383 | ||
2384 | void | |
2385 | __glXDisp_Scaled(GLbyte * pc) | |
2386 | { | |
2387 | #ifdef __GLX_ALIGN64 | |
2388 | if ((unsigned long) (pc) & 7) { | |
2389 | (void) memmove(pc - 4, pc, 24); | |
2390 | pc -= 4; | |
2391 | } | |
2392 | #endif | |
2393 | ||
2394 | glScaled(*(GLdouble *) (pc + 0), | |
2395 | *(GLdouble *) (pc + 8), *(GLdouble *) (pc + 16)); | |
2396 | } | |
2397 | ||
2398 | void | |
2399 | __glXDisp_Scalef(GLbyte * pc) | |
2400 | { | |
2401 | glScalef(*(GLfloat *) (pc + 0), | |
2402 | *(GLfloat *) (pc + 4), *(GLfloat *) (pc + 8)); | |
2403 | } | |
2404 | ||
2405 | void | |
2406 | __glXDisp_Translated(GLbyte * pc) | |
2407 | { | |
2408 | #ifdef __GLX_ALIGN64 | |
2409 | if ((unsigned long) (pc) & 7) { | |
2410 | (void) memmove(pc - 4, pc, 24); | |
2411 | pc -= 4; | |
2412 | } | |
2413 | #endif | |
2414 | ||
2415 | glTranslated(*(GLdouble *) (pc + 0), | |
2416 | *(GLdouble *) (pc + 8), *(GLdouble *) (pc + 16)); | |
2417 | } | |
2418 | ||
2419 | void | |
2420 | __glXDisp_Translatef(GLbyte * pc) | |
2421 | { | |
2422 | glTranslatef(*(GLfloat *) (pc + 0), | |
2423 | *(GLfloat *) (pc + 4), *(GLfloat *) (pc + 8)); | |
2424 | } | |
2425 | ||
2426 | void | |
2427 | __glXDisp_Viewport(GLbyte * pc) | |
2428 | { | |
2429 | glViewport(*(GLint *) (pc + 0), | |
2430 | *(GLint *) (pc + 4), | |
2431 | *(GLsizei *) (pc + 8), *(GLsizei *) (pc + 12)); | |
2432 | } | |
2433 | ||
2434 | void | |
2435 | __glXDisp_BindTexture(GLbyte * pc) | |
2436 | { | |
2437 | glBindTexture(*(GLenum *) (pc + 0), *(GLuint *) (pc + 4)); | |
2438 | } | |
2439 | ||
2440 | void | |
2441 | __glXDisp_Indexubv(GLbyte * pc) | |
2442 | { | |
2443 | glIndexubv((const GLubyte *) (pc + 0)); | |
2444 | } | |
2445 | ||
2446 | void | |
2447 | __glXDisp_PolygonOffset(GLbyte * pc) | |
2448 | { | |
2449 | glPolygonOffset(*(GLfloat *) (pc + 0), *(GLfloat *) (pc + 4)); | |
2450 | } | |
2451 | ||
2452 | int | |
2453 | __glXDisp_AreTexturesResident(__GLXclientState * cl, GLbyte * pc) | |
2454 | { | |
2455 | xGLXSingleReq *const req = (xGLXSingleReq *) pc; | |
2456 | int error; | |
2457 | __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); | |
2458 | ||
2459 | pc += __GLX_SINGLE_HDR_SIZE; | |
2460 | if (cx != NULL) { | |
2461 | const GLsizei n = *(GLsizei *) (pc + 0); | |
2462 | ||
2463 | GLboolean retval; | |
2464 | GLboolean answerBuffer[200]; | |
2465 | GLboolean *residences = | |
2466 | __glXGetAnswerBuffer(cl, n, answerBuffer, sizeof(answerBuffer), 1); | |
2467 | retval = | |
2468 | glAreTexturesResident(n, (const GLuint *) (pc + 4), residences); | |
2469 | __glXSendReply(cl->client, residences, n, 1, GL_TRUE, retval); | |
2470 | error = Success; | |
2471 | } | |
2472 | ||
2473 | return error; | |
2474 | } | |
2475 | ||
2476 | int | |
2477 | __glXDisp_AreTexturesResidentEXT(__GLXclientState * cl, GLbyte * pc) | |
2478 | { | |
2479 | xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc; | |
2480 | int error; | |
2481 | __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); | |
2482 | ||
2483 | pc += __GLX_VENDPRIV_HDR_SIZE; | |
2484 | if (cx != NULL) { | |
2485 | const GLsizei n = *(GLsizei *) (pc + 0); | |
2486 | ||
2487 | GLboolean retval; | |
2488 | GLboolean answerBuffer[200]; | |
2489 | GLboolean *residences = | |
2490 | __glXGetAnswerBuffer(cl, n, answerBuffer, sizeof(answerBuffer), 1); | |
2491 | retval = | |
2492 | glAreTexturesResident(n, (const GLuint *) (pc + 4), residences); | |
2493 | __glXSendReply(cl->client, residences, n, 1, GL_TRUE, retval); | |
2494 | error = Success; | |
2495 | } | |
2496 | ||
2497 | return error; | |
2498 | } | |
2499 | ||
2500 | void | |
2501 | __glXDisp_CopyTexImage1D(GLbyte * pc) | |
2502 | { | |
2503 | glCopyTexImage1D(*(GLenum *) (pc + 0), | |
2504 | *(GLint *) (pc + 4), | |
2505 | *(GLenum *) (pc + 8), | |
2506 | *(GLint *) (pc + 12), | |
2507 | *(GLint *) (pc + 16), | |
2508 | *(GLsizei *) (pc + 20), *(GLint *) (pc + 24)); | |
2509 | } | |
2510 | ||
2511 | void | |
2512 | __glXDisp_CopyTexImage2D(GLbyte * pc) | |
2513 | { | |
2514 | glCopyTexImage2D(*(GLenum *) (pc + 0), | |
2515 | *(GLint *) (pc + 4), | |
2516 | *(GLenum *) (pc + 8), | |
2517 | *(GLint *) (pc + 12), | |
2518 | *(GLint *) (pc + 16), | |
2519 | *(GLsizei *) (pc + 20), | |
2520 | *(GLsizei *) (pc + 24), *(GLint *) (pc + 28)); | |
2521 | } | |
2522 | ||
2523 | void | |
2524 | __glXDisp_CopyTexSubImage1D(GLbyte * pc) | |
2525 | { | |
2526 | glCopyTexSubImage1D(*(GLenum *) (pc + 0), | |
2527 | *(GLint *) (pc + 4), | |
2528 | *(GLint *) (pc + 8), | |
2529 | *(GLint *) (pc + 12), | |
2530 | *(GLint *) (pc + 16), *(GLsizei *) (pc + 20)); | |
2531 | } | |
2532 | ||
2533 | void | |
2534 | __glXDisp_CopyTexSubImage2D(GLbyte * pc) | |
2535 | { | |
2536 | glCopyTexSubImage2D(*(GLenum *) (pc + 0), | |
2537 | *(GLint *) (pc + 4), | |
2538 | *(GLint *) (pc + 8), | |
2539 | *(GLint *) (pc + 12), | |
2540 | *(GLint *) (pc + 16), | |
2541 | *(GLint *) (pc + 20), | |
2542 | *(GLsizei *) (pc + 24), *(GLsizei *) (pc + 28)); | |
2543 | } | |
2544 | ||
2545 | int | |
2546 | __glXDisp_DeleteTextures(__GLXclientState * cl, GLbyte * pc) | |
2547 | { | |
2548 | xGLXSingleReq *const req = (xGLXSingleReq *) pc; | |
2549 | int error; | |
2550 | __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); | |
2551 | ||
2552 | pc += __GLX_SINGLE_HDR_SIZE; | |
2553 | if (cx != NULL) { | |
2554 | const GLsizei n = *(GLsizei *) (pc + 0); | |
2555 | ||
2556 | glDeleteTextures(n, (const GLuint *) (pc + 4)); | |
2557 | error = Success; | |
2558 | } | |
2559 | ||
2560 | return error; | |
2561 | } | |
2562 | ||
2563 | int | |
2564 | __glXDisp_DeleteTexturesEXT(__GLXclientState * cl, GLbyte * pc) | |
2565 | { | |
2566 | xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc; | |
2567 | int error; | |
2568 | __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); | |
2569 | ||
2570 | pc += __GLX_VENDPRIV_HDR_SIZE; | |
2571 | if (cx != NULL) { | |
2572 | const GLsizei n = *(GLsizei *) (pc + 0); | |
2573 | ||
2574 | glDeleteTextures(n, (const GLuint *) (pc + 4)); | |
2575 | error = Success; | |
2576 | } | |
2577 | ||
2578 | return error; | |
2579 | } | |
2580 | ||
2581 | int | |
2582 | __glXDisp_GenTextures(__GLXclientState * cl, GLbyte * pc) | |
2583 | { | |
2584 | xGLXSingleReq *const req = (xGLXSingleReq *) pc; | |
2585 | int error; | |
2586 | __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); | |
2587 | ||
2588 | pc += __GLX_SINGLE_HDR_SIZE; | |
2589 | if (cx != NULL) { | |
2590 | const GLsizei n = *(GLsizei *) (pc + 0); | |
2591 | ||
2592 | GLuint answerBuffer[200]; | |
2593 | GLuint *textures = | |
2594 | __glXGetAnswerBuffer(cl, n * 4, answerBuffer, sizeof(answerBuffer), | |
2595 | 4); | |
2596 | glGenTextures(n, textures); | |
2597 | __glXSendReply(cl->client, textures, n, 4, GL_TRUE, 0); | |
2598 | error = Success; | |
2599 | } | |
2600 | ||
2601 | return error; | |
2602 | } | |
2603 | ||
2604 | int | |
2605 | __glXDisp_GenTexturesEXT(__GLXclientState * cl, GLbyte * pc) | |
2606 | { | |
2607 | xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc; | |
2608 | int error; | |
2609 | __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); | |
2610 | ||
2611 | pc += __GLX_VENDPRIV_HDR_SIZE; | |
2612 | if (cx != NULL) { | |
2613 | const GLsizei n = *(GLsizei *) (pc + 0); | |
2614 | ||
2615 | GLuint answerBuffer[200]; | |
2616 | GLuint *textures = | |
2617 | __glXGetAnswerBuffer(cl, n * 4, answerBuffer, sizeof(answerBuffer), | |
2618 | 4); | |
2619 | glGenTextures(n, textures); | |
2620 | __glXSendReply(cl->client, textures, n, 4, GL_TRUE, 0); | |
2621 | error = Success; | |
2622 | } | |
2623 | ||
2624 | return error; | |
2625 | } | |
2626 | ||
2627 | int | |
2628 | __glXDisp_IsTexture(__GLXclientState * cl, GLbyte * pc) | |
2629 | { | |
2630 | xGLXSingleReq *const req = (xGLXSingleReq *) pc; | |
2631 | int error; | |
2632 | __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); | |
2633 | ||
2634 | pc += __GLX_SINGLE_HDR_SIZE; | |
2635 | if (cx != NULL) { | |
2636 | GLboolean retval; | |
2637 | ||
2638 | retval = glIsTexture(*(GLuint *) (pc + 0)); | |
2639 | __glXSendReply(cl->client, dummy_answer, 0, 0, GL_FALSE, retval); | |
2640 | error = Success; | |
2641 | } | |
2642 | ||
2643 | return error; | |
2644 | } | |
2645 | ||
2646 | int | |
2647 | __glXDisp_IsTextureEXT(__GLXclientState * cl, GLbyte * pc) | |
2648 | { | |
2649 | xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc; | |
2650 | int error; | |
2651 | __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); | |
2652 | ||
2653 | pc += __GLX_VENDPRIV_HDR_SIZE; | |
2654 | if (cx != NULL) { | |
2655 | GLboolean retval; | |
2656 | ||
2657 | retval = glIsTexture(*(GLuint *) (pc + 0)); | |
2658 | __glXSendReply(cl->client, dummy_answer, 0, 0, GL_FALSE, retval); | |
2659 | error = Success; | |
2660 | } | |
2661 | ||
2662 | return error; | |
2663 | } | |
2664 | ||
2665 | void | |
2666 | __glXDisp_PrioritizeTextures(GLbyte * pc) | |
2667 | { | |
2668 | const GLsizei n = *(GLsizei *) (pc + 0); | |
2669 | ||
2670 | glPrioritizeTextures(n, | |
2671 | (const GLuint *) (pc + 4), | |
2672 | (const GLclampf *) (pc + 4)); | |
2673 | } | |
2674 | ||
2675 | void | |
2676 | __glXDisp_TexSubImage1D(GLbyte * pc) | |
2677 | { | |
2678 | const GLvoid *const pixels = (const GLvoid *) ((pc + 56)); | |
2679 | __GLXpixelHeader *const hdr = (__GLXpixelHeader *) (pc); | |
2680 | ||
2681 | glPixelStorei(GL_UNPACK_SWAP_BYTES, hdr->swapBytes); | |
2682 | glPixelStorei(GL_UNPACK_LSB_FIRST, hdr->lsbFirst); | |
2683 | glPixelStorei(GL_UNPACK_ROW_LENGTH, (GLint) hdr->rowLength); | |
2684 | glPixelStorei(GL_UNPACK_SKIP_ROWS, (GLint) hdr->skipRows); | |
2685 | glPixelStorei(GL_UNPACK_SKIP_PIXELS, (GLint) hdr->skipPixels); | |
2686 | glPixelStorei(GL_UNPACK_ALIGNMENT, (GLint) hdr->alignment); | |
2687 | ||
2688 | glTexSubImage1D(*(GLenum *) (pc + 20), | |
2689 | *(GLint *) (pc + 24), | |
2690 | *(GLint *) (pc + 28), | |
2691 | *(GLsizei *) (pc + 36), | |
2692 | *(GLenum *) (pc + 44), *(GLenum *) (pc + 48), pixels); | |
2693 | } | |
2694 | ||
2695 | void | |
2696 | __glXDisp_TexSubImage2D(GLbyte * pc) | |
2697 | { | |
2698 | const GLvoid *const pixels = (const GLvoid *) ((pc + 56)); | |
2699 | __GLXpixelHeader *const hdr = (__GLXpixelHeader *) (pc); | |
2700 | ||
2701 | glPixelStorei(GL_UNPACK_SWAP_BYTES, hdr->swapBytes); | |
2702 | glPixelStorei(GL_UNPACK_LSB_FIRST, hdr->lsbFirst); | |
2703 | glPixelStorei(GL_UNPACK_ROW_LENGTH, (GLint) hdr->rowLength); | |
2704 | glPixelStorei(GL_UNPACK_SKIP_ROWS, (GLint) hdr->skipRows); | |
2705 | glPixelStorei(GL_UNPACK_SKIP_PIXELS, (GLint) hdr->skipPixels); | |
2706 | glPixelStorei(GL_UNPACK_ALIGNMENT, (GLint) hdr->alignment); | |
2707 | ||
2708 | glTexSubImage2D(*(GLenum *) (pc + 20), | |
2709 | *(GLint *) (pc + 24), | |
2710 | *(GLint *) (pc + 28), | |
2711 | *(GLint *) (pc + 32), | |
2712 | *(GLsizei *) (pc + 36), | |
2713 | *(GLsizei *) (pc + 40), | |
2714 | *(GLenum *) (pc + 44), *(GLenum *) (pc + 48), pixels); | |
2715 | } | |
2716 | ||
2717 | void | |
2718 | __glXDisp_BlendColor(GLbyte * pc) | |
2719 | { | |
2720 | glBlendColor(*(GLclampf *) (pc + 0), | |
2721 | *(GLclampf *) (pc + 4), | |
2722 | *(GLclampf *) (pc + 8), *(GLclampf *) (pc + 12)); | |
2723 | } | |
2724 | ||
2725 | void | |
2726 | __glXDisp_BlendEquation(GLbyte * pc) | |
2727 | { | |
2728 | glBlendEquation(*(GLenum *) (pc + 0)); | |
2729 | } | |
2730 | ||
2731 | void | |
2732 | __glXDisp_ColorTable(GLbyte * pc) | |
2733 | { | |
2734 | const GLvoid *const table = (const GLvoid *) ((pc + 40)); | |
2735 | __GLXpixelHeader *const hdr = (__GLXpixelHeader *) (pc); | |
2736 | ||
2737 | glPixelStorei(GL_UNPACK_SWAP_BYTES, hdr->swapBytes); | |
2738 | glPixelStorei(GL_UNPACK_LSB_FIRST, hdr->lsbFirst); | |
2739 | glPixelStorei(GL_UNPACK_ROW_LENGTH, (GLint) hdr->rowLength); | |
2740 | glPixelStorei(GL_UNPACK_SKIP_ROWS, (GLint) hdr->skipRows); | |
