24bf9fb30750f47dedb4b170ef58f5a2e7e57df4
2 * =====================================================================================
6 * Description: Header for othello board handling functions
9 * Created: 25/04/2017 15:16:37
13 * Author: Jerome Benoit (fraggle), jerome.benoit@piment-noir.org
14 * Organization: Piment Noir
16 * =====================================================================================
22 #include "constants.h"
26 struct list_head list
;
27 unsigned int*** pawn_array_member
;
30 unsigned int current_player(unsigned int round_count
);
31 unsigned int eval_winner(unsigned int nb_white
, unsigned int nb_black
);
33 int** init_pawns(unsigned int pawn_array
[board_size
][board_size
]);
34 unsigned int get_box_value(int y
, int x
, unsigned int pawn_array
[board_size
][board_size
]);
35 int** set_pawn(int y
, int x
, unsigned int type
, unsigned int pawn_array
[board_size
][board_size
]);
37 bool is_valid_input(int y
, int x
, unsigned int pawn_array
[board_size
][board_size
]);
38 bool is_box_type(int y
, int x
, unsigned int pawn_array
[board_size
][board_size
], unsigned int type
);
39 bool is_board_full(unsigned int pawn_array
[board_size
][board_size
]);
41 unsigned int count_pawn_type(unsigned int pawn_array
[board_size
][board_size
], unsigned int type
);
43 #endif /* OTHELLO_H */