| 1 | /* |
| 2 | * Copyright (c) 2008-2012 Apple Inc. |
| 3 | * |
| 4 | * Permission is hereby granted, free of charge, to any person obtaining a |
| 5 | * copy of this software and associated documentation files (the "Software"), |
| 6 | * to deal in the Software without restriction, including without limitation |
| 7 | * the rights to use, copy, modify, merge, publish, distribute, sublicense, |
| 8 | * and/or sell copies of the Software, and to permit persons to whom the |
| 9 | * Software is furnished to do so, subject to the following conditions: |
| 10 | * |
| 11 | * The above copyright notice and this permission notice shall be included in |
| 12 | * all copies or substantial portions of the Software. |
| 13 | * |
| 14 | * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
| 15 | * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
| 16 | * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
| 17 | * THE ABOVE LISTED COPYRIGHT HOLDER(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR |
| 18 | * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, |
| 19 | * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER |
| 20 | * DEALINGS IN THE SOFTWARE. |
| 21 | */ |
| 22 | |
| 23 | #ifdef HAVE_DIX_CONFIG_H |
| 24 | #include <dix-config.h> |
| 25 | #endif |
| 26 | |
| 27 | #include <stdio.h> |
| 28 | #include <stdlib.h> |
| 29 | #include <assert.h> |
| 30 | |
| 31 | #define Cursor Mac_Cursor |
| 32 | #define BOOL Mac_BOOL |
| 33 | #include <OpenGL/OpenGL.h> |
| 34 | #include <OpenGL/gl.h> |
| 35 | #include <OpenGL/glu.h> |
| 36 | #include <OpenGL/glext.h> |
| 37 | #include <ApplicationServices/ApplicationServices.h> |
| 38 | #undef Cursor |
| 39 | #undef BOOL |
| 40 | |
| 41 | #include "capabilities.h" |
| 42 | |
| 43 | #include "os.h" |
| 44 | |
| 45 | static void |
| 46 | handleBufferModes(struct glCapabilitiesConfig *c, GLint bufferModes) |
| 47 | { |
| 48 | if (bufferModes & kCGLStereoscopicBit) { |
| 49 | c->stereo = true; |
| 50 | } |
| 51 | |
| 52 | if (bufferModes & kCGLDoubleBufferBit) { |
| 53 | c->buffers = 2; |
| 54 | } |
| 55 | else { |
| 56 | c->buffers = 1; |
| 57 | } |
| 58 | } |
| 59 | |
| 60 | static void |
| 61 | handleStencilModes(struct glCapabilitiesConfig *c, GLint smodes) |
| 62 | { |
| 63 | int offset = 0; |
| 64 | |
| 65 | if (kCGL0Bit & smodes) |
| 66 | c->stencil_bit_depths[offset++] = 0; |
| 67 | |
| 68 | if (kCGL1Bit & smodes) |
| 69 | c->stencil_bit_depths[offset++] = 1; |
| 70 | |
| 71 | if (kCGL2Bit & smodes) |
| 72 | c->stencil_bit_depths[offset++] = 2; |
| 73 | |
| 74 | if (kCGL3Bit & smodes) |
| 75 | c->stencil_bit_depths[offset++] = 3; |
| 76 | |
| 77 | if (kCGL4Bit & smodes) |
| 78 | c->stencil_bit_depths[offset++] = 4; |