2741 | glPixelStorei(GL_UNPACK_SKIP_PIXELS, (GLint) hdr->skipPixels); | |
2742 | glPixelStorei(GL_UNPACK_ALIGNMENT, (GLint) hdr->alignment); | |
2743 | ||
2744 | glColorTable(*(GLenum *) (pc + 20), | |
2745 | *(GLenum *) (pc + 24), | |
2746 | *(GLsizei *) (pc + 28), | |
2747 | *(GLenum *) (pc + 32), *(GLenum *) (pc + 36), table); | |
2748 | } | |
2749 | ||
2750 | void | |
2751 | __glXDisp_ColorTableParameterfv(GLbyte * pc) | |
2752 | { | |
2753 | const GLenum pname = *(GLenum *) (pc + 4); | |
2754 | const GLfloat *params; | |
2755 | ||
2756 | params = (const GLfloat *) (pc + 8); | |
2757 | ||
2758 | glColorTableParameterfv(*(GLenum *) (pc + 0), pname, params); | |
2759 | } | |
2760 | ||
2761 | void | |
2762 | __glXDisp_ColorTableParameteriv(GLbyte * pc) | |
2763 | { | |
2764 | const GLenum pname = *(GLenum *) (pc + 4); | |
2765 | const GLint *params; | |
2766 | ||
2767 | params = (const GLint *) (pc + 8); | |
2768 | ||
2769 | glColorTableParameteriv(*(GLenum *) (pc + 0), pname, params); | |
2770 | } | |
2771 | ||
2772 | void | |
2773 | __glXDisp_CopyColorTable(GLbyte * pc) | |
2774 | { | |
2775 | glCopyColorTable(*(GLenum *) (pc + 0), | |
2776 | *(GLenum *) (pc + 4), | |
2777 | *(GLint *) (pc + 8), | |
2778 | *(GLint *) (pc + 12), *(GLsizei *) (pc + 16)); | |
2779 | } | |
2780 | ||
2781 | int | |
2782 | __glXDisp_GetColorTableParameterfv(__GLXclientState * cl, GLbyte * pc) | |
2783 | { | |
2784 | xGLXSingleReq *const req = (xGLXSingleReq *) pc; | |
2785 | int error; | |
2786 | __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); | |
2787 | ||
2788 | pc += __GLX_SINGLE_HDR_SIZE; | |
2789 | if (cx != NULL) { | |
2790 | const GLenum pname = *(GLenum *) (pc + 4); | |
2791 | ||
2792 | const GLuint compsize = __glGetColorTableParameterfv_size(pname); | |
2793 | GLfloat answerBuffer[200]; | |
2794 | GLfloat *params = | |
2795 | __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, | |
2796 | sizeof(answerBuffer), 4); | |
2797 | ||
2798 | if (params == NULL) | |
2799 | return BadAlloc; | |
2800 | __glXClearErrorOccured(); | |
2801 | ||
2802 | glGetColorTableParameterfv(*(GLenum *) (pc + 0), pname, params); | |
2803 | __glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0); | |
2804 | error = Success; | |
2805 | } | |
2806 | ||
2807 | return error; | |
2808 | } | |
2809 | ||
2810 | int | |
2811 | __glXDisp_GetColorTableParameterfvSGI(__GLXclientState * cl, GLbyte * pc) | |
2812 | { | |
2813 | xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc; | |
2814 | int error; | |
2815 | __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); | |
2816 | ||
2817 | pc += __GLX_VENDPRIV_HDR_SIZE; | |
2818 | if (cx != NULL) { | |
2819 | const GLenum pname = *(GLenum *) (pc + 4); | |
2820 | ||
2821 | const GLuint compsize = __glGetColorTableParameterfv_size(pname); | |
2822 | GLfloat answerBuffer[200]; | |
2823 | GLfloat *params = | |
2824 | __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, | |
2825 | sizeof(answerBuffer), 4); | |
2826 | ||
2827 | if (params == NULL) | |
2828 | return BadAlloc; | |
2829 | __glXClearErrorOccured(); | |
2830 | ||
2831 | glGetColorTableParameterfv(*(GLenum *) (pc + 0), pname, params); | |
2832 | __glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0); | |
2833 | error = Success; | |
2834 | } | |
2835 | ||
2836 | return error; | |
2837 | } | |
2838 | ||
2839 | int | |
2840 | __glXDisp_GetColorTableParameteriv(__GLXclientState * cl, GLbyte * pc) | |
2841 | { | |
2842 | xGLXSingleReq *const req = (xGLXSingleReq *) pc; | |
2843 | int error; | |
2844 | __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); | |
2845 | ||
2846 | pc += __GLX_SINGLE_HDR_SIZE; | |
2847 | if (cx != NULL) { | |
2848 | const GLenum pname = *(GLenum *) (pc + 4); | |
2849 | ||
2850 | const GLuint compsize = __glGetColorTableParameteriv_size(pname); | |
2851 | GLint answerBuffer[200]; | |
2852 | GLint *params = | |
2853 | __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, | |
2854 | sizeof(answerBuffer), 4); | |
2855 | ||
2856 | if (params == NULL) | |
2857 | return BadAlloc; | |
2858 | __glXClearErrorOccured(); | |
2859 | ||
2860 | glGetColorTableParameteriv(*(GLenum *) (pc + 0), pname, params); | |
2861 | __glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0); | |
2862 | error = Success; | |
2863 | } | |
2864 | ||
2865 | return error; | |
2866 | } | |
2867 | ||
2868 | int | |
2869 | __glXDisp_GetColorTableParameterivSGI(__GLXclientState * cl, GLbyte * pc) | |
2870 | { | |
2871 | xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc; | |
2872 | int error; | |
2873 | __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); | |
2874 | ||
2875 | pc += __GLX_VENDPRIV_HDR_SIZE; | |
2876 | if (cx != NULL) { | |
2877 | const GLenum pname = *(GLenum *) (pc + 4); | |
2878 | ||
2879 | const GLuint compsize = __glGetColorTableParameteriv_size(pname); | |
2880 | GLint answerBuffer[200]; | |
2881 | GLint *params = | |
2882 | __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, | |
2883 | sizeof(answerBuffer), 4); | |
2884 | ||
2885 | if (params == NULL) | |
2886 | return BadAlloc; | |
2887 | __glXClearErrorOccured(); | |
2888 | ||
2889 | glGetColorTableParameteriv(*(GLenum *) (pc + 0), pname, params); | |
2890 | __glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0); | |
2891 | error = Success; | |
2892 | } | |
2893 | ||
2894 | return error; | |
2895 | } | |
2896 | ||
2897 | void | |
2898 | __glXDisp_ColorSubTable(GLbyte * pc) | |
2899 | { | |
2900 | const GLvoid *const data = (const GLvoid *) ((pc + 40)); | |
2901 | __GLXpixelHeader *const hdr = (__GLXpixelHeader *) (pc); | |
2902 | ||
2903 | glPixelStorei(GL_UNPACK_SWAP_BYTES, hdr->swapBytes); | |
2904 | glPixelStorei(GL_UNPACK_LSB_FIRST, hdr->lsbFirst); | |
2905 | glPixelStorei(GL_UNPACK_ROW_LENGTH, (GLint) hdr->rowLength); | |
2906 | glPixelStorei(GL_UNPACK_SKIP_ROWS, (GLint) hdr->skipRows); | |
2907 | glPixelStorei(GL_UNPACK_SKIP_PIXELS, (GLint) hdr->skipPixels); | |
2908 | glPixelStorei(GL_UNPACK_ALIGNMENT, (GLint) hdr->alignment); | |
2909 | ||
2910 | glColorSubTable(*(GLenum *) (pc + 20), | |
2911 | *(GLsizei *) (pc + 24), | |
2912 | *(GLsizei *) (pc + 28), | |
2913 | *(GLenum *) (pc + 32), *(GLenum *) (pc + 36), data); | |
2914 | } | |
2915 | ||
2916 | void | |
2917 | __glXDisp_CopyColorSubTable(GLbyte * pc) | |
2918 | { | |
2919 | glCopyColorSubTable(*(GLenum *) (pc + 0), | |
2920 | *(GLsizei *) (pc + 4), | |
2921 | *(GLint *) (pc + 8), | |
2922 | *(GLint *) (pc + 12), *(GLsizei *) (pc + 16)); | |
2923 | } | |
2924 | ||
2925 | void | |
2926 | __glXDisp_ConvolutionFilter1D(GLbyte * pc) | |
2927 | { | |
2928 | const GLvoid *const image = (const GLvoid *) ((pc + 44)); | |
2929 | __GLXpixelHeader *const hdr = (__GLXpixelHeader *) (pc); | |
2930 | ||
2931 | glPixelStorei(GL_UNPACK_SWAP_BYTES, hdr->swapBytes); | |
2932 | glPixelStorei(GL_UNPACK_LSB_FIRST, hdr->lsbFirst); | |
2933 | glPixelStorei(GL_UNPACK_ROW_LENGTH, (GLint) hdr->rowLength); | |
2934 | glPixelStorei(GL_UNPACK_SKIP_ROWS, (GLint) hdr->skipRows); | |
2935 | glPixelStorei(GL_UNPACK_SKIP_PIXELS, (GLint) hdr->skipPixels); | |
2936 | glPixelStorei(GL_UNPACK_ALIGNMENT, (GLint) hdr->alignment); | |
2937 | ||
2938 | glConvolutionFilter1D(*(GLenum *) (pc + 20), | |
2939 | *(GLenum *) (pc + 24), | |
2940 | *(GLsizei *) (pc + 28), | |
2941 | *(GLenum *) (pc + 36), *(GLenum *) (pc + 40), image); | |
2942 | } | |
2943 | ||
2944 | void | |
2945 | __glXDisp_ConvolutionFilter2D(GLbyte * pc) | |
2946 | { | |
2947 | const GLvoid *const image = (const GLvoid *) ((pc + 44)); | |
2948 | __GLXpixelHeader *const hdr = (__GLXpixelHeader *) (pc); | |
2949 | ||
2950 | glPixelStorei(GL_UNPACK_SWAP_BYTES, hdr->swapBytes); | |
2951 | glPixelStorei(GL_UNPACK_LSB_FIRST, hdr->lsbFirst); | |
2952 | glPixelStorei(GL_UNPACK_ROW_LENGTH, (GLint) hdr->rowLength); | |
2953 | glPixelStorei(GL_UNPACK_SKIP_ROWS, (GLint) hdr->skipRows); | |
2954 | glPixelStorei(GL_UNPACK_SKIP_PIXELS, (GLint) hdr->skipPixels); | |
2955 | glPixelStorei(GL_UNPACK_ALIGNMENT, (GLint) hdr->alignment); | |
2956 | ||
2957 | glConvolutionFilter2D(*(GLenum *) (pc + 20), | |
2958 | *(GLenum *) (pc + 24), | |
2959 | *(GLsizei *) (pc + 28), | |
2960 | *(GLsizei *) (pc + 32), | |
2961 | *(GLenum *) (pc + 36), *(GLenum *) (pc + 40), image); | |
2962 | } | |
2963 | ||
2964 | void | |
2965 | __glXDisp_ConvolutionParameterf(GLbyte * pc) | |
2966 | { | |
2967 | glConvolutionParameterf(*(GLenum *) (pc + 0), | |
2968 | *(GLenum *) (pc + 4), *(GLfloat *) (pc + 8)); | |
2969 | } | |
2970 | ||
2971 | void | |
2972 | __glXDisp_ConvolutionParameterfv(GLbyte * pc) | |
2973 | { | |
2974 | const GLenum pname = *(GLenum *) (pc + 4); | |
2975 | const GLfloat *params; | |
2976 | ||
2977 | params = (const GLfloat *) (pc + 8); | |
2978 | ||
2979 | glConvolutionParameterfv(*(GLenum *) (pc + 0), pname, params); | |
2980 | } | |
2981 | ||
2982 | void | |
2983 | __glXDisp_ConvolutionParameteri(GLbyte * pc) | |
2984 | { | |
2985 | glConvolutionParameteri(*(GLenum *) (pc + 0), | |
2986 | *(GLenum *) (pc + 4), *(GLint *) (pc + 8)); | |
2987 | } | |
2988 | ||
2989 | void | |
2990 | __glXDisp_ConvolutionParameteriv(GLbyte * pc) | |
2991 | { | |
2992 | const GLenum pname = *(GLenum *) (pc + 4); | |
2993 | const GLint *params; | |
2994 | ||
2995 | params = (const GLint *) (pc + 8); | |
2996 | ||
2997 | glConvolutionParameteriv(*(GLenum *) (pc + 0), pname, params); | |
2998 | } | |
2999 | ||
3000 | void | |
3001 | __glXDisp_CopyConvolutionFilter1D(GLbyte * pc) | |
3002 | { | |
3003 | glCopyConvolutionFilter1D(*(GLenum *) (pc + 0), | |
3004 | *(GLenum *) (pc + 4), | |
3005 | *(GLint *) (pc + 8), | |
3006 | *(GLint *) (pc + 12), *(GLsizei *) (pc + 16)); | |
3007 | } | |
3008 | ||
3009 | void | |
3010 | __glXDisp_CopyConvolutionFilter2D(GLbyte * pc) | |
3011 | { | |
3012 | glCopyConvolutionFilter2D(*(GLenum *) (pc + 0), | |
3013 | *(GLenum *) (pc + 4), | |
3014 | *(GLint *) (pc + 8), | |
3015 | *(GLint *) (pc + 12), | |
3016 | *(GLsizei *) (pc + 16), *(GLsizei *) (pc + 20)); | |
3017 | } | |
3018 | ||
3019 | int | |
3020 | __glXDisp_GetConvolutionParameterfv(__GLXclientState * cl, GLbyte * pc) | |
3021 | { | |
3022 | xGLXSingleReq *const req = (xGLXSingleReq *) pc; | |
3023 | int error; | |
3024 | __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); | |
3025 | ||
3026 | pc += __GLX_SINGLE_HDR_SIZE; | |
3027 | if (cx != NULL) { | |
3028 | const GLenum pname = *(GLenum *) (pc + 4); | |
3029 | ||
3030 | const GLuint compsize = __glGetConvolutionParameterfv_size(pname); | |
3031 | GLfloat answerBuffer[200]; | |
3032 | GLfloat *params = | |
3033 | __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, | |
3034 | sizeof(answerBuffer), 4); | |
3035 | ||
3036 | if (params == NULL) | |
3037 | return BadAlloc; | |
3038 | __glXClearErrorOccured(); | |
3039 | ||
3040 | glGetConvolutionParameterfv(*(GLenum *) (pc + 0), pname, params); | |
3041 | __glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0); | |
3042 | error = Success; | |
3043 | } | |
3044 | ||
3045 | return error; | |
3046 | } | |
3047 | ||
3048 | int | |
3049 | __glXDisp_GetConvolutionParameterfvEXT(__GLXclientState * cl, GLbyte * pc) | |
3050 | { | |
3051 | xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc; | |
3052 | int error; | |
3053 | __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); | |
3054 | ||
3055 | pc += __GLX_VENDPRIV_HDR_SIZE; | |
3056 | if (cx != NULL) { | |
3057 | const GLenum pname = *(GLenum *) (pc + 4); | |
3058 | ||
3059 | const GLuint compsize = __glGetConvolutionParameterfv_size(pname); | |
3060 | GLfloat answerBuffer[200]; | |
3061 | GLfloat *params = | |
3062 | __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, | |
3063 | sizeof(answerBuffer), 4); | |
3064 | ||
3065 | if (params == NULL) | |
3066 | return BadAlloc; | |
3067 | __glXClearErrorOccured(); | |
3068 | ||
