updated copyright messages for 2013
[deb_libcec.git] / src / lib / adapter / Pulse-Eight / USBCECAdapterMessageQueue.cpp
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1/*
2 * This file is part of the libCEC(R) library.
3 *
16f47961 4 * libCEC(R) is Copyright (C) 2011-2013 Pulse-Eight Limited. All rights reserved.
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5 * libCEC(R) is an original work, containing original code.
6 *
7 * libCEC(R) is a trademark of Pulse-Eight Limited.
8 *
9 * This program is dual-licensed; you can redistribute it and/or modify
10 * it under the terms of the GNU General Public License as published by
11 * the Free Software Foundation; either version 2 of the License, or
12 * (at your option) any later version.
13 *
14 * This program is distributed in the hope that it will be useful,
15 * but WITHOUT ANY WARRANTY; without even the implied warranty of
16 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
17 * GNU General Public License for more details.
18 *
19 * You should have received a copy of the GNU General Public License
20 * along with this program; if not, write to the Free Software
21 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
22 *
23 *
24 * Alternatively, you can license this library under a commercial license,
25 * please contact Pulse-Eight Licensing for more information.
26 *
27 * For more information contact:
28 * Pulse-Eight Licensing <license@pulse-eight.com>
29 * http://www.pulse-eight.com/
30 * http://www.pulse-eight.net/
31 */
32
2b44051c 33#include "env.h"
a75e3a5a 34#include "USBCECAdapterMessageQueue.h"
2b44051c 35
a75e3a5a 36#include "USBCECAdapterCommunication.h"
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37#include "USBCECAdapterMessage.h"
38#include "lib/platform/sockets/socket.h"
39#include "lib/LibCEC.h"
40#include "lib/platform/util/StdString.h"
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41
42using namespace CEC;
43using namespace PLATFORM;
8cdaa059 44using namespace std;
a75e3a5a 45
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46#define MESSAGE_QUEUE_SIGNAL_WAIT_TIME 1000
47
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48CCECAdapterMessageQueueEntry::CCECAdapterMessageQueueEntry(CCECAdapterMessageQueue *queue, CCECAdapterMessage *message) :
49 m_queue(queue),
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50 m_message(message),
51 m_iPacketsLeft(message->IsTranmission() ? message->Size() / 4 : 1),
52 m_bSucceeded(false),
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53 m_bWaiting(true),
54 m_queueTimeout(message->transmit_timeout) {}
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55
56CCECAdapterMessageQueueEntry::~CCECAdapterMessageQueueEntry(void) { }
57
58void CCECAdapterMessageQueueEntry::Broadcast(void)
59{
60 CLockObject lock(m_mutex);
61 m_condition.Broadcast();
62}
63
64bool CCECAdapterMessageQueueEntry::MessageReceived(const CCECAdapterMessage &message)
65{
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66 bool bHandled(false);
67
8cdaa059 68 if (IsResponse(message))
a75e3a5a 69 {
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70 switch (message.Message())
71 {
72 case MSGCODE_COMMAND_ACCEPTED:
8cdaa059 73 bHandled = MessageReceivedCommandAccepted(message);
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74 break;
75 case MSGCODE_TRANSMIT_SUCCEEDED:
8cdaa059 76 bHandled = MessageReceivedTransmitSucceeded(message);
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77 break;
78 default:
8cdaa059 79 bHandled = MessageReceivedResponse(message);
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80 break;
81 }
82 }
83
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84 return bHandled;
85}
86
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87void CCECAdapterMessageQueueEntry::Signal(void)
88{
89 CLockObject lock(m_mutex);
90 m_bSucceeded = true;
91 m_condition.Signal();
92}
93
