private final BasicParameter helix1On = new BasicParameter("H1ON", 1);
private final BasicParameter helix2On = new BasicParameter("H2ON", 1);
+ private final BasicParameter basePairsOn = new BasicParameter("BPON", 1);
+ private final BasicParameter spokePeriodParam = new BasicParameter("SPPD", 0.40);
+ private final BasicParameter spokePhaseParam = new BasicParameter("SPPH", 0.25);
+
+ private static final float helixCoilPeriod = 100;
+ private static final float helixCoilRadius = 45;
+ private static final float helixCoilGirth = 20;
+ private static final float helixCoilRotationPeriod = 10000;
+
public HelixPattern(GLucose glucose) {
super(glucose);
addParameter(helix1On);
addParameter(helix2On);
+ addParameter(basePairsOn);
+ addParameter(spokePhaseParam);
+ addParameter(spokePeriodParam);
+
+ PVector origin = new PVector(100, 50, 45);
+ PVector axis = new PVector(1,0,0);
h1 = new Helix(
- new Line(new PVector(100, 50, 45), new PVector(1,0,0)),
- 100, // period
- 40, // radius
- 30, // girth
- 0, // phase
- 10000); // rotation period (ms)
+ new Line(origin, axis),
+ helixCoilPeriod,
+ helixCoilRadius,
+ helixCoilGirth,
+ 0,
+ helixCoilRotationPeriod);
h2 = new Helix(
- new Line(new PVector(100, 50, 70), new PVector(1,0,0)),
- 100,
- 40,
- 30,
+ new Line(origin, axis),
+ helixCoilPeriod,
+ helixCoilRadius,
+ helixCoilGirth,
PI,
- 10000);
-
- // TODO(shaheen) calculate line segments between
- // toroidal points selected by stepping the
- // parameterized t value. select base pairs and
- // associated colors. lerp between colors for each
- // base pair to produce a DNA effect.
-
+ helixCoilRotationPeriod);
}
void run(int deltaMs) {
boolean h1on = helix1On.getValue() > 0.5;
boolean h2on = helix2On.getValue() > 0.5;
+ boolean spokesOn = (float)basePairsOn.getValue() > 0.5;
+ float spokePeriod = (float)spokePeriodParam.getValue() * 100 + 1;
+ float spokeGirth = 10;
+ float spokePhase = (float)spokePhaseParam.getValue() * spokePeriod;
+ float spokeRadius = helixCoilRadius - helixCoilGirth*.5f;
h1.step(deltaMs);
h2.step(deltaMs);
for (Point p : model.points) {
- color h1c = color(0,0,0);
- color h2c = color(0,0,0);
+ PVector pt = new PVector(p.x,p.y,p.z);
+ color h1c = h1.colorOfPoint(pt);
+ color h2c = h2.colorOfPoint(pt);
+
+ // Find the closest spoke's t-value and calculate its
+ // axis. Until everything animates in the model reference
+ // frame, this has to be calculated at every step because
+ // the helices rotate.
+ float t = h1.getAxis().getTValue(pt) + spokePhase;
+ float spokeAxisTValue = floor(((t + spokePeriod/2) / spokePeriod)) * spokePeriod;
+ PVector h1point = h1.pointOnToroidalAxis(spokeAxisTValue);
+ PVector h2point = h2.pointOnToroidalAxis(spokeAxisTValue);
+ PVector spokeVector = PVector.sub(h2point, h1point);
+ spokeVector.normalize();
+ Line spokeLine = new Line(h1point, spokeVector);
+ float spokeLength = PVector.dist(h1point, h2point);
+ // TODO(shaheen) investigate why h1.getAxis().getPointAt(spokeAxisTValue) doesn't quite
+ // have the same value.
+ PVector spokeCenter = PVector.add(h1point, PVector.mult(spokeVector, spokeLength/2.f));
+ PVector spokeStart = PVector.add(spokeCenter, PVector.mult(spokeLine.getVector(), -spokeRadius));
+ PVector spokeEnd = PVector.add(spokeCenter, PVector.mult(spokeLine.getVector(), spokeRadius));
+ float spokeStartTValue = spokeLine.getTValue(spokeStart);
+ float spokeEndTValue = spokeLine.getTValue(spokeEnd);
+ PVector pointOnSpoke = spokeLine.projectPoint(pt);
+ float projectedTValue = spokeLine.getTValue(pointOnSpoke);
+ float percentage = constrain(PVector.dist(pointOnSpoke, spokeStart) / spokeLength, 0.f, 1.f);
+ float b = ((PVector.dist(pt, pointOnSpoke) < spokeGirth) && (PVector.dist(pointOnSpoke, spokeCenter) < spokeRadius)) ? 100.f : 0.f;
+
+ color spokeColor;
+
+ if (spokeStartTValue < spokeEndTValue) {
+ spokeColor = lerpColor(h1c, h2c, percentage);
+ } else {
+ spokeColor = lerpColor(h2c, h1c, percentage);
+ }
+
+ spokeColor = color(hue(spokeColor), 80.f, b);
+
+ if (!h1on) {
+ h1c = color(0,0,0);
+ }
- if (h1on) {
- h1c = h1.colorOfPoint(new PVector(p.x,p.y,p.z));
+ if (!h2on) {
+ h2c = color(0,0,0);
}
- if (h2on) {
- h2c = h2.colorOfPoint(new PVector(p.x,p.y,p.z));
+ if (!spokesOn) {
+ spokeColor = color(0,0,0);
}
// The helices are positioned to not overlap. If that changes,
// a better blending formula is probably needed.
- colors[p.index] = blendColor(h1c, h2c, ADD);
+ colors[p.index] = blendColor(blendColor(h1c, h2c, ADD), spokeColor, ADD);
}
}
}