b05a20e7c26412a36bcef80cb208039d106ed8cc
[deb_libcec.git] / src / lib / adapter / Pulse-Eight / USBCECAdapterMessageQueue.cpp
1 /*
2 * This file is part of the libCEC(R) library.
3 *
4 * libCEC(R) is Copyright (C) 2011-2012 Pulse-Eight Limited. All rights reserved.
5 * libCEC(R) is an original work, containing original code.
6 *
7 * libCEC(R) is a trademark of Pulse-Eight Limited.
8 *
9 * This program is dual-licensed; you can redistribute it and/or modify
10 * it under the terms of the GNU General Public License as published by
11 * the Free Software Foundation; either version 2 of the License, or
12 * (at your option) any later version.
13 *
14 * This program is distributed in the hope that it will be useful,
15 * but WITHOUT ANY WARRANTY; without even the implied warranty of
16 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
17 * GNU General Public License for more details.
18 *
19 * You should have received a copy of the GNU General Public License
20 * along with this program; if not, write to the Free Software
21 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
22 *
23 *
24 * Alternatively, you can license this library under a commercial license,
25 * please contact Pulse-Eight Licensing for more information.
26 *
27 * For more information contact:
28 * Pulse-Eight Licensing <license@pulse-eight.com>
29 * http://www.pulse-eight.com/
30 * http://www.pulse-eight.net/
31 */
32
33 #include "env.h"
34 #include "USBCECAdapterMessageQueue.h"
35
36 #include "USBCECAdapterCommunication.h"
37 #include "USBCECAdapterMessage.h"
38 #include "lib/platform/sockets/socket.h"
39 #include "lib/LibCEC.h"
40 #include "lib/platform/util/StdString.h"
41
42 using namespace CEC;
43 using namespace PLATFORM;
44 using namespace std;
45
46 #define MESSAGE_QUEUE_SIGNAL_WAIT_TIME 1000
47
48 CCECAdapterMessageQueueEntry::CCECAdapterMessageQueueEntry(CCECAdapterMessageQueue *queue, CCECAdapterMessage *message) :
49 m_queue(queue),
50 m_message(message),
51 m_iPacketsLeft(message->IsTranmission() ? message->Size() / 4 : 1),
52 m_bSucceeded(false),
53 m_bWaiting(true) {}
54
55 CCECAdapterMessageQueueEntry::~CCECAdapterMessageQueueEntry(void) { }
56
57 void CCECAdapterMessageQueueEntry::Broadcast(void)
58 {
59 CLockObject lock(m_mutex);
60 m_condition.Broadcast();
61 }
62
63 bool CCECAdapterMessageQueueEntry::MessageReceived(const CCECAdapterMessage &message)
64 {
65 bool bHandled(false);
66
67 if (IsResponse(message))
68 {
69 switch (message.Message())
70 {
71 case MSGCODE_COMMAND_ACCEPTED:
72 bHandled = MessageReceivedCommandAccepted(message);
73 break;
74 case MSGCODE_TRANSMIT_SUCCEEDED:
75 bHandled = MessageReceivedTransmitSucceeded(message);
76 break;
77 default:
78 bHandled = MessageReceivedResponse(message);
79 break;
80 }
81 }
82
83 return bHandled;
84 }
85
86 void CCECAdapterMessageQueueEntry::Signal(void)
87 {
88 CLockObject lock(m_mutex);
89 m_bSucceeded = true;
90 m_condition.Signal();
91 }
92
93 bool CCECAdapterMessageQueueEntry::Wait(uint32_t iTimeout)
94 {
95 bool bReturn(false);
96 /* wait until we receive a signal when the tranmission succeeded */
97 {
98 CLockObject lock(m_mutex);
99 bReturn = m_bSucceeded ? true : m_condition.Wait(m_mutex, m_bSucceeded, iTimeout);
100 m_bWaiting = false;
101 }
102 return bReturn;
103 }
104
105 bool CCECAdapterMessageQueueEntry::IsWaiting(void)
106 {
