| 1 | /***************************************************************************** |
| 2 | * Copyright (C) 2013 x265 project |
| 3 | * |
| 4 | * Authors: Steve Borho <steve@borho.org> |
| 5 | * |
| 6 | * This program is free software; you can redistribute it and/or modify |
| 7 | * it under the terms of the GNU General Public License as published by |
| 8 | * the Free Software Foundation; either version 2 of the License, or |
| 9 | * (at your option) any later version. |
| 10 | * |
| 11 | * This program is distributed in the hope that it will be useful, |
| 12 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| 13 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
| 14 | * GNU General Public License for more details. |
| 15 | * |
| 16 | * You should have received a copy of the GNU General Public License |
| 17 | * along with this program; if not, write to the Free Software |
| 18 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02111, USA. |
| 19 | * |
| 20 | * This program is also available under a commercial proprietary license. |
| 21 | * For more information, contact us at license @ x265.com. |
| 22 | *****************************************************************************/ |
| 23 | |
| 24 | #include "primitives.h" |
| 25 | #include "x265.h" |
| 26 | |
| 27 | /* The #if logic here must match the file lists in CMakeLists.txt */ |
| 28 | #if X265_ARCH_X86 |
| 29 | #if defined(__INTEL_COMPILER) |
| 30 | #define HAVE_SSE3 |
| 31 | #define HAVE_SSSE3 |
| 32 | #define HAVE_SSE4 |
| 33 | #define HAVE_AVX2 |
| 34 | #elif defined(__GNUC__) |
| 35 | #if __clang__ || (__GNUC__ >= 4 && __GNUC_MINOR__ >= 3) |
| 36 | #define HAVE_SSE3 |
| 37 | #define HAVE_SSSE3 |
| 38 | #define HAVE_SSE4 |
| 39 | #endif |
| 40 | #if __clang__ || (__GNUC__ >= 4 && __GNUC_MINOR__ >= 7) |
| 41 | #define HAVE_AVX2 |
| 42 | #endif |
| 43 | #elif defined(_MSC_VER) |
| 44 | #define HAVE_SSE3 |
| 45 | #define HAVE_SSSE3 |
| 46 | #define HAVE_SSE4 |
| 47 | #if _MSC_VER >= 1700 // VC11 |
| 48 | #define HAVE_AVX2 |
| 49 | #endif |
| 50 | #endif // compiler checks |
| 51 | #endif // if X265_ARCH_X86 |
| 52 | |
| 53 | namespace x265 { |
| 54 | // private x265 namespace |
| 55 | |
| 56 | void Setup_Vec_DCTPrimitives_sse3(EncoderPrimitives&); |
| 57 | void Setup_Vec_DCTPrimitives_ssse3(EncoderPrimitives&); |
| 58 | void Setup_Vec_DCTPrimitives_sse41(EncoderPrimitives&); |
| 59 | |
| 60 | /* Use primitives for the best available vector architecture */ |
| 61 | void Setup_Instrinsic_Primitives(EncoderPrimitives &p, int cpuMask) |
| 62 | { |
| 63 | #ifdef HAVE_SSE3 |
| 64 | if (cpuMask & X265_CPU_SSE3) |
| 65 | { |
| 66 | Setup_Vec_DCTPrimitives_sse3(p); |
| 67 | } |
| 68 | #endif |
| 69 | #ifdef HAVE_SSSE3 |
| 70 | if (cpuMask & X265_CPU_SSSE3) |
| 71 | { |
| 72 | Setup_Vec_DCTPrimitives_ssse3(p); |
| 73 | } |
| 74 | #endif |
| 75 | #ifdef HAVE_SSE4 |
| 76 | if (cpuMask & X265_CPU_SSE4) |
| 77 | { |
| 78 | Setup_Vec_DCTPrimitives_sse41(p); |
| 79 | } |
| 80 | #endif |
| 81 | (void)p; |
| 82 | (void)cpuMask; |
| 83 | } |
| 84 | } |