--- /dev/null
+\r
+\r
+/**\r
+ * implementation du producteur consommateur avec un buffer circulaire\r
+ */\r
+public class BufferCirc {\r
+\r
+ private Object[] tampon;\r
+ private int taille;\r
+ private int prem, der, nbObj;\r
+\r
+\r
+ public BufferCirc (int t) {\r
+ taille = t;\r
+ tampon = new Object[taille];\r
+ prem = 0;\r
+ der = 0;\r
+ nbObj = 0;\r
+ }\r
+\r
+\r
+ public boolean isEmpty() {\r
+ return nbObj == 0;\r
+ }\r
+\r
+\r
+ public boolean isFull() {\r
+ return nbObj == taille;\r
+ }\r
+\r
+\r
+ public synchronized void depose(Object obj) {\r
+ if (!isFull()) {\r
+ nbObj++;\r
+ tampon[prem] = obj;\r
+ prem = (prem + 1) % taille;\r
+ System.out.println(Thread.currentThread().getName() + " a depose " + (Integer)obj);\r
+ } else {\r
+ System.out.println("Buffer plein pour " + Thread.currentThread().getName());\r
+ }\r
+ }\r
+\r
+\r
+ public synchronized Object preleve() {\r
+ Object outObj = null;\r
+ if (isEmpty()) {\r
+ nbObj--;\r
+ outObj = tampon[der];\r
+ der = (der + 1) % taille;\r
+ System.out.println(Thread.currentThread().getName() + " a preleve " + (Integer)outObj);\r
+ } else {\r
+ System.out.println("Buffer vide pour " + Thread.currentThread().getName());\r
+ }\r
+ return outObj;\r
+ }\r
+\r
+} // fin class BufferCirc\r