| 1 | /* DO NOT EDIT - This file generated automatically by glX_proto_recv.py (from Mesa) script */ |
| 2 | |
| 3 | /* |
| 4 | * (C) Copyright IBM Corporation 2005 |
| 5 | * All Rights Reserved. |
| 6 | * |
| 7 | * Permission is hereby granted, free of charge, to any person obtaining a |
| 8 | * copy of this software and associated documentation files (the "Software"), |
| 9 | * to deal in the Software without restriction, including without limitation |
| 10 | * the rights to use, copy, modify, merge, publish, distribute, sub license, |
| 11 | * and/or sell copies of the Software, and to permit persons to whom the |
| 12 | * Software is furnished to do so, subject to the following conditions: |
| 13 | * |
| 14 | * The above copyright notice and this permission notice (including the next |
| 15 | * paragraph) shall be included in all copies or substantial portions of the |
| 16 | * Software. |
| 17 | * |
| 18 | * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
| 19 | * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
| 20 | * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL |
| 21 | * IBM, |
| 22 | * AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, |
| 23 | * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF |
| 24 | * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE |
| 25 | * SOFTWARE. |
| 26 | */ |
| 27 | |
| 28 | #include <inttypes.h> |
| 29 | #include "glxserver.h" |
| 30 | #include "indirect_size.h" |
| 31 | #include "indirect_size_get.h" |
| 32 | #include "indirect_dispatch.h" |
| 33 | #include "glxbyteorder.h" |
| 34 | #include "indirect_util.h" |
| 35 | #include "singlesize.h" |
| 36 | |
| 37 | #define __GLX_PAD(x) (((x) + 3) & ~3) |
| 38 | |
| 39 | typedef struct { |
| 40 | __GLX_PIXEL_3D_HDR; |
| 41 | } __GLXpixel3DHeader; |
| 42 | |
| 43 | extern GLboolean __glXErrorOccured(void); |
| 44 | extern void __glXClearErrorOccured(void); |
| 45 | |
| 46 | static const unsigned dummy_answer[2] = { 0, 0 }; |
| 47 | |
| 48 | int |
| 49 | __glXDisp_NewList(__GLXclientState * cl, GLbyte * pc) |
| 50 | { |
| 51 | xGLXSingleReq *const req = (xGLXSingleReq *) pc; |
| 52 | int error; |
| 53 | __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); |
| 54 | |
| 55 | pc += __GLX_SINGLE_HDR_SIZE; |
| 56 | if (cx != NULL) { |
| 57 | glNewList(*(GLuint *) (pc + 0), *(GLenum *) (pc + 4)); |
| 58 | error = Success; |
| 59 | } |
| 60 | |
| 61 | return error; |
| 62 | } |
| 63 | |
| 64 | int |
| 65 | __glXDisp_EndList(__GLXclientState * cl, GLbyte * pc) |
| 66 | { |
| 67 | xGLXSingleReq *const req = (xGLXSingleReq *) pc; |
| 68 | int error; |
| 69 | __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); |
| 70 | |
| 71 | pc += __GLX_SINGLE_HDR_SIZE; |
| 72 | if (cx != NULL) { |
| 73 | glEndList(); |
| 74 | error = Success; |
| 75 | } |
| 76 | |
| 77 | return error; |
| 78 | } |
| 79 | |
| 80 | void |
| 81 | __glXDisp_CallList(GLbyte * pc) |
| 82 | { |
| 83 | glCallList(*(GLuint *) (pc + 0)); |
| 84 | } |
| 85 | |
| 86 | void |
| 87 | __glXDisp_CallLists(GLbyte * pc) |
| 88 | { |
| 89 | const GLsizei n = *(GLsizei *) (pc + 0); |
| 90 | const GLenum type = *(GLenum *) (pc + 4); |
| 91 | const GLvoid *lists = (const GLvoid *) (pc + 8); |
| 92 | |
| 93 | lists = (const GLvoid *) (pc + 8); |
| 94 | |
| 95 | glCallLists(n, type, lists); |
| 96 | } |
| 97 | |
| 98 | int |
| 99 | __glXDisp_DeleteLists(__GLXclientState * cl, GLbyte * pc) |
| 100 | { |
| 101 | xGLXSingleReq *const req = (xGLXSingleReq *) pc; |
| 102 | int error; |
| 103 | __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); |
| 104 | |
| 105 | pc += __GLX_SINGLE_HDR_SIZE; |
| 106 | if (cx != NULL) { |
| 107 | glDeleteLists(*(GLuint *) (pc + 0), *(GLsizei *) (pc + 4)); |
| 108 | error = Success; |
| 109 | } |
| 110 | |
| 111 | return error; |
| 112 | } |
| 113 | |
| 114 | int |
| 115 | __glXDisp_GenLists(__GLXclientState * cl, GLbyte * pc) |
| 116 | { |
| 117 | xGLXSingleReq *const req = (xGLXSingleReq *) pc; |
| 118 | int error; |
| 119 | __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); |
| 120 | |
| 121 | pc += __GLX_SINGLE_HDR_SIZE; |
| 122 | if (cx != NULL) { |
| 123 | GLuint retval; |
| 124 | |
| 125 | retval = glGenLists(*(GLsizei *) (pc + 0)); |
| 126 | __glXSendReply(cl->client, dummy_answer, 0, 0, GL_FALSE, retval); |
| 127 | error = Success; |
| 128 | } |
| 129 | |
| 130 | return error; |
| 131 | } |
| 132 | |