3069 | glGetConvolutionParameterfv(*(GLenum *) (pc + 0), pname, params); | |
3070 | __glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0); | |
3071 | error = Success; | |
3072 | } | |
3073 | ||
3074 | return error; | |
3075 | } | |
3076 | ||
3077 | int | |
3078 | __glXDisp_GetConvolutionParameteriv(__GLXclientState * cl, GLbyte * pc) | |
3079 | { | |
3080 | xGLXSingleReq *const req = (xGLXSingleReq *) pc; | |
3081 | int error; | |
3082 | __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); | |
3083 | ||
3084 | pc += __GLX_SINGLE_HDR_SIZE; | |
3085 | if (cx != NULL) { | |
3086 | const GLenum pname = *(GLenum *) (pc + 4); | |
3087 | ||
3088 | const GLuint compsize = __glGetConvolutionParameteriv_size(pname); | |
3089 | GLint answerBuffer[200]; | |
3090 | GLint *params = | |
3091 | __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, | |
3092 | sizeof(answerBuffer), 4); | |
3093 | ||
3094 | if (params == NULL) | |
3095 | return BadAlloc; | |
3096 | __glXClearErrorOccured(); | |
3097 | ||
3098 | glGetConvolutionParameteriv(*(GLenum *) (pc + 0), pname, params); | |
3099 | __glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0); | |
3100 | error = Success; | |
3101 | } | |
3102 | ||
3103 | return error; | |
3104 | } | |
3105 | ||
3106 | int | |
3107 | __glXDisp_GetConvolutionParameterivEXT(__GLXclientState * cl, GLbyte * pc) | |
3108 | { | |
3109 | xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc; | |
3110 | int error; | |
3111 | __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); | |
3112 | ||
3113 | pc += __GLX_VENDPRIV_HDR_SIZE; | |
3114 | if (cx != NULL) { | |
3115 | const GLenum pname = *(GLenum *) (pc + 4); | |
3116 | ||
3117 | const GLuint compsize = __glGetConvolutionParameteriv_size(pname); | |
3118 | GLint answerBuffer[200]; | |
3119 | GLint *params = | |
3120 | __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, | |
3121 | sizeof(answerBuffer), 4); | |
3122 | ||
3123 | if (params == NULL) | |
3124 | return BadAlloc; | |
3125 | __glXClearErrorOccured(); | |
3126 | ||
3127 | glGetConvolutionParameteriv(*(GLenum *) (pc + 0), pname, params); | |
3128 | __glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0); | |
3129 | error = Success; | |
3130 | } | |
3131 | ||
3132 | return error; | |
3133 | } | |
3134 | ||
3135 | int | |
3136 | __glXDisp_GetHistogramParameterfv(__GLXclientState * cl, GLbyte * pc) | |
3137 | { | |
3138 | xGLXSingleReq *const req = (xGLXSingleReq *) pc; | |
3139 | int error; | |
3140 | __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); | |
3141 | ||
3142 | pc += __GLX_SINGLE_HDR_SIZE; | |
3143 | if (cx != NULL) { | |
3144 | const GLenum pname = *(GLenum *) (pc + 4); | |
3145 | ||
3146 | const GLuint compsize = __glGetHistogramParameterfv_size(pname); | |
3147 | GLfloat answerBuffer[200]; | |
3148 | GLfloat *params = | |
3149 | __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, | |
3150 | sizeof(answerBuffer), 4); | |
3151 | ||
3152 | if (params == NULL) | |
3153 | return BadAlloc; | |
3154 | __glXClearErrorOccured(); | |
3155 | ||
3156 | glGetHistogramParameterfv(*(GLenum *) (pc + 0), pname, params); | |
3157 | __glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0); | |
3158 | error = Success; | |
3159 | } | |
3160 | ||
3161 | return error; | |
3162 | } | |
3163 | ||
3164 | int | |
3165 | __glXDisp_GetHistogramParameterfvEXT(__GLXclientState * cl, GLbyte * pc) | |
3166 | { | |
3167 | xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc; | |
3168 | int error; | |
3169 | __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); | |
3170 | ||
3171 | pc += __GLX_VENDPRIV_HDR_SIZE; | |
3172 | if (cx != NULL) { | |
3173 | const GLenum pname = *(GLenum *) (pc + 4); | |
3174 | ||
3175 | const GLuint compsize = __glGetHistogramParameterfv_size(pname); | |
3176 | GLfloat answerBuffer[200]; | |
3177 | GLfloat *params = | |
3178 | __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, | |
3179 | sizeof(answerBuffer), 4); | |
3180 | ||
3181 | if (params == NULL) | |
3182 | return BadAlloc; | |
3183 | __glXClearErrorOccured(); | |
3184 | ||
3185 | glGetHistogramParameterfv(*(GLenum *) (pc + 0), pname, params); | |
3186 | __glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0); | |
3187 | error = Success; | |
3188 | } | |
3189 | ||
3190 | return error; | |
3191 | } | |
3192 | ||
3193 | int | |
3194 | __glXDisp_GetHistogramParameteriv(__GLXclientState * cl, GLbyte * pc) | |
3195 | { | |
3196 | xGLXSingleReq *const req = (xGLXSingleReq *) pc; | |
3197 | int error; | |
3198 | __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); | |
3199 | ||
3200 | pc += __GLX_SINGLE_HDR_SIZE; | |
3201 | if (cx != NULL) { | |
3202 | const GLenum pname = *(GLenum *) (pc + 4); | |
3203 | ||
3204 | const GLuint compsize = __glGetHistogramParameteriv_size(pname); | |
3205 | GLint answerBuffer[200]; | |
3206 | GLint *params = | |
3207 | __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, | |
3208 | sizeof(answerBuffer), 4); | |
3209 | ||
3210 | if (params == NULL) | |
3211 | return BadAlloc; | |
3212 | __glXClearErrorOccured(); | |
3213 | ||
3214 | glGetHistogramParameteriv(*(GLenum *) (pc + 0), pname, params); | |
3215 | __glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0); | |
3216 | error = Success; | |
3217 | } | |
3218 | ||
3219 | return error; | |
3220 | } | |
3221 | ||
3222 | int | |
3223 | __glXDisp_GetHistogramParameterivEXT(__GLXclientState * cl, GLbyte * pc) | |
3224 | { | |
3225 | xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc; | |
3226 | int error; | |
3227 | __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); | |
3228 | ||
3229 | pc += __GLX_VENDPRIV_HDR_SIZE; | |
3230 | if (cx != NULL) { | |
3231 | const GLenum pname = *(GLenum *) (pc + 4); | |
3232 | ||
3233 | const GLuint compsize = __glGetHistogramParameteriv_size(pname); | |
3234 | GLint answerBuffer[200]; | |
3235 | GLint *params = | |
3236 | __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, | |
3237 | sizeof(answerBuffer), 4); | |
3238 | ||
3239 | if (params == NULL) | |
3240 | return BadAlloc; | |
3241 | __glXClearErrorOccured(); | |
3242 | ||
3243 | glGetHistogramParameteriv(*(GLenum *) (pc + 0), pname, params); | |
3244 | __glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0); | |
3245 | error = Success; | |
3246 | } | |
3247 | ||
3248 | return error; | |
3249 | } | |
3250 | ||
3251 | int | |
3252 | __glXDisp_GetMinmaxParameterfv(__GLXclientState * cl, GLbyte * pc) | |
3253 | { | |
3254 | xGLXSingleReq *const req = (xGLXSingleReq *) pc; | |
3255 | int error; | |
3256 | __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); | |
3257 | ||
3258 | pc += __GLX_SINGLE_HDR_SIZE; | |
3259 | if (cx != NULL) { | |
3260 | const GLenum pname = *(GLenum *) (pc + 4); | |
3261 | ||
3262 | const GLuint compsize = __glGetMinmaxParameterfv_size(pname); | |
3263 | GLfloat answerBuffer[200]; | |
3264 | GLfloat *params = | |
3265 | __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, | |
3266 | sizeof(answerBuffer), 4); | |
3267 | ||
3268 | if (params == NULL) | |
3269 | return BadAlloc; | |
3270 | __glXClearErrorOccured(); | |
3271 | ||
3272 | glGetMinmaxParameterfv(*(GLenum *) (pc + 0), pname, params); | |
3273 | __glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0); | |
3274 | error = Success; | |
3275 | } | |
3276 | ||
3277 | return error; | |
3278 | } | |
3279 | ||
3280 | int | |
3281 | __glXDisp_GetMinmaxParameterfvEXT(__GLXclientState * cl, GLbyte * pc) | |
3282 | { | |
3283 | xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc; | |
3284 | int error; | |
3285 | __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); | |
3286 | ||
3287 | pc += __GLX_VENDPRIV_HDR_SIZE; | |
3288 | if (cx != NULL) { | |
3289 | const GLenum pname = *(GLenum *) (pc + 4); | |
3290 | ||
3291 | const GLuint compsize = __glGetMinmaxParameterfv_size(pname); | |
3292 | GLfloat answerBuffer[200]; | |
3293 | GLfloat *params = | |
3294 | __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, | |
3295 | sizeof(answerBuffer), 4); | |
3296 | ||
3297 | if (params == NULL) | |
3298 | return BadAlloc; | |
3299 | __glXClearErrorOccured(); | |
3300 | ||
3301 | glGetMinmaxParameterfv(*(GLenum *) (pc + 0), pname, params); | |
3302 | __glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0); | |
3303 | error = Success; | |
3304 | } | |
3305 | ||
3306 | return error; | |
3307 | } | |
3308 | ||
3309 | int | |
3310 | __glXDisp_GetMinmaxParameteriv(__GLXclientState * cl, GLbyte * pc) | |
3311 | { | |
3312 | xGLXSingleReq *const req = (xGLXSingleReq *) pc; | |
3313 | int error; | |
3314 | __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); | |
3315 | ||
3316 | pc += __GLX_SINGLE_HDR_SIZE; | |
3317 | if (cx != NULL) { | |
3318 | const GLenum pname = *(GLenum *) (pc + 4); | |
3319 | ||
3320 | const GLuint compsize = __glGetMinmaxParameteriv_size(pname); | |
3321 | GLint answerBuffer[200]; | |
3322 | GLint *params = | |
3323 | __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, | |
3324 | sizeof(answerBuffer), 4); | |
3325 | ||
3326 | if (params == NULL) | |
3327 | return BadAlloc; | |
3328 | __glXClearErrorOccured(); | |
3329 | ||
3330 | glGetMinmaxParameteriv(*(GLenum *) (pc + 0), pname, params); | |
3331 | __glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0); | |
3332 | error = Success; | |
3333 | } | |
3334 | ||
3335 | return error; | |
3336 | } | |
3337 | ||
3338 | int | |
3339 | __glXDisp_GetMinmaxParameterivEXT(__GLXclientState * cl, GLbyte * pc) | |
3340 | { | |
3341 | xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc; | |
3342 | int error; | |
3343 | __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); | |
3344 | ||
3345 | pc += __GLX_VENDPRIV_HDR_SIZE; | |
3346 | if (cx != NULL) { | |
3347 | const GLenum pname = *(GLenum *) (pc + 4); | |
3348 | ||
3349 | const GLuint compsize = __glGetMinmaxParameteriv_size(pname); | |
3350 | GLint answerBuffer[200]; | |
3351 | GLint *params = | |
3352 | __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, | |
3353 | sizeof(answerBuffer), 4); | |
3354 | ||
3355 | if (params == NULL) | |
3356 | return BadAlloc; | |
3357 | __glXClearErrorOccured(); | |
3358 | ||
3359 | glGetMinmaxParameteriv(*(GLenum *) (pc + 0), pname, params); | |
3360 | __glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0); | |
3361 | error = Success; | |
3362 | } | |
3363 | ||
3364 | return error; | |
3365 | } | |
3366 | ||
3367 | void | |
3368 | __glXDisp_Histogram(GLbyte * pc) | |
3369 | { | |
3370 | glHistogram(*(GLenum *) (pc + 0), | |
3371 | *(GLsizei *) (pc + 4), | |
3372 | *(GLenum *) (pc + 8), *(GLboolean *) (pc + 12)); | |
3373 | } | |
3374 | ||
3375 | void | |
3376 | __glXDisp_Minmax(GLbyte * pc) | |
3377 | { | |
3378 | glMinmax(*(GLenum *) (pc + 0), | |
3379 | *(GLenum *) (pc + 4), *(GLboolean *) (pc + 8)); | |
3380 | } | |
3381 | ||
3382 | void | |
3383 | __glXDisp_ResetHistogram(GLbyte * pc) | |
3384 | { | |
3385 | glResetHistogram(*(GLenum *) (pc + 0)); | |
3386 | } | |
3387 | ||
3388 | void | |
3389 | __glXDisp_ResetMinmax(GLbyte * pc) | |
3390 | { | |
3391 | glResetMinmax(*(GLenum *) (pc + 0)); | |
3392 | } | |
3393 | ||
3394 | void | |
3395 | __glXDisp_TexImage3D(GLbyte * pc) | |
3396 | { | |
3397 | const CARD32 ptr_is_null = *(CARD32 *) (pc + 76); | |
3398 | const GLvoid *const pixels = | |
3399 | (const GLvoid *) ((ptr_is_null != 0) ? NULL : (pc + 80)); | |
3400 | __GLXpixel3DHeader *const hdr = (__GLXpixel3DHeader *) (pc); | |
3401 | ||
3402 | glPixelStorei(GL_UNPACK_SWAP_BYTES, hdr->swapBytes); | |
3403 | glPixelStorei(GL_UNPACK_LSB_FIRST, hdr->lsbFirst); | |
3404 | glPixelStorei(GL_UNPACK_ROW_LENGTH, (GLint) hdr->rowLength); | |
3405 | glPixelStorei(GL_UNPACK_IMAGE_HEIGHT, (GLint) hdr->imageHeight); | |
3406 | glPixelStorei(GL_UNPACK_SKIP_ROWS, (GLint) hdr->skipRows); | |
3407 | glPixelStorei(GL_UNPACK_SKIP_IMAGES, (GLint) hdr->skipImages); | |