| 79 | |
| 80 | if (kCGL5Bit & smodes) |
| 81 | c->stencil_bit_depths[offset++] = 5; |
| 82 | |
| 83 | if (kCGL6Bit & smodes) |
| 84 | c->stencil_bit_depths[offset++] = 6; |
| 85 | |
| 86 | if (kCGL8Bit & smodes) |
| 87 | c->stencil_bit_depths[offset++] = 8; |
| 88 | |
| 89 | if (kCGL10Bit & smodes) |
| 90 | c->stencil_bit_depths[offset++] = 10; |
| 91 | |
| 92 | if (kCGL12Bit & smodes) |
| 93 | c->stencil_bit_depths[offset++] = 12; |
| 94 | |
| 95 | if (kCGL16Bit & smodes) |
| 96 | c->stencil_bit_depths[offset++] = 16; |
| 97 | |
| 98 | if (kCGL24Bit & smodes) |
| 99 | c->stencil_bit_depths[offset++] = 24; |
| 100 | |
| 101 | if (kCGL32Bit & smodes) |
| 102 | c->stencil_bit_depths[offset++] = 32; |
| 103 | |
| 104 | if (kCGL48Bit & smodes) |
| 105 | c->stencil_bit_depths[offset++] = 48; |
| 106 | |
| 107 | if (kCGL64Bit & smodes) |
| 108 | c->stencil_bit_depths[offset++] = 64; |
| 109 | |
| 110 | if (kCGL96Bit & smodes) |
| 111 | c->stencil_bit_depths[offset++] = 96; |
| 112 | |
| 113 | if (kCGL128Bit & smodes) |
| 114 | c->stencil_bit_depths[offset++] = 128; |
| 115 | |
| 116 | assert(offset < GLCAPS_STENCIL_BIT_DEPTH_BUFFERS); |
| 117 | |
| 118 | c->total_stencil_bit_depths = offset; |
| 119 | } |
| 120 | |
| 121 | static int |
| 122 | handleColorAndAccumulation(struct glColorBufCapabilities *c, |
| 123 | GLint cmodes, int forAccum) |
| 124 | { |
| 125 | int offset = 0; |
| 126 | |
| 127 | /*1*/ |
| 128 | if (kCGLRGB444Bit & cmodes) { |
| 129 | c[offset].r = 4; |
| 130 | c[offset].g = 4; |
| 131 | c[offset].b = 4; |
| 132 | ++offset; |
| 133 | } |
| 134 | |
| 135 | /*2*/ |
| 136 | if (kCGLARGB4444Bit & cmodes) { |
| 137 | c[offset].a = 4; |
| 138 | c[offset].r = 4; |
| 139 | c[offset].g = 4; |
| 140 | c[offset].b = 4; |
| 141 | c[offset].is_argb = true; |
| 142 | ++offset; |
| 143 | } |
| 144 | |
| 145 | /*3*/ |
| 146 | if (kCGLRGB444A8Bit & cmodes) { |
| 147 | c[offset].r = 4; |
| 148 | c[offset].g = 4; |
| 149 | c[offset].b = 4; |
| 150 | c[offset].a = 8; |
| 151 | ++offset; |
| 152 | } |
| 153 | |
| 154 | /*4*/ |
| 155 | if (kCGLRGB555Bit & cmodes) { |
| 156 | c[offset].r = 5; |
| 157 | c[offset].g = 5; |
| 158 | c[offset].b = 5; |
| 159 | ++offset; |
| 160 | } |
| 161 | |
| 162 | /*5*/ |
| 163 | if (kCGLARGB1555Bit & cmodes) { |
| 164 | c[offset].a = 1; |
| 165 | c[offset].r = 5; |
| 166 | c[offset].g = 5; |
| 167 | c[offset].b = 5; |
| 168 | c[offset].is_argb = true; |
| 169 | ++offset; |
| 170 | } |
| 171 | |
| 172 | /*6*/ |
| 173 | if (kCGLRGB555A8Bit & cmodes) { |
| 174 | c[offset].r = 5; |
| 175 | c[offset].g = 5; |
| 176 | c[offset].b = 5; |
| 177 | c[offset].a = 8; |
| 178 | ++offset; |
| 179 | } |
| 180 | |
| 181 | /*7*/ |