| 133 | void |
| 134 | __glXDisp_ListBase(GLbyte * pc) |
| 135 | { |
| 136 | glListBase(*(GLuint *) (pc + 0)); |
| 137 | } |
| 138 | |
| 139 | void |
| 140 | __glXDisp_Begin(GLbyte * pc) |
| 141 | { |
| 142 | glBegin(*(GLenum *) (pc + 0)); |
| 143 | } |
| 144 | |
| 145 | void |
| 146 | __glXDisp_Bitmap(GLbyte * pc) |
| 147 | { |
| 148 | const GLubyte *const bitmap = (const GLubyte *) ((pc + 44)); |
| 149 | __GLXpixelHeader *const hdr = (__GLXpixelHeader *) (pc); |
| 150 | |
| 151 | glPixelStorei(GL_UNPACK_LSB_FIRST, hdr->lsbFirst); |
| 152 | glPixelStorei(GL_UNPACK_ROW_LENGTH, (GLint) hdr->rowLength); |
| 153 | glPixelStorei(GL_UNPACK_SKIP_ROWS, (GLint) hdr->skipRows); |
| 154 | glPixelStorei(GL_UNPACK_SKIP_PIXELS, (GLint) hdr->skipPixels); |
| 155 | glPixelStorei(GL_UNPACK_ALIGNMENT, (GLint) hdr->alignment); |
| 156 | |
| 157 | glBitmap(*(GLsizei *) (pc + 20), |
| 158 | *(GLsizei *) (pc + 24), |
| 159 | *(GLfloat *) (pc + 28), |
| 160 | *(GLfloat *) (pc + 32), |
| 161 | *(GLfloat *) (pc + 36), *(GLfloat *) (pc + 40), bitmap); |
| 162 | } |
| 163 | |
| 164 | void |
| 165 | __glXDisp_Color3bv(GLbyte * pc) |
| 166 | { |
| 167 | glColor3bv((const GLbyte *) (pc + 0)); |
| 168 | } |
| 169 | |
| 170 | void |
| 171 | __glXDisp_Color3dv(GLbyte * pc) |
| 172 | { |
| 173 | #ifdef __GLX_ALIGN64 |
| 174 | if ((unsigned long) (pc) & 7) { |
| 175 | (void) memmove(pc - 4, pc, 24); |
| 176 | pc -= 4; |
| 177 | } |
| 178 | #endif |
| 179 | |
| 180 | glColor3dv((const GLdouble *) (pc + 0)); |
| 181 | } |
| 182 | |
| 183 | void |
| 184 | __glXDisp_Color3fv(GLbyte * pc) |
| 185 | { |
| 186 | glColor3fv((const GLfloat *) (pc + 0)); |
| 187 | } |
| 188 | |
| 189 | void |
| 190 | __glXDisp_Color3iv(GLbyte * pc) |
| 191 | { |
| 192 | glColor3iv((const GLint *) (pc + 0)); |
| 193 | } |
| 194 | |
| 195 | void |
| 196 | __glXDisp_Color3sv(GLbyte * pc) |
| 197 | { |
| 198 | glColor3sv((const GLshort *) (pc + 0)); |
| 199 | } |
| 200 | |
| 201 | void |
| 202 | __glXDisp_Color3ubv(GLbyte * pc) |
| 203 | { |
| 204 | glColor3ubv((const GLubyte *) (pc + 0)); |
| 205 | } |
| 206 | |
| 207 | void |
| 208 | __glXDisp_Color3uiv(GLbyte * pc) |
| 209 | { |
| 210 | glColor3uiv((const GLuint *) (pc + 0)); |
| 211 | } |
| 212 | |
| 213 | void |
| 214 | __glXDisp_Color3usv(GLbyte * pc) |
| 215 | { |
| 216 | glColor3usv((const GLushort *) (pc + 0)); |
| 217 | } |
| 218 | |
| 219 | void |
| 220 | __glXDisp_Color4bv(GLbyte * pc) |
| 221 | { |
| 222 | glColor4bv((const GLbyte *) (pc + 0)); |
| 223 | } |
| 224 | |
| 225 | void |
| 226 | __glXDisp_Color4dv(GLbyte * pc) |
| 227 | { |
| 228 | #ifdef __GLX_ALIGN64 |
| 229 | if ((unsigned long) (pc) & 7) { |
| 230 | (void) memmove(pc - 4, pc, 32); |
| 231 | pc -= 4; |
| 232 | } |
| 233 | #endif |
| 234 | |
| 235 | glColor4dv((const GLdouble *) (pc + 0)); |
| 236 | } |
| 237 | |
| 238 | void |
| 239 | __glXDisp_Color4fv(GLbyte * pc) |
| 240 | { |
| 241 | glColor4fv((const GLfloat *) (pc + 0)); |
| 242 | } |
| 243 | |
| 244 | void |
| 245 | __glXDisp_Color4iv(GLbyte * pc) |
| 246 | { |
| 247 | glColor4iv((const GLint *) (pc + 0)); |
| 248 | } |
| 249 | |
| 250 | void |
| 251 | __glXDisp_Color4sv(GLbyte * pc) |
| 252 | { |
| 253 | glColor4sv((const GLshort *) (pc + 0)); |
| 254 | } |
| 255 | |
| 256 | void |
| 257 | __glXDisp_Color4ubv(GLbyte * pc) |
| 258 | { |
| 259 | glColor4ubv((const GLubyte *) (pc + 0)); |
| 260 | } |
| 261 | |
| 262 | void |
| 263 | __glXDisp_Color4uiv(GLbyte * pc) |
| 264 | { |
| 265 | glColor4uiv((const GLuint *) (pc + 0)); |
| 266 | } |
| 267 | |
| 268 | void |
| 269 | __glXDisp_Color4usv(GLbyte * pc) |
| 270 | { |
| 271 | glColor4usv((const GLushort *) (pc + 0)); |
| 272 | } |
| 273 | |
| 274 | void |
| 275 | __glXDisp_EdgeFlagv(GLbyte * pc) |
| 276 | { |
| 277 | glEdgeFlagv((const GLboolean *) (pc + 0)); |
| 278 | } |
| 279 | |
| 280 | void |
| 281 | __glXDisp_End(GLbyte * pc) |
| 282 | { |
| 283 | glEnd(); |
| 284 | } |
| 285 | |
| 286 | void |
| 287 | __glXDisp_Indexdv(GLbyte * pc) |
| 288 | { |
| 289 | #ifdef __GLX_ALIGN64 |
| 290 | if ((unsigned long) (pc) & 7) { |
| 291 | (void) memmove(pc - 4, pc, 8); |
| 292 | pc -= 4; |
| 293 | } |
| 294 | #endif |
| 295 | |
| 296 | glIndexdv((const GLdouble *) (pc + 0)); |
| 297 | } |
| 298 | |
| 299 | void |
| 300 | __glXDisp_Indexfv(GLbyte * pc) |
| 301 | { |
| 302 | glIndexfv((const GLfloat *) (pc + 0)); |
| 303 | } |
| 304 | |
| 305 | void |