107 CLockObject lock(m_mutex);
108 return m_bWaiting;
109 }
110
111 cec_adapter_messagecode CCECAdapterMessageQueueEntry::MessageCode(void)
112 {
113 return m_message->Message();
114 }
115
116 bool CCECAdapterMessageQueueEntry::IsResponseOld(const CCECAdapterMessage &msg)
117 {
118 cec_adapter_messagecode msgCode = msg.Message();
119
120 return msgCode == MessageCode() ||
121 msgCode == MSGCODE_COMMAND_ACCEPTED ||
122 msgCode == MSGCODE_COMMAND_REJECTED ||
123 (m_message->IsTranmission() && (msgCode == MSGCODE_TIMEOUT_ERROR ||
124 msgCode == MSGCODE_HIGH_ERROR ||
125 msgCode == MSGCODE_LOW_ERROR ||
126 msgCode == MSGCODE_RECEIVE_FAILED ||
127 msgCode == MSGCODE_TRANSMIT_FAILED_LINE ||
128 msgCode == MSGCODE_TRANSMIT_FAILED_ACK ||
129 msgCode == MSGCODE_TRANSMIT_FAILED_TIMEOUT_DATA ||
130 msgCode == MSGCODE_TRANSMIT_FAILED_TIMEOUT_LINE ||
131 msgCode == MSGCODE_TRANSMIT_SUCCEEDED));
132 }
133
134 bool CCECAdapterMessageQueueEntry::IsResponse(const CCECAdapterMessage &msg)
135 {
136 cec_adapter_messagecode thisMsgCode = m_message->Message();
137 cec_adapter_messagecode msgCode = msg.Message();
138 cec_adapter_messagecode msgResponse = msg.ResponseTo();
139
140 // msgcode matches, always a response
141 if (msgCode == MessageCode())
142 return true;
143
144 if (!ProvidesExtendedResponse())
145 return IsResponseOld(msg);
146
147 // response without a msgcode
148 if (msgResponse == MSGCODE_NOTHING)
149 {
150 m_queue->m_com->m_callback->GetLib()->AddLog(CEC_LOG_WARNING, "no response code received");
151 return true;
152 }
153
154 // commands that only repond with accepted/rejected
155 if (thisMsgCode == MSGCODE_PING ||
156 thisMsgCode == MSGCODE_SET_ACK_MASK ||
157 thisMsgCode == MSGCODE_SET_CONTROLLED ||
158 thisMsgCode == MSGCODE_SET_AUTO_ENABLED ||
159 thisMsgCode == MSGCODE_SET_DEFAULT_LOGICAL_ADDRESS ||
160 thisMsgCode == MSGCODE_SET_LOGICAL_ADDRESS_MASK ||
161 thisMsgCode == MSGCODE_SET_PHYSICAL_ADDRESS ||
162 thisMsgCode == MSGCODE_SET_DEVICE_TYPE ||
163 thisMsgCode == MSGCODE_SET_HDMI_VERSION ||
164 thisMsgCode == MSGCODE_SET_OSD_NAME ||
165 thisMsgCode == MSGCODE_WRITE_EEPROM ||
166 thisMsgCode == MSGCODE_TRANSMIT_IDLETIME)
167 return thisMsgCode == msgResponse;
168
169 if (!m_message->IsTranmission())
170 {
171 m_queue->m_com->m_callback->GetLib()->AddLog(CEC_LOG_WARNING, "FIXME! not a transmission");
172 return false;
173 }
174
175 return ((msgCode == MSGCODE_COMMAND_ACCEPTED || msgCode == MSGCODE_COMMAND_REJECTED) &&
176 (msgResponse == MSGCODE_TRANSMIT_ACK_POLARITY || msgResponse == MSGCODE_TRANSMIT || msgResponse == MSGCODE_TRANSMIT_EOM)) ||
177 msgCode == MSGCODE_TIMEOUT_ERROR ||
178 msgCode == MSGCODE_HIGH_ERROR ||
179 msgCode == MSGCODE_LOW_ERROR ||
180 msgCode == MSGCODE_RECEIVE_FAILED ||
181 msgCode == MSGCODE_TRANSMIT_FAILED_LINE ||
182 msgCode == MSGCODE_TRANSMIT_FAILED_ACK ||
183 msgCode == MSGCODE_TRANSMIT_FAILED_TIMEOUT_DATA ||
184 msgCode == MSGCODE_TRANSMIT_FAILED_TIMEOUT_LINE ||
185 msgCode == MSGCODE_TRANSMIT_SUCCEEDED;
186 }
187
188 const char *CCECAdapterMessageQueueEntry::ToString(void) const
189 {
190 /* CEC transmissions got the 'set ack polarity' msgcode, which doesn't look nice */
191 if (m_message->IsTranmission())
192 return "CEC transmission";
193 else
194 return CCECAdapterMessage::ToString(m_message->Message());
195 }
196
197 bool CCECAdapterMessageQueueEntry::MessageReceivedCommandAccepted(const CCECAdapterMessage &message)
