fix OS-X build
[deb_libcec.git] / src / lib / adapter / Pulse-Eight / USBCECAdapterMessageQueue.cpp
1 /*
2 * This file is part of the libCEC(R) library.
3 *
4 * libCEC(R) is Copyright (C) 2011-2012 Pulse-Eight Limited. All rights reserved.
5 * libCEC(R) is an original work, containing original code.
6 *
7 * libCEC(R) is a trademark of Pulse-Eight Limited.
8 *
9 * This program is dual-licensed; you can redistribute it and/or modify
10 * it under the terms of the GNU General Public License as published by
11 * the Free Software Foundation; either version 2 of the License, or
12 * (at your option) any later version.
13 *
14 * This program is distributed in the hope that it will be useful,
15 * but WITHOUT ANY WARRANTY; without even the implied warranty of
16 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
17 * GNU General Public License for more details.
18 *
19 * You should have received a copy of the GNU General Public License
20 * along with this program; if not, write to the Free Software
21 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
22 *
23 *
24 * Alternatively, you can license this library under a commercial license,
25 * please contact Pulse-Eight Licensing for more information.
26 *
27 * For more information contact:
28 * Pulse-Eight Licensing <license@pulse-eight.com>
29 * http://www.pulse-eight.com/
30 * http://www.pulse-eight.net/
31 */
32
33 #include "env.h"
34 #include "USBCECAdapterMessageQueue.h"
35
36 #include "USBCECAdapterCommunication.h"
37 #include "USBCECAdapterMessage.h"
38 #include "lib/platform/sockets/socket.h"
39 #include "lib/LibCEC.h"
40 #include "lib/platform/util/StdString.h"
41
42 using namespace CEC;
43 using namespace PLATFORM;
44 using namespace std;
45
46 #define MESSAGE_QUEUE_SIGNAL_WAIT_TIME 1000
47
48 CCECAdapterMessageQueueEntry::CCECAdapterMessageQueueEntry(CCECAdapterMessageQueue *queue, CCECAdapterMessage *message) :
49 m_queue(queue),
50 m_message(message),
51 m_iPacketsLeft(message->IsTranmission() ? message->Size() / 4 : 1),
52 m_bSucceeded(false),
53 m_bWaiting(true) {}
54
55 CCECAdapterMessageQueueEntry::~CCECAdapterMessageQueueEntry(void) { }
56
57 void CCECAdapterMessageQueueEntry::Broadcast(void)
58 {
59 CLockObject lock(m_mutex);
60 m_condition.Broadcast();
61 }
62
63 bool CCECAdapterMessageQueueEntry::MessageReceived(const CCECAdapterMessage &message)
64 {
65 bool bHandled(false);
66
67 if (IsResponse(message))
68 {
69 switch (message.Message())
70 {
71 case MSGCODE_COMMAND_ACCEPTED:
72 bHandled = MessageReceivedCommandAccepted(message);
73 break;
74 case MSGCODE_TRANSMIT_SUCCEEDED:
75 bHandled = MessageReceivedTransmitSucceeded(message);
76 break;
77 default:
78 bHandled = MessageReceivedResponse(message);
79 break;
80 }
81 }
82
83 return bHandled;
84 }
85
86 void CCECAdapterMessageQueueEntry::Signal(void)
87 {
88 CLockObject lock(m_mutex);
89 m_bSucceeded = true;
90 m_condition.Signal();
91 }
92
93 bool CCECAdapterMessageQueueEntry::Wait(uint32_t iTimeout)
94 {
95 bool bReturn(false);
96 /* wait until we receive a signal when the tranmission succeeded */
97 {
98 CLockObject lock(m_mutex);
99 bReturn = m_bSucceeded ? true : m_condition.Wait(m_mutex, m_bSucceeded, iTimeout);
100 m_bWaiting = false;
101 }
102 return bReturn;
103 }
104
105 bool CCECAdapterMessageQueueEntry::IsWaiting(void)
106 {
107 CLockObject lock(m_mutex);
108 return m_bWaiting;
109 }
110
111 cec_adapter_messagecode CCECAdapterMessageQueueEntry::MessageCode(void)
112 {
113 return m_message->Message();
114 }
115
116 bool CCECAdapterMessageQueueEntry::IsResponse(const CCECAdapterMessage &msg)
117 {
118 cec_adapter_messagecode msgCode = msg.Message();
119 return msgCode == MessageCode() ||
120 (m_message->IsTranmission() && msgCode == MSGCODE_TIMEOUT_ERROR) ||