| 306 | __glXDisp_Indexiv(GLbyte * pc) |
| 307 | { |
| 308 | glIndexiv((const GLint *) (pc + 0)); |
| 309 | } |
| 310 | |
| 311 | void |
| 312 | __glXDisp_Indexsv(GLbyte * pc) |
| 313 | { |
| 314 | glIndexsv((const GLshort *) (pc + 0)); |
| 315 | } |
| 316 | |
| 317 | void |
| 318 | __glXDisp_Normal3bv(GLbyte * pc) |
| 319 | { |
| 320 | glNormal3bv((const GLbyte *) (pc + 0)); |
| 321 | } |
| 322 | |
| 323 | void |
| 324 | __glXDisp_Normal3dv(GLbyte * pc) |
| 325 | { |
| 326 | #ifdef __GLX_ALIGN64 |
| 327 | if ((unsigned long) (pc) & 7) { |
| 328 | (void) memmove(pc - 4, pc, 24); |
| 329 | pc -= 4; |
| 330 | } |
| 331 | #endif |
| 332 | |
| 333 | glNormal3dv((const GLdouble *) (pc + 0)); |
| 334 | } |
| 335 | |
| 336 | void |
| 337 | __glXDisp_Normal3fv(GLbyte * pc) |
| 338 | { |
| 339 | glNormal3fv((const GLfloat *) (pc + 0)); |
| 340 | } |
| 341 | |
| 342 | void |
| 343 | __glXDisp_Normal3iv(GLbyte * pc) |
| 344 | { |
| 345 | glNormal3iv((const GLint *) (pc + 0)); |
| 346 | } |
| 347 | |
| 348 | void |
| 349 | __glXDisp_Normal3sv(GLbyte * pc) |
| 350 | { |
| 351 | glNormal3sv((const GLshort *) (pc + 0)); |
| 352 | } |
| 353 | |
| 354 | void |
| 355 | __glXDisp_RasterPos2dv(GLbyte * pc) |
| 356 | { |
| 357 | #ifdef __GLX_ALIGN64 |
| 358 | if ((unsigned long) (pc) & 7) { |
| 359 | (void) memmove(pc - 4, pc, 16); |
| 360 | pc -= 4; |
| 361 | } |
| 362 | #endif |
| 363 | |
| 364 | glRasterPos2dv((const GLdouble *) (pc + 0)); |
| 365 | } |
| 366 | |
| 367 | void |
| 368 | __glXDisp_RasterPos2fv(GLbyte * pc) |
| 369 | { |
| 370 | glRasterPos2fv((const GLfloat *) (pc + 0)); |
| 371 | } |
| 372 | |
| 373 | void |
| 374 | __glXDisp_RasterPos2iv(GLbyte * pc) |
| 375 | { |
| 376 | glRasterPos2iv((const GLint *) (pc + 0)); |
| 377 | } |
| 378 | |
| 379 | void |
| 380 | __glXDisp_RasterPos2sv(GLbyte * pc) |
| 381 | { |
| 382 | glRasterPos2sv((const GLshort *) (pc + 0)); |
| 383 | } |
| 384 | |
| 385 | void |
| 386 | __glXDisp_RasterPos3dv(GLbyte * pc) |
| 387 | { |
| 388 | #ifdef __GLX_ALIGN64 |
| 389 | if ((unsigned long) (pc) & 7) { |
| 390 | (void) memmove(pc - 4, pc, 24); |
| 391 | pc -= 4; |
| 392 | } |
| 393 | #endif |
| 394 | |
| 395 | glRasterPos3dv((const GLdouble *) (pc + 0)); |
| 396 | } |
| 397 | |
| 398 | void |
| 399 | __glXDisp_RasterPos3fv(GLbyte * pc) |
| 400 | { |
| 401 | glRasterPos3fv((const GLfloat *) (pc + 0)); |
| 402 | } |
| 403 | |
| 404 | void |
| 405 | __glXDisp_RasterPos3iv(GLbyte * pc) |
| 406 | { |
| 407 | glRasterPos3iv((const GLint *) (pc + 0)); |
| 408 | } |
| 409 | |
| 410 | void |
| 411 | __glXDisp_RasterPos3sv(GLbyte * pc) |
| 412 | { |
| 413 | glRasterPos3sv((const GLshort *) (pc + 0)); |
| 414 | } |
| 415 | |
| 416 | void |
| 417 | __glXDisp_RasterPos4dv(GLbyte * pc) |
| 418 | { |
| 419 | #ifdef __GLX_ALIGN64 |
| 420 | if ((unsigned long) (pc) & 7) { |
| 421 | (void) memmove(pc - 4, pc, 32); |
| 422 | pc -= 4; |
| 423 | } |
| 424 | #endif |
| 425 | |
| 426 | glRasterPos4dv((const GLdouble *) (pc + 0)); |
| 427 | } |
| 428 | |
| 429 | void |
| 430 | __glXDisp_RasterPos4fv(GLbyte * pc) |
| 431 | { |
| 432 | glRasterPos4fv((const GLfloat *) (pc + 0)); |
| 433 | } |
| 434 | |
| 435 | void |
| 436 | __glXDisp_RasterPos4iv(GLbyte * pc) |
| 437 | { |
| 438 | glRasterPos4iv((const GLint *) (pc + 0)); |
| 439 | } |
| 440 | |
| 441 | void |
| 442 | __glXDisp_RasterPos4sv(GLbyte * pc) |
| 443 | { |
| 444 | glRasterPos4sv((const GLshort *) (pc + 0)); |
| 445 | } |
| 446 | |
| 447 | void |
| 448 | __glXDisp_Rectdv(GLbyte * pc) |
| 449 | { |
| 450 | #ifdef __GLX_ALIGN64 |
| 451 | if ((unsigned long) (pc) & 7) { |
| 452 | (void) memmove(pc - 4, pc, 32); |
| 453 | pc -= 4; |
| 454 | } |
| 455 | #endif |
| 456 | |
| 457 | glRectdv((const GLdouble *) (pc + 0), (const GLdouble *) (pc + 16)); |
| 458 | } |
| 459 | |
| 460 | void |
| 461 | __glXDisp_Rectfv(GLbyte * pc) |
| 462 | { |
| 463 | glRectfv((const GLfloat *) (pc + 0), (const GLfloat *) (pc + 8)); |
| 464 | } |
| 465 | |
| 466 | void |
| 467 | __glXDisp_Rectiv(GLbyte * pc) |
| 468 | { |
| 469 | glRectiv((const GLint *) (pc + 0), (const GLint *) (pc + 8)); |
| 470 | } |
| 471 | |
| 472 | void |
| 473 | __glXDisp_Rectsv(GLbyte * pc) |
| 474 | { |
| 475 | glRectsv((const GLshort *) (pc + 0), (const GLshort *) (pc + 4)); |
| 476 | } |
| 477 | |
| 478 | void |
| 479 | __glXDisp_TexCoord1dv(GLbyte * pc) |
| 480 | { |
| 481 | #ifdef __GLX_ALIGN64 |
