SugarCubes.git
2013-08-21  Mark SleeMerge pull request #8 from jackstah/master
2013-08-21  Jack StahlBalance --> Breathe. Jack is go for Burning Man 2013.
2013-08-21  Jack StahlMerge pull request #1 from sugarcubes/master
2013-08-21  Mark SleeAdd GraphicEQ audio helper class, improve audio animations
2013-08-21  Mark SleeAdd some documentation and cleanup of mapping code
2013-08-21  Mark SleeUpdate mapping and debugging tools to support bassbin...
2013-08-20  Mark SleeNew strips on the DJ booth floor
2013-08-20  Mark SleeMerge branch 'master' of https://github.com/jackstah...
2013-08-20  Mark SleeFix accidental bork removing people's patterns from...
2013-08-20  Mark SleeFix crosssections
2013-08-20  Mark SleeTest pattern to work better with speakers
2013-08-20  Mark SleeUnbreaking master
2013-08-20  Mark SleeTweaking strip stuff and some anims
2013-08-20  Jack StahlChange colors on Breathe
2013-08-20  Jack StahlV1 of Breathe
2013-08-20  Mark SleeStrips are now like cube strips on the bass bins
2013-08-20  Mark SleeUpdating spacetime and swarm to animate bass and speakers
2013-08-20  Mark SleeSpeakers in the model and mapping
2013-08-20  Jack StahlMerge branch 'master' into jack-breathe
2013-08-20  Jack StahlFix Phase of Swim
2013-08-20  Jack Stahlcp
2013-08-20  Ben MorrowMerge branch 'master' of github.com:sugarcubes/SugarCubes
2013-08-20  Mark SleeThe BassBox is now in the model, and pushed to the...
2013-08-20  Jack StahlWorking version of Swim, and the starter code for Breathe
2013-08-20  Shaheen Gandhi[Helix][perf] Precalculate spoke line segments
2013-08-20  Shaheen Gandhi[Helix][perf] Write replacement distance function for...
2013-08-20  Shaheen Gandhi[Helix][perf] Reduce number of point calculations.
2013-08-20  Shaheen Gandhi[Helix][perf] Inline pointOnToroidalAxis
2013-08-20  Shaheen Gandhi[Helix][perf] Don't call trig functions more than needed
2013-08-20  Shaheen Gandhi[Helix][perf] Reduce toroidal coil point calculations...
2013-08-20  Shaheen Gandhi[Helix] Move spoke calculation to separate routine
2013-08-20  Shaheen Gandhi[Helix][perf] Rewrite rotatePoint
2013-08-20  Ben MorrowMerge branch 'master' of github.com:SamMorrowDrums...
2013-08-20  Ben MorrowMerge branch 'integration' (New stuff from Tim B)
2013-08-20  Ben MorrowMerge branch 'master' of github.com:sugarcubes/SugarCub...
2013-08-20  Ben MorrowMerge branch 'integration' of github.com:sugarcubes...
2013-08-19  SamMorrowDrumsMy first attempt at an animation, JazzRainbow
2013-08-19  Ben MorrowWhitespace
2013-08-19  Ben MorrowMake GranimsTest more purty
2013-08-19  timupdated the mini-documentation on pinwheels
2013-08-19  timok pinwheels is pretty sweet now
2013-08-19  Ben MorrowUpdate DriveableCrossSections to show knob values live
2013-08-19  Ben MorrowMoving helix down as slow for now
2013-08-19  Ben MorrowAdding two anims to default list
2013-08-19  Ben MorrowMerge branch 'integration'
2013-08-19  Ben MorrowMerge branch 'integration' of github.com:sugarcubes...
2013-08-19  timrename Tim.pde -> TimBavaro.pde
2013-08-19  Ben MorrowMerge branch 'integration' of github.com:sugarcubes...
2013-08-19  Ben MorrowMerge branch 'integration' of github.com:sugarcubes...
2013-08-19  timsmall perf improvements
2013-08-19  Ben MorrowRemoving my own anim list
2013-08-19  Ben MorrowMerge branch 'master' of github.com:sugarcubes/SugarCub...
2013-08-19  timCommitting my visualizers. TimPlanes is by far the
2013-08-19  Ben MorrowWorking Driving Cross Sections
2013-08-19  Ben MorrowMerge pull request #3 from visigoth/master
2013-08-19  Ben MorrowBasic knob driving
2013-08-19  Ben MorrowMuch faster granims
2013-08-19  Shaheen Gandhi[Helix][perf] Do not process points outside of the...
2013-08-19  Shaheen Gandhi[Helix] Base pairs now render
2013-08-19  Shaheen Gandhi[Helix] Remove unnecessary calculations.
2013-08-19  Shaheen Gandhi[Helix] Fix toroidal coil calculation
2013-08-19  Shaheen Gandhi[Helix] Cleanups
2013-08-18  Mark SleeAdd support for mapping to go in any of the cubes corne...
2013-08-18  Ben MorrowChange to list clearing
2013-08-18  Ben MorrowDan's apc40 work
2013-08-18  Ben MorrowMerge branch 'master' of github.com:sugarcubes/SugarCub...
2013-08-18  Ben MorrowWorking recursive display - not yet fast
2013-08-18  Ben MorrowNow make it move
2013-08-18  Ben Morrowuse a hashtable so we can name graphic instances
2013-08-18  Ben MorrowGranim displaylist basics
2013-08-17  Ben Morrowfix
2013-08-17  Ben MorrowSandbox Anim
2013-08-17  Mark SleeAdd a bit of infrastructure to make mapping easier...
2013-08-17  Mark SleeFix super bizarro bug with framerate on askew planes...
2013-08-17  Mark SleeAdd a toggle to autorotate patterns every minute
2013-08-17  Ben MorrowAdding BenMorrow file
2013-08-17  Toby SegaranAdded SoundSpikes
2013-08-15  Toby Segarandistribution in SoundRain
2013-08-15  Toby SegaranAdded gain parameter to soundrain
2013-08-15  Toby Segaranvertical strips for SoundRain, colors for FaceSync
2013-08-15  Toby SegaranCleanup of various patterns, expanded colors
2013-08-14  Toby SegaranSoundCubes pattern kind of cool, maybe a bit epileptic
2013-08-14  Shaheen Gandhi[Helix] Soften edges
2013-08-13  Shaheen Gandhi[Helix] A rotating double helix.
2013-08-13  Shaheen Gandhi[Helix] Add toxic geometry library.
2013-08-12  Toby SegaranMerge branch 'master' into tobysegaran
2013-08-12  Toby SegaranEfficiency
2013-08-11  Mark SleeMake metal brighter in sim, since in reality it is...
2013-08-11  Mark SleeNew, cleaner mapping format
2013-08-11  Mark SleeTweak to wrapdistf
2013-08-11  Mark SleeAdd test patterns for new tower abstraction with cubes...
2013-08-11  Mark SleeOne tweak to avoid crash on negative cube num
2013-08-11  Mark SleeUpdate panda output code to be a touch more sane
2013-08-11  Mark SleeClean up some stuff now that we know each pandaboard...
2013-08-11  Mark SleeMake panda mappings a bit safer
2013-08-11  Mark SleeChange mapping and debug tools to be generic, panda...
2013-08-11  Mark SleeMake panda board output togglable from UI
2013-08-11  Mark SleeUse helpers from new GLucose for points per cube
2013-08-11  Mark SleeFix mapping output to use correct number of channels...
2013-08-10  Toby SegaranImproved efficiency
next