3408 | glPixelStorei(GL_UNPACK_SKIP_PIXELS, (GLint) hdr->skipPixels); | |
3409 | glPixelStorei(GL_UNPACK_ALIGNMENT, (GLint) hdr->alignment); | |
3410 | ||
3411 | glTexImage3D(*(GLenum *) (pc + 36), | |
3412 | *(GLint *) (pc + 40), | |
3413 | *(GLint *) (pc + 44), | |
3414 | *(GLsizei *) (pc + 48), | |
3415 | *(GLsizei *) (pc + 52), | |
3416 | *(GLsizei *) (pc + 56), | |
3417 | *(GLint *) (pc + 64), | |
3418 | *(GLenum *) (pc + 68), *(GLenum *) (pc + 72), pixels); | |
3419 | } | |
3420 | ||
3421 | void | |
3422 | __glXDisp_TexSubImage3D(GLbyte * pc) | |
3423 | { | |
3424 | const GLvoid *const pixels = (const GLvoid *) ((pc + 88)); | |
3425 | __GLXpixel3DHeader *const hdr = (__GLXpixel3DHeader *) (pc); | |
3426 | ||
3427 | glPixelStorei(GL_UNPACK_SWAP_BYTES, hdr->swapBytes); | |
3428 | glPixelStorei(GL_UNPACK_LSB_FIRST, hdr->lsbFirst); | |
3429 | glPixelStorei(GL_UNPACK_ROW_LENGTH, (GLint) hdr->rowLength); | |
3430 | glPixelStorei(GL_UNPACK_IMAGE_HEIGHT, (GLint) hdr->imageHeight); | |
3431 | glPixelStorei(GL_UNPACK_SKIP_ROWS, (GLint) hdr->skipRows); | |
3432 | glPixelStorei(GL_UNPACK_SKIP_IMAGES, (GLint) hdr->skipImages); | |
3433 | glPixelStorei(GL_UNPACK_SKIP_PIXELS, (GLint) hdr->skipPixels); | |
3434 | glPixelStorei(GL_UNPACK_ALIGNMENT, (GLint) hdr->alignment); | |
3435 | ||
3436 | glTexSubImage3D(*(GLenum *) (pc + 36), | |
3437 | *(GLint *) (pc + 40), | |
3438 | *(GLint *) (pc + 44), | |
3439 | *(GLint *) (pc + 48), | |
3440 | *(GLint *) (pc + 52), | |
3441 | *(GLsizei *) (pc + 60), | |
3442 | *(GLsizei *) (pc + 64), | |
3443 | *(GLsizei *) (pc + 68), | |
3444 | *(GLenum *) (pc + 76), *(GLenum *) (pc + 80), pixels); | |
3445 | } | |
3446 | ||
3447 | void | |
3448 | __glXDisp_CopyTexSubImage3D(GLbyte * pc) | |
3449 | { | |
3450 | glCopyTexSubImage3D(*(GLenum *) (pc + 0), | |
3451 | *(GLint *) (pc + 4), | |
3452 | *(GLint *) (pc + 8), | |
3453 | *(GLint *) (pc + 12), | |
3454 | *(GLint *) (pc + 16), | |
3455 | *(GLint *) (pc + 20), | |
3456 | *(GLint *) (pc + 24), | |
3457 | *(GLsizei *) (pc + 28), *(GLsizei *) (pc + 32)); | |
3458 | } | |
3459 | ||
3460 | void | |
3461 | __glXDisp_ActiveTexture(GLbyte * pc) | |
3462 | { | |
3463 | glActiveTextureARB(*(GLenum *) (pc + 0)); | |
3464 | } | |
3465 | ||
3466 | void | |
3467 | __glXDisp_MultiTexCoord1dv(GLbyte * pc) | |
3468 | { | |
3469 | #ifdef __GLX_ALIGN64 | |
3470 | if ((unsigned long) (pc) & 7) { | |
3471 | (void) memmove(pc - 4, pc, 12); | |
3472 | pc -= 4; | |
3473 | } | |
3474 | #endif | |
3475 | ||
3476 | glMultiTexCoord1dvARB(*(GLenum *) (pc + 8), (const GLdouble *) (pc + 0)); | |
3477 | } | |
3478 | ||
3479 | void | |
3480 | __glXDisp_MultiTexCoord1fvARB(GLbyte * pc) | |
3481 | { | |
3482 | glMultiTexCoord1fvARB(*(GLenum *) (pc + 0), (const GLfloat *) (pc + 4)); | |
3483 | } | |
3484 | ||
3485 | void | |
3486 | __glXDisp_MultiTexCoord1iv(GLbyte * pc) | |
3487 | { | |
3488 | glMultiTexCoord1ivARB(*(GLenum *) (pc + 0), (const GLint *) (pc + 4)); | |
3489 | } | |
3490 | ||
3491 | void | |
3492 | __glXDisp_MultiTexCoord1sv(GLbyte * pc) | |
3493 | { | |
3494 | glMultiTexCoord1svARB(*(GLenum *) (pc + 0), (const GLshort *) (pc + 4)); | |
3495 | } | |
3496 | ||
3497 | void | |
3498 | __glXDisp_MultiTexCoord2dv(GLbyte * pc) | |
3499 | { | |
3500 | #ifdef __GLX_ALIGN64 | |
3501 | if ((unsigned long) (pc) & 7) { | |
3502 | (void) memmove(pc - 4, pc, 20); | |
3503 | pc -= 4; | |
3504 | } | |
3505 | #endif | |
3506 | ||
3507 | glMultiTexCoord2dvARB(*(GLenum *) (pc + 16), (const GLdouble *) (pc + 0)); | |
3508 | } | |
3509 | ||
3510 | void | |
3511 | __glXDisp_MultiTexCoord2fvARB(GLbyte * pc) | |
3512 | { | |
3513 | glMultiTexCoord2fvARB(*(GLenum *) (pc + 0), (const GLfloat *) (pc + 4)); | |
3514 | } | |
3515 | ||
3516 | void | |
3517 | __glXDisp_MultiTexCoord2iv(GLbyte * pc) | |
3518 | { | |
3519 | glMultiTexCoord2ivARB(*(GLenum *) (pc + 0), (const GLint *) (pc + 4)); | |
3520 | } | |
3521 | ||
3522 | void | |
3523 | __glXDisp_MultiTexCoord2sv(GLbyte * pc) | |
3524 | { | |
3525 | glMultiTexCoord2svARB(*(GLenum *) (pc + 0), (const GLshort *) (pc + 4)); | |
3526 | } | |
3527 | ||
3528 | void | |
3529 | __glXDisp_MultiTexCoord3dv(GLbyte * pc) | |
3530 | { | |
3531 | #ifdef __GLX_ALIGN64 | |
3532 | if ((unsigned long) (pc) & 7) { | |
3533 | (void) memmove(pc - 4, pc, 28); | |
3534 | pc -= 4; | |
3535 | } | |
3536 | #endif | |
3537 | ||
3538 | glMultiTexCoord3dvARB(*(GLenum *) (pc + 24), (const GLdouble *) (pc + 0)); | |
3539 | } | |
3540 | ||
3541 | void | |
3542 | __glXDisp_MultiTexCoord3fvARB(GLbyte * pc) | |
3543 | { | |
3544 | glMultiTexCoord3fvARB(*(GLenum *) (pc + 0), (const GLfloat *) (pc + 4)); | |
3545 | } | |
3546 | ||
3547 | void | |
3548 | __glXDisp_MultiTexCoord3iv(GLbyte * pc) | |
3549 | { | |
3550 | glMultiTexCoord3ivARB(*(GLenum *) (pc + 0), (const GLint *) (pc + 4)); | |
3551 | } | |
3552 | ||
3553 | void | |
3554 | __glXDisp_MultiTexCoord3sv(GLbyte * pc) | |
3555 | { | |
3556 | glMultiTexCoord3svARB(*(GLenum *) (pc + 0), (const GLshort *) (pc + 4)); | |
3557 | } | |
3558 | ||
3559 | void | |
3560 | __glXDisp_MultiTexCoord4dv(GLbyte * pc) | |
3561 | { | |
3562 | #ifdef __GLX_ALIGN64 | |
3563 | if ((unsigned long) (pc) & 7) { | |
3564 | (void) memmove(pc - 4, pc, 36); | |
3565 | pc -= 4; | |
3566 | } | |
3567 | #endif | |
3568 | ||
3569 | glMultiTexCoord4dvARB(*(GLenum *) (pc + 32), (const GLdouble *) (pc + 0)); | |
3570 | } | |
3571 | ||
3572 | void | |
3573 | __glXDisp_MultiTexCoord4fvARB(GLbyte * pc) | |
3574 | { | |
3575 | glMultiTexCoord4fvARB(*(GLenum *) (pc + 0), (const GLfloat *) (pc + 4)); | |
3576 | } | |
3577 | ||
3578 | void | |
3579 | __glXDisp_MultiTexCoord4iv(GLbyte * pc) | |
3580 | { | |
3581 | glMultiTexCoord4ivARB(*(GLenum *) (pc + 0), (const GLint *) (pc + 4)); | |
3582 | } | |
3583 | ||
3584 | void | |
3585 | __glXDisp_MultiTexCoord4sv(GLbyte * pc) | |
3586 | { | |
3587 | glMultiTexCoord4svARB(*(GLenum *) (pc + 0), (const GLshort *) (pc + 4)); | |
3588 | } | |
3589 | ||
3590 | void | |
3591 | __glXDisp_CompressedTexImage1D(GLbyte * pc) | |
3592 | { | |
3593 | PFNGLCOMPRESSEDTEXIMAGE1DPROC CompressedTexImage1D = | |
3594 | __glGetProcAddress("glCompressedTexImage1D"); | |
3595 | const GLsizei imageSize = *(GLsizei *) (pc + 20); | |
3596 | ||
3597 | CompressedTexImage1D(*(GLenum *) (pc + 0), | |
3598 | *(GLint *) (pc + 4), | |
3599 | *(GLenum *) (pc + 8), | |
3600 | *(GLsizei *) (pc + 12), | |
3601 | *(GLint *) (pc + 16), | |
3602 | imageSize, (const GLvoid *) (pc + 24)); | |
3603 | } | |
3604 | ||
3605 | void | |
3606 | __glXDisp_CompressedTexImage2D(GLbyte * pc) | |
3607 | { | |
3608 | PFNGLCOMPRESSEDTEXIMAGE2DPROC CompressedTexImage2D = | |
3609 | __glGetProcAddress("glCompressedTexImage2D"); | |
3610 | const GLsizei imageSize = *(GLsizei *) (pc + 24); | |
3611 | ||
3612 | CompressedTexImage2D(*(GLenum *) (pc + 0), | |
3613 | *(GLint *) (pc + 4), | |
3614 | *(GLenum *) (pc + 8), | |
3615 | *(GLsizei *) (pc + 12), | |
3616 | *(GLsizei *) (pc + 16), | |
3617 | *(GLint *) (pc + 20), | |
3618 | imageSize, (const GLvoid *) (pc + 28)); | |
3619 | } | |
3620 | ||
3621 | void | |
3622 | __glXDisp_CompressedTexImage3D(GLbyte * pc) | |
3623 | { | |
3624 | PFNGLCOMPRESSEDTEXIMAGE3DPROC CompressedTexImage3D = | |
3625 | __glGetProcAddress("glCompressedTexImage3D"); | |
3626 | const GLsizei imageSize = *(GLsizei *) (pc + 28); | |
3627 | ||
3628 | CompressedTexImage3D(*(GLenum *) (pc + 0), | |
3629 | *(GLint *) (pc + 4), | |
3630 | *(GLenum *) (pc + 8), | |
3631 | *(GLsizei *) (pc + 12), | |
3632 | *(GLsizei *) (pc + 16), | |
3633 | *(GLsizei *) (pc + 20), | |
3634 | *(GLint *) (pc + 24), | |
3635 | imageSize, (const GLvoid *) (pc + 32)); | |
3636 | } | |
3637 | ||
3638 | void | |
3639 | __glXDisp_CompressedTexSubImage1D(GLbyte * pc) | |
3640 | { | |
3641 | PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC CompressedTexSubImage1D = | |
3642 | __glGetProcAddress("glCompressedTexSubImage1D"); | |
3643 | const GLsizei imageSize = *(GLsizei *) (pc + 20); | |
3644 | ||
3645 | CompressedTexSubImage1D(*(GLenum *) (pc + 0), | |
3646 | *(GLint *) (pc + 4), | |
3647 | *(GLint *) (pc + 8), | |
3648 | *(GLsizei *) (pc + 12), | |
3649 | *(GLenum *) (pc + 16), | |
3650 | imageSize, (const GLvoid *) (pc + 24)); | |
3651 | } | |
3652 | ||
3653 | void | |
3654 | __glXDisp_CompressedTexSubImage2D(GLbyte * pc) | |
3655 | { | |
3656 | PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC CompressedTexSubImage2D = | |
3657 | __glGetProcAddress("glCompressedTexSubImage2D"); | |
3658 | const GLsizei imageSize = *(GLsizei *) (pc + 28); | |
3659 | ||
3660 | CompressedTexSubImage2D(*(GLenum *) (pc + 0), | |
3661 | *(GLint *) (pc + 4), | |
3662 | *(GLint *) (pc + 8), | |
3663 | *(GLint *) (pc + 12), | |
3664 | *(GLsizei *) (pc + 16), | |
3665 | *(GLsizei *) (pc + 20), | |
3666 | *(GLenum *) (pc + 24), | |
3667 | imageSize, (const GLvoid *) (pc + 32)); | |
3668 | } | |
3669 | ||
3670 | void | |
3671 | __glXDisp_CompressedTexSubImage3D(GLbyte * pc) | |
3672 | { | |
3673 | PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC CompressedTexSubImage3D = | |
3674 | __glGetProcAddress("glCompressedTexSubImage3D"); | |
3675 | const GLsizei imageSize = *(GLsizei *) (pc + 36); | |
3676 | ||
3677 | CompressedTexSubImage3D(*(GLenum *) (pc + 0), | |
3678 | *(GLint *) (pc + 4), | |
3679 | *(GLint *) (pc + 8), | |
3680 | *(GLint *) (pc + 12), | |
3681 | *(GLint *) (pc + 16), | |
3682 | *(GLsizei *) (pc + 20), | |
3683 | *(GLsizei *) (pc + 24), | |
3684 | *(GLsizei *) (pc + 28), | |
3685 | *(GLenum *) (pc + 32), | |
3686 | imageSize, (const GLvoid *) (pc + 40)); | |
3687 | } | |
3688 | ||
3689 | void | |
3690 | __glXDisp_SampleCoverage(GLbyte * pc) | |
3691 | { | |
3692 | PFNGLSAMPLECOVERAGEPROC SampleCoverage = | |
3693 | __glGetProcAddress("glSampleCoverage"); | |
3694 | SampleCoverage(*(GLclampf *) (pc + 0), *(GLboolean *) (pc + 4)); | |
3695 | } | |
3696 | ||
3697 | void | |
3698 | __glXDisp_BlendFuncSeparate(GLbyte * pc) | |
3699 | { | |
3700 | PFNGLBLENDFUNCSEPARATEPROC BlendFuncSeparate = | |
3701 | __glGetProcAddress("glBlendFuncSeparate"); | |
3702 | BlendFuncSeparate(*(GLenum *) (pc + 0), *(GLenum *) (pc + 4), | |
3703 | *(GLenum *) (pc + 8), *(GLenum *) (pc + 12)); | |
3704 | } | |
3705 | ||
3706 | void | |
3707 | __glXDisp_FogCoorddv(GLbyte * pc) | |
3708 | { | |
3709 | PFNGLFOGCOORDDVPROC FogCoorddv = __glGetProcAddress("glFogCoorddv"); | |
3710 | ||
3711 | #ifdef __GLX_ALIGN64 | |
3712 | if ((unsigned long) (pc) & 7) { | |
3713 | (void) memmove(pc - 4, pc, 8); | |
3714 | pc -= 4; | |
3715 | } | |
3716 | #endif | |
3717 | ||
3718 | FogCoorddv((const GLdouble *) (pc + 0)); | |
3719 | } | |
3720 | ||
3721 | void | |
3722 | __glXDisp_PointParameterf(GLbyte * pc) | |
3723 | { | |
3724 | PFNGLPOINTPARAMETERFPROC PointParameterf = | |
3725 | __glGetProcAddress("glPointParameterf"); | |
3726 | PointParameterf(*(GLenum *) (pc + 0), *(GLfloat *) (pc + 4)); | |
3727 | } | |
3728 | ||
3729 | void | |
3730 | __glXDisp_PointParameterfv(GLbyte * pc) | |
3731 | { | |
3732 | PFNGLPOINTPARAMETERFVPROC PointParameterfv = | |
3733 | __glGetProcAddress("glPointParameterfv"); | |
3734 | const GLenum pname = *(GLenum *) (pc + 0); | |
3735 | const GLfloat *params; | |
3736 | ||
3737 | params = (const GLfloat *) (pc + 4); | |
3738 | ||
3739 | PointParameterfv(pname, params); | |
3740 | } | |
3741 | ||
3742 | void | |
3743 | __glXDisp_PointParameteri(GLbyte * pc) | |
3744 | { | |
3745 | PFNGLPOINTPARAMETERIPROC PointParameteri = | |
3746 | __glGetProcAddress("glPointParameteri"); | |
3747 | PointParameteri(*(GLenum *) (pc + 0), *(GLint *) (pc + 4)); | |
3748 | } | |
3749 | ||
3750 | void | |
3751 | __glXDisp_PointParameteriv(GLbyte * pc) | |
3752 | { | |
3753 | PFNGLPOINTPARAMETERIVPROC PointParameteriv = | |
3754 | __glGetProcAddress("glPointParameteriv"); | |
3755 | const GLenum pname = *(GLenum *) (pc + 0); | |