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94bool CCECAdapterMessageQueueEntry::Wait(uint32_t iTimeout)
95{
96 bool bReturn(false);
97 /* wait until we receive a signal when the tranmission succeeded */
98 {
99 CLockObject lock(m_mutex);
100 bReturn = m_bSucceeded ? true : m_condition.Wait(m_mutex, m_bSucceeded, iTimeout);
101 m_bWaiting = false;
102 }
103 return bReturn;
104}
105
106bool CCECAdapterMessageQueueEntry::IsWaiting(void)
107{
108 CLockObject lock(m_mutex);
109 return m_bWaiting;
110}
111
112cec_adapter_messagecode CCECAdapterMessageQueueEntry::MessageCode(void)
113{
114 return m_message->Message();
115}
116
3ead056c 117bool CCECAdapterMessageQueueEntry::IsResponseOld(const CCECAdapterMessage &msg)
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118{
119 cec_adapter_messagecode msgCode = msg.Message();
3ead056c 120
a75e3a5a 121 return msgCode == MessageCode() ||
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122 msgCode == MSGCODE_COMMAND_ACCEPTED ||
123 msgCode == MSGCODE_COMMAND_REJECTED ||
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124 (m_message->IsTranmission() && (msgCode == MSGCODE_TIMEOUT_ERROR ||
125 msgCode == MSGCODE_HIGH_ERROR ||
126 msgCode == MSGCODE_LOW_ERROR ||
127 msgCode == MSGCODE_RECEIVE_FAILED ||
128 msgCode == MSGCODE_TRANSMIT_FAILED_LINE ||
129 msgCode == MSGCODE_TRANSMIT_FAILED_ACK ||
130 msgCode == MSGCODE_TRANSMIT_FAILED_TIMEOUT_DATA ||
131 msgCode == MSGCODE_TRANSMIT_FAILED_TIMEOUT_LINE ||
132 msgCode == MSGCODE_TRANSMIT_SUCCEEDED));
133}
134
135bool CCECAdapterMessageQueueEntry::IsResponse(const CCECAdapterMessage &msg)
136{
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137 if (m_message->state == ADAPTER_MESSAGE_STATE_SENT_ACKED)
138 return false;
139
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140 cec_adapter_messagecode thisMsgCode = m_message->Message();
141 cec_adapter_messagecode msgCode = msg.Message();
142 cec_adapter_messagecode msgResponse = msg.ResponseTo();
143
144 // msgcode matches, always a response
145 if (msgCode == MessageCode())
146 return true;
147
148 if (!ProvidesExtendedResponse())
149 return IsResponseOld(msg);
150
151 // response without a msgcode
152 if (msgResponse == MSGCODE_NOTHING)
9f236526 153 return false;
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154
155 // commands that only repond with accepted/rejected
156 if (thisMsgCode == MSGCODE_PING ||
157 thisMsgCode == MSGCODE_SET_ACK_MASK ||
158 thisMsgCode == MSGCODE_SET_CONTROLLED ||
159 thisMsgCode == MSGCODE_SET_AUTO_ENABLED ||
160 thisMsgCode == MSGCODE_SET_DEFAULT_LOGICAL_ADDRESS ||
161 thisMsgCode == MSGCODE_SET_LOGICAL_ADDRESS_MASK ||
162 thisMsgCode == MSGCODE_SET_PHYSICAL_ADDRESS ||
163 thisMsgCode == MSGCODE_SET_DEVICE_TYPE ||
164 thisMsgCode == MSGCODE_SET_HDMI_VERSION ||
165 thisMsgCode == MSGCODE_SET_OSD_NAME ||
166 thisMsgCode == MSGCODE_WRITE_EEPROM ||
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167 thisMsgCode == MSGCODE_TRANSMIT_IDLETIME ||
168 thisMsgCode == MSGCODE_SET_ACTIVE_SOURCE)
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169 return thisMsgCode == msgResponse;
170
171 if (!m_message->IsTranmission())
3ead056c 172 return false;
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173
174 return ((msgCode == MSGCODE_COMMAND_ACCEPTED || msgCode == MSGCODE_COMMAND_REJECTED) &&
175 (msgResponse == MSGCODE_TRANSMIT_ACK_POLARITY || msgResponse == MSGCODE_TRANSMIT || msgResponse == MSGCODE_TRANSMIT_EOM)) ||
176 msgCode == MSGCODE_TIMEOUT_ERROR ||
3ead056c 177 msgCode == MSGCODE_RECEIVE_FAILED ||
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178 msgCode == MSGCODE_TRANSMIT_FAILED_ACK ||
179 msgCode == MSGCODE_TRANSMIT_FAILED_TIMEOUT_DATA ||
180 msgCode == MSGCODE_TRANSMIT_FAILED_TIMEOUT_LINE ||
181 msgCode == MSGCODE_TRANSMIT_SUCCEEDED;
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182}
183
184const char *CCECAdapterMessageQueueEntry::ToString(void) const
185{
