#include <fcntl.h>
#include <string.h>
#include <errno.h>
-#include <rpc/rpc.h>
-#include <rpc/xdr.h>
#ifdef HAVE_SYS_FILIO_H
#include <sys/filio.h>
#endif
#include <sys/sockio.h>
#endif
#include <sys/types.h>
+#include "libnfs-zdr.h"
#include "libnfs.h"
#include "libnfs-raw.h"
#include "libnfs-private.h"
#endif
-static int rpc_disconnect_requeue(struct rpc_context *rpc);
+static int rpc_reconnect_requeue(struct rpc_context *rpc);
+static int rpc_connect_sockaddr_async(struct rpc_context *rpc, struct sockaddr_storage *s);
static void set_nonblocking(int fd)
{
static int rpc_write_to_socket(struct rpc_context *rpc)
{
- ssize_t count;
+ int32_t count;
if (rpc == NULL) {
return -1;
}
while (rpc->outqueue != NULL) {
- ssize_t total;
+ int64_t total;
total = rpc->outqueue->outdata.size;
int available;
int size;
int pdu_size;
- ssize_t count;
+ int32_t count;
#if defined(WIN32)
if (ioctlsocket(rpc->fd, FIONREAD, &available) != 0) {
rpc_set_error(rpc, "rpc_service: POLLERR, "
"Unknown socket error.");
}
- rpc->connect_cb(rpc, RPC_STATUS_ERROR, rpc->error_string, rpc->connect_data);
+ if (rpc->connect_cb != NULL) {
+ rpc->connect_cb(rpc, RPC_STATUS_ERROR, rpc->error_string, rpc->connect_data);
+ }
return -1;
}
if (revents & POLLHUP) {
rpc_set_error(rpc, "Socket failed with POLLHUP");
- rpc->connect_cb(rpc, RPC_STATUS_ERROR, rpc->error_string, rpc->connect_data);
+ if (rpc->connect_cb != NULL) {
+ rpc->connect_cb(rpc, RPC_STATUS_ERROR, rpc->error_string, rpc->connect_data);
+ }
return -1;
}
rpc_set_error(rpc, "rpc_service: socket error "
"%s(%d) while connecting.",
strerror(err), err);
- rpc->connect_cb(rpc, RPC_STATUS_ERROR,
+ if (rpc->connect_cb != NULL) {
+ rpc->connect_cb(rpc, RPC_STATUS_ERROR,
NULL, rpc->connect_data);
+ }
return -1;
}
rpc->is_connected = 1;
- rpc->connect_cb(rpc, RPC_STATUS_SUCCESS, NULL, rpc->connect_data);
+ if (rpc->connect_cb != NULL) {
+ rpc->connect_cb(rpc, RPC_STATUS_SUCCESS, NULL, rpc->connect_data);
+ }
return 0;
}
if (revents & POLLIN) {
if (rpc_read_from_socket(rpc) != 0) {
- rpc_disconnect_requeue(rpc);
+ rpc_reconnect_requeue(rpc);
return 0;
}
}
return 0;
}
-int rpc_connect_async(struct rpc_context *rpc, const char *server, int port, rpc_cb cb, void *private_data)
+void rpc_set_autoreconnect(struct rpc_context *rpc)
{
- struct sockaddr_storage s;
- struct sockaddr_in *sin = (struct sockaddr_in *)&s;
- int socksize;
-
- if (rpc->fd != -1) {
- rpc_set_error(rpc, "Trying to connect while already connected");
- return -1;
- }
+ rpc->auto_reconnect = 1;
+}
- if (rpc->is_udp != 0) {
- rpc_set_error(rpc, "Trying to connect on UDP socket");
- return -1;
- }
+void rpc_unset_autoreconnect(struct rpc_context *rpc)
+{
+ rpc->auto_reconnect = 0;
+}
- sin->sin_family = AF_INET;
- sin->sin_port = htons(port);
- if (inet_pton(AF_INET, server, &sin->sin_addr) != 1) {
- rpc_set_error(rpc, "Not a valid server ip address");
- return -1;
- }
+static int rpc_connect_sockaddr_async(struct rpc_context *rpc, struct sockaddr_storage *s)
+{
+ int socksize;
- switch (s.ss_family) {
+ switch (s->ss_family) {
case AF_INET:
socksize = sizeof(struct sockaddr_in);
-#ifdef HAVE_SOCKADDR_LEN
- sin->sin_len = socksize;
-#endif
rpc->fd = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP);
break;
+ default:
+ rpc_set_error(rpc, "Can not handle AF_FAMILY:%d", s->ss_family);
+ return -1;
}
if (rpc->fd == -1) {
return -1;
}
- rpc->connect_cb = cb;
- rpc->connect_data = private_data;
-
-
-#if !defined(WIN32)
/* Some systems allow you to set capabilities on an executable
* to allow the file to be executed with privilege to bind to
* privileged system ports, even if the user is not root.
* On linux, use
* sudo setcap 'cap_net_bind_service=+ep' /path/executable
* to make the executable able to bind to a system port.
+ *
+ * On Windows, there is no concept of privileged ports. Thus
+ * binding will usually succeed.