| 182 | if (kCGLRGB565Bit & cmodes) { |
| 183 | c[offset].r = 5; |
| 184 | c[offset].g = 6; |
| 185 | c[offset].b = 5; |
| 186 | ++offset; |
| 187 | } |
| 188 | |
| 189 | /*8*/ |
| 190 | if (kCGLRGB565A8Bit & cmodes) { |
| 191 | c[offset].r = 5; |
| 192 | c[offset].g = 6; |
| 193 | c[offset].b = 5; |
| 194 | c[offset].a = 8; |
| 195 | ++offset; |
| 196 | } |
| 197 | |
| 198 | /*9*/ |
| 199 | if (kCGLRGB888Bit & cmodes) { |
| 200 | c[offset].r = 8; |
| 201 | c[offset].g = 8; |
| 202 | c[offset].b = 8; |
| 203 | ++offset; |
| 204 | } |
| 205 | |
| 206 | /*10*/ |
| 207 | if (kCGLARGB8888Bit & cmodes) { |
| 208 | c[offset].a = 8; |
| 209 | c[offset].r = 8; |
| 210 | c[offset].g = 8; |
| 211 | c[offset].b = 8; |
| 212 | c[offset].is_argb = true; |
| 213 | ++offset; |
| 214 | } |
| 215 | |
| 216 | /*11*/ |
| 217 | if (kCGLRGB888A8Bit & cmodes) { |
| 218 | c[offset].r = 8; |
| 219 | c[offset].g = 8; |
| 220 | c[offset].b = 8; |
| 221 | c[offset].a = 8; |
| 222 | ++offset; |
| 223 | } |
| 224 | |
| 225 | if (forAccum) { |
| 226 | //#if 0 |
| 227 | /* FIXME |
| 228 | * Disable this path, because some part of libGL, X, or Xplugin |
| 229 | * doesn't work with sizes greater than 8. |
| 230 | * When this is enabled and visuals are chosen using depths |
| 231 | * such as 16, the result is that the windows don't redraw |
| 232 | * and are often white, until a resize. |
| 233 | */ |
| 234 | |
| 235 | /*12*/ |
| 236 | if (kCGLRGB101010Bit & cmodes) { |
| 237 | c[offset].r = 10; |
| 238 | c[offset].g = 10; |
| 239 | c[offset].b = 10; |
| 240 | ++offset; |
| 241 | } |
| 242 | |
| 243 | /*13*/ |
| 244 | if (kCGLARGB2101010Bit & cmodes) { |
| 245 | c[offset].a = 2; |
| 246 | c[offset].r = 10; |
| 247 | c[offset].g = 10; |
| 248 | c[offset].b = 10; |
| 249 | c[offset].is_argb = true; |
| 250 | ++offset; |
| 251 | } |
| 252 | |
| 253 | /*14*/ |
| 254 | if (kCGLRGB101010_A8Bit & cmodes) { |
| 255 | c[offset].r = 10; |
| 256 | c[offset].g = 10; |
| 257 | c[offset].b = 10; |
| 258 | c[offset].a = 8; |
| 259 | ++offset; |
| 260 | } |
| 261 | |
| 262 | /*15*/ |
| 263 | if (kCGLRGB121212Bit & cmodes) { |
| 264 | c[offset].r = 12; |
| 265 | c[offset].g = 12; |
| 266 | c[offset].b = 12; |
| 267 | ++offset; |
| 268 | } |
| 269 | |
| 270 | /*16*/ |
| 271 | if (kCGLARGB12121212Bit & cmodes) { |
| 272 | c[offset].a = 12; |
| 273 | c[offset].r = 12; |
| 274 | c[offset].g = 12; |
| 275 | c[offset].b = 12; |
| 276 | c[offset].is_argb = true; |
| 277 | ++offset; |
| 278 | } |
| 279 | |
| 280 | /*17*/ |
| 281 | if (kCGLRGB161616Bit & cmodes) { |
| 282 | c[offset].r = 16; |
| 283 | c[offset].g = 16; |
| 284 | c[offset].b = 16; |
| 285 | ++offset; |
| 286 | } |
| 287 | |
| 288 | /*18*/ |