198 {
199 bool bSendSignal(false);
200 bool bHandled(false);
201 {
202 CLockObject lock(m_mutex);
203 if (m_iPacketsLeft > 0)
204 {
205 /* decrease by 1 */
206 m_iPacketsLeft--;
207
208 /* log this message */
209 CStdString strLog;
210 strLog.Format("%s - command accepted", ToString());
211 if (m_iPacketsLeft > 0)
212 strLog.AppendFormat(" - waiting for %d more", m_iPacketsLeft);
213 m_queue->m_com->m_callback->GetLib()->AddLog(CEC_LOG_DEBUG, strLog);
214
215 /* no more packets left and not a transmission, so we're done */
216 if (!m_message->IsTranmission() && m_iPacketsLeft == 0)
217 {
218 m_message->state = ADAPTER_MESSAGE_STATE_SENT_ACKED;
219 m_message->response = message.packet;
220 bSendSignal = true;
221 }
222 bHandled = true;
223 }
224 }
225
226 if (bSendSignal)
227 Signal();
228
229 return bHandled;
230 }
231
232 bool CCECAdapterMessageQueueEntry::MessageReceivedTransmitSucceeded(const CCECAdapterMessage &message)
233 {
234 {
235 CLockObject lock(m_mutex);
236 if (m_iPacketsLeft == 0)
237 {
238 /* transmission succeeded, so we're done */
239 m_queue->m_com->m_callback->GetLib()->AddLog(CEC_LOG_DEBUG, "%s - transmit succeeded", ToString());
240 m_message->state = ADAPTER_MESSAGE_STATE_SENT_ACKED;
241 m_message->response = message.packet;
242 }
243 else
244 {
245 /* error, we expected more acks
246 since the messages are processed in order, this should not happen, so this is an error situation */
247 m_queue->m_com->m_callback->GetLib()->AddLog(CEC_LOG_WARNING, "%s - received 'transmit succeeded' but not enough 'command accepted' messages (%d left)", ToString(), m_iPacketsLeft);
248 m_message->state = ADAPTER_MESSAGE_STATE_ERROR;
249 }
250 }
251
252 Signal();
253
254 return true;
255 }
256
257 bool CCECAdapterMessageQueueEntry::MessageReceivedResponse(const CCECAdapterMessage &message)
258 {
259 {
260 CLockObject lock(m_mutex);
261 m_queue->m_com->m_callback->GetLib()->AddLog(CEC_LOG_DEBUG, "%s - received response - %s", ToString(), message.ToString().c_str());
262 m_message->response = message.packet;
263 if (m_message->IsTranmission())
264 m_message->state = message.Message() == MSGCODE_TRANSMIT_SUCCEEDED ? ADAPTER_MESSAGE_STATE_SENT_ACKED : ADAPTER_MESSAGE_STATE_SENT_NOT_ACKED;
265 else
266 m_message->state = ADAPTER_MESSAGE_STATE_SENT_ACKED;
267 }
268
269 Signal();
270
271 return true;
272 }
273
274 bool CCECAdapterMessageQueueEntry::ProvidesExtendedResponse(void)
275 {
276 return m_queue && m_queue->ProvidesExtendedResponse();
277 }
278
279 CCECAdapterMessageQueue::CCECAdapterMessageQueue(CUSBCECAdapterCommunication *com) :
280 PLATFORM::CThread(),
281 m_com(com),
282 m_iNextMessage(0)
283 {
284 m_incomingAdapterMessage = new CCECAdapterMessage;
285 m_currentCECFrame.Clear();
286 }
287
288 CCECAdapterMessageQueue::~CCECAdapterMessageQueue(void)
289 {
290 Clear();
291 StopThread(0);
292 delete m_incomingAdapterMessage;
293 }
294
295 void CCECAdapterMessageQueue::Clear(void)
296 {
297 StopThread(5);
298 CLockObject lock(m_mutex);
299 m_writeQueue.Clear();
300 m_messages.clear();
301 }
302
303 void *CCECAdapterMessageQueue::Process(void)
304 {
305 CCECAdapterMessageQueueEntry *message(NULL);
306 while (!IsStopped())
307 {
308 /* wait for a new message */
309 if (m_writeQueue.Pop(message, MESSAGE_QUEUE_SIGNAL_WAIT_TIME) && message)
310 {
