build(deps-dev): apply updates
[benchmarks-js.git] / is-empty-object.mjs
1 import Benchmark from 'benny'
2 import { generateRandomObject } from './benchmark-utils.mjs'
3
4 const object = generateRandomObject()
5
6 Benchmark.suite(
7 `Is empty object with ${Object.keys(object).length} keys`,
8 Benchmark.add('Reflect keys', (obj = object) => {
9 return obj?.constructor === Object && Reflect.ownKeys(obj).length === 0
10 }),
11 Benchmark.add('Keys iteration', (obj = object) => {
12 if (obj?.constructor !== Object) return false
13 // Iterates over the keys of an object, if
14 // any exist, return false.
15 // eslint-disable-next-line no-unreachable-loop
16 for (const _ in obj) return false
17 return true
18 }),
19 Benchmark.add('Object keys', (obj = object) => {
20 return obj?.constructor === Object && Object.keys(obj).length === 0
21 }),
22 Benchmark.cycle(),
23 Benchmark.complete(),
24 Benchmark.save({
25 file: 'is-empty-object',
26 format: 'json',
27 details: true
28 }),
29 Benchmark.save({
30 file: 'is-empty-object',
31 format: 'chart.html',
32 details: true
33 }),
34 Benchmark.save({
35 file: 'is-empty-object',
36 format: 'table.html',
37 details: true
38 })
39 ).catch(console.error)