| 289 | if (kCGLRGBA16161616Bit & cmodes) { |
| 290 | c[offset].r = 16; |
| 291 | c[offset].g = 16; |
| 292 | c[offset].b = 16; |
| 293 | c[offset].a = 16; |
| 294 | ++offset; |
| 295 | } |
| 296 | } |
| 297 | //#endif |
| 298 | |
| 299 | /* FIXME should we handle the floating point color modes, and if so, how? */ |
| 300 | |
| 301 | return offset; |
| 302 | } |
| 303 | |
| 304 | static void |
| 305 | handleColorModes(struct glCapabilitiesConfig *c, GLint cmodes) |
| 306 | { |
| 307 | c->total_color_buffers = handleColorAndAccumulation(c->color_buffers, |
| 308 | cmodes, 0); |
| 309 | |
| 310 | assert(c->total_color_buffers < GLCAPS_COLOR_BUFFERS); |
| 311 | } |
| 312 | |
| 313 | static void |
| 314 | handleAccumulationModes(struct glCapabilitiesConfig *c, GLint cmodes) |
| 315 | { |
| 316 | c->total_accum_buffers = handleColorAndAccumulation(c->accum_buffers, |
| 317 | cmodes, 1); |
| 318 | assert(c->total_accum_buffers < GLCAPS_COLOR_BUFFERS); |
| 319 | } |
| 320 | |
| 321 | static void |
| 322 | handleDepthModes(struct glCapabilitiesConfig *c, GLint dmodes) |
| 323 | { |
| 324 | int offset = 0; |
| 325 | #define DEPTH(flag, value) do { \ |
| 326 | if (dmodes & flag) { \ |
| 327 | c->depth_buffers[offset++] = value; \ |
| 328 | } \ |
| 329 | } while (0) |
| 330 | |
| 331 | /*1*/ |
| 332 | DEPTH(kCGL0Bit, 0); |
| 333 | /*2*/ |
| 334 | DEPTH(kCGL1Bit, 1); |
| 335 | /*3*/ |
| 336 | DEPTH(kCGL2Bit, 2); |
| 337 | /*4*/ |
| 338 | DEPTH(kCGL3Bit, 3); |
| 339 | /*5*/ |
| 340 | DEPTH(kCGL4Bit, 4); |
| 341 | /*6*/ |
| 342 | DEPTH(kCGL5Bit, 5); |
| 343 | /*7*/ |
| 344 | DEPTH(kCGL6Bit, 6); |
| 345 | /*8*/ |
| 346 | DEPTH(kCGL8Bit, 8); |
| 347 | /*9*/ |
| 348 | DEPTH(kCGL10Bit, 10); |
| 349 | /*10*/ |
| 350 | DEPTH(kCGL12Bit, 12); |
| 351 | /*11*/ |
| 352 | DEPTH(kCGL16Bit, 16); |
| 353 | /*12*/ |
| 354 | DEPTH(kCGL24Bit, 24); |
| 355 | /*13*/ |
| 356 | DEPTH(kCGL32Bit, 32); |
| 357 | /*14*/ |
| 358 | DEPTH(kCGL48Bit, 48); |
| 359 | /*15*/ |
| 360 | DEPTH(kCGL64Bit, 64); |
| 361 | /*16*/ |
| 362 | DEPTH(kCGL96Bit, 96); |
| 363 | /*17*/ |
| 364 | DEPTH(kCGL128Bit, 128); |
| 365 | |
| 366 | #undef DEPTH |
| 367 | |
| 368 | c->total_depth_buffer_depths = offset; |
| 369 | assert(c->total_depth_buffer_depths < GLCAPS_DEPTH_BUFFERS); |
| 370 | } |
| 371 | |
| 372 | /* Return non-zero if an error occured. */ |
| 373 | static CGLError |
| 374 | handleRendererDescriptions(CGLRendererInfoObj info, GLint r, |
| 375 | struct glCapabilitiesConfig *c) |
| 376 | { |
| 377 | CGLError err; |
| 378 | GLint accelerated = 0, flags = 0, aux = 0, samplebufs = 0, samples = 0; |
| 379 | |
| 380 | err = CGLDescribeRenderer(info, r, kCGLRPAccelerated, &accelerated); |
| 381 | |
| 382 | if (err) |