| 482 | if ((unsigned long) (pc) & 7) { |
| 483 | (void) memmove(pc - 4, pc, 8); |
| 484 | pc -= 4; |
| 485 | } |
| 486 | #endif |
| 487 | |
| 488 | glTexCoord1dv((const GLdouble *) (pc + 0)); |
| 489 | } |
| 490 | |
| 491 | void |
| 492 | __glXDisp_TexCoord1fv(GLbyte * pc) |
| 493 | { |
| 494 | glTexCoord1fv((const GLfloat *) (pc + 0)); |
| 495 | } |
| 496 | |
| 497 | void |
| 498 | __glXDisp_TexCoord1iv(GLbyte * pc) |
| 499 | { |
| 500 | glTexCoord1iv((const GLint *) (pc + 0)); |
| 501 | } |
| 502 | |
| 503 | void |
| 504 | __glXDisp_TexCoord1sv(GLbyte * pc) |
| 505 | { |
| 506 | glTexCoord1sv((const GLshort *) (pc + 0)); |
| 507 | } |
| 508 | |
| 509 | void |
| 510 | __glXDisp_TexCoord2dv(GLbyte * pc) |
| 511 | { |
| 512 | #ifdef __GLX_ALIGN64 |
| 513 | if ((unsigned long) (pc) & 7) { |
| 514 | (void) memmove(pc - 4, pc, 16); |
| 515 | pc -= 4; |
| 516 | } |
| 517 | #endif |
| 518 | |
| 519 | glTexCoord2dv((const GLdouble *) (pc + 0)); |
| 520 | } |
| 521 | |
| 522 | void |
| 523 | __glXDisp_TexCoord2fv(GLbyte * pc) |
| 524 | { |
| 525 | glTexCoord2fv((const GLfloat *) (pc + 0)); |
| 526 | } |
| 527 | |
| 528 | void |
| 529 | __glXDisp_TexCoord2iv(GLbyte * pc) |
| 530 | { |
| 531 | glTexCoord2iv((const GLint *) (pc + 0)); |
| 532 | } |
| 533 | |
| 534 | void |
| 535 | __glXDisp_TexCoord2sv(GLbyte * pc) |
| 536 | { |
| 537 | glTexCoord2sv((const GLshort *) (pc + 0)); |
| 538 | } |
| 539 | |
| 540 | void |
| 541 | __glXDisp_TexCoord3dv(GLbyte * pc) |
| 542 | { |
| 543 | #ifdef __GLX_ALIGN64 |
| 544 | if ((unsigned long) (pc) & 7) { |
| 545 | (void) memmove(pc - 4, pc, 24); |
| 546 | pc -= 4; |
| 547 | } |
| 548 | #endif |
| 549 | |
| 550 | glTexCoord3dv((const GLdouble *) (pc + 0)); |
| 551 | } |
| 552 | |
| 553 | void |
| 554 | __glXDisp_TexCoord3fv(GLbyte * pc) |
| 555 | { |
| 556 | glTexCoord3fv((const GLfloat *) (pc + 0)); |
| 557 | } |
| 558 | |
| 559 | void |
| 560 | __glXDisp_TexCoord3iv(GLbyte * pc) |
| 561 | { |
| 562 | glTexCoord3iv((const GLint *) (pc + 0)); |
| 563 | } |
| 564 | |
| 565 | void |
| 566 | __glXDisp_TexCoord3sv(GLbyte * pc) |
| 567 | { |
| 568 | glTexCoord3sv((const GLshort *) (pc + 0)); |
| 569 | } |
| 570 | |
| 571 | void |
| 572 | __glXDisp_TexCoord4dv(GLbyte * pc) |
| 573 | { |
| 574 | #ifdef __GLX_ALIGN64 |
| 575 | if ((unsigned long) (pc) & 7) { |
| 576 | (void) memmove(pc - 4, pc, 32); |
| 577 | pc -= 4; |
| 578 | } |
| 579 | #endif |
| 580 | |
| 581 | glTexCoord4dv((const GLdouble *) (pc + 0)); |
| 582 | } |
| 583 | |
| 584 | void |
| 585 | __glXDisp_TexCoord4fv(GLbyte * pc) |
| 586 | { |
| 587 | glTexCoord4fv((const GLfloat *) (pc + 0)); |
| 588 | } |
| 589 | |
| 590 | void |
| 591 | __glXDisp_TexCoord4iv(GLbyte * pc) |
| 592 | { |
| 593 | glTexCoord4iv((const GLint *) (pc + 0)); |
| 594 | } |
| 595 | |
| 596 | void |
| 597 | __glXDisp_TexCoord4sv(GLbyte * pc) |
| 598 | { |
| 599 | glTexCoord4sv((const GLshort *) (pc + 0)); |
| 600 | } |
| 601 | |
| 602 | void |
| 603 | __glXDisp_Vertex2dv(GLbyte * pc) |
| 604 | { |
| 605 | #ifdef __GLX_ALIGN64 |
| 606 | if ((unsigned long) (pc) & 7) { |
| 607 | (void) memmove(pc - 4, pc, 16); |
| 608 | pc -= 4; |
| 609 | } |
| 610 | #endif |
| 611 | |
| 612 | glVertex2dv((const GLdouble *) (pc + 0)); |
| 613 | } |
| 614 | |
| 615 | void |
| 616 | __glXDisp_Vertex2fv(GLbyte * pc) |
| 617 | { |
| 618 | glVertex2fv((const GLfloat *) (pc + 0)); |
| 619 | } |
| 620 | |
| 621 | void |
| 622 | __glXDisp_Vertex2iv(GLbyte * pc) |
| 623 | { |
| 624 | glVertex2iv((const GLint *) (pc + 0)); |
| 625 | } |
| 626 | |
| 627 | void |
| 628 | __glXDisp_Vertex2sv(GLbyte * pc) |
| 629 | { |
| 630 | glVertex2sv((const GLshort *) (pc + 0)); |
| 631 | } |
| 632 | |
| 633 | void |
| 634 | __glXDisp_Vertex3dv(GLbyte * pc) |
| 635 | { |
| 636 | #ifdef __GLX_ALIGN64 |
| 637 | if ((unsigned long) (pc) & 7) { |
| 638 | (void) memmove(pc - 4, pc, 24); |
| 639 | pc -= 4; |
| 640 | } |
| 641 | #endif |
| 642 | |
| 643 | glVertex3dv((const GLdouble *) (pc + 0)); |
| 644 | } |
| 645 | |
| 646 | void |
| 647 | __glXDisp_Vertex3fv(GLbyte * pc) |
| 648 | { |
| 649 | glVertex3fv((const GLfloat *) (pc + 0)); |
| 650 | } |
| 651 | |
| 652 | void |
| 653 | __glXDisp_Vertex3iv(GLbyte * pc) |
| 654 | { |
| 655 | glVertex3iv((const GLint *) (pc + 0)); |
| 656 | } |
| 657 | |
| 658 | void |
| 659 | __glXDisp_Vertex3sv(GLbyte * pc) |
| 660 | { |
| 661 | glVertex3sv((const GLshort *) (pc + 0)); |