186 /* CEC transmissions got the 'set ack polarity' msgcode, which doesn't look nice */
187 if (m_message->IsTranmission())
188 return "CEC transmission";
189 else
190 return CCECAdapterMessage::ToString(m_message->Message());
191}
192
193bool CCECAdapterMessageQueueEntry::MessageReceivedCommandAccepted(const CCECAdapterMessage &message)
194{
195 bool bSendSignal(false);
8cdaa059 196 bool bHandled(false);
a75e3a5a 197 {
8cdaa059 198 CLockObject lock(m_mutex);
a75e3a5a 199 if (m_iPacketsLeft > 0)
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200 {
201 /* decrease by 1 */
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202 m_iPacketsLeft--;
203
8cd2b85a 204#ifdef CEC_DEBUGGING
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205 /* log this message */
206 CStdString strLog;
207 strLog.Format("%s - command accepted", ToString());
208 if (m_iPacketsLeft > 0)
209 strLog.AppendFormat(" - waiting for %d more", m_iPacketsLeft);
004b8382 210 m_queue->m_com->m_callback->GetLib()->AddLog(CEC_LOG_DEBUG, strLog);
8cd2b85a 211#endif
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212
213 /* no more packets left and not a transmission, so we're done */
214 if (!m_message->IsTranmission() && m_iPacketsLeft == 0)
215 {
216 m_message->state = ADAPTER_MESSAGE_STATE_SENT_ACKED;
217 m_message->response = message.packet;
218 bSendSignal = true;
219 }
220 bHandled = true;
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221 }
222 }
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223
224 if (bSendSignal)
225 Signal();
226
227 return bHandled;
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228}
229
230bool CCECAdapterMessageQueueEntry::MessageReceivedTransmitSucceeded(const CCECAdapterMessage &message)
231{
a75e3a5a 232 {
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233 CLockObject lock(m_mutex);
234 if (m_iPacketsLeft == 0)
235 {
236 /* transmission succeeded, so we're done */
8cd2b85a 237#ifdef CEC_DEBUGGING
7ff1180d 238 m_queue->m_com->m_callback->GetLib()->AddLog(CEC_LOG_DEBUG, "%s - transmit succeeded", m_message->ToString().c_str());
8cd2b85a 239#endif
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240 m_message->state = ADAPTER_MESSAGE_STATE_SENT_ACKED;
241 m_message->response = message.packet;
242 }
243 else
244 {
245 /* error, we expected more acks
246 since the messages are processed in order, this should not happen, so this is an error situation */
004b8382 247 m_queue->m_com->m_callback->GetLib()->AddLog(CEC_LOG_WARNING, "%s - received 'transmit succeeded' but not enough 'command accepted' messages (%d left)", ToString(), m_iPacketsLeft);
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248 m_message->state = ADAPTER_MESSAGE_STATE_ERROR;
249 }
a75e3a5a 250 }
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251
252 Signal();
253
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254 return true;
255}
256
257bool CCECAdapterMessageQueueEntry::MessageReceivedResponse(const CCECAdapterMessage &message)
258{
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259 {
260 CLockObject lock(m_mutex);
8cd2b85a 261#ifdef CEC_DEBUGGING
004b8382 262 m_queue->m_com->m_callback->GetLib()->AddLog(CEC_LOG_DEBUG, "%s - received response - %s", ToString(), message.ToString().c_str());
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263#else
264 if (message.IsError())
265 m_queue->m_com->m_callback->GetLib()->AddLog(CEC_LOG_DEBUG, "%s - received response - %s", ToString(), message.ToString().c_str());
8cd2b85a 266#endif
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267 m_message->response = message.packet;
268 if (m_message->IsTranmission())
269 m_message->state = message.Message() == MSGCODE_TRANSMIT_SUCCEEDED ? ADAPTER_MESSAGE_STATE_SENT_ACKED : ADAPTER_MESSAGE_STATE_SENT_NOT_ACKED;
270 else
271 m_message->state = ADAPTER_MESSAGE_STATE_SENT_ACKED;
272 }
273
274 Signal();
275
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276 return true;
277}
278