3756 | const GLint *params; | |
3757 | ||
3758 | params = (const GLint *) (pc + 4); | |
3759 | ||
3760 | PointParameteriv(pname, params); | |
3761 | } | |
3762 | ||
3763 | void | |
3764 | __glXDisp_SecondaryColor3bv(GLbyte * pc) | |
3765 | { | |
3766 | PFNGLSECONDARYCOLOR3BVPROC SecondaryColor3bv = | |
3767 | __glGetProcAddress("glSecondaryColor3bv"); | |
3768 | SecondaryColor3bv((const GLbyte *) (pc + 0)); | |
3769 | } | |
3770 | ||
3771 | void | |
3772 | __glXDisp_SecondaryColor3dv(GLbyte * pc) | |
3773 | { | |
3774 | PFNGLSECONDARYCOLOR3DVPROC SecondaryColor3dv = | |
3775 | __glGetProcAddress("glSecondaryColor3dv"); | |
3776 | #ifdef __GLX_ALIGN64 | |
3777 | if ((unsigned long) (pc) & 7) { | |
3778 | (void) memmove(pc - 4, pc, 24); | |
3779 | pc -= 4; | |
3780 | } | |
3781 | #endif | |
3782 | ||
3783 | SecondaryColor3dv((const GLdouble *) (pc + 0)); | |
3784 | } | |
3785 | ||
3786 | void | |
3787 | __glXDisp_SecondaryColor3iv(GLbyte * pc) | |
3788 | { | |
3789 | PFNGLSECONDARYCOLOR3IVPROC SecondaryColor3iv = | |
3790 | __glGetProcAddress("glSecondaryColor3iv"); | |
3791 | SecondaryColor3iv((const GLint *) (pc + 0)); | |
3792 | } | |
3793 | ||
3794 | void | |
3795 | __glXDisp_SecondaryColor3sv(GLbyte * pc) | |
3796 | { | |
3797 | PFNGLSECONDARYCOLOR3SVPROC SecondaryColor3sv = | |
3798 | __glGetProcAddress("glSecondaryColor3sv"); | |
3799 | SecondaryColor3sv((const GLshort *) (pc + 0)); | |
3800 | } | |
3801 | ||
3802 | void | |
3803 | __glXDisp_SecondaryColor3ubv(GLbyte * pc) | |
3804 | { | |
3805 | PFNGLSECONDARYCOLOR3UBVPROC SecondaryColor3ubv = | |
3806 | __glGetProcAddress("glSecondaryColor3ubv"); | |
3807 | SecondaryColor3ubv((const GLubyte *) (pc + 0)); | |
3808 | } | |
3809 | ||
3810 | void | |
3811 | __glXDisp_SecondaryColor3uiv(GLbyte * pc) | |
3812 | { | |
3813 | PFNGLSECONDARYCOLOR3UIVPROC SecondaryColor3uiv = | |
3814 | __glGetProcAddress("glSecondaryColor3uiv"); | |
3815 | SecondaryColor3uiv((const GLuint *) (pc + 0)); | |
3816 | } | |
3817 | ||
3818 | void | |
3819 | __glXDisp_SecondaryColor3usv(GLbyte * pc) | |
3820 | { | |
3821 | PFNGLSECONDARYCOLOR3USVPROC SecondaryColor3usv = | |
3822 | __glGetProcAddress("glSecondaryColor3usv"); | |
3823 | SecondaryColor3usv((const GLushort *) (pc + 0)); | |
3824 | } | |
3825 | ||
3826 | void | |
3827 | __glXDisp_WindowPos3fv(GLbyte * pc) | |
3828 | { | |
3829 | PFNGLWINDOWPOS3FVPROC WindowPos3fv = __glGetProcAddress("glWindowPos3fv"); | |
3830 | ||
3831 | WindowPos3fv((const GLfloat *) (pc + 0)); | |
3832 | } | |
3833 | ||
3834 | void | |
3835 | __glXDisp_BeginQuery(GLbyte * pc) | |
3836 | { | |
3837 | PFNGLBEGINQUERYPROC BeginQuery = __glGetProcAddress("glBeginQuery"); | |
3838 | ||
3839 | BeginQuery(*(GLenum *) (pc + 0), *(GLuint *) (pc + 4)); | |
3840 | } | |
3841 | ||
3842 | int | |
3843 | __glXDisp_DeleteQueries(__GLXclientState * cl, GLbyte * pc) | |
3844 | { | |
3845 | PFNGLDELETEQUERIESPROC DeleteQueries = | |
3846 | __glGetProcAddress("glDeleteQueries"); | |
3847 | xGLXSingleReq *const req = (xGLXSingleReq *) pc; | |
3848 | int error; | |
3849 | __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); | |
3850 | ||
3851 | pc += __GLX_SINGLE_HDR_SIZE; | |
3852 | if (cx != NULL) { | |
3853 | const GLsizei n = *(GLsizei *) (pc + 0); | |
3854 | ||
3855 | DeleteQueries(n, (const GLuint *) (pc + 4)); | |
3856 | error = Success; | |
3857 | } | |
3858 | ||
3859 | return error; | |
3860 | } | |
3861 | ||
3862 | void | |
3863 | __glXDisp_EndQuery(GLbyte * pc) | |
3864 | { | |
3865 | PFNGLENDQUERYPROC EndQuery = __glGetProcAddress("glEndQuery"); | |
3866 | ||
3867 | EndQuery(*(GLenum *) (pc + 0)); | |
3868 | } | |
3869 | ||
3870 | int | |
3871 | __glXDisp_GenQueries(__GLXclientState * cl, GLbyte * pc) | |
3872 | { | |
3873 | PFNGLGENQUERIESPROC GenQueries = __glGetProcAddress("glGenQueries"); | |
3874 | xGLXSingleReq *const req = (xGLXSingleReq *) pc; | |
3875 | int error; | |
3876 | __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); | |
3877 | ||
3878 | pc += __GLX_SINGLE_HDR_SIZE; | |
3879 | if (cx != NULL) { | |
3880 | const GLsizei n = *(GLsizei *) (pc + 0); | |
3881 | ||
3882 | GLuint answerBuffer[200]; | |
3883 | GLuint *ids = | |
3884 | __glXGetAnswerBuffer(cl, n * 4, answerBuffer, sizeof(answerBuffer), | |
3885 | 4); | |
3886 | GenQueries(n, ids); | |
3887 | __glXSendReply(cl->client, ids, n, 4, GL_TRUE, 0); | |
3888 | error = Success; | |
3889 | } | |
3890 | ||
3891 | return error; | |
3892 | } | |
3893 | ||
3894 | int | |
3895 | __glXDisp_GetQueryObjectiv(__GLXclientState * cl, GLbyte * pc) | |
3896 | { | |
3897 | PFNGLGETQUERYOBJECTIVPROC GetQueryObjectiv = | |
3898 | __glGetProcAddress("glGetQueryObjectiv"); | |
3899 | xGLXSingleReq *const req = (xGLXSingleReq *) pc; | |
3900 | int error; | |
3901 | __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); | |
3902 | ||
3903 | pc += __GLX_SINGLE_HDR_SIZE; | |
3904 | if (cx != NULL) { | |
3905 | const GLenum pname = *(GLenum *) (pc + 4); | |
3906 | ||
3907 | const GLuint compsize = __glGetQueryObjectiv_size(pname); | |
3908 | GLint answerBuffer[200]; | |
3909 | GLint *params = | |
3910 | __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, | |
3911 | sizeof(answerBuffer), 4); | |
3912 | ||
3913 | if (params == NULL) | |
3914 | return BadAlloc; | |
3915 | __glXClearErrorOccured(); | |
3916 | ||
3917 | GetQueryObjectiv(*(GLuint *) (pc + 0), pname, params); | |
3918 | __glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0); | |
3919 | error = Success; | |
3920 | } | |
3921 | ||
3922 | return error; | |
3923 | } | |
3924 | ||
3925 | int | |
3926 | __glXDisp_GetQueryObjectuiv(__GLXclientState * cl, GLbyte * pc) | |
3927 | { | |
3928 | PFNGLGETQUERYOBJECTUIVPROC GetQueryObjectuiv = | |
3929 | __glGetProcAddress("glGetQueryObjectuiv"); | |
3930 | xGLXSingleReq *const req = (xGLXSingleReq *) pc; | |
3931 | int error; | |
3932 | __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); | |
3933 | ||
3934 | pc += __GLX_SINGLE_HDR_SIZE; | |
3935 | if (cx != NULL) { | |
3936 | const GLenum pname = *(GLenum *) (pc + 4); | |
3937 | ||
3938 | const GLuint compsize = __glGetQueryObjectuiv_size(pname); | |
3939 | GLuint answerBuffer[200]; | |
3940 | GLuint *params = | |
3941 | __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, | |
3942 | sizeof(answerBuffer), 4); | |
3943 | ||
3944 | if (params == NULL) | |
3945 | return BadAlloc; | |
3946 | __glXClearErrorOccured(); | |
3947 | ||
3948 | GetQueryObjectuiv(*(GLuint *) (pc + 0), pname, params); | |
3949 | __glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0); | |
3950 | error = Success; | |
3951 | } | |
3952 | ||
3953 | return error; | |
3954 | } | |
3955 | ||
3956 | int | |
3957 | __glXDisp_GetQueryiv(__GLXclientState * cl, GLbyte * pc) | |
3958 | { | |
3959 | PFNGLGETQUERYIVPROC GetQueryiv = __glGetProcAddress("glGetQueryiv"); | |
3960 | xGLXSingleReq *const req = (xGLXSingleReq *) pc; | |
3961 | int error; | |
3962 | __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); | |
3963 | ||
3964 | pc += __GLX_SINGLE_HDR_SIZE; | |
3965 | if (cx != NULL) { | |
3966 | const GLenum pname = *(GLenum *) (pc + 4); | |
3967 | ||
3968 | const GLuint compsize = __glGetQueryiv_size(pname); | |
3969 | GLint answerBuffer[200]; | |
3970 | GLint *params = | |
3971 | __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, | |
3972 | sizeof(answerBuffer), 4); | |
3973 | ||
3974 | if (params == NULL) | |
3975 | return BadAlloc; | |
3976 | __glXClearErrorOccured(); | |
3977 | ||
3978 | GetQueryiv(*(GLenum *) (pc + 0), pname, params); | |
3979 | __glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0); | |
3980 | error = Success; | |
3981 | } | |
3982 | ||
3983 | return error; | |
3984 | } | |
3985 | ||
3986 | int | |
3987 | __glXDisp_IsQuery(__GLXclientState * cl, GLbyte * pc) | |
3988 | { | |
3989 | PFNGLISQUERYPROC IsQuery = __glGetProcAddress("glIsQuery"); | |
3990 | xGLXSingleReq *const req = (xGLXSingleReq *) pc; | |
3991 | int error; | |
3992 | __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); | |
3993 | ||
3994 | pc += __GLX_SINGLE_HDR_SIZE; | |
3995 | if (cx != NULL) { | |
3996 | GLboolean retval; | |
3997 | ||
3998 | retval = IsQuery(*(GLuint *) (pc + 0)); | |
3999 | __glXSendReply(cl->client, dummy_answer, 0, 0, GL_FALSE, retval); | |
4000 | error = Success; | |
4001 | } | |
4002 | ||
4003 | return error; | |
4004 | } | |
4005 | ||
4006 | void | |
4007 | __glXDisp_BlendEquationSeparate(GLbyte * pc) | |
4008 | { | |
4009 | PFNGLBLENDEQUATIONSEPARATEPROC BlendEquationSeparate = | |
4010 | __glGetProcAddress("glBlendEquationSeparate"); | |
4011 | BlendEquationSeparate(*(GLenum *) (pc + 0), *(GLenum *) (pc + 4)); | |
4012 | } | |
4013 | ||
4014 | void | |
4015 | __glXDisp_DrawBuffers(GLbyte * pc) | |
4016 | { | |
4017 | PFNGLDRAWBUFFERSPROC DrawBuffers = __glGetProcAddress("glDrawBuffers"); | |
4018 | const GLsizei n = *(GLsizei *) (pc + 0); | |
4019 | ||
4020 | DrawBuffers(n, (const GLenum *) (pc + 4)); | |
4021 | } | |
4022 | ||
4023 | void | |
4024 | __glXDisp_VertexAttrib1dv(GLbyte * pc) | |
4025 | { | |
4026 | PFNGLVERTEXATTRIB1DVPROC VertexAttrib1dv = | |
4027 | __glGetProcAddress("glVertexAttrib1dv"); | |
4028 | #ifdef __GLX_ALIGN64 | |
4029 | if ((unsigned long) (pc) & 7) { | |
4030 | (void) memmove(pc - 4, pc, 12); | |
4031 | pc -= 4; | |
4032 | } | |
4033 | #endif | |
4034 | ||
4035 | VertexAttrib1dv(*(GLuint *) (pc + 0), (const GLdouble *) (pc + 4)); | |
4036 | } | |
4037 | ||
4038 | void | |
4039 | __glXDisp_VertexAttrib1sv(GLbyte * pc) | |
4040 | { | |
4041 | PFNGLVERTEXATTRIB1SVPROC VertexAttrib1sv = | |
4042 | __glGetProcAddress("glVertexAttrib1sv"); | |
4043 | VertexAttrib1sv(*(GLuint *) (pc + 0), (const GLshort *) (pc + 4)); | |
4044 | } | |
4045 | ||
4046 | void | |
4047 | __glXDisp_VertexAttrib2dv(GLbyte * pc) | |
4048 | { | |
4049 | PFNGLVERTEXATTRIB2DVPROC VertexAttrib2dv = | |
4050 | __glGetProcAddress("glVertexAttrib2dv"); | |
4051 | #ifdef __GLX_ALIGN64 | |
4052 | if ((unsigned long) (pc) & 7) { | |
4053 | (void) memmove(pc - 4, pc, 20); | |
4054 | pc -= 4; | |
4055 | } | |
4056 | #endif | |
4057 | ||
4058 | VertexAttrib2dv(*(GLuint *) (pc + 0), (const GLdouble *) (pc + 4)); | |
4059 | } | |
4060 | ||
4061 | void | |
4062 | __glXDisp_VertexAttrib2sv(GLbyte * pc) | |
4063 | { | |
4064 | PFNGLVERTEXATTRIB2SVPROC VertexAttrib2sv = | |
4065 | __glGetProcAddress("glVertexAttrib2sv"); | |
4066 | VertexAttrib2sv(*(GLuint *) (pc + 0), (const GLshort *) (pc + 4)); | |
4067 | } | |
4068 | ||
4069 | void | |
4070 | __glXDisp_VertexAttrib3dv(GLbyte * pc) | |
4071 | { | |
4072 | PFNGLVERTEXATTRIB3DVPROC VertexAttrib3dv = | |
4073 | __glGetProcAddress("glVertexAttrib3dv"); | |
4074 | #ifdef __GLX_ALIGN64 | |
4075 | if ((unsigned long) (pc) & 7) { | |
4076 | (void) memmove(pc - 4, pc, 28); | |
4077 | pc -= 4; | |
4078 | } | |
4079 | #endif | |
4080 | ||
4081 | VertexAttrib3dv(*(GLuint *) (pc + 0), (const GLdouble *) (pc + 4)); | |
4082 | } | |
4083 | ||
4084 | void | |
4085 | __glXDisp_VertexAttrib3sv(GLbyte * pc) | |
4086 | { | |
4087 | PFNGLVERTEXATTRIB3SVPROC VertexAttrib3sv = | |
4088 | __glGetProcAddress("glVertexAttrib3sv"); | |
4089 | VertexAttrib3sv(*(GLuint *) (pc + 0), (const GLshort *) (pc + 4)); | |
4090 | } | |
4091 | ||
4092 | void | |
4093 | __glXDisp_VertexAttrib4Nbv(GLbyte * pc) | |
4094 | { | |
4095 | PFNGLVERTEXATTRIB4NBVPROC VertexAttrib4Nbv = | |
4096 | __glGetProcAddress("glVertexAttrib4Nbv"); | |
4097 | VertexAttrib4Nbv(*(GLuint *) (pc + 0), (const GLbyte *) (pc + 4)); | |
4098 | } | |
4099 | ||
4100 | void | |
4101 | __glXDisp_VertexAttrib4Niv(GLbyte * pc) | |
4102 | { | |
4103 | PFNGLVERTEXATTRIB4NIVPROC VertexAttrib4Niv = | |
4104 | __glGetProcAddress("glVertexAttrib4Niv"); | |
4105 | VertexAttrib4Niv(*(GLuint *) (pc + 0), (const GLint *) (pc + 4)); | |
4106 | } | |
4107 | ||
4108 | void | |
4109 | __glXDisp_VertexAttrib4Nsv(GLbyte * pc) | |