| 662 | } |
| 663 | |
| 664 | void |
| 665 | __glXDisp_Vertex4dv(GLbyte * pc) |
| 666 | { |
| 667 | #ifdef __GLX_ALIGN64 |
| 668 | if ((unsigned long) (pc) & 7) { |
| 669 | (void) memmove(pc - 4, pc, 32); |
| 670 | pc -= 4; |
| 671 | } |
| 672 | #endif |
| 673 | |
| 674 | glVertex4dv((const GLdouble *) (pc + 0)); |
| 675 | } |
| 676 | |
| 677 | void |
| 678 | __glXDisp_Vertex4fv(GLbyte * pc) |
| 679 | { |
| 680 | glVertex4fv((const GLfloat *) (pc + 0)); |
| 681 | } |
| 682 | |
| 683 | void |
| 684 | __glXDisp_Vertex4iv(GLbyte * pc) |
| 685 | { |
| 686 | glVertex4iv((const GLint *) (pc + 0)); |
| 687 | } |
| 688 | |
| 689 | void |
| 690 | __glXDisp_Vertex4sv(GLbyte * pc) |
| 691 | { |
| 692 | glVertex4sv((const GLshort *) (pc + 0)); |
| 693 | } |
| 694 | |
| 695 | void |
| 696 | __glXDisp_ClipPlane(GLbyte * pc) |
| 697 | { |
| 698 | #ifdef __GLX_ALIGN64 |
| 699 | if ((unsigned long) (pc) & 7) { |
| 700 | (void) memmove(pc - 4, pc, 36); |
| 701 | pc -= 4; |
| 702 | } |
| 703 | #endif |
| 704 | |
| 705 | glClipPlane(*(GLenum *) (pc + 32), (const GLdouble *) (pc + 0)); |
| 706 | } |
| 707 | |
| 708 | void |
| 709 | __glXDisp_ColorMaterial(GLbyte * pc) |
| 710 | { |
| 711 | glColorMaterial(*(GLenum *) (pc + 0), *(GLenum *) (pc + 4)); |
| 712 | } |
| 713 | |
| 714 | void |
| 715 | __glXDisp_CullFace(GLbyte * pc) |
| 716 | { |
| 717 | glCullFace(*(GLenum *) (pc + 0)); |
| 718 | } |
| 719 | |
| 720 | void |
| 721 | __glXDisp_Fogf(GLbyte * pc) |
| 722 | { |
| 723 | glFogf(*(GLenum *) (pc + 0), *(GLfloat *) (pc + 4)); |
| 724 | } |
| 725 | |
| 726 | void |
| 727 | __glXDisp_Fogfv(GLbyte * pc) |
| 728 | { |
| 729 | const GLenum pname = *(GLenum *) (pc + 0); |
| 730 | const GLfloat *params; |
| 731 | |
| 732 | params = (const GLfloat *) (pc + 4); |
| 733 | |
| 734 | glFogfv(pname, params); |
| 735 | } |
| 736 | |
| 737 | void |
| 738 | __glXDisp_Fogi(GLbyte * pc) |
| 739 | { |
| 740 | glFogi(*(GLenum *) (pc + 0), *(GLint *) (pc + 4)); |
| 741 | } |
| 742 | |
| 743 | void |
| 744 | __glXDisp_Fogiv(GLbyte * pc) |
| 745 | { |
| 746 | const GLenum pname = *(GLenum *) (pc + 0); |
| 747 | const GLint *params; |
| 748 | |
| 749 | params = (const GLint *) (pc + 4); |
| 750 | |
| 751 | glFogiv(pname, params); |
| 752 | } |
| 753 | |
| 754 | void |
| 755 | __glXDisp_FrontFace(GLbyte * pc) |
| 756 | { |
| 757 | glFrontFace(*(GLenum *) (pc + 0)); |
| 758 | } |
| 759 | |
| 760 | void |
| 761 | __glXDisp_Hint(GLbyte * pc) |
| 762 | { |
| 763 | glHint(*(GLenum *) (pc + 0), *(GLenum *) (pc + 4)); |
| 764 | } |
| 765 | |
| 766 | void |
| 767 | __glXDisp_Lightf(GLbyte * pc) |
| 768 | { |
| 769 | glLightf(*(GLenum *) (pc + 0), *(GLenum *) (pc + 4), *(GLfloat *) (pc + 8)); |
| 770 | } |
| 771 | |
| 772 | void |
| 773 | __glXDisp_Lightfv(GLbyte * pc) |
| 774 | { |
| 775 | const GLenum pname = *(GLenum *) (pc + 4); |
| 776 | const GLfloat *params; |
| 777 | |
| 778 | params = (const GLfloat *) (pc + 8); |
| 779 | |
| 780 | glLightfv(*(GLenum *) (pc + 0), pname, params); |
| 781 | } |
| 782 | |
| 783 | void |
| 784 | __glXDisp_Lighti(GLbyte * pc) |
| 785 | { |
| 786 | glLighti(*(GLenum *) (pc + 0), *(GLenum *) (pc + 4), *(GLint *) (pc + 8)); |
| 787 | } |
| 788 | |
| 789 | void |
| 790 | __glXDisp_Lightiv(GLbyte * pc) |
| 791 | { |
| 792 | const GLenum pname = *(GLenum *) (pc + 4); |
| 793 | const GLint *params; |
| 794 | |
| 795 | params = (const GLint *) (pc + 8); |
| 796 | |
| 797 | glLightiv(*(GLenum *) (pc + 0), pname, params); |
| 798 | } |
| 799 | |
| 800 | void |
| 801 | __glXDisp_LightModelf(GLbyte * pc) |
| 802 | { |
| 803 | glLightModelf(*(GLenum *) (pc + 0), *(GLfloat *) (pc + 4)); |
| 804 | } |
| 805 | |
| 806 | void |
| 807 | __glXDisp_LightModelfv(GLbyte * pc) |
| 808 | { |
| 809 | const GLenum pname = *(GLenum *) (pc + 0); |
| 810 | const GLfloat *params; |
| 811 | |
| 812 | params = (const GLfloat *) (pc + 4); |
| 813 | |
| 814 | glLightModelfv(pname, params); |
| 815 | } |
| 816 | |
| 817 | void |
| 818 | __glXDisp_LightModeli(GLbyte * pc) |
| 819 | { |
| 820 | glLightModeli(*(GLenum *) (pc + 0), *(GLint *) (pc + 4)); |
| 821 | } |
| 822 | |
| 823 | void |
| 824 | __glXDisp_LightModeliv(GLbyte * pc) |
| 825 | { |
| 826 | const GLenum pname = *(GLenum *) (pc + 0); |
| 827 | const GLint *params; |
| 828 | |
| 829 | params = (const GLint *) (pc + 4); |
| 830 | |
| 831 | glLightModeliv(pname, params); |
| 832 | } |
| 833 | |
| 834 | void |