121 msgCode == MSGCODE_COMMAND_ACCEPTED ||
122 msgCode == MSGCODE_COMMAND_REJECTED ||
123 (m_message->IsTranmission() && msgCode == MSGCODE_HIGH_ERROR) ||
124 (m_message->IsTranmission() && msgCode == MSGCODE_LOW_ERROR) ||
125 (m_message->IsTranmission() && msgCode == MSGCODE_RECEIVE_FAILED) ||
126 (m_message->IsTranmission() && msgCode == MSGCODE_TRANSMIT_FAILED_LINE) ||
127 (m_message->IsTranmission() && msgCode == MSGCODE_TRANSMIT_FAILED_ACK) ||
128 (m_message->IsTranmission() && msgCode == MSGCODE_TRANSMIT_FAILED_TIMEOUT_DATA) ||
129 (m_message->IsTranmission() && msgCode == MSGCODE_TRANSMIT_FAILED_TIMEOUT_LINE) ||
130 (m_message->IsTranmission() && msgCode == MSGCODE_TRANSMIT_SUCCEEDED);
131 }
132
133 const char *CCECAdapterMessageQueueEntry::ToString(void) const
134 {
135 /* CEC transmissions got the 'set ack polarity' msgcode, which doesn't look nice */
136 if (m_message->IsTranmission())
137 return "CEC transmission";
138 else
139 return CCECAdapterMessage::ToString(m_message->Message());
140 }
141
142 bool CCECAdapterMessageQueueEntry::MessageReceivedCommandAccepted(const CCECAdapterMessage &message)
143 {
144 bool bSendSignal(false);
145 bool bHandled(false);
146 {
147 CLockObject lock(m_mutex);
148 if (m_iPacketsLeft > 0)
149 {
150 /* decrease by 1 */
151 m_iPacketsLeft--;
152
153 /* log this message */
154 CStdString strLog;
155 strLog.Format("%s - command accepted", ToString());
156 if (m_iPacketsLeft > 0)
157 strLog.AppendFormat(" - waiting for %d more", m_iPacketsLeft);
158 m_queue->m_com->m_callback->GetLib()->AddLog(CEC_LOG_DEBUG, strLog);
159
160 /* no more packets left and not a transmission, so we're done */
161 if (!m_message->IsTranmission() && m_iPacketsLeft == 0)
162 {
163 m_message->state = ADAPTER_MESSAGE_STATE_SENT_ACKED;
164 m_message->response = message.packet;
165 bSendSignal = true;
166 }
167 bHandled = true;
168 }
169 }
170
171 if (bSendSignal)
172 Signal();
173
174 return bHandled;
175 }
176
177 bool CCECAdapterMessageQueueEntry::MessageReceivedTransmitSucceeded(const CCECAdapterMessage &message)
178 {
179 {
180 CLockObject lock(m_mutex);
181 if (m_iPacketsLeft == 0)
182 {
183 /* transmission succeeded, so we're done */
184 m_queue->m_com->m_callback->GetLib()->AddLog(CEC_LOG_DEBUG, "%s - transmit succeeded", ToString());
185 m_message->state = ADAPTER_MESSAGE_STATE_SENT_ACKED;
186 m_message->response = message.packet;
187 }
188 else
189 {
190 /* error, we expected more acks
191 since the messages are processed in order, this should not happen, so this is an error situation */
192 m_queue->m_com->m_callback->GetLib()->AddLog(CEC_LOG_WARNING, "%s - received 'transmit succeeded' but not enough 'command accepted' messages (%d left)", ToString(), m_iPacketsLeft);
193 m_message->state = ADAPTER_MESSAGE_STATE_ERROR;
194 }
195 }
196
197 Signal();
198
199 return true;
200 }
201
202 bool CCECAdapterMessageQueueEntry::MessageReceivedResponse(const CCECAdapterMessage &message)
203 {
204 {
205 CLockObject lock(m_mutex);
206 m_queue->m_com->m_callback->GetLib()->AddLog(CEC_LOG_DEBUG, "%s - received response - %s", ToString(), message.ToString().c_str());
207 m_message->response = message.packet;
208 if (m_message->IsTranmission())
209 m_message->state = message.Message() == MSGCODE_TRANSMIT_SUCCEEDED ? ADAPTER_MESSAGE_STATE_SENT_ACKED : ADAPTER_MESSAGE_STATE_SENT_NOT_ACKED;
210 else
211 m_message->state = ADAPTER_MESSAGE_STATE_SENT_ACKED;
212 }
213
214 Signal();
215
216 return true;
217 }
218
219 CCECAdapterMessageQueue::CCECAdapterMessageQueue(CUSBCECAdapterCommunication *com) :
220 PLATFORM::CThread(),
221 m_com(com),
222 m_iNextMessage(0)
223 {
224 m_incomingAdapterMessage = new CCECAdapterMessage;
225 m_currentCECFrame.Clear();
226 }
227
228 CCECAdapterMessageQueue::~CCECAdapterMessageQueue(void)
