}
}
- final float logTen = log(10);
- public float log10(float val) {
+ static final float logTen = log(10);
+ public static float log10(float val) {
return log(val) / logTen;
}
float value = constrain(positiveDecibels / decibelRange, 0, 1);
if (value > bandVals[i].getValuef()) {
- bandVals[i].setEndVal(value, attack.getValuef() * 20).trigger();
+ bandVals[i].setRangeFromHereTo(value, attack.getValuef() * 20).trigger();
}
}
for (LinearEnvelope band : bandVals) {
band.run(deltaMs);
if (!band.isRunning() && band.getValuef() > 0) {
- band.setEndVal(0, release.getValuef() * 1600).trigger();
+ band.setRangeFromHereTo(0, release.getValuef() * 1600).trigger();
}
}
}
+class ViolinWave extends SCPattern {
+
+ BasicParameter level = new BasicParameter("LVL", 0.45);
+ BasicParameter range = new BasicParameter("RNG", 0.5);
+ BasicParameter edge = new BasicParameter("EDG", 0.5);
+ BasicParameter release = new BasicParameter("RLS", 0.5);
+ BasicParameter speed = new BasicParameter("SPD", 0.5);
+ BasicParameter amp = new BasicParameter("AMP", 0.25);
+ BasicParameter period = new BasicParameter("WAVE", 0.5);
+ BasicParameter pSize = new BasicParameter("PSIZE", 0.5);
+ BasicParameter pSpeed = new BasicParameter("PSPD", 0.5);
+ BasicParameter pDensity = new BasicParameter("PDENS", 0.25);
+
+ LinearEnvelope dbValue = new LinearEnvelope(0, 0, 10);
+
+ ViolinWave(GLucose glucose) {
+ super(glucose);
+ addParameter(level);
+ addParameter(edge);
+ addParameter(range);
+ addParameter(release);
+ addParameter(speed);
+ addParameter(amp);
+ addParameter(period);
+ addParameter(pSize);
+ addParameter(pSpeed);
+ addParameter(pDensity);
+
+ addModulator(dbValue);
+ }
+
+ final List<Particle> particles = new ArrayList<Particle>();
+
+ class Particle {
+
+ LinearEnvelope x = new LinearEnvelope(0, 0, 0);
+ LinearEnvelope y = new LinearEnvelope(0, 0, 0);
+
+ Particle() {
+ addModulator(x);
+ addModulator(y);
+ }
+
+ Particle trigger(boolean direction) {
+ float xInit = random(model.xMin, model.xMax);
+ float time = 3000 - 2500*pSpeed.getValuef();
+ x.setRange(xInit, xInit + random(-40, 40), time).trigger();
+ y.setRange(model.cy + 10, direction ? model.yMax + 50 : model.yMin - 50, time).trigger();
+ return this;
+ }
+
+ boolean isActive() {
+ return x.isRunning() || y.isRunning();
+ }
+
+ public void run(double deltaMs) {
+ if (!isActive()) {
+ return;
+ }
+
+ float pFalloff = (30 - 27*pSize.getValuef());
+ for (Point p : model.points) {
+ float b = 100 - pFalloff * (abs(p.x - x.getValuef()) + abs(p.y - y.getValuef()));
+ if (b > 0) {
+ colors[p.index] = blendColor(colors[p.index], color(
+ lx.getBaseHuef(), 20, b
+ ), ADD);
+ }
+ }
+ }
+ }
+
+ float[] centers = new float[30];
+ double accum = 0;
+ boolean rising = true;
+
+ void fireParticle(boolean direction) {
+ boolean gotOne = false;
+ for (Particle p : particles) {
+ if (!p.isActive()) {
+ p.trigger(direction);
+ return;
+ }
+ }
+ particles.add(new Particle().trigger(direction));
+ }
+
+ public void run(double deltaMs) {
+ accum += deltaMs / (1000. - 900.*speed.getValuef());
+ for (int i = 0; i < centers.length; ++i) {
+ centers[i] = model.cy + 30*amp.getValuef()*sin((float) (accum + (i-centers.length/2.)/(1. + 9.*period.getValuef())));
+ }
+
+ float zeroDBReference = pow(10, (50 - 190*level.getValuef())/20.);
+ float dB = 20*GraphicEQ.log10(lx.audioInput().mix.level() / zeroDBReference);
+ if (dB > dbValue.getValuef()) {
+ rising = true;
+ dbValue.setRangeFromHereTo(dB, 10).trigger();
+ } else {
+ if (rising) {
+ for (int j = 0; j < pDensity.getValuef()*3; ++j) {
+ fireParticle(true);
+ fireParticle(false);
+ }
+ }
+ rising = false;
+ dbValue.setRangeFromHereTo(max(dB, -96), 50 + 1000*release.getValuef()).trigger();
+ }
+ float edg = 1 + edge.getValuef() * 40;
+ float rng = (78 - 64 * range.getValuef()) / (model.yMax - model.cy);
+ float val = max(2, dbValue.getValuef());
+
+ for (Point p : model.points) {
+ int ci = (int) lerp(0, centers.length-1, (p.x - model.xMin) / (model.xMax - model.xMin));
+ float rFactor = 1.0 - 0.9 * abs(p.x - model.cx) / (model.xMax - model.cx);
+ colors[p.index] = color(
+ (lx.getBaseHuef() + abs(p.x - model.cx)) % 360,
+ min(100, 20 + 8*abs(p.y - centers[ci])),
+ constrain(edg*(val*rFactor - rng * abs(p.y-centers[ci])), 0, 100)
+ );
+ }
+
+ for (Particle p : particles) {
+ p.run(deltaMs);
+ }
+ }
+}
+
class BouncyBalls extends SCPattern {
static final int NUM_BALLS = 6;