| 835 | __glXDisp_LineStipple(GLbyte * pc) |
| 836 | { |
| 837 | glLineStipple(*(GLint *) (pc + 0), *(GLushort *) (pc + 4)); |
| 838 | } |
| 839 | |
| 840 | void |
| 841 | __glXDisp_LineWidth(GLbyte * pc) |
| 842 | { |
| 843 | glLineWidth(*(GLfloat *) (pc + 0)); |
| 844 | } |
| 845 | |
| 846 | void |
| 847 | __glXDisp_Materialf(GLbyte * pc) |
| 848 | { |
| 849 | glMaterialf(*(GLenum *) (pc + 0), |
| 850 | *(GLenum *) (pc + 4), *(GLfloat *) (pc + 8)); |
| 851 | } |
| 852 | |
| 853 | void |
| 854 | __glXDisp_Materialfv(GLbyte * pc) |
| 855 | { |
| 856 | const GLenum pname = *(GLenum *) (pc + 4); |
| 857 | const GLfloat *params; |
| 858 | |
| 859 | params = (const GLfloat *) (pc + 8); |
| 860 | |
| 861 | glMaterialfv(*(GLenum *) (pc + 0), pname, params); |
| 862 | } |
| 863 | |
| 864 | void |
| 865 | __glXDisp_Materiali(GLbyte * pc) |
| 866 | { |
| 867 | glMateriali(*(GLenum *) (pc + 0), |
| 868 | *(GLenum *) (pc + 4), *(GLint *) (pc + 8)); |
| 869 | } |
| 870 | |
| 871 | void |
| 872 | __glXDisp_Materialiv(GLbyte * pc) |
| 873 | { |
| 874 | const GLenum pname = *(GLenum *) (pc + 4); |
| 875 | const GLint *params; |
| 876 | |
| 877 | params = (const GLint *) (pc + 8); |
| 878 | |
| 879 | glMaterialiv(*(GLenum *) (pc + 0), pname, params); |
| 880 | } |
| 881 | |
| 882 | void |
| 883 | __glXDisp_PointSize(GLbyte * pc) |
| 884 | { |
| 885 | glPointSize(*(GLfloat *) (pc + 0)); |
| 886 | } |
| 887 | |
| 888 | void |
| 889 | __glXDisp_PolygonMode(GLbyte * pc) |
| 890 | { |
| 891 | glPolygonMode(*(GLenum *) (pc + 0), *(GLenum *) (pc + 4)); |
| 892 | } |
| 893 | |
| 894 | void |
| 895 | __glXDisp_PolygonStipple(GLbyte * pc) |
| 896 | { |
| 897 | const GLubyte *const mask = (const GLubyte *) ((pc + 20)); |
| 898 | __GLXpixelHeader *const hdr = (__GLXpixelHeader *) (pc); |
| 899 | |
| 900 | glPixelStorei(GL_UNPACK_LSB_FIRST, hdr->lsbFirst); |
| 901 | glPixelStorei(GL_UNPACK_ROW_LENGTH, (GLint) hdr->rowLength); |
| 902 | glPixelStorei(GL_UNPACK_SKIP_ROWS, (GLint) hdr->skipRows); |
| 903 | glPixelStorei(GL_UNPACK_SKIP_PIXELS, (GLint) hdr->skipPixels); |
| 904 | glPixelStorei(GL_UNPACK_ALIGNMENT, (GLint) hdr->alignment); |
| 905 | |
| 906 | glPolygonStipple(mask); |
| 907 | } |
| 908 | |
| 909 | void |
| 910 | __glXDisp_Scissor(GLbyte * pc) |
| 911 | { |
| 912 | glScissor(*(GLint *) (pc + 0), |
| 913 | *(GLint *) (pc + 4), |
| 914 | *(GLsizei *) (pc + 8), *(GLsizei *) (pc + 12)); |
| 915 | } |
| 916 | |
| 917 | void |
| 918 | __glXDisp_ShadeModel(GLbyte * pc) |
| 919 | { |
| 920 | glShadeModel(*(GLenum *) (pc + 0)); |
| 921 | } |
| 922 | |
| 923 | void |
| 924 | __glXDisp_TexParameterf(GLbyte * pc) |
| 925 | { |
| 926 | glTexParameterf(*(GLenum *) (pc + 0), |
| 927 | *(GLenum *) (pc + 4), *(GLfloat *) (pc + 8)); |
| 928 | } |
| 929 | |
| 930 | void |
| 931 | __glXDisp_TexParameterfv(GLbyte * pc) |
| 932 | { |
| 933 | const GLenum pname = *(GLenum *) (pc + 4); |
| 934 | const GLfloat *params; |
| 935 | |
| 936 | params = (const GLfloat *) (pc + 8); |
| 937 | |
| 938 | glTexParameterfv(*(GLenum *) (pc + 0), pname, params); |
| 939 | } |
| 940 | |
| 941 | void |
| 942 | __glXDisp_TexParameteri(GLbyte * pc) |
| 943 | { |
| 944 | glTexParameteri(*(GLenum *) (pc + 0), |
| 945 | *(GLenum *) (pc + 4), *(GLint *) (pc + 8)); |
| 946 | } |
| 947 | |
| 948 | void |
| 949 | __glXDisp_TexParameteriv(GLbyte * pc) |
| 950 | { |
| 951 | const GLenum pname = *(GLenum *) (pc + 4); |
| 952 | const GLint *params; |
| 953 | |
| 954 | params = (const GLint *) (pc + 8); |
| 955 | |
| 956 | glTexParameteriv(*(GLenum *) (pc + 0), pname, params); |
| 957 | } |
| 958 | |
| 959 | void |
| 960 | __glXDisp_TexImage1D(GLbyte * pc) |
| 961 | { |
| 962 | const GLvoid *const pixels = (const GLvoid *) ((pc + 52)); |
| 963 | __GLXpixelHeader *const hdr = (__GLXpixelHeader *) (pc); |
| 964 | |
| 965 | glPixelStorei(GL_UNPACK_SWAP_BYTES, hdr->swapBytes); |
| 966 | glPixelStorei(GL_UNPACK_LSB_FIRST, hdr->lsbFirst); |
| 967 | glPixelStorei(GL_UNPACK_ROW_LENGTH, (GLint) hdr->rowLength); |
| 968 | glPixelStorei(GL_UNPACK_SKIP_ROWS, (GLint) hdr->skipRows); |
| 969 | glPixelStorei(GL_UNPACK_SKIP_PIXELS, (GLint) hdr->skipPixels); |
| 970 | glPixelStorei(GL_UNPACK_ALIGNMENT, (GLint) hdr->alignment); |
| 971 | |
| 972 | glTexImage1D(*(GLenum *) (pc + 20), |
| 973 | *(GLint *) (pc + 24), |
| 974 | *(GLint *) (pc + 28), |
| 975 | *(GLsizei *) (pc + 32), |