*/
- if (1) {
- int port;
- int one = 1;
+ {
+ struct sockaddr_in sin;
+ static int portOfs = 0;
+ const int firstPort = 512; /* >= 512 according to Sun docs */
+ const int portCount = IPPORT_RESERVED - firstPort;
+ int startOfs = portOfs, port, rc;
+
+ do {
+ rc = -1;
+ port = htons(firstPort + portOfs);
+ portOfs = (portOfs + 1) % portCount;
+
+ /* skip well-known ports */
+ if (!getservbyport(port, "tcp")) {
+ memset(&sin, 0, sizeof(sin));
+ sin.sin_port = port;
+ sin.sin_family = AF_INET;
+ sin.sin_addr.s_addr = 0;
+
+ rc = bind(rpc->fd, (struct sockaddr *)&sin, sizeof(struct sockaddr_in));
+#if !defined(WIN32)
+ /* we got EACCES, so don't try again */
+ if (rc != 0 && errno == EACCES)
+ break;
+#endif
+ }
+ } while (rc != 0 && portOfs != startOfs);
+ }
- setsockopt(rpc->fd, SOL_SOCKET, SO_REUSEADDR, (char *)&one, sizeof(one));
+ set_nonblocking(rpc->fd);
- for (port = 200; port < 500; port++) {
- struct sockaddr_in sin;
+ if (connect(rpc->fd, (struct sockaddr *)s, socksize) != 0 && errno != EINPROGRESS) {
+ rpc_set_error(rpc, "connect() to server failed. %s(%d)", strerror(errno), errno);
+ return -1;
+ }
- memset(&sin, 0, sizeof(sin));
- sin.sin_port = htons(port);
- sin.sin_family = AF_INET;
- sin.sin_addr.s_addr = 0;
+ return 0;
+}
- if (bind(rpc->fd, (struct sockaddr *)&sin, sizeof(struct sockaddr_in)) != 0 && errno != EACCES) {
- /* we didnt get EACCES, so try again */
- continue;
- }
- break;
- }
+int rpc_connect_async(struct rpc_context *rpc, const char *server, int port, rpc_cb cb, void *private_data)
+{
+ struct sockaddr_in *sin = (struct sockaddr_in *)&rpc->s;
+
+ if (rpc->fd != -1) {
+ rpc_set_error(rpc, "Trying to connect while already connected");
+ return -1;
}
-#endif
- set_nonblocking(rpc->fd);
+ if (rpc->is_udp != 0) {
+ rpc_set_error(rpc, "Trying to connect on UDP socket");
+ return -1;
+ }
-#if defined(WIN32)
- if (connect(rpc->fd, (struct sockaddr *)&s, socksize) == 0 && errno != EINPROGRESS )
-#else
- if (connect(rpc->fd, (struct sockaddr *)&s, socksize) != 0 && errno != EINPROGRESS)
+ rpc->auto_reconnect = 0;
+
+ sin->sin_family = AF_INET;
+ sin->sin_port = htons(port);
+ if (inet_pton(AF_INET, server, &sin->sin_addr) != 1) {
+ rpc_set_error(rpc, "Not a valid server ip address");
+ return -1;
+ }
+
+
+ switch (rpc->s.ss_family) {
+ case AF_INET:
+#ifdef HAVE_SOCKADDR_LEN
+ sin->sin_len = sizeof(struct sockaddr_in);
#endif
- {
- rpc_set_error(rpc, "connect() to server failed");
+ break;
+ }
+
+ rpc->connect_cb = cb;
+ rpc->connect_data = private_data;
+
+ if (rpc_connect_sockaddr_async(rpc, &rpc->s) != 0) {
return -1;
- }
+ }
return 0;
}
int rpc_disconnect(struct rpc_context *rpc, char *error)
{
+ rpc_unset_autoreconnect(rpc);
+
if (rpc->fd != -1) {
#if defined(WIN32)
closesocket(rpc->fd);
return 0;
}
-/* disconnect but do not error all PDUs, just move pdus in-flight back to the outqueue */
-static int rpc_disconnect_requeue(struct rpc_context *rpc)
+static void reconnect_cb(struct rpc_context *rpc, int status, void *data _U_, void *private_data)
+{
+ if (status != RPC_STATUS_SUCCESS) {
+ rpc_error_all_pdus(rpc, "RPC ERROR: Failed to reconnect async");
+ return;
+ }
+
+ rpc->is_connected = 1;
+ rpc->connect_cb = NULL;
+}
+
+/* disconnect but do not error all PDUs, just move pdus in-flight back to the outqueue and reconnect */
+static int rpc_reconnect_requeue(struct rpc_context *rpc)
{
struct rpc_pdu *pdu;
for (pdu=rpc->waitpdu; pdu; pdu=pdu->next) {
SLIST_REMOVE(&rpc->waitpdu, pdu);
SLIST_ADD(&rpc->outqueue, pdu);
+ /* we have to re-send the whole pdu again */
+ pdu->written = 0;
+ }
+
+ if (rpc->auto_reconnect != 0) {
+ rpc->connect_cb = reconnect_cb;
+
+ if (rpc_connect_sockaddr_async(rpc, &rpc->s) != 0) {
+ rpc_error_all_pdus(rpc, "RPC ERROR: Failed to reconnect async");
+ return -1;
+ }
}
return 0;
rpc->udp_dest = malloc(ai->ai_addrlen);
if (rpc->udp_dest == NULL) {
rpc_set_error(rpc, "Out of memory. Failed to allocate sockaddr structure");
+ freeaddrinfo(ai);
return -1;
}
memcpy(rpc->udp_dest, ai->ai_addr, ai->ai_addrlen);