+public class _P extends BasicParameter {
+ _P(String label, double value) { super(label,value); }
+ public void updateValue (double value) { super.updateValue(value); }
+ public float Val () { return getValuef(); }
+ public int Pick (int b) { return int(Val())==1 ? b-1 : int(b*Val()); }
+}
+
+float c1c (float a) { return 100*constrain(a,0,1); }
+float CalcCone (float x1, float y1, float z1, float x2, float y2, float z2) {
+ return degrees( acos ( ( x1*x2 + y1*y2 + z1*z2 ) / (sqrt(x1*x1+y1*y1+z1*z1) * sqrt(x2*x2+y2*y2+z2*z2)) ) );}
+float xMax,yMax,zMax;
+float zTime = random(10000);
+_P pChoose = new _P("ANIM", 0);
+//----------------------------------------------------------------------------------------------------------------------------------
+class Pong extends SCPattern {
+ SinLFO x,y,z,dx,dy,dz;
+ float cRad; _P size;
+
+ Pong(GLucose glucose) {
+ super(glucose);
+ xMax = model.xMax; yMax = model.yMax; zMax = model.zMax;
+ cRad = xMax/15;
+ addModulator(dx = new SinLFO(6000, 500, 30000 )).trigger();
+ addModulator(dy = new SinLFO(3000, 500, 22472 )).trigger();
+ addModulator(dz = new SinLFO(1000, 500, 18420 )).trigger();
+ addModulator(x = new SinLFO(cRad, xMax - cRad, 0)).trigger(); x.modulateDurationBy(dx);
+ addModulator(y = new SinLFO(cRad, yMax - cRad, 0)).trigger(); y.modulateDurationBy(dy);
+ addModulator(z = new SinLFO(cRad, zMax - cRad, 0)).trigger(); z.modulateDurationBy(dz);
+ addParameter(pChoose);
+ addParameter(size = new _P("SIZE", 0.4));
+ }
+
+ color Calc(float px, float py, float pz, float vx, float vy, float vz) {
+ switch(pChoose.Pick(3)) {
+ /*spot*/ case 0: return color(0,0,c1c(1 - CalcCone(vx-xMax/2, vy, vz-zMax/2, px-xMax/2, py, pz-zMax/2)*max(.02,.45-size.Val())));
+ /*ball*/ case 1: return color(0,0,c1c(1 - dist(vx,vy,vz,px,py,pz)*.5/cRad));
+ /*ballz*/ default:return color(0,0,c1c(1 - min( dist(vx,vy,vz,px,py,pz),
+ dist(vx,vy,vz,xMax-px,yMax-py,zMax-pz))*.5/cRad));
+ }
+ }
+
+ public void run(int deltaMs) {
+ cRad = xMax*size.Val()/6;
+ for (Point p : model.points) {
+ colors[p.index] = Calc(p.fx, p.fy, p.fz, x.getValuef(), y.getValuef(), z.getValuef());
+ }
+ }
+}
+//----------------------------------------------------------------------------------------------------------------------------------
+class NDat {
+ float xz, yz, zz, hue, sat, speed, dir, den, contrast;
+ float xoff,yoff,zoff;
+ NDat (float _hue, float _sat, float _xz, float _yz, float _zz, float _con, float _den, float _speed, float _dir) {
+ hue=_hue; sat=_sat; xz=_xz; yz=_yz; zz =_zz; contrast=_con; den=_den; speed=_speed; dir=_dir;
+ xoff = random(100e3); yoff = random(100e3); zoff = random(100e3);
+ }
+}
+
+class Noise extends SCPattern
+{
+ int CurAnim = -1 ;
+ ArrayList noises = new ArrayList();
+ _P pSpeed, pMir, pBright, pContrast, pDensity, pDir;
+
+ Noise(GLucose glucose) {
+ super(glucose); addParameter(pChoose );
+ addParameter(pSpeed = new _P("MPH" , .55)); addParameter(pMir = new _P("MIR" , 0 ));
+ addParameter(pBright = new _P("BRTE" , 1 )); addParameter(pDir = new _P("DIR" , 0 ));
+ addParameter(pContrast = new _P("CNTR" , .5)); addParameter(pDensity = new _P("DENS" , .5));
+ }
+
+ public void run(int deltaMs) {
+ zTime += deltaMs*(pSpeed.Val()-.5)*.002;
+ int anim = pChoose.Pick(6);
+ if (anim != CurAnim) {
+ noises.clear(); CurAnim = anim; switch(anim) {
+ //_hue, _sat, _xz, _yz, _zz, _con, _den, _speed, _dir
+ case 0: noises.add(new NDat(0 ,0 ,100,100,200,0 ,40 ,3 ,2)); break; // clouds
+ case 1: noises.add(new NDat(0 ,0 ,75 ,75 ,150,1 ,45 ,3 ,0)); break; // drip
+ case 2: noises.add(new NDat(0 ,0 ,2 ,400,2 ,1 ,40 ,3 ,0)); break; // rain
+ case 3: noises.add(new NDat(40 ,100,100,100,200,0 ,20 ,1 ,2));
+ noises.add(new NDat(0 ,100,100,100,200,0 ,20 ,5 ,2)); break; // fire 1
+ case 4: noises.add(new NDat(0 ,100,40 ,40 ,40 ,.5 ,25 ,2.5 ,2));
+ noises.add(new NDat(20 ,100,40 ,40 ,40 ,.5 ,25 ,4 ,0));
+ noises.add(new NDat(40 ,100,40 ,40 ,40 ,.5 ,25 ,2 ,1));
+ noises.add(new NDat(60 ,100,40 ,40 ,40 ,.5 ,25 ,3 ,3)); break; // machine
+ case 5: noises.add(new NDat(0 ,100,400,100,2 ,1 ,20 ,3 ,2));
+ noises.add(new NDat(20 ,100,400,100,2 ,1 ,20 ,2.5 ,0));
+ noises.add(new NDat(40 ,400,100,100,2 ,1 ,20 ,2 ,1));
+ noises.add(new NDat(60 ,400,100,100,2 ,1 ,20 ,1.5 ,3)); break; // spark
+ default: break;
+ }
+ }
+
+ for (Point p : model.points) {
+ color c = color(0,0,0);
+ int mir = pMir.Pick(5);
+
+ for (int i=0;i<noises.size(); i++) { NDat n = (NDat) noises.get(i);
+ float vx=p.fx, vy=p.fy, vz=p.fz;
+// if (vx > xMax/2 && (mir == 1 || mir == 3 || mir == 4)) { vx = xMax-vx; }
+ if (vy > yMax/2 && (mir == 2 || mir == 3 || mir == 4)) { vy = yMax-vy; }
+// if (vz > zMax/2 && ( mir == 4)) { vz = zMax-vz; }
+ float deg = radians(90*(n.dir + pDir.Pick(4)));
+ float zx = zTime * n.speed * sin(deg);
+ float zy = zTime * n.speed * cos(deg);
+ float b = noise(vx/n.xz+zx+n.xoff,vy/n.yz+zy+n.yoff,vz/n.zz+n.zoff)*1.6-.3 + n.den/100 + pDensity.Val() -1;
+ float con = 1/constrain(2-n.contrast - 2*pContrast.Val(),0,1);
+ b = b < .5 ? pow(b,con) : 1-pow(1-b,con);
+ c = blendColor(c,color(n.hue,n.sat,c1c(b * pBright.Val())),ADD);
+ }
+ colors[p.index] = c;
+ }
+ }
+}
+//----------------------------------------------------------------------------------------------------------------------------------