| 976 | *(GLint *) (pc + 40), |
| 977 | *(GLenum *) (pc + 44), *(GLenum *) (pc + 48), pixels); |
| 978 | } |
| 979 | |
| 980 | void |
| 981 | __glXDisp_TexImage2D(GLbyte * pc) |
| 982 | { |
| 983 | const GLvoid *const pixels = (const GLvoid *) ((pc + 52)); |
| 984 | __GLXpixelHeader *const hdr = (__GLXpixelHeader *) (pc); |
| 985 | |
| 986 | glPixelStorei(GL_UNPACK_SWAP_BYTES, hdr->swapBytes); |
| 987 | glPixelStorei(GL_UNPACK_LSB_FIRST, hdr->lsbFirst); |
| 988 | glPixelStorei(GL_UNPACK_ROW_LENGTH, (GLint) hdr->rowLength); |
| 989 | glPixelStorei(GL_UNPACK_SKIP_ROWS, (GLint) hdr->skipRows); |
| 990 | glPixelStorei(GL_UNPACK_SKIP_PIXELS, (GLint) hdr->skipPixels); |
| 991 | glPixelStorei(GL_UNPACK_ALIGNMENT, (GLint) hdr->alignment); |
| 992 | |
| 993 | glTexImage2D(*(GLenum *) (pc + 20), |
| 994 | *(GLint *) (pc + 24), |
| 995 | *(GLint *) (pc + 28), |
| 996 | *(GLsizei *) (pc + 32), |
| 997 | *(GLsizei *) (pc + 36), |
| 998 | *(GLint *) (pc + 40), |
| 999 | *(GLenum *) (pc + 44), *(GLenum *) (pc + 48), pixels); |
| 1000 | } |
| 1001 | |
| 1002 | void |
| 1003 | __glXDisp_TexEnvf(GLbyte * pc) |
| 1004 | { |
| 1005 | glTexEnvf(*(GLenum *) (pc + 0), |
| 1006 | *(GLenum *) (pc + 4), *(GLfloat *) (pc + 8)); |
| 1007 | } |
| 1008 | |
| 1009 | void |
| 1010 | __glXDisp_TexEnvfv(GLbyte * pc) |
| 1011 | { |
| 1012 | const GLenum pname = *(GLenum *) (pc + 4); |
| 1013 | const GLfloat *params; |
| 1014 | |
| 1015 | params = (const GLfloat *) (pc + 8); |
| 1016 | |
| 1017 | glTexEnvfv(*(GLenum *) (pc + 0), pname, params); |
| 1018 | } |
| 1019 | |
| 1020 | void |
| 1021 | __glXDisp_TexEnvi(GLbyte * pc) |
| 1022 | { |
| 1023 | glTexEnvi(*(GLenum *) (pc + 0), *(GLenum *) (pc + 4), *(GLint *) (pc + 8)); |
| 1024 | } |
| 1025 | |
| 1026 | void |
| 1027 | __glXDisp_TexEnviv(GLbyte * pc) |
| 1028 | { |
| 1029 | const GLenum pname = *(GLenum *) (pc + 4); |
| 1030 | const GLint *params; |
| 1031 | |
| 1032 | params = (const GLint *) (pc + 8); |
| 1033 | |
| 1034 | glTexEnviv(*(GLenum *) (pc + 0), pname, params); |
| 1035 | } |
| 1036 | |
| 1037 | void |
| 1038 | __glXDisp_TexGend(GLbyte * pc) |
| 1039 | { |
| 1040 | #ifdef __GLX_ALIGN64 |
| 1041 | if ((unsigned long) (pc) & 7) { |
| 1042 | (void) memmove(pc - 4, pc, 16); |
| 1043 | pc -= 4; |
| 1044 | } |
| 1045 | #endif |
| 1046 | |
| 1047 | glTexGend(*(GLenum *) (pc + 8), |
| 1048 | *(GLenum *) (pc + 12), *(GLdouble *) (pc + 0)); |
| 1049 | } |
| 1050 | |
| 1051 | void |
| 1052 | __glXDisp_TexGendv(GLbyte * pc) |
| 1053 | { |
| 1054 | const GLenum pname = *(GLenum *) (pc + 4); |
| 1055 | const GLdouble *params; |
| 1056 | |
| 1057 | #ifdef __GLX_ALIGN64 |
| 1058 | const GLuint compsize = __glTexGendv_size(pname); |
| 1059 | const GLuint cmdlen = 12 + __GLX_PAD((compsize * 8)) - 4; |
| 1060 | |
| 1061 | if ((unsigned long) (pc) & 7) { |
| 1062 | (void) memmove(pc - 4, pc, cmdlen); |
| 1063 | pc -= 4; |
| 1064 | } |
| 1065 | #endif |
| 1066 | |
| 1067 | params = (const GLdouble *) (pc + 8); |
| 1068 | |
| 1069 | glTexGendv(*(GLenum *) (pc + 0), pname, params); |
| 1070 | } |
| 1071 | |
| 1072 | void |
| 1073 | __glXDisp_TexGenf(GLbyte * pc) |
| 1074 | { |
| 1075 | glTexGenf(*(GLenum *) (pc + 0), |
| 1076 | *(GLenum *) (pc + 4), *(GLfloat *) (pc + 8)); |
| 1077 | } |
| 1078 | |
| 1079 | void |
| 1080 | __glXDisp_TexGenfv(GLbyte * pc) |
| 1081 | { |
| 1082 | const GLenum pname = *(GLenum *) (pc + 4); |
| 1083 | const GLfloat *params; |
| 1084 | |
| 1085 | params = (const GLfloat *) (pc + 8); |
| 1086 | |
| 1087 | glTexGenfv(*(GLenum *) (pc + 0), pname, params); |
| 1088 | } |
| 1089 | |
| 1090 | void |
| 1091 | __glXDisp_TexGeni(GLbyte * pc) |
| 1092 | { |
| 1093 | glTexGeni(*(GLenum *) (pc + 0), *(GLenum *) (pc + 4), *(GLint *) (pc + 8)); |
| 1094 | } |
| 1095 | |
| 1096 | void |
| 1097 | __glXDisp_TexGeniv(GLbyte * pc) |
| 1098 | { |
| 1099 | const GLenum pname = *(GLenum *) (pc + 4); |
| 1100 | const GLint *params; |
| 1101 | |
| 1102 | params = (const GLint *) (pc + 8); |
| 1103 | |
| 1104 | glTexGeniv(*(GLenum *) (pc + 0), pname, params); |
| 1105 | } |
| 1106 | |
| 1107 | void |
| 1108 | __glXDisp_InitNames(GLbyte * pc) |
| 1109 | { |
| 1110 | glInitNames(); |
| 1111 | } |
| 1112 | |
| 1113 | void |
| 1114 | __glXDisp_LoadName(GLbyte * pc) |
| 1115 | { |
| 1116 | glLoadName(*(GLuint *) (pc + 0)); |
| 1117 | } |
| 1118 | |
| 1119 | void |
| 1120 | __glXDisp_PassThrough(GLbyte * pc) |
| 1121 | { |
