DEBUG_FLAG = -g
STRIP_FLAG =
OPTI_FLAG = -O0
+LTO_SUPPORT = yes
+GOLD_SUPPORT = yes
else
BUILDDIR := .build/release
DEBUG_FLAG =
STRIP_FLAG = -s
OPTI_FLAG = -O3
+LTO_SUPPORT = yes
+GOLD_SUPPORT = yes
+endif
+
+ifeq ($(LTO_SUPPORT),yes)
+CFLAGS_LTO = -flto -ffat-lto-objects
+LDFLAGS_LTO = -fuse-linker-plugin -flto
+endif
+
+ifeq ($(GOLD_SUPPORT),yes)
+LDFLAGS_GOLD = -fuse-ld=gold
endif
# Putting header files in the source directory is not the purpose of this INCLUDES variable
INCLUDES := $(INCLUDES) -I$(LIBRARY_PATH)
-CFLAGS := $(CFLAGS) $(WARN_FLAGS) $(STD_FLAG) $(OPTI_FLAG) $(DEBUG_FLAG) $(INCLUDES)
+CFLAGS := $(CFLAGS) $(CFLAGS_LTO) $(WARN_FLAGS) $(STD_FLAG) $(OPTI_FLAG) $(DEBUG_FLAG) $(INCLUDES)
LIBCFLAGS := -fPIC $(CFLAGS)
-LDFLAGS := $(LDFLAGS) $(STRIP_FLAG)
+LDFLAGS := $(LDFLAGS) $(LDFLAGS_LTO) $(LDFLAGS_GOLD) $(STRIP_FLAG)
LIBLDFLAGS := -shared $(LDFLAGS)
STATICLIBLDFLAGS := -static $(LDFLAGS)
LDLIBS := $(LDLIBS) -L$(LIBRARY_PATH) -l$(BINARY_NAME)