if (y == 1) {
return 0;
- } else if (y == 2) {
- return 3;
- } else {
+ } else if (y > 1 && y <= 3) {
+ return (remap_y(y - 1) + 3);
+ } else {
+ /* FIXME: return an error value like -1
+ * but for now there a bug somewhere */
return 6;
}
}
if (x == 1) {
return 1;
- } else if (x == 2) {
- return 6;
+ } else if (x > 1 && x <= 3) {
+ return (remap_x(x - 1) + 5);
} else {
+ /* FIXME: return an error value like -1
+ * but for now there a bug somewhere */
return 11;
}
}