| 383 | return err; |
| 384 | |
| 385 | c->accelerated = accelerated; |
| 386 | |
| 387 | /* Buffering modes: single/double, stereo */ |
| 388 | err = CGLDescribeRenderer(info, r, kCGLRPBufferModes, &flags); |
| 389 | |
| 390 | if (err) |
| 391 | return err; |
| 392 | |
| 393 | handleBufferModes(c, flags); |
| 394 | |
| 395 | /* AUX buffers */ |
| 396 | err = CGLDescribeRenderer(info, r, kCGLRPMaxAuxBuffers, &aux); |
| 397 | |
| 398 | if (err) |
| 399 | return err; |
| 400 | |
| 401 | c->aux_buffers = aux; |
| 402 | |
| 403 | /* Depth buffer size */ |
| 404 | err = CGLDescribeRenderer(info, r, kCGLRPDepthModes, &flags); |
| 405 | |
| 406 | if (err) |
| 407 | return err; |
| 408 | |
| 409 | handleDepthModes(c, flags); |
| 410 | |
| 411 | /* Multisample buffers */ |
| 412 | err = CGLDescribeRenderer(info, r, kCGLRPMaxSampleBuffers, &samplebufs); |
| 413 | |
| 414 | if (err) |
| 415 | return err; |
| 416 | |
| 417 | c->multisample_buffers = samplebufs; |
| 418 | |
| 419 | /* Multisample samples per multisample buffer */ |
| 420 | err = CGLDescribeRenderer(info, r, kCGLRPMaxSamples, &samples); |
| 421 | |
| 422 | if (err) |
| 423 | return err; |
| 424 | |
| 425 | c->multisample_samples = samples; |
| 426 | |
| 427 | /* Stencil bit depths */ |
| 428 | err = CGLDescribeRenderer(info, r, kCGLRPStencilModes, &flags); |
| 429 | |
| 430 | if (err) |
| 431 | return err; |
| 432 | |
| 433 | handleStencilModes(c, flags); |
| 434 | |
| 435 | /* Color modes (RGB/RGBA depths supported */ |
| 436 | err = CGLDescribeRenderer(info, r, kCGLRPColorModes, &flags); |
| 437 | |
| 438 | if (err) |
| 439 | return err; |
| 440 | |
| 441 | handleColorModes(c, flags); |
| 442 | |
| 443 | err = CGLDescribeRenderer(info, r, kCGLRPAccumModes, &flags); |
| 444 | |
| 445 | if (err) |
| 446 | return err; |
| 447 | |
| 448 | handleAccumulationModes(c, flags); |
| 449 | |
| 450 | return kCGLNoError; |
| 451 | } |
| 452 | |
| 453 | static void |
| 454 | initCapabilities(struct glCapabilities *cap) |
| 455 | { |
| 456 | cap->configurations = NULL; |
| 457 | cap->total_configurations = 0; |
| 458 | } |
| 459 | |
| 460 | static void |
| 461 | initConfig(struct glCapabilitiesConfig *c) |
| 462 | { |
| 463 | int i; |
| 464 | |
| 465 | c->accelerated = false; |
| 466 | c->stereo = false; |
| 467 | c->aux_buffers = 0; |
| 468 | c->buffers = 0; |
| 469 | |
| 470 | c->total_depth_buffer_depths = 0; |
| 471 | |
| 472 | for (i = 0; i < GLCAPS_DEPTH_BUFFERS; ++i) { |
| 473 | c->depth_buffers[i] = GLCAPS_INVALID_DEPTH_VALUE; |
| 474 | } |
| 475 | |
| 476 | c->multisample_buffers = 0; |
| 477 | c->multisample_samples = 0; |
| 478 | |
| 479 | c->total_stencil_bit_depths = 0; |
| 480 | |