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279bool CCECAdapterMessageQueueEntry::ProvidesExtendedResponse(void)
280{
281 return m_queue && m_queue->ProvidesExtendedResponse();
282}
283
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284bool CCECAdapterMessageQueueEntry::TimedOutOrSucceeded(void) const
285{
286 return m_message->bFireAndForget && (m_bSucceeded || m_queueTimeout.TimeLeft() == 0);
287}
288
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289CCECAdapterMessageQueue::CCECAdapterMessageQueue(CUSBCECAdapterCommunication *com) :
290 PLATFORM::CThread(),
291 m_com(com),
292 m_iNextMessage(0)
293{
294 m_incomingAdapterMessage = new CCECAdapterMessage;
295 m_currentCECFrame.Clear();
296}
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297
298CCECAdapterMessageQueue::~CCECAdapterMessageQueue(void)
299{
aaff5cee 300 StopThread(-1);
a75e3a5a 301 Clear();
aaff5cee 302 StopThread();
2b44051c 303 delete m_incomingAdapterMessage;
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304}
305
306void CCECAdapterMessageQueue::Clear(void)
307{
a8559e01 308 StopThread(5);
a75e3a5a 309 CLockObject lock(m_mutex);
a8559e01 310 m_writeQueue.Clear();
8cdaa059 311 m_messages.clear();
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312}
313
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314void *CCECAdapterMessageQueue::Process(void)
315{
316 CCECAdapterMessageQueueEntry *message(NULL);
317 while (!IsStopped())
318 {
319 /* wait for a new message */
55c75e6e 320 if (m_writeQueue.Pop(message, MESSAGE_QUEUE_SIGNAL_WAIT_TIME) && message)
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321 {
322 /* write this message */
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323 {
324 CLockObject lock(m_mutex);
325 m_com->WriteToDevice(message->m_message);
326 }
327 if (message->m_message->state == ADAPTER_MESSAGE_STATE_ERROR ||
328 message->m_message->Message() == MSGCODE_START_BOOTLOADER)
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329 {
330 message->Signal();
331 Clear();
332 break;
333 }
334 }
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335
336 CheckTimedOutMessages();
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337 }
338 return NULL;
339}
340
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341void CCECAdapterMessageQueue::CheckTimedOutMessages(void)
342{
343 CLockObject lock(m_mutex);
344 vector<uint64_t> timedOut;
345 for (map<uint64_t, CCECAdapterMessageQueueEntry *>::iterator it = m_messages.begin(); it != m_messages.end(); it++)
346 {
347 if (it->second->TimedOutOrSucceeded())
348 {
349 timedOut.push_back(it->first);
350 if (!it->second->m_bSucceeded)
7ff1180d 351 m_com->m_callback->GetLib()->AddLog(CEC_LOG_DEBUG, "command '%s' was not acked by the controller", CCECAdapterMessage::ToString(it->second->m_message->Message()));
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352 delete it->second->m_message;
353 delete it->second;
354 }
355 }
356
357 for (vector<uint64_t>::iterator it = timedOut.begin(); it != timedOut.end(); it++)
358 {
359 uint64_t iEntryId = *it;
360 m_messages.erase(iEntryId);
361 }
362}
363
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364void CCECAdapterMessageQueue::MessageReceived(const CCECAdapterMessage &msg)
365{
8cdaa059 366 bool bHandled(false);
a75e3a5a 367 CLockObject lock(m_mutex);
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368 /* send the received message to each entry in the queue until it is handled */
369 for (map<uint64_t, CCECAdapterMessageQueueEntry *>::iterator it = m_messages.begin(); !bHandled && it != m_messages.end(); it++)
370 bHandled = it->second->MessageReceived(msg);
a75e3a5a 371
8cdaa059 372 if (!bHandled)
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373 {
374 /* the message wasn't handled */
375 bool bIsError(m_com->HandlePoll(msg));
8cd2b85a 376#ifdef CEC_DEBUGGING
2b44051c 377 m_com->m_callback->GetLib()->AddLog(bIsError ? CEC_LOG_WARNING : CEC_LOG_DEBUG, msg.ToString().c_str());
