4 #include "libvidstab.h"
6 typedef struct _test_data
{
13 VSTransform
getTestFrameTransform(int i
);
15 void fillArrayWithNoise(unsigned char* buffer
, int length
, float corr
);
17 void paintRectangle(unsigned char* buffer
, const VSFrameInfo
* fi
, int x
, int y
,
18 int sizex
, int sizey
, unsigned char color
);
20 inline static unsigned char randPixel(){
24 inline static short randUpTo(short max
){
29 int loadPGMImage(const char* filename
, VSFrame
* frame
, VSFrameInfo
* fi
);
31 int storePGMImage(const char* filename
, const uint8_t* data
, VSFrameInfo fi
);