229 {
230 Clear();
231 StopThread(0);
232 delete m_incomingAdapterMessage;
233 }
234
235 void CCECAdapterMessageQueue::Clear(void)
236 {
237 StopThread(5);
238 CLockObject lock(m_mutex);
239 m_writeQueue.Clear();
240 m_messages.clear();
241 }
242
243 void *CCECAdapterMessageQueue::Process(void)
244 {
245 CCECAdapterMessageQueueEntry *message(NULL);
246 while (!IsStopped())
247 {
248 /* wait for a new message */
249 if (m_writeQueue.Pop(message, MESSAGE_QUEUE_SIGNAL_WAIT_TIME) && message)
250 {
251 /* write this message */
252 {
253 CLockObject lock(m_mutex);
254 m_com->WriteToDevice(message->m_message);
255 }
256 if (message->m_message->state == ADAPTER_MESSAGE_STATE_ERROR ||
257 message->m_message->Message() == MSGCODE_START_BOOTLOADER)
258 {
259 message->Signal();
260 Clear();
261 break;
262 }
263 }
264 }
265 return NULL;
266 }
267
268 void CCECAdapterMessageQueue::MessageReceived(const CCECAdapterMessage &msg)
269 {
270 bool bHandled(false);
271 CLockObject lock(m_mutex);
272 /* send the received message to each entry in the queue until it is handled */
273 for (map<uint64_t, CCECAdapterMessageQueueEntry *>::iterator it = m_messages.begin(); !bHandled && it != m_messages.end(); it++)
274 bHandled = it->second->MessageReceived(msg);
275
276 if (!bHandled)
277 {
278 /* the message wasn't handled */
279 bool bIsError(m_com->HandlePoll(msg));
280 m_com->m_callback->GetLib()->AddLog(bIsError ? CEC_LOG_WARNING : CEC_LOG_DEBUG, msg.ToString().c_str());
281
282 /* push this message to the current frame */
283 if (!bIsError && msg.PushToCecCommand(m_currentCECFrame))
284 {
285 /* and push the current frame back over the callback method when a full command was received */
286 if (m_com->IsInitialised())
287 m_com->m_callback->OnCommandReceived(m_currentCECFrame);
288
289 /* clear the current frame */
290 m_currentCECFrame.Clear();
291 }
292 }
293 }
294
295 void CCECAdapterMessageQueue::AddData(uint8_t *data, size_t iLen)
296 {
297 for (size_t iPtr = 0; iPtr < iLen; iPtr++)
298 {
299 bool bFullMessage(false);
300 {
301 CLockObject lock(m_mutex);
302 bFullMessage = m_incomingAdapterMessage->PushReceivedByte(data[iPtr]);
303 }
304
305 if (bFullMessage)
306 {
307 /* a full message was received */
308 CCECAdapterMessage newMessage;
309 newMessage.packet = m_incomingAdapterMessage->packet;
310 MessageReceived(newMessage);
311
312 /* clear the current message */
313 CLockObject lock(m_mutex);
314 m_incomingAdapterMessage->Clear();
315 }
316 }
317 }
318
319 bool CCECAdapterMessageQueue::Write(CCECAdapterMessage *msg)
320 {
321 msg->state = ADAPTER_MESSAGE_STATE_WAITING_TO_BE_SENT;
322
323 /* set the correct line timeout */
324 if (msg->IsTranmission())
325 {
326 m_com->SetLineTimeout(msg->lineTimeout);
327 }
328
329 CCECAdapterMessageQueueEntry *entry = new CCECAdapterMessageQueueEntry(this, msg);
330 uint64_t iEntryId(0);
331 /* add to the wait for ack queue */
332 if (msg->Message() != MSGCODE_START_BOOTLOADER)
333 {
334 CLockObject lock(m_mutex);
335 iEntryId = m_iNextMessage++;
336 m_messages.insert(make_pair(iEntryId, entry));
337 }
338
339 /* add the message to the write queue */
340 m_writeQueue.Push(entry);
341
342 bool bReturn(true);
343 if (entry)
344 {
345 if (!entry->Wait(msg->transmit_timeout <= 5 ? CEC_DEFAULT_TRANSMIT_WAIT : msg->transmit_timeout))
346 {
347 m_com->m_callback->GetLib()->AddLog(CEC_LOG_DEBUG, "command '%s' was not acked by the controller", CCECAdapterMessage::ToString(msg->Message()));
348 msg->state = ADAPTER_MESSAGE_STATE_SENT_NOT_ACKED;
349 bReturn = false;
350 }
351
352 if (msg->Message() != MSGCODE_START_BOOTLOADER)
353 {
354 CLockObject lock(m_mutex);
355 m_messages.erase(iEntryId);
356 }
357 delete entry;
358 }
359
360 return bReturn;
361 }