4110 | { | |
4111 | PFNGLVERTEXATTRIB4NSVPROC VertexAttrib4Nsv = | |
4112 | __glGetProcAddress("glVertexAttrib4Nsv"); | |
4113 | VertexAttrib4Nsv(*(GLuint *) (pc + 0), (const GLshort *) (pc + 4)); | |
4114 | } | |
4115 | ||
4116 | void | |
4117 | __glXDisp_VertexAttrib4Nubv(GLbyte * pc) | |
4118 | { | |
4119 | PFNGLVERTEXATTRIB4NUBVPROC VertexAttrib4Nubv = | |
4120 | __glGetProcAddress("glVertexAttrib4Nubv"); | |
4121 | VertexAttrib4Nubv(*(GLuint *) (pc + 0), (const GLubyte *) (pc + 4)); | |
4122 | } | |
4123 | ||
4124 | void | |
4125 | __glXDisp_VertexAttrib4Nuiv(GLbyte * pc) | |
4126 | { | |
4127 | PFNGLVERTEXATTRIB4NUIVPROC VertexAttrib4Nuiv = | |
4128 | __glGetProcAddress("glVertexAttrib4Nuiv"); | |
4129 | VertexAttrib4Nuiv(*(GLuint *) (pc + 0), (const GLuint *) (pc + 4)); | |
4130 | } | |
4131 | ||
4132 | void | |
4133 | __glXDisp_VertexAttrib4Nusv(GLbyte * pc) | |
4134 | { | |
4135 | PFNGLVERTEXATTRIB4NUSVPROC VertexAttrib4Nusv = | |
4136 | __glGetProcAddress("glVertexAttrib4Nusv"); | |
4137 | VertexAttrib4Nusv(*(GLuint *) (pc + 0), (const GLushort *) (pc + 4)); | |
4138 | } | |
4139 | ||
4140 | void | |
4141 | __glXDisp_VertexAttrib4bv(GLbyte * pc) | |
4142 | { | |
4143 | PFNGLVERTEXATTRIB4BVPROC VertexAttrib4bv = | |
4144 | __glGetProcAddress("glVertexAttrib4bv"); | |
4145 | VertexAttrib4bv(*(GLuint *) (pc + 0), (const GLbyte *) (pc + 4)); | |
4146 | } | |
4147 | ||
4148 | void | |
4149 | __glXDisp_VertexAttrib4dv(GLbyte * pc) | |
4150 | { | |
4151 | PFNGLVERTEXATTRIB4DVPROC VertexAttrib4dv = | |
4152 | __glGetProcAddress("glVertexAttrib4dv"); | |
4153 | #ifdef __GLX_ALIGN64 | |
4154 | if ((unsigned long) (pc) & 7) { | |
4155 | (void) memmove(pc - 4, pc, 36); | |
4156 | pc -= 4; | |
4157 | } | |
4158 | #endif | |
4159 | ||
4160 | VertexAttrib4dv(*(GLuint *) (pc + 0), (const GLdouble *) (pc + 4)); | |
4161 | } | |
4162 | ||
4163 | void | |
4164 | __glXDisp_VertexAttrib4iv(GLbyte * pc) | |
4165 | { | |
4166 | PFNGLVERTEXATTRIB4IVPROC VertexAttrib4iv = | |
4167 | __glGetProcAddress("glVertexAttrib4iv"); | |
4168 | VertexAttrib4iv(*(GLuint *) (pc + 0), (const GLint *) (pc + 4)); | |
4169 | } | |
4170 | ||
4171 | void | |
4172 | __glXDisp_VertexAttrib4sv(GLbyte * pc) | |
4173 | { | |
4174 | PFNGLVERTEXATTRIB4SVPROC VertexAttrib4sv = | |
4175 | __glGetProcAddress("glVertexAttrib4sv"); | |
4176 | VertexAttrib4sv(*(GLuint *) (pc + 0), (const GLshort *) (pc + 4)); | |
4177 | } | |
4178 | ||
4179 | void | |
4180 | __glXDisp_VertexAttrib4ubv(GLbyte * pc) | |
4181 | { | |
4182 | PFNGLVERTEXATTRIB4UBVPROC VertexAttrib4ubv = | |
4183 | __glGetProcAddress("glVertexAttrib4ubv"); | |
4184 | VertexAttrib4ubv(*(GLuint *) (pc + 0), (const GLubyte *) (pc + 4)); | |
4185 | } | |
4186 | ||
4187 | void | |
4188 | __glXDisp_VertexAttrib4uiv(GLbyte * pc) | |
4189 | { | |
4190 | PFNGLVERTEXATTRIB4UIVPROC VertexAttrib4uiv = | |
4191 | __glGetProcAddress("glVertexAttrib4uiv"); | |
4192 | VertexAttrib4uiv(*(GLuint *) (pc + 0), (const GLuint *) (pc + 4)); | |
4193 | } | |
4194 | ||
4195 | void | |
4196 | __glXDisp_VertexAttrib4usv(GLbyte * pc) | |
4197 | { | |
4198 | PFNGLVERTEXATTRIB4USVPROC VertexAttrib4usv = | |
4199 | __glGetProcAddress("glVertexAttrib4usv"); | |
4200 | VertexAttrib4usv(*(GLuint *) (pc + 0), (const GLushort *) (pc + 4)); | |
4201 | } | |
4202 | ||
4203 | void | |
4204 | __glXDisp_ClampColor(GLbyte * pc) | |
4205 | { | |
4206 | PFNGLCLAMPCOLORPROC ClampColor = __glGetProcAddress("glClampColor"); | |
4207 | ||
4208 | ClampColor(*(GLenum *) (pc + 0), *(GLenum *) (pc + 4)); | |
4209 | } | |
4210 | ||
4211 | void | |
4212 | __glXDisp_BindProgramARB(GLbyte * pc) | |
4213 | { | |
4214 | PFNGLBINDPROGRAMARBPROC BindProgramARB = | |
4215 | __glGetProcAddress("glBindProgramARB"); | |
4216 | BindProgramARB(*(GLenum *) (pc + 0), *(GLuint *) (pc + 4)); | |
4217 | } | |
4218 | ||
4219 | int | |
4220 | __glXDisp_DeleteProgramsARB(__GLXclientState * cl, GLbyte * pc) | |
4221 | { | |
4222 | PFNGLDELETEPROGRAMSARBPROC DeleteProgramsARB = | |
4223 | __glGetProcAddress("glDeleteProgramsARB"); | |
4224 | xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc; | |
4225 | int error; | |
4226 | __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); | |
4227 | ||
4228 | pc += __GLX_VENDPRIV_HDR_SIZE; | |
4229 | if (cx != NULL) { | |
4230 | const GLsizei n = *(GLsizei *) (pc + 0); | |
4231 | ||
4232 | DeleteProgramsARB(n, (const GLuint *) (pc + 4)); | |
4233 | error = Success; | |
4234 | } | |
4235 | ||
4236 | return error; | |
4237 | } | |
4238 | ||
4239 | int | |
4240 | __glXDisp_GenProgramsARB(__GLXclientState * cl, GLbyte * pc) | |
4241 | { | |
4242 | PFNGLGENPROGRAMSARBPROC GenProgramsARB = | |
4243 | __glGetProcAddress("glGenProgramsARB"); | |
4244 | xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc; | |
4245 | int error; | |
4246 | __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); | |
4247 | ||
4248 | pc += __GLX_VENDPRIV_HDR_SIZE; | |
4249 | if (cx != NULL) { | |
4250 | const GLsizei n = *(GLsizei *) (pc + 0); | |
4251 | ||
4252 | GLuint answerBuffer[200]; | |
4253 | GLuint *programs = | |
4254 | __glXGetAnswerBuffer(cl, n * 4, answerBuffer, sizeof(answerBuffer), | |
4255 | 4); | |
4256 | GenProgramsARB(n, programs); | |
4257 | __glXSendReply(cl->client, programs, n, 4, GL_TRUE, 0); | |
4258 | error = Success; | |
4259 | } | |
4260 | ||
4261 | return error; | |
4262 | } | |
4263 | ||
4264 | int | |
4265 | __glXDisp_GetProgramEnvParameterdvARB(__GLXclientState * cl, GLbyte * pc) | |
4266 | { | |
4267 | PFNGLGETPROGRAMENVPARAMETERDVARBPROC GetProgramEnvParameterdvARB = | |
4268 | __glGetProcAddress("glGetProgramEnvParameterdvARB"); | |
4269 | xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc; | |
4270 | int error; | |
4271 | __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); | |
4272 | ||
4273 | pc += __GLX_VENDPRIV_HDR_SIZE; | |
4274 | if (cx != NULL) { | |
4275 | GLdouble params[4]; | |
4276 | ||
4277 | GetProgramEnvParameterdvARB(*(GLenum *) (pc + 0), | |
4278 | *(GLuint *) (pc + 4), params); | |
4279 | __glXSendReply(cl->client, params, 4, 8, GL_FALSE, 0); | |
4280 | error = Success; | |
4281 | } | |
4282 | ||
4283 | return error; | |
4284 | } | |
4285 | ||
4286 | int | |
4287 | __glXDisp_GetProgramEnvParameterfvARB(__GLXclientState * cl, GLbyte * pc) | |
4288 | { | |
4289 | PFNGLGETPROGRAMENVPARAMETERFVARBPROC GetProgramEnvParameterfvARB = | |
4290 | __glGetProcAddress("glGetProgramEnvParameterfvARB"); | |
4291 | xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc; | |
4292 | int error; | |
4293 | __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); | |
4294 | ||
4295 | pc += __GLX_VENDPRIV_HDR_SIZE; | |
4296 | if (cx != NULL) { | |
4297 | GLfloat params[4]; | |
4298 | ||
4299 | GetProgramEnvParameterfvARB(*(GLenum *) (pc + 0), | |
4300 | *(GLuint *) (pc + 4), params); | |
4301 | __glXSendReply(cl->client, params, 4, 4, GL_FALSE, 0); | |
4302 | error = Success; | |
4303 | } | |
4304 | ||
4305 | return error; | |
4306 | } | |
4307 | ||
4308 | int | |
4309 | __glXDisp_GetProgramLocalParameterdvARB(__GLXclientState * cl, GLbyte * pc) | |
4310 | { | |
4311 | PFNGLGETPROGRAMLOCALPARAMETERDVARBPROC GetProgramLocalParameterdvARB = | |
4312 | __glGetProcAddress("glGetProgramLocalParameterdvARB"); | |
4313 | xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc; | |
4314 | int error; | |
4315 | __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); | |
4316 | ||
4317 | pc += __GLX_VENDPRIV_HDR_SIZE; | |
4318 | if (cx != NULL) { | |
4319 | GLdouble params[4]; | |
4320 | ||
4321 | GetProgramLocalParameterdvARB(*(GLenum *) (pc + 0), | |
4322 | *(GLuint *) (pc + 4), params); | |
4323 | __glXSendReply(cl->client, params, 4, 8, GL_FALSE, 0); | |
4324 | error = Success; | |
4325 | } | |
4326 | ||
4327 | return error; | |
4328 | } | |
4329 | ||
4330 | int | |
4331 | __glXDisp_GetProgramLocalParameterfvARB(__GLXclientState * cl, GLbyte * pc) | |
4332 | { | |
4333 | PFNGLGETPROGRAMLOCALPARAMETERFVARBPROC GetProgramLocalParameterfvARB = | |
4334 | __glGetProcAddress("glGetProgramLocalParameterfvARB"); | |
4335 | xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc; | |
4336 | int error; | |
4337 | __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); | |
4338 | ||
4339 | pc += __GLX_VENDPRIV_HDR_SIZE; | |
4340 | if (cx != NULL) { | |
4341 | GLfloat params[4]; | |
4342 | ||
4343 | GetProgramLocalParameterfvARB(*(GLenum *) (pc + 0), | |
4344 | *(GLuint *) (pc + 4), params); | |
4345 | __glXSendReply(cl->client, params, 4, 4, GL_FALSE, 0); | |
4346 | error = Success; | |
4347 | } | |
4348 | ||
4349 | return error; | |
4350 | } | |
4351 | ||
4352 | int | |
4353 | __glXDisp_GetProgramivARB(__GLXclientState * cl, GLbyte * pc) | |
4354 | { | |
4355 | PFNGLGETPROGRAMIVARBPROC GetProgramivARB = | |
4356 | __glGetProcAddress("glGetProgramivARB"); | |
4357 | xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc; | |
4358 | int error; | |
4359 | __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); | |
4360 | ||
4361 | pc += __GLX_VENDPRIV_HDR_SIZE; | |
4362 | if (cx != NULL) { | |
4363 | const GLenum pname = *(GLenum *) (pc + 4); | |
4364 | ||
4365 | const GLuint compsize = __glGetProgramivARB_size(pname); | |
4366 | GLint answerBuffer[200]; | |
4367 | GLint *params = | |
4368 | __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, | |
4369 | sizeof(answerBuffer), 4); | |
4370 | ||
4371 | if (params == NULL) | |
4372 | return BadAlloc; | |
4373 | __glXClearErrorOccured(); | |
4374 | ||
4375 | GetProgramivARB(*(GLenum *) (pc + 0), pname, params); | |
4376 | __glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0); | |
4377 | error = Success; | |
4378 | } | |
4379 | ||
4380 | return error; | |
4381 | } | |
4382 | ||
4383 | int | |
4384 | __glXDisp_IsProgramARB(__GLXclientState * cl, GLbyte * pc) | |
4385 | { | |
4386 | PFNGLISPROGRAMARBPROC IsProgramARB = __glGetProcAddress("glIsProgramARB"); | |
4387 | xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc; | |
4388 | int error; | |
4389 | __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); | |
4390 | ||
4391 | pc += __GLX_VENDPRIV_HDR_SIZE; | |
4392 | if (cx != NULL) { | |
4393 | GLboolean retval; | |
4394 | ||
4395 | retval = IsProgramARB(*(GLuint *) (pc + 0)); | |
4396 | __glXSendReply(cl->client, dummy_answer, 0, 0, GL_FALSE, retval); | |
4397 | error = Success; | |
4398 | } | |
4399 | ||
4400 | return error; | |
4401 | } | |
4402 | ||
4403 | void | |
4404 | __glXDisp_ProgramEnvParameter4dvARB(GLbyte * pc) | |
4405 | { | |
4406 | PFNGLPROGRAMENVPARAMETER4DVARBPROC ProgramEnvParameter4dvARB = | |
4407 | __glGetProcAddress("glProgramEnvParameter4dvARB"); | |
4408 | #ifdef __GLX_ALIGN64 | |
4409 | if ((unsigned long) (pc) & 7) { | |
4410 | (void) memmove(pc - 4, pc, 40); | |
4411 | pc -= 4; | |
4412 | } | |
4413 | #endif | |
4414 | ||
4415 | ProgramEnvParameter4dvARB(*(GLenum *) (pc + 0), | |
4416 | *(GLuint *) (pc + 4), | |
4417 | (const GLdouble *) (pc + 8)); | |
4418 | } | |
4419 | ||
4420 | void | |
4421 | __glXDisp_ProgramEnvParameter4fvARB(GLbyte * pc) | |
4422 | { | |
4423 | PFNGLPROGRAMENVPARAMETER4FVARBPROC ProgramEnvParameter4fvARB = | |
4424 | __glGetProcAddress("glProgramEnvParameter4fvARB"); | |
4425 | ProgramEnvParameter4fvARB(*(GLenum *) (pc + 0), *(GLuint *) (pc + 4), | |
4426 | (const GLfloat *) (pc + 8)); | |
4427 | } | |
4428 | ||
4429 | void | |
4430 | __glXDisp_ProgramLocalParameter4dvARB(GLbyte * pc) | |
4431 | { | |
4432 | PFNGLPROGRAMLOCALPARAMETER4DVARBPROC ProgramLocalParameter4dvARB = | |
4433 | __glGetProcAddress("glProgramLocalParameter4dvARB"); | |
4434 | #ifdef __GLX_ALIGN64 | |
4435 | if ((unsigned long) (pc) & 7) { | |
4436 | (void) memmove(pc - 4, pc, 40); | |
4437 | pc -= 4; | |
4438 | } | |
4439 | #endif | |
4440 | ||
4441 | ProgramLocalParameter4dvARB(*(GLenum *) (pc + 0), | |
4442 | *(GLuint *) (pc + 4), | |
