+/* disconnect but do not error all PDUs, just move pdus in-flight back to the outqueue */
+static int rpc_disconnect_requeue(struct rpc_context *rpc)
+{
+ struct rpc_pdu *pdu;
+
+ if (rpc->fd != -1) {
+#if defined(WIN32)
+ closesocket(rpc->fd);
+#else
+ close(rpc->fd);
+#endif
+ }
+ rpc->fd = -1;
+
+ rpc->is_connected = 0;
+
+ /* socket is closed so we will not get any replies to any commands
+ * in flight. Move them all over from the waitpdu queue back to the out queue
+ */
+ for (pdu=rpc->waitpdu; pdu; pdu=pdu->next) {
+ SLIST_REMOVE(&rpc->waitpdu, pdu);
+ SLIST_ADD(&rpc->outqueue, pdu);
+ }
+
+ return 0;
+}
+