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378#else
379 if (bIsError)
380 m_com->m_callback->GetLib()->AddLog(CEC_LOG_WARNING, msg.ToString().c_str());
381#endif
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382
383 /* push this message to the current frame */
384 if (!bIsError && msg.PushToCecCommand(m_currentCECFrame))
385 {
386 /* and push the current frame back over the callback method when a full command was received */
387 if (m_com->IsInitialised())
388 m_com->m_callback->OnCommandReceived(m_currentCECFrame);
389
390 /* clear the current frame */
391 m_currentCECFrame.Clear();
392 }
393 }
394}
395
396void CCECAdapterMessageQueue::AddData(uint8_t *data, size_t iLen)
397{
398 for (size_t iPtr = 0; iPtr < iLen; iPtr++)
399 {
400 bool bFullMessage(false);
401 {
402 CLockObject lock(m_mutex);
2b44051c 403 bFullMessage = m_incomingAdapterMessage->PushReceivedByte(data[iPtr]);
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404 }
405
406 if (bFullMessage)
407 {
408 /* a full message was received */
409 CCECAdapterMessage newMessage;
2b44051c 410 newMessage.packet = m_incomingAdapterMessage->packet;
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411 MessageReceived(newMessage);
412
413 /* clear the current message */
414 CLockObject lock(m_mutex);
2b44051c 415 m_incomingAdapterMessage->Clear();
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416 }
417 }
418}
419
420bool CCECAdapterMessageQueue::Write(CCECAdapterMessage *msg)
421{
422 msg->state = ADAPTER_MESSAGE_STATE_WAITING_TO_BE_SENT;
423
424 /* set the correct line timeout */
425 if (msg->IsTranmission())
426 {
33dd87a9 427 m_com->SetLineTimeout(msg->lineTimeout);
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428 }
429
004b8382 430 CCECAdapterMessageQueueEntry *entry = new CCECAdapterMessageQueueEntry(this, msg);
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431 if (!entry)
432 {
433 m_com->m_callback->GetLib()->AddLog(CEC_LOG_ERROR, "couldn't create queue entry for '%s'", CCECAdapterMessage::ToString(msg->Message()));
434 msg->state = ADAPTER_MESSAGE_STATE_ERROR;
435 return false;
436 }
437
8cdaa059 438 uint64_t iEntryId(0);
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439 /* add to the wait for ack queue */
440 if (msg->Message() != MSGCODE_START_BOOTLOADER)
441 {
8cdaa059 442 CLockObject lock(m_mutex);
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443 iEntryId = m_iNextMessage++;
444 m_messages.insert(make_pair(iEntryId, entry));
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445 }
446
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447 /* add the message to the write queue */
448 m_writeQueue.Push(entry);
a75e3a5a 449
8cdaa059 450 bool bReturn(true);
daec0320 451 if (!msg->bFireAndForget)
a75e3a5a 452 {
8cdaa059 453 if (!entry->Wait(msg->transmit_timeout <= 5 ? CEC_DEFAULT_TRANSMIT_WAIT : msg->transmit_timeout))
a75e3a5a 454 {
7ff1180d 455 m_com->m_callback->GetLib()->AddLog(CEC_LOG_DEBUG, "command '%s' was not acked by the controller", CCECAdapterMessage::ToString(msg->Message()));
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456 msg->state = ADAPTER_MESSAGE_STATE_SENT_NOT_ACKED;
457 bReturn = false;
a75e3a5a 458 }
8cdaa059 459
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460 if (msg->Message() != MSGCODE_START_BOOTLOADER)
461 {
462 CLockObject lock(m_mutex);
463 m_messages.erase(iEntryId);
464 }
815dbda2 465
1e9904b3 466 if (msg->ReplyIsError() && msg->state != ADAPTER_MESSAGE_STATE_SENT_NOT_ACKED)
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467 msg->state = ADAPTER_MESSAGE_STATE_ERROR;
468
4c2e665c 469 delete entry;
a75e3a5a 470 }
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471
472 return bReturn;
a75e3a5a 473}
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474
475bool CCECAdapterMessageQueue::ProvidesExtendedResponse(void)
476{
477 return m_com && m_com->ProvidesExtendedResponse();
478}