4443 | (const GLdouble *) (pc + 8)); | |
4444 | } | |
4445 | ||
4446 | void | |
4447 | __glXDisp_ProgramLocalParameter4fvARB(GLbyte * pc) | |
4448 | { | |
4449 | PFNGLPROGRAMLOCALPARAMETER4FVARBPROC ProgramLocalParameter4fvARB = | |
4450 | __glGetProcAddress("glProgramLocalParameter4fvARB"); | |
4451 | ProgramLocalParameter4fvARB(*(GLenum *) (pc + 0), *(GLuint *) (pc + 4), | |
4452 | (const GLfloat *) (pc + 8)); | |
4453 | } | |
4454 | ||
4455 | void | |
4456 | __glXDisp_ProgramStringARB(GLbyte * pc) | |
4457 | { | |
4458 | PFNGLPROGRAMSTRINGARBPROC ProgramStringARB = | |
4459 | __glGetProcAddress("glProgramStringARB"); | |
4460 | const GLsizei len = *(GLsizei *) (pc + 8); | |
4461 | ||
4462 | ProgramStringARB(*(GLenum *) (pc + 0), | |
4463 | *(GLenum *) (pc + 4), len, (const GLvoid *) (pc + 12)); | |
4464 | } | |
4465 | ||
4466 | void | |
4467 | __glXDisp_VertexAttrib1fvARB(GLbyte * pc) | |
4468 | { | |
4469 | PFNGLVERTEXATTRIB1FVARBPROC VertexAttrib1fvARB = | |
4470 | __glGetProcAddress("glVertexAttrib1fvARB"); | |
4471 | VertexAttrib1fvARB(*(GLuint *) (pc + 0), (const GLfloat *) (pc + 4)); | |
4472 | } | |
4473 | ||
4474 | void | |
4475 | __glXDisp_VertexAttrib2fvARB(GLbyte * pc) | |
4476 | { | |
4477 | PFNGLVERTEXATTRIB2FVARBPROC VertexAttrib2fvARB = | |
4478 | __glGetProcAddress("glVertexAttrib2fvARB"); | |
4479 | VertexAttrib2fvARB(*(GLuint *) (pc + 0), (const GLfloat *) (pc + 4)); | |
4480 | } | |
4481 | ||
4482 | void | |
4483 | __glXDisp_VertexAttrib3fvARB(GLbyte * pc) | |
4484 | { | |
4485 | PFNGLVERTEXATTRIB3FVARBPROC VertexAttrib3fvARB = | |
4486 | __glGetProcAddress("glVertexAttrib3fvARB"); | |
4487 | VertexAttrib3fvARB(*(GLuint *) (pc + 0), (const GLfloat *) (pc + 4)); | |
4488 | } | |
4489 | ||
4490 | void | |
4491 | __glXDisp_VertexAttrib4fvARB(GLbyte * pc) | |
4492 | { | |
4493 | PFNGLVERTEXATTRIB4FVARBPROC VertexAttrib4fvARB = | |
4494 | __glGetProcAddress("glVertexAttrib4fvARB"); | |
4495 | VertexAttrib4fvARB(*(GLuint *) (pc + 0), (const GLfloat *) (pc + 4)); | |
4496 | } | |
4497 | ||
4498 | void | |
4499 | __glXDisp_BindFramebuffer(GLbyte * pc) | |
4500 | { | |
4501 | PFNGLBINDFRAMEBUFFERPROC BindFramebuffer = | |
4502 | __glGetProcAddress("glBindFramebuffer"); | |
4503 | BindFramebuffer(*(GLenum *) (pc + 0), *(GLuint *) (pc + 4)); | |
4504 | } | |
4505 | ||
4506 | void | |
4507 | __glXDisp_BindRenderbuffer(GLbyte * pc) | |
4508 | { | |
4509 | PFNGLBINDRENDERBUFFERPROC BindRenderbuffer = | |
4510 | __glGetProcAddress("glBindRenderbuffer"); | |
4511 | BindRenderbuffer(*(GLenum *) (pc + 0), *(GLuint *) (pc + 4)); | |
4512 | } | |
4513 | ||
4514 | void | |
4515 | __glXDisp_BlitFramebuffer(GLbyte * pc) | |
4516 | { | |
4517 | PFNGLBLITFRAMEBUFFERPROC BlitFramebuffer = | |
4518 | __glGetProcAddress("glBlitFramebuffer"); | |
4519 | BlitFramebuffer(*(GLint *) (pc + 0), *(GLint *) (pc + 4), | |
4520 | *(GLint *) (pc + 8), *(GLint *) (pc + 12), | |
4521 | *(GLint *) (pc + 16), *(GLint *) (pc + 20), | |
4522 | *(GLint *) (pc + 24), *(GLint *) (pc + 28), | |
4523 | *(GLbitfield *) (pc + 32), *(GLenum *) (pc + 36)); | |
4524 | } | |
4525 | ||
4526 | int | |
4527 | __glXDisp_CheckFramebufferStatus(__GLXclientState * cl, GLbyte * pc) | |
4528 | { | |
4529 | PFNGLCHECKFRAMEBUFFERSTATUSPROC CheckFramebufferStatus = | |
4530 | __glGetProcAddress("glCheckFramebufferStatus"); | |
4531 | xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc; | |
4532 | int error; | |
4533 | __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); | |
4534 | ||
4535 | pc += __GLX_VENDPRIV_HDR_SIZE; | |
4536 | if (cx != NULL) { | |
4537 | GLenum retval; | |
4538 | ||
4539 | retval = CheckFramebufferStatus(*(GLenum *) (pc + 0)); | |
4540 | __glXSendReply(cl->client, dummy_answer, 0, 0, GL_FALSE, retval); | |
4541 | error = Success; | |
4542 | } | |
4543 | ||
4544 | return error; | |
4545 | } | |
4546 | ||
4547 | void | |
4548 | __glXDisp_DeleteFramebuffers(GLbyte * pc) | |
4549 | { | |
4550 | PFNGLDELETEFRAMEBUFFERSPROC DeleteFramebuffers = | |
4551 | __glGetProcAddress("glDeleteFramebuffers"); | |
4552 | const GLsizei n = *(GLsizei *) (pc + 0); | |
4553 | ||
4554 | DeleteFramebuffers(n, (const GLuint *) (pc + 4)); | |
4555 | } | |
4556 | ||
4557 | void | |
4558 | __glXDisp_DeleteRenderbuffers(GLbyte * pc) | |
4559 | { | |
4560 | PFNGLDELETERENDERBUFFERSPROC DeleteRenderbuffers = | |
4561 | __glGetProcAddress("glDeleteRenderbuffers"); | |
4562 | const GLsizei n = *(GLsizei *) (pc + 0); | |
4563 | ||
4564 | DeleteRenderbuffers(n, (const GLuint *) (pc + 4)); | |
4565 | } | |
4566 | ||
4567 | void | |
4568 | __glXDisp_FramebufferRenderbuffer(GLbyte * pc) | |
4569 | { | |
4570 | PFNGLFRAMEBUFFERRENDERBUFFERPROC FramebufferRenderbuffer = | |
4571 | __glGetProcAddress("glFramebufferRenderbuffer"); | |
4572 | FramebufferRenderbuffer(*(GLenum *) (pc + 0), *(GLenum *) (pc + 4), | |
4573 | *(GLenum *) (pc + 8), *(GLuint *) (pc + 12)); | |
4574 | } | |
4575 | ||
4576 | void | |
4577 | __glXDisp_FramebufferTexture1D(GLbyte * pc) | |
4578 | { | |
4579 | PFNGLFRAMEBUFFERTEXTURE1DPROC FramebufferTexture1D = | |
4580 | __glGetProcAddress("glFramebufferTexture1D"); | |
4581 | FramebufferTexture1D(*(GLenum *) (pc + 0), *(GLenum *) (pc + 4), | |
4582 | *(GLenum *) (pc + 8), *(GLuint *) (pc + 12), | |
4583 | *(GLint *) (pc + 16)); | |
4584 | } | |
4585 | ||
4586 | void | |
4587 | __glXDisp_FramebufferTexture2D(GLbyte * pc) | |
4588 | { | |
4589 | PFNGLFRAMEBUFFERTEXTURE2DPROC FramebufferTexture2D = | |
4590 | __glGetProcAddress("glFramebufferTexture2D"); | |
4591 | FramebufferTexture2D(*(GLenum *) (pc + 0), *(GLenum *) (pc + 4), | |
4592 | *(GLenum *) (pc + 8), *(GLuint *) (pc + 12), | |
4593 | *(GLint *) (pc + 16)); | |
4594 | } | |
4595 | ||
4596 | void | |
4597 | __glXDisp_FramebufferTexture3D(GLbyte * pc) | |
4598 | { | |
4599 | PFNGLFRAMEBUFFERTEXTURE3DPROC FramebufferTexture3D = | |
4600 | __glGetProcAddress("glFramebufferTexture3D"); | |
4601 | FramebufferTexture3D(*(GLenum *) (pc + 0), *(GLenum *) (pc + 4), | |
4602 | *(GLenum *) (pc + 8), *(GLuint *) (pc + 12), | |
4603 | *(GLint *) (pc + 16), *(GLint *) (pc + 20)); | |
4604 | } | |
4605 | ||
4606 | void | |
4607 | __glXDisp_FramebufferTextureLayer(GLbyte * pc) | |
4608 | { | |
4609 | PFNGLFRAMEBUFFERTEXTURELAYERPROC FramebufferTextureLayer = | |
4610 | __glGetProcAddress("glFramebufferTextureLayer"); | |
4611 | FramebufferTextureLayer(*(GLenum *) (pc + 0), *(GLenum *) (pc + 4), | |
4612 | *(GLuint *) (pc + 8), *(GLint *) (pc + 12), | |
4613 | *(GLint *) (pc + 16)); | |
4614 | } | |
4615 | ||
4616 | int | |
4617 | __glXDisp_GenFramebuffers(__GLXclientState * cl, GLbyte * pc) | |
4618 | { | |
4619 | PFNGLGENFRAMEBUFFERSPROC GenFramebuffers = | |
4620 | __glGetProcAddress("glGenFramebuffers"); | |
4621 | xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc; | |
4622 | int error; | |
4623 | __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); | |
4624 | ||
4625 | pc += __GLX_VENDPRIV_HDR_SIZE; | |
4626 | if (cx != NULL) { | |
4627 | const GLsizei n = *(GLsizei *) (pc + 0); | |
4628 | ||
4629 | GLuint answerBuffer[200]; | |
4630 | GLuint *framebuffers = | |
4631 | __glXGetAnswerBuffer(cl, n * 4, answerBuffer, sizeof(answerBuffer), | |
4632 | 4); | |
4633 | GenFramebuffers(n, framebuffers); | |
4634 | __glXSendReply(cl->client, framebuffers, n, 4, GL_TRUE, 0); | |
4635 | error = Success; | |
4636 | } | |
4637 | ||
4638 | return error; | |
4639 | } | |
4640 | ||
4641 | int | |
4642 | __glXDisp_GenRenderbuffers(__GLXclientState * cl, GLbyte * pc) | |
4643 | { | |
4644 | PFNGLGENRENDERBUFFERSPROC GenRenderbuffers = | |
4645 | __glGetProcAddress("glGenRenderbuffers"); | |
4646 | xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc; | |
4647 | int error; | |
4648 | __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); | |
4649 | ||
4650 | pc += __GLX_VENDPRIV_HDR_SIZE; | |
4651 | if (cx != NULL) { | |
4652 | const GLsizei n = *(GLsizei *) (pc + 0); | |
4653 | ||
4654 | GLuint answerBuffer[200]; | |
4655 | GLuint *renderbuffers = | |
4656 | __glXGetAnswerBuffer(cl, n * 4, answerBuffer, sizeof(answerBuffer), | |
4657 | 4); | |
4658 | GenRenderbuffers(n, renderbuffers); | |
4659 | __glXSendReply(cl->client, renderbuffers, n, 4, GL_TRUE, 0); | |
4660 | error = Success; | |
4661 | } | |
4662 | ||
4663 | return error; | |
4664 | } | |
4665 | ||
4666 | void | |
4667 | __glXDisp_GenerateMipmap(GLbyte * pc) | |
4668 | { | |
4669 | PFNGLGENERATEMIPMAPPROC GenerateMipmap = | |
4670 | __glGetProcAddress("glGenerateMipmap"); | |
4671 | GenerateMipmap(*(GLenum *) (pc + 0)); | |
4672 | } | |
4673 | ||
4674 | int | |
4675 | __glXDisp_GetFramebufferAttachmentParameteriv(__GLXclientState * cl, | |
4676 | GLbyte * pc) | |
4677 | { | |
4678 | PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC | |
4679 | GetFramebufferAttachmentParameteriv = | |
4680 | __glGetProcAddress("glGetFramebufferAttachmentParameteriv"); | |
4681 | xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc; | |
4682 | int error; | |
4683 | __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); | |
4684 | ||
4685 | pc += __GLX_VENDPRIV_HDR_SIZE; | |
4686 | if (cx != NULL) { | |
4687 | GLint params[1]; | |
4688 | ||
4689 | GetFramebufferAttachmentParameteriv(*(GLenum *) (pc + 0), | |
4690 | *(GLenum *) (pc + 4), | |
4691 | *(GLenum *) (pc + 8), params); | |
4692 | __glXSendReply(cl->client, params, 1, 4, GL_FALSE, 0); | |
4693 | error = Success; | |
4694 | } | |
4695 | ||
4696 | return error; | |
4697 | } | |
4698 | ||
4699 | int | |
4700 | __glXDisp_GetRenderbufferParameteriv(__GLXclientState * cl, GLbyte * pc) | |
4701 | { | |
4702 | PFNGLGETRENDERBUFFERPARAMETERIVPROC GetRenderbufferParameteriv = | |
4703 | __glGetProcAddress("glGetRenderbufferParameteriv"); | |
4704 | xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc; | |
4705 | int error; | |
4706 | __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); | |
4707 | ||
4708 | pc += __GLX_VENDPRIV_HDR_SIZE; | |
4709 | if (cx != NULL) { | |
4710 | GLint params[1]; | |
4711 | ||
4712 | GetRenderbufferParameteriv(*(GLenum *) (pc + 0), | |
4713 | *(GLenum *) (pc + 4), params); | |
4714 | __glXSendReply(cl->client, params, 1, 4, GL_FALSE, 0); | |
4715 | error = Success; | |
4716 | } | |
4717 | ||
4718 | return error; | |
4719 | } | |
4720 | ||
4721 | int | |
4722 | __glXDisp_IsFramebuffer(__GLXclientState * cl, GLbyte * pc) | |
4723 | { | |
4724 | PFNGLISFRAMEBUFFERPROC IsFramebuffer = | |
4725 | __glGetProcAddress("glIsFramebuffer"); | |
4726 | xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc; | |
4727 | int error; | |
4728 | __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); | |
4729 | ||
4730 | pc += __GLX_VENDPRIV_HDR_SIZE; | |
4731 | if (cx != NULL) { | |
4732 | GLboolean retval; | |
4733 | ||
4734 | retval = IsFramebuffer(*(GLuint *) (pc + 0)); | |
4735 | __glXSendReply(cl->client, dummy_answer, 0, 0, GL_FALSE, retval); | |
4736 | error = Success; | |
4737 | } | |
4738 | ||
4739 | return error; | |
4740 | } | |
4741 | ||
4742 | int | |
4743 | __glXDisp_IsRenderbuffer(__GLXclientState * cl, GLbyte * pc) | |
4744 | { | |
4745 | PFNGLISRENDERBUFFERPROC IsRenderbuffer = | |
4746 | __glGetProcAddress("glIsRenderbuffer"); | |
4747 | xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc; | |
4748 | int error; | |
4749 | __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); | |
4750 | ||
4751 | pc += __GLX_VENDPRIV_HDR_SIZE; | |
4752 | if (cx != NULL) { | |
4753 | GLboolean retval; | |
4754 | ||
4755 | retval = IsRenderbuffer(*(GLuint *) (pc + 0)); | |
4756 | __glXSendReply(cl->client, dummy_answer, 0, 0, GL_FALSE, retval); | |
4757 | error = Success; | |
4758 | } | |
4759 | ||
4760 | return error; | |
4761 | } | |
4762 | ||
4763 | void | |
4764 | __glXDisp_RenderbufferStorage(GLbyte * pc) | |
4765 | { | |
4766 | PFNGLRENDERBUFFERSTORAGEPROC RenderbufferStorage = | |
