-// NOTE: MUST be alignment to 16 or 32 bytes for asm code
-struct NoiseReduction
-{
- /* 0 = luma 4x4, 1 = luma 8x8, 2 = luma 16x16, 3 = luma 32x32
- * 4 = chroma 4x4, 5 = chroma 8x8, 6 = chroma 16x16, 7 = chroma 32x32 */
- uint16_t offsetDenoise[MAX_NUM_TR_CATEGORIES][MAX_NUM_TR_COEFFS];
- uint32_t residualSum[MAX_NUM_TR_CATEGORIES][MAX_NUM_TR_COEFFS];
- uint32_t count[MAX_NUM_TR_CATEGORIES];
-};
-