| 1 | #include <stdlib.h> |
| 2 | #include <stdio.h> |
| 3 | #include <string.h> |
| 4 | #include <ncurses.h> |
| 5 | |
| 6 | #include "display.h" |
| 7 | #include "coordinates.h" |
| 8 | |
| 9 | int main() { |
| 10 | int row, col, errno = 0, round = 0, player = 0, key_pressed; |
| 11 | char* top_msg = ""; |
| 12 | char* back_msg = ""; |
| 13 | |
| 14 | initscr(); |
| 15 | getmaxyx(stdscr, row, col); |
| 16 | noecho(); |
| 17 | curs_set(0); |
| 18 | |
| 19 | /* array of the active coordinates in the entered order */ |
| 20 | coordinates_t coordinates_array[MAX_COORDINATES]; |
| 21 | init_coordinates(coordinates_array); |
| 22 | coordinates_t new_coordinates = {0, 0, 0}; |
| 23 | |
| 24 | /* center base coordinates for the board */ |
| 25 | int base_y = row/2 - 4; |
| 26 | int base_x = col/2 - 7; |
| 27 | |
| 28 | print_board(base_y, base_x); |
| 29 | |
| 30 | do { |
| 31 | if (round % 2 == 0 || round == 0) { |
| 32 | player = 0; |
| 33 | top_msg = "Joueur 1 joue"; |
| 34 | } else { |
| 35 | player = 1; |
| 36 | top_msg = "Joueur 2 joue"; |
| 37 | } |
| 38 | |
| 39 | mvprintw(base_y - 2, (base_x + 7 - strlen(top_msg)/2), top_msg); |
| 40 | mvprintw(base_y + 10, (base_x + 7 - strlen(back_msg)/2), back_msg); |
| 41 | |
| 42 | print_coordinates(coordinates_array, base_y, base_x); |
| 43 | |
| 44 | key_pressed = getch(); |
| 45 | switch (key_pressed) { |
| 46 | case 'a': |
| 47 | new_coordinates = set_coordinates(1, 1, player); |
| 48 | break; |
| 49 | case 'z': |
| 50 | new_coordinates = set_coordinates(1, 2, player); |
| 51 | break; |
| 52 | case 'e': |
| 53 | new_coordinates = set_coordinates(1, 3, player); |
| 54 | break; |
| 55 | case 'q': |
| 56 | new_coordinates = set_coordinates(2, 1, player); |
| 57 | break; |
| 58 | case 's': |
| 59 | new_coordinates = set_coordinates(2, 2, player); |
| 60 | break; |
| 61 | case 'd': |
| 62 | new_coordinates = set_coordinates(2, 3, player); |
| 63 | break; |
| 64 | case 'w': |
| 65 | new_coordinates = set_coordinates(3, 1, player); |
| 66 | break; |
| 67 | case 'x': |
| 68 | new_coordinates = set_coordinates(3, 2, player); |
| 69 | break; |
| 70 | case 'c': |
| 71 | new_coordinates = set_coordinates(3, 3, player); |
| 72 | break; |
| 73 | default: |
| 74 | continue; |
| 75 | break; |
| 76 | } |
| 77 | |
| 78 | errno = add_coordinates(new_coordinates, coordinates_array); |
| 79 | |
| 80 | if (errno == 2) { |
| 81 | back_msg = "Choisir une case vide"; |
| 82 | continue; |
| 83 | } else if (errno == 3) { |
| 84 | back_msg = "Coordonnees invalides"; |
| 85 | continue; |
| 86 | } else if (errno == 0) { |
| 87 | back_msg = ""; |
| 88 | } |
| 89 | |
| 90 | round++; |
| 91 | |
| 92 | } while (errno == 0 || errno == 2); |
| 93 | |
| 94 | endwin(); |
| 95 | |
| 96 | exit(EXIT_SUCCESS); |
| 97 | } |