4767 | __glGetProcAddress("glRenderbufferStorage"); | |
4768 | RenderbufferStorage(*(GLenum *) (pc + 0), *(GLenum *) (pc + 4), | |
4769 | *(GLsizei *) (pc + 8), *(GLsizei *) (pc + 12)); | |
4770 | } | |
4771 | ||
4772 | void | |
4773 | __glXDisp_RenderbufferStorageMultisample(GLbyte * pc) | |
4774 | { | |
4775 | PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC RenderbufferStorageMultisample = | |
4776 | __glGetProcAddress("glRenderbufferStorageMultisample"); | |
4777 | RenderbufferStorageMultisample(*(GLenum *) (pc + 0), *(GLsizei *) (pc + 4), | |
4778 | *(GLenum *) (pc + 8), *(GLsizei *) (pc + 12), | |
4779 | *(GLsizei *) (pc + 16)); | |
4780 | } | |
4781 | ||
4782 | void | |
4783 | __glXDisp_SecondaryColor3fvEXT(GLbyte * pc) | |
4784 | { | |
4785 | PFNGLSECONDARYCOLOR3FVEXTPROC SecondaryColor3fvEXT = | |
4786 | __glGetProcAddress("glSecondaryColor3fvEXT"); | |
4787 | SecondaryColor3fvEXT((const GLfloat *) (pc + 0)); | |
4788 | } | |
4789 | ||
4790 | void | |
4791 | __glXDisp_FogCoordfvEXT(GLbyte * pc) | |
4792 | { | |
4793 | PFNGLFOGCOORDFVEXTPROC FogCoordfvEXT = | |
4794 | __glGetProcAddress("glFogCoordfvEXT"); | |
4795 | FogCoordfvEXT((const GLfloat *) (pc + 0)); | |
4796 | } | |
4797 | ||
4798 | void | |
4799 | __glXDisp_VertexAttrib1dvNV(GLbyte * pc) | |
4800 | { | |
4801 | PFNGLVERTEXATTRIB1DVNVPROC VertexAttrib1dvNV = | |
4802 | __glGetProcAddress("glVertexAttrib1dvNV"); | |
4803 | #ifdef __GLX_ALIGN64 | |
4804 | if ((unsigned long) (pc) & 7) { | |
4805 | (void) memmove(pc - 4, pc, 12); | |
4806 | pc -= 4; | |
4807 | } | |
4808 | #endif | |
4809 | ||
4810 | VertexAttrib1dvNV(*(GLuint *) (pc + 0), (const GLdouble *) (pc + 4)); | |
4811 | } | |
4812 | ||
4813 | void | |
4814 | __glXDisp_VertexAttrib1fvNV(GLbyte * pc) | |
4815 | { | |
4816 | PFNGLVERTEXATTRIB1FVNVPROC VertexAttrib1fvNV = | |
4817 | __glGetProcAddress("glVertexAttrib1fvNV"); | |
4818 | VertexAttrib1fvNV(*(GLuint *) (pc + 0), (const GLfloat *) (pc + 4)); | |
4819 | } | |
4820 | ||
4821 | void | |
4822 | __glXDisp_VertexAttrib1svNV(GLbyte * pc) | |
4823 | { | |
4824 | PFNGLVERTEXATTRIB1SVNVPROC VertexAttrib1svNV = | |
4825 | __glGetProcAddress("glVertexAttrib1svNV"); | |
4826 | VertexAttrib1svNV(*(GLuint *) (pc + 0), (const GLshort *) (pc + 4)); | |
4827 | } | |
4828 | ||
4829 | void | |
4830 | __glXDisp_VertexAttrib2dvNV(GLbyte * pc) | |
4831 | { | |
4832 | PFNGLVERTEXATTRIB2DVNVPROC VertexAttrib2dvNV = | |
4833 | __glGetProcAddress("glVertexAttrib2dvNV"); | |
4834 | #ifdef __GLX_ALIGN64 | |
4835 | if ((unsigned long) (pc) & 7) { | |
4836 | (void) memmove(pc - 4, pc, 20); | |
4837 | pc -= 4; | |
4838 | } | |
4839 | #endif | |
4840 | ||
4841 | VertexAttrib2dvNV(*(GLuint *) (pc + 0), (const GLdouble *) (pc + 4)); | |
4842 | } | |
4843 | ||
4844 | void | |
4845 | __glXDisp_VertexAttrib2fvNV(GLbyte * pc) | |
4846 | { | |
4847 | PFNGLVERTEXATTRIB2FVNVPROC VertexAttrib2fvNV = | |
4848 | __glGetProcAddress("glVertexAttrib2fvNV"); | |
4849 | VertexAttrib2fvNV(*(GLuint *) (pc + 0), (const GLfloat *) (pc + 4)); | |
4850 | } | |
4851 | ||
4852 | void | |
4853 | __glXDisp_VertexAttrib2svNV(GLbyte * pc) | |
4854 | { | |
4855 | PFNGLVERTEXATTRIB2SVNVPROC VertexAttrib2svNV = | |
4856 | __glGetProcAddress("glVertexAttrib2svNV"); | |
4857 | VertexAttrib2svNV(*(GLuint *) (pc + 0), (const GLshort *) (pc + 4)); | |
4858 | } | |
4859 | ||
4860 | void | |
4861 | __glXDisp_VertexAttrib3dvNV(GLbyte * pc) | |
4862 | { | |
4863 | PFNGLVERTEXATTRIB3DVNVPROC VertexAttrib3dvNV = | |
4864 | __glGetProcAddress("glVertexAttrib3dvNV"); | |
4865 | #ifdef __GLX_ALIGN64 | |
4866 | if ((unsigned long) (pc) & 7) { | |
4867 | (void) memmove(pc - 4, pc, 28); | |
4868 | pc -= 4; | |
4869 | } | |
4870 | #endif | |
4871 | ||
4872 | VertexAttrib3dvNV(*(GLuint *) (pc + 0), (const GLdouble *) (pc + 4)); | |
4873 | } | |
4874 | ||
4875 | void | |
4876 | __glXDisp_VertexAttrib3fvNV(GLbyte * pc) | |
4877 | { | |
4878 | PFNGLVERTEXATTRIB3FVNVPROC VertexAttrib3fvNV = | |
4879 | __glGetProcAddress("glVertexAttrib3fvNV"); | |
4880 | VertexAttrib3fvNV(*(GLuint *) (pc + 0), (const GLfloat *) (pc + 4)); | |
4881 | } | |
4882 | ||
4883 | void | |
4884 | __glXDisp_VertexAttrib3svNV(GLbyte * pc) | |
4885 | { | |
4886 | PFNGLVERTEXATTRIB3SVNVPROC VertexAttrib3svNV = | |
4887 | __glGetProcAddress("glVertexAttrib3svNV"); | |
4888 | VertexAttrib3svNV(*(GLuint *) (pc + 0), (const GLshort *) (pc + 4)); | |
4889 | } | |
4890 | ||
4891 | void | |
4892 | __glXDisp_VertexAttrib4dvNV(GLbyte * pc) | |
4893 | { | |
4894 | PFNGLVERTEXATTRIB4DVNVPROC VertexAttrib4dvNV = | |
4895 | __glGetProcAddress("glVertexAttrib4dvNV"); | |
4896 | #ifdef __GLX_ALIGN64 | |
4897 | if ((unsigned long) (pc) & 7) { | |
4898 | (void) memmove(pc - 4, pc, 36); | |
4899 | pc -= 4; | |
4900 | } | |
4901 | #endif | |
4902 | ||
4903 | VertexAttrib4dvNV(*(GLuint *) (pc + 0), (const GLdouble *) (pc + 4)); | |
4904 | } | |
4905 | ||
4906 | void | |
4907 | __glXDisp_VertexAttrib4fvNV(GLbyte * pc) | |
4908 | { | |
4909 | PFNGLVERTEXATTRIB4FVNVPROC VertexAttrib4fvNV = | |
4910 | __glGetProcAddress("glVertexAttrib4fvNV"); | |
4911 | VertexAttrib4fvNV(*(GLuint *) (pc + 0), (const GLfloat *) (pc + 4)); | |
4912 | } | |
4913 | ||
4914 | void | |
4915 | __glXDisp_VertexAttrib4svNV(GLbyte * pc) | |
4916 | { | |
4917 | PFNGLVERTEXATTRIB4SVNVPROC VertexAttrib4svNV = | |
4918 | __glGetProcAddress("glVertexAttrib4svNV"); | |
4919 | VertexAttrib4svNV(*(GLuint *) (pc + 0), (const GLshort *) (pc + 4)); | |
4920 | } | |
4921 | ||
4922 | void | |
4923 | __glXDisp_VertexAttrib4ubvNV(GLbyte * pc) | |
4924 | { | |
4925 | PFNGLVERTEXATTRIB4UBVNVPROC VertexAttrib4ubvNV = | |
4926 | __glGetProcAddress("glVertexAttrib4ubvNV"); | |
4927 | VertexAttrib4ubvNV(*(GLuint *) (pc + 0), (const GLubyte *) (pc + 4)); | |
4928 | } | |
4929 | ||
4930 | void | |
4931 | __glXDisp_VertexAttribs1dvNV(GLbyte * pc) | |
4932 | { | |
4933 | PFNGLVERTEXATTRIBS1DVNVPROC VertexAttribs1dvNV = | |
4934 | __glGetProcAddress("glVertexAttribs1dvNV"); | |
4935 | const GLsizei n = *(GLsizei *) (pc + 4); | |
4936 | ||
4937 | #ifdef __GLX_ALIGN64 | |
4938 | const GLuint cmdlen = 12 + __GLX_PAD((n * 8)) - 4; | |
4939 | ||
4940 | if ((unsigned long) (pc) & 7) { | |
4941 | (void) memmove(pc - 4, pc, cmdlen); | |
4942 | pc -= 4; | |
4943 | } | |
4944 | #endif | |
4945 | ||
4946 | VertexAttribs1dvNV(*(GLuint *) (pc + 0), n, (const GLdouble *) (pc + 8)); | |
4947 | } | |
4948 | ||
4949 | void | |
4950 | __glXDisp_VertexAttribs1fvNV(GLbyte * pc) | |
4951 | { | |
4952 | PFNGLVERTEXATTRIBS1FVNVPROC VertexAttribs1fvNV = | |
4953 | __glGetProcAddress("glVertexAttribs1fvNV"); | |
4954 | const GLsizei n = *(GLsizei *) (pc + 4); | |
4955 | ||
4956 | VertexAttribs1fvNV(*(GLuint *) (pc + 0), n, (const GLfloat *) (pc + 8)); | |
4957 | } | |
4958 | ||
4959 | void | |
4960 | __glXDisp_VertexAttribs1svNV(GLbyte * pc) | |
4961 | { | |
4962 | PFNGLVERTEXATTRIBS1SVNVPROC VertexAttribs1svNV = | |
4963 | __glGetProcAddress("glVertexAttribs1svNV"); | |
4964 | const GLsizei n = *(GLsizei *) (pc + 4); | |
4965 | ||
4966 | VertexAttribs1svNV(*(GLuint *) (pc + 0), n, (const GLshort *) (pc + 8)); | |
4967 | } | |
4968 | ||
4969 | void | |
4970 | __glXDisp_VertexAttribs2dvNV(GLbyte * pc) | |
4971 | { | |
4972 | PFNGLVERTEXATTRIBS2DVNVPROC VertexAttribs2dvNV = | |
4973 | __glGetProcAddress("glVertexAttribs2dvNV"); | |
4974 | const GLsizei n = *(GLsizei *) (pc + 4); | |
4975 | ||
4976 | #ifdef __GLX_ALIGN64 | |
4977 | const GLuint cmdlen = 12 + __GLX_PAD((n * 16)) - 4; | |
4978 | ||
4979 | if ((unsigned long) (pc) & 7) { | |
4980 | (void) memmove(pc - 4, pc, cmdlen); | |
4981 | pc -= 4; | |
4982 | } | |
4983 | #endif | |
4984 | ||
4985 | VertexAttribs2dvNV(*(GLuint *) (pc + 0), n, (const GLdouble *) (pc + 8)); | |
4986 | } | |
4987 | ||
4988 | void | |
4989 | __glXDisp_VertexAttribs2fvNV(GLbyte * pc) | |
4990 | { | |
4991 | PFNGLVERTEXATTRIBS2FVNVPROC VertexAttribs2fvNV = | |
4992 | __glGetProcAddress("glVertexAttribs2fvNV"); | |
4993 | const GLsizei n = *(GLsizei *) (pc + 4); | |
4994 | ||
4995 | VertexAttribs2fvNV(*(GLuint *) (pc + 0), n, (const GLfloat *) (pc + 8)); | |
4996 | } | |
4997 | ||
4998 | void | |
4999 | __glXDisp_VertexAttribs2svNV(GLbyte * pc) | |
5000 | { | |
5001 | PFNGLVERTEXATTRIBS2SVNVPROC VertexAttribs2svNV = | |
5002 | __glGetProcAddress("glVertexAttribs2svNV"); | |
5003 | const GLsizei n = *(GLsizei *) (pc + 4); | |
5004 | ||
5005 | VertexAttribs2svNV(*(GLuint *) (pc + 0), n, (const GLshort *) (pc + 8)); | |
5006 | } | |
5007 | ||
5008 | void | |
5009 | __glXDisp_VertexAttribs3dvNV(GLbyte * pc) | |
5010 | { | |
5011 | PFNGLVERTEXATTRIBS3DVNVPROC VertexAttribs3dvNV = | |
5012 | __glGetProcAddress("glVertexAttribs3dvNV"); | |
5013 | const GLsizei n = *(GLsizei *) (pc + 4); | |
5014 | ||
5015 | #ifdef __GLX_ALIGN64 | |
5016 | const GLuint cmdlen = 12 + __GLX_PAD((n * 24)) - 4; | |
5017 | ||
5018 | if ((unsigned long) (pc) & 7) { | |
5019 | (void) memmove(pc - 4, pc, cmdlen); | |
5020 | pc -= 4; | |
5021 | } | |
5022 | #endif | |
5023 | ||
5024 | VertexAttribs3dvNV(*(GLuint *) (pc + 0), n, (const GLdouble *) (pc + 8)); | |
5025 | } | |
5026 | ||
5027 | void | |
5028 | __glXDisp_VertexAttribs3fvNV(GLbyte * pc) | |
5029 | { | |
5030 | PFNGLVERTEXATTRIBS3FVNVPROC VertexAttribs3fvNV = | |
5031 | __glGetProcAddress("glVertexAttribs3fvNV"); | |
5032 | const GLsizei n = *(GLsizei *) (pc + 4); | |
5033 | ||
5034 | VertexAttribs3fvNV(*(GLuint *) (pc + 0), n, (const GLfloat *) (pc + 8)); | |
5035 | } | |
5036 | ||
5037 | void | |
5038 | __glXDisp_VertexAttribs3svNV(GLbyte * pc) | |
5039 | { | |
5040 | PFNGLVERTEXATTRIBS3SVNVPROC VertexAttribs3svNV = | |
5041 | __glGetProcAddress("glVertexAttribs3svNV"); | |
5042 | const GLsizei n = *(GLsizei *) (pc + 4); | |
5043 | ||
5044 | VertexAttribs3svNV(*(GLuint *) (pc + 0), n, (const GLshort *) (pc + 8)); | |
5045 | } | |
5046 | ||
5047 | void | |
5048 | __glXDisp_VertexAttribs4dvNV(GLbyte * pc) | |
5049 | { | |
5050 | PFNGLVERTEXATTRIBS4DVNVPROC VertexAttribs4dvNV = | |
5051 | __glGetProcAddress("glVertexAttribs4dvNV"); | |
5052 | const GLsizei n = *(GLsizei *) (pc + 4); | |
5053 | ||
5054 | #ifdef __GLX_ALIGN64 | |
5055 | const GLuint cmdlen = 12 + __GLX_PAD((n * 32)) - 4; | |
5056 | ||
5057 | if ((unsigned long) (pc) & 7) { | |
5058 | (void) memmove(pc - 4, pc, cmdlen); | |
5059 | pc -= 4; | |
5060 | } | |
5061 | #endif | |
5062 | ||
5063 | VertexAttribs4dvNV(*(GLuint *) (pc + 0), n, (const GLdouble *) (pc + 8)); | |
5064 | } | |
5065 | ||
5066 | void | |
5067 | __glXDisp_VertexAttribs4fvNV(GLbyte * pc) | |
5068 | { | |
5069 | PFNGLVERTEXATTRIBS4FVNVPROC VertexAttribs4fvNV = | |
5070 | __glGetProcAddress("glVertexAttribs4fvNV"); | |
5071 | const GLsizei n = *(GLsizei *) (pc + 4); | |
5072 | ||
5073 | VertexAttribs4fvNV(*(GLuint *) (pc + 0), n, (const GLfloat *) (pc + 8)); | |
5074 | } | |
5075 | ||
5076 | void | |
5077 | __glXDisp_VertexAttribs4svNV(GLbyte * pc) | |
5078 | { | |
5079 | PFNGLVERTEXATTRIBS4SVNVPROC VertexAttribs4svNV = | |
5080 | __glGetProcAddress("glVertexAttribs4svNV"); | |
5081 | const GLsizei n = *(GLsizei *) (pc + 4); | |
5082 | ||
5083 | VertexAttribs4svNV(*(GLuint *) (pc + 0), n, (const GLshort *) (pc + 8)); | |
5084 | } | |
5085 | ||
5086 | void | |
5087 | __glXDisp_VertexAttribs4ubvNV(GLbyte * pc) | |
5088 | { | |
5089 | PFNGLVERTEXATTRIBS4UBVNVPROC VertexAttribs4ubvNV = | |
5090 | __glGetProcAddress("glVertexAttribs4ubvNV"); | |
5091 | const GLsizei n = *(GLsizei *) (pc + 4); | |
5092 | ||
5093 | VertexAttribs4ubvNV(*(GLuint *) (pc + 0), n, (const GLubyte *) (pc + 8)); | |
5094 | } | |
5095 | ||
5096 | void | |
5097 | __glXDisp_ActiveStencilFaceEXT(GLbyte * pc) | |
5098 | { | |
5099 | PFNGLACTIVESTENCILFACEEXTPROC ActiveStencilFaceEXT = | |
5100 | __glGetProcAddress("glActiveStencilFaceEXT"); | |
5101 | ActiveStencilFaceEXT(*(GLenum *) (pc + 0)); | |
5102 | } |