public final Projection sinespin;
float modelrad = sqrt((model.xMax)*(model.xMax) + (model.yMax)*(model.yMax) + (model.zMax)*(model.zMax));
Pick Sshape;
+ public final PVector P = new PVector();
class Sphery {
float f1xcenter, f1ycenter, f1zcenter, f2xcenter , f2ycenter, f2zcenter; //second three are for an ellipse with two foci
public BasicParameter huespread;
public BasicParameter bouncerate;
public BasicParameter bounceamp;
-
-
public Sphery(float f1xcenter, float f1ycenter, float f1zcenter, float vibration_min, float vibration_max, float vperiod)
{
//addModulator(bounceamp); //ybounce.setMagnitude(bouncerate);
addModulator( vibration = new SinLFO(vibration_min , vibration_max, 240000./lx.tempo.bpm())).trigger(); //vibration.modulateDurationBy(vx);
-
+
}
public Sphery(float f1xcenter, float f1ycenter, float f1zcenter, float f2xcenter, float f2ycenter, float f2zcenter,
float vibration_min, float vibration_max, float vperiod)
boolean debugMode = false;
DebugUI debugUI;
boolean uiOn = true;
+boolean simulationOn = true;
LXPattern restoreToPattern = null;
PImage logo;
float[] hsb = new float[3];
debugUI.maskColors(sendColors);
}
- camera(
+ if (simulationOn) {
+ drawSimulation(simulationColors);
+ }
+
+ // 2D Overlay UI
+ drawUI();
+
+ // Gamma correction here. Apply a cubic to the brightness
+ // for better representation of dynamic range
+ for (int i = 0; i < sendColors.length; ++i) {
+ lx.RGBtoHSB(sendColors[i], hsb);
+ float b = hsb[2];
+ sendColors[i] = lx.hsb(360.*hsb[0], 100.*hsb[1], 100.*(b*b*b));
+ }
+
+ // TODO(mcslee): move into GLucose engine
+ for (PandaDriver p : pandaBoards) {
+ p.send(sendColors);
+ }
+}
+
+void drawSimulation(color[] simulationColors) {
+ camera(
eyeX, eyeY, eyeZ,
midX, midY, midZ,
0, -1, 0
vertex(p.x, p.y, p.z);
}
endShape();
-
- // 2D Overlay UI
- drawUI();
-
- // Gamma correction here. Apply a cubic to the brightness
- // for better representation of dynamic range
- for (int i = 0; i < sendColors.length; ++i) {
- lx.RGBtoHSB(sendColors[i], hsb);
- float b = hsb[2];
- sendColors[i] = lx.hsb(360.*hsb[0], 100.*hsb[1], 100.*(b*b*b));
- }
-
- // TODO(mcslee): move into GLucose engine
- for (PandaDriver p : pandaBoards) {
- p.send(sendColors);
- }
}
void drawBassBox(BassBox b, boolean hasSub) {
p.toggle();
}
break;
+ case 's':
+ if (!midiEngine.isQwertyEnabled()) {
+ simulationOn = !simulationOn;
+ }
+ break;
case 'u':
if (!midiEngine.isQwertyEnabled()) {
uiOn = !uiOn;