#include "config.h"
#include "libavutil/arm/asm.S"
-@ void ff_add_pixels_clamped_arm(int16_t *block, uint8_t *dest, int stride)
+@ void ff_add_pixels_clamped_arm(int16_t *block, uint8_t *dest, ptrdiff_t stride)
function ff_add_pixels_clamped_arm, export=1, align=5
push {r4-r10}
mov r10, #8