+void ff_vc1_loop_filter_iblk(VC1Context *v, int pq);
+void ff_vc1_loop_filter_iblk_delayed(VC1Context *v, int pq);
+void ff_vc1_smooth_overlap_filter_iblk(VC1Context *v);
+void ff_vc1_apply_p_loop_filter(VC1Context *v);
+
+void ff_vc1_mc_1mv(VC1Context *v, int dir);
+void ff_vc1_mc_4mv_luma(VC1Context *v, int n, int dir, int avg);
+void ff_vc1_mc_4mv_chroma(VC1Context *v, int dir);
+void ff_vc1_mc_4mv_chroma4(VC1Context *v, int dir, int dir2, int avg);
+
+void ff_vc1_interp_mc(VC1Context *v);
+