| 481 | for (i = 0; i < GLCAPS_STENCIL_BIT_DEPTH_BUFFERS; ++i) { |
| 482 | c->stencil_bit_depths[i] = GLCAPS_INVALID_STENCIL_DEPTH; |
| 483 | } |
| 484 | |
| 485 | c->total_color_buffers = 0; |
| 486 | |
| 487 | for (i = 0; i < GLCAPS_COLOR_BUFFERS; ++i) { |
| 488 | c->color_buffers[i].r = c->color_buffers[i].g = |
| 489 | c->color_buffers[i].b = |
| 490 | c->color_buffers[i].a = |
| 491 | GLCAPS_COLOR_BUF_INVALID_VALUE; |
| 492 | c->color_buffers[i].is_argb = false; |
| 493 | } |
| 494 | |
| 495 | c->total_accum_buffers = 0; |
| 496 | |
| 497 | for (i = 0; i < GLCAPS_COLOR_BUFFERS; ++i) { |
| 498 | c->accum_buffers[i].r = c->accum_buffers[i].g = |
| 499 | c->accum_buffers[i].b = |
| 500 | c->accum_buffers[i].a = |
| 501 | GLCAPS_COLOR_BUF_INVALID_VALUE; |
| 502 | c->accum_buffers[i].is_argb = false; |
| 503 | } |
| 504 | |
| 505 | c->next = NULL; |
| 506 | } |
| 507 | |
| 508 | void |
| 509 | freeGlCapabilities(struct glCapabilities *cap) |
| 510 | { |
| 511 | struct glCapabilitiesConfig *conf, *next; |
| 512 | |
| 513 | conf = cap->configurations; |
| 514 | |
| 515 | while (conf) { |
| 516 | next = conf->next; |
| 517 | free(conf); |
| 518 | conf = next; |
| 519 | } |
| 520 | |
| 521 | cap->configurations = NULL; |
| 522 | } |
| 523 | |
| 524 | /*Return true if an error occured. */ |
| 525 | bool |
| 526 | getGlCapabilities(struct glCapabilities *cap) |
| 527 | { |
| 528 | CGLRendererInfoObj info; |
| 529 | CGLError err; |
| 530 | GLint numRenderers = 0, r; |
| 531 | |
| 532 | initCapabilities(cap); |
| 533 | |
| 534 | err = CGLQueryRendererInfo((GLuint) - 1, &info, &numRenderers); |
| 535 | if (err) { |
| 536 | ErrorF("CGLQueryRendererInfo error: %s\n", CGLErrorString(err)); |
| 537 | return err; |
| 538 | } |
| 539 | |
| 540 | for (r = 0; r < numRenderers; r++) { |
| 541 | struct glCapabilitiesConfig tmpconf, *conf; |
| 542 | |
| 543 | initConfig(&tmpconf); |
| 544 | |
| 545 | err = handleRendererDescriptions(info, r, &tmpconf); |
| 546 | if (err) { |
| 547 | ErrorF("handleRendererDescriptions returned error: %s\n", |
| 548 | CGLErrorString( |
| 549 | err)); |
| 550 | ErrorF("trying to continue...\n"); |
| 551 | continue; |
| 552 | } |
| 553 | |
| 554 | conf = malloc(sizeof(*conf)); |
| 555 | if (NULL == conf) { |
| 556 | FatalError("Unable to allocate memory for OpenGL capabilities\n"); |
| 557 | } |
| 558 | |
| 559 | /* Copy the struct. */ |
| 560 | *conf = tmpconf; |
| 561 | |
| 562 | /* Now link the configuration into the list. */ |
| 563 | conf->next = cap->configurations; |
| 564 | cap->configurations = conf; |
| 565 | } |
| 566 | |
| 567 | CGLDestroyRendererInfo(info); |
| 568 | |
| 569 | /* No error occured. We are done. */ |
| 570 | return kCGLNoError; |
| 571 | } |