311 /* write this message */
312 {
313 CLockObject lock(m_mutex);
314 m_com->WriteToDevice(message->m_message);
315 }
316 if (message->m_message->state == ADAPTER_MESSAGE_STATE_ERROR ||
317 message->m_message->Message() == MSGCODE_START_BOOTLOADER)
318 {
319 message->Signal();
320 Clear();
321 break;
322 }
323 }
324 }
325 return NULL;
326 }
327
328 void CCECAdapterMessageQueue::MessageReceived(const CCECAdapterMessage &msg)
329 {
330 bool bHandled(false);
331 CLockObject lock(m_mutex);
332 /* send the received message to each entry in the queue until it is handled */
333 for (map<uint64_t, CCECAdapterMessageQueueEntry *>::iterator it = m_messages.begin(); !bHandled && it != m_messages.end(); it++)
334 bHandled = it->second->MessageReceived(msg);
335
336 if (!bHandled)
337 {
338 /* the message wasn't handled */
339 bool bIsError(m_com->HandlePoll(msg));
340 m_com->m_callback->GetLib()->AddLog(bIsError ? CEC_LOG_WARNING : CEC_LOG_DEBUG, msg.ToString().c_str());
341
342 /* push this message to the current frame */
343 if (!bIsError && msg.PushToCecCommand(m_currentCECFrame))
344 {
345 /* and push the current frame back over the callback method when a full command was received */
346 if (m_com->IsInitialised())
347 m_com->m_callback->OnCommandReceived(m_currentCECFrame);
348
349 /* clear the current frame */
350 m_currentCECFrame.Clear();
351 }
352 }
353 }
354
355 void CCECAdapterMessageQueue::AddData(uint8_t *data, size_t iLen)
356 {
357 for (size_t iPtr = 0; iPtr < iLen; iPtr++)
358 {
359 bool bFullMessage(false);
360 {
361 CLockObject lock(m_mutex);
362 bFullMessage = m_incomingAdapterMessage->PushReceivedByte(data[iPtr]);
363 }
364
365 if (bFullMessage)
366 {
367 /* a full message was received */
368 CCECAdapterMessage newMessage;
369 newMessage.packet = m_incomingAdapterMessage->packet;
370 MessageReceived(newMessage);
371
372 /* clear the current message */
373 CLockObject lock(m_mutex);
374 m_incomingAdapterMessage->Clear();
375 }
376 }
377 }
378
379 bool CCECAdapterMessageQueue::Write(CCECAdapterMessage *msg)
380 {
381 msg->state = ADAPTER_MESSAGE_STATE_WAITING_TO_BE_SENT;
382
383 /* set the correct line timeout */
384 if (msg->IsTranmission())
385 {
386 m_com->SetLineTimeout(msg->lineTimeout);
387 }
388
389 CCECAdapterMessageQueueEntry *entry = new CCECAdapterMessageQueueEntry(this, msg);
390 uint64_t iEntryId(0);
391 /* add to the wait for ack queue */
392 if (msg->Message() != MSGCODE_START_BOOTLOADER)
393 {
394 CLockObject lock(m_mutex);
395 iEntryId = m_iNextMessage++;
396 m_messages.insert(make_pair(iEntryId, entry));
397 }
398
399 /* add the message to the write queue */
400 m_writeQueue.Push(entry);
401
402 bool bReturn(true);
403 if (entry)
404 {
405 if (!entry->Wait(msg->transmit_timeout <= 5 ? CEC_DEFAULT_TRANSMIT_WAIT : msg->transmit_timeout))
406 {
407 m_com->m_callback->GetLib()->AddLog(CEC_LOG_DEBUG, "command '%s' was not acked by the controller", CCECAdapterMessage::ToString(msg->Message()));
408 msg->state = ADAPTER_MESSAGE_STATE_SENT_NOT_ACKED;
409 bReturn = false;
410 }
411
412 if (msg->Message() != MSGCODE_START_BOOTLOADER)
413 {
414 CLockObject lock(m_mutex);
415 m_messages.erase(iEntryId);
416 }
417 delete entry;
418 }
419
420 return bReturn;
421 }
422
423 bool CCECAdapterMessageQueue::ProvidesExtendedResponse(void)
424 {
425 return m_com && m_com->ProvidesExtendedResponse();
426 }