curs_set(0);
/* array of the active coordinates in the entered order */
- coordinates_t coordinates_array[MAX_COORDINATES];
- init_coordinates(coordinates_array);
+ coordinates_t coordinates_array[MAX_COORDINATES] = {
+ {0, 0, 0},
+ {0, 0, 0},
+ {0, 0, 0},
+ {0, 0, 0},
+ {0, 0, 0},
+ {0, 0, 0},
+ {0, 0, 0},
+ {0, 0, 0},
+ {0, 0, 0}
+ };
coordinates_t new_coordinates = {0, 0, 0};
/* center base coordinates for the board */
round = 0;
player = 0;
errno = 0;
- reinit_coordinates(coordinates_array);
+ zero_coordinates(coordinates_array);
winning_condition = false;
loop_exit_condition = false;
clear();