return NULL;
}
+ nfs->server = NULL;
+ nfs->export = NULL;
+
return nfs;
}
int nfs_mount_async(struct nfs_context *nfs, const char *server, const char *export, nfs_cb cb, void *private_data)
{
struct nfs_cb_data *data;
+ char *new_server, *new_export;
data = malloc(sizeof(struct nfs_cb_data));
if (data == NULL) {
return -1;
}
bzero(data, sizeof(struct nfs_cb_data));
- nfs->server = strdup(server);
- nfs->export = strdup(export);
+ new_server = strdup(server);
+ new_export = strdup(export);
+ if (nfs->server != NULL) {
+ free(nfs->server);
+ nfs->server = NULL;
+ }
+ nfs->server = new_server;
+ if (nfs->export != NULL) {
+ free(nfs->export);
+ nfs->export = NULL;
+ }
+ nfs->export = new_export;
data->nfs = nfs;
data->cb = cb;
data->private_data = private_data;
data->nfsfh->offset = data->max_offset;
data->cb(data->max_offset - data->start_offset, nfs, data->buffer, data->private_data);
+
free_nfs_cb_data(data);
free(mdata);
}
* reads and collect into a reassembly buffer.
* we send all reads in parallell so that performance is still good.
*/
+ data->max_offset = offset;
data->start_offset = offset;
data->buffer = malloc(count);
return nfs->rpc;
}
+const char *nfs_get_server(struct nfs_context *nfs) {
+ return nfs->server;
+}
+
+const char *nfs_get_export(struct nfs_context *nfs) {
+ return nfs->export;
+}