| 1122 | glPassThrough(*(GLfloat *) (pc + 0)); |
| 1123 | } |
| 1124 | |
| 1125 | void |
| 1126 | __glXDisp_PopName(GLbyte * pc) |
| 1127 | { |
| 1128 | glPopName(); |
| 1129 | } |
| 1130 | |
| 1131 | void |
| 1132 | __glXDisp_PushName(GLbyte * pc) |
| 1133 | { |
| 1134 | glPushName(*(GLuint *) (pc + 0)); |
| 1135 | } |
| 1136 | |
| 1137 | void |
| 1138 | __glXDisp_DrawBuffer(GLbyte * pc) |
| 1139 | { |
| 1140 | glDrawBuffer(*(GLenum *) (pc + 0)); |
| 1141 | } |
| 1142 | |
| 1143 | void |
| 1144 | __glXDisp_Clear(GLbyte * pc) |
| 1145 | { |
| 1146 | glClear(*(GLbitfield *) (pc + 0)); |
| 1147 | } |
| 1148 | |
| 1149 | void |
| 1150 | __glXDisp_ClearAccum(GLbyte * pc) |
| 1151 | { |
| 1152 | glClearAccum(*(GLfloat *) (pc + 0), |
| 1153 | *(GLfloat *) (pc + 4), |
| 1154 | *(GLfloat *) (pc + 8), *(GLfloat *) (pc + 12)); |
| 1155 | } |
| 1156 | |
| 1157 | void |
| 1158 | __glXDisp_ClearIndex(GLbyte * pc) |
| 1159 | { |
| 1160 | glClearIndex(*(GLfloat *) (pc + 0)); |
| 1161 | } |
| 1162 | |
| 1163 | void |
| 1164 | __glXDisp_ClearColor(GLbyte * pc) |
| 1165 | { |
| 1166 | glClearColor(*(GLclampf *) (pc + 0), |
| 1167 | *(GLclampf *) (pc + 4), |
| 1168 | *(GLclampf *) (pc + 8), *(GLclampf *) (pc + 12)); |
| 1169 | } |
| 1170 | |
| 1171 | void |
| 1172 | __glXDisp_ClearStencil(GLbyte * pc) |
| 1173 | { |
| 1174 | glClearStencil(*(GLint *) (pc + 0)); |
| 1175 | } |
| 1176 | |
| 1177 | void |
| 1178 | __glXDisp_ClearDepth(GLbyte * pc) |
| 1179 | { |
| 1180 | #ifdef __GLX_ALIGN64 |
| 1181 | if ((unsigned long) (pc) & 7) { |
| 1182 | (void) memmove(pc - 4, pc, 8); |
| 1183 | pc -= 4; |
| 1184 | } |
| 1185 | #endif |
| 1186 | |
| 1187 | glClearDepth(*(GLclampd *) (pc + 0)); |
| 1188 | } |
| 1189 | |
| 1190 | void |
| 1191 | __glXDisp_StencilMask(GLbyte * pc) |
| 1192 | { |
| 1193 | glStencilMask(*(GLuint *) (pc + 0)); |
| 1194 | } |
| 1195 | |
| 1196 | void |
| 1197 | __glXDisp_ColorMask(GLbyte * pc) |
| 1198 | { |
| 1199 | glColorMask(*(GLboolean *) (pc + 0), |
| 1200 | *(GLboolean *) (pc + 1), |
| 1201 | *(GLboolean *) (pc + 2), *(GLboolean *) (pc + 3)); |
| 1202 | } |
| 1203 | |
| 1204 | void |
| 1205 | __glXDisp_DepthMask(GLbyte * pc) |
| 1206 | { |
| 1207 | glDepthMask(*(GLboolean *) (pc + 0)); |
| 1208 | } |
| 1209 | |
| 1210 | void |
| 1211 | __glXDisp_IndexMask(GLbyte * pc) |
| 1212 | { |
| 1213 | glIndexMask(*(GLuint *) (pc + 0)); |
| 1214 | } |
| 1215 | |
| 1216 | void |
| 1217 | __glXDisp_Accum(GLbyte * pc) |
| 1218 | { |
| 1219 | glAccum(*(GLenum *) (pc + 0), *(GLfloat *) (pc + 4)); |
| 1220 | } |
| 1221 | |
| 1222 | void |
| 1223 | __glXDisp_Disable(GLbyte * pc) |
| 1224 | { |
| 1225 | glDisable(*(GLenum *) (pc + 0)); |
| 1226 | } |
| 1227 | |
| 1228 | void |
| 1229 | __glXDisp_Enable(GLbyte * pc) |
| 1230 | { |
| 1231 | glEnable(*(GLenum *) (pc + 0)); |
| 1232 | } |
| 1233 | |
| 1234 | void |
| 1235 | __glXDisp_PopAttrib(GLbyte * pc) |
| 1236 | { |
| 1237 | glPopAttrib(); |
| 1238 | } |
| 1239 | |
| 1240 | void |
| 1241 | __glXDisp_PushAttrib(GLbyte * pc) |
| 1242 | { |
| 1243 | glPushAttrib(*(GLbitfield *) (pc + 0)); |
| 1244 | } |
| 1245 | |
| 1246 | void |
| 1247 | __glXDisp_MapGrid1d(GLbyte * pc) |
| 1248 | { |
| 1249 | #ifdef __GLX_ALIGN64 |
| 1250 | if ((unsigned long) (pc) & 7) { |
| 1251 | (void) memmove(pc - 4, pc, 20); |
| 1252 | pc -= 4; |
| 1253 | } |
| 1254 | #endif |
| 1255 | |
| 1256 | glMapGrid1d(*(GLint *) (pc + 16), |
| 1257 | *(GLdouble *) (pc + 0), *(GLdouble *) (pc + 8)); |
| 1258 | } |
| 1259 | |
| 1260 | void |
| 1261 | __glXDisp_MapGrid1f(GLbyte * pc) |
| 1262 | { |
| 1263 | glMapGrid1f(*(GLint *) (pc + 0), |
| 1264 | *(GLfloat *) (pc + 4), *(GLfloat *) (pc + 8)); |
| 1265 | } |
| 1266 | |
| 1267 | void |
| 1268 | __glXDisp_MapGrid2d(GLbyte * pc) |
| 1269 | { |
| 1270 | #ifdef __GLX_ALIGN64 |
| 1271 | if ((unsigned long) (pc) & 7) { |
| 1272 | (void) memmove(pc - 4, pc, 40); |
| 1273 | pc -= 4; |
| 1274 | } |
| 1275 | #endif |
| 1276 | |
| 1277 | glMapGrid2d(*(GLint *) (pc + 32), |
| 1278 | *(GLdouble *) (pc + 0), |
| 1279 | *(GLdouble *) (pc + 8), |
| 1280 | *(GLint *) (pc + 36), |
| 1281 | *(GLdouble *) (pc + 16), *(GLdouble *) (pc + 24)); |
| 1282 | } |
| 1283 | |
| 1284 | void |
| 1285 | __glXDisp_MapGrid2f(GLbyte * pc) |
| 1286 | { |
| 1287 | glMapGrid2f(*(GLint *) (pc + 0), |
| 1288 | *(GLfloat *) (pc + 4), |
| 1289 | *(GLfloat *) (pc + 8), |
| 1290 | *(GLint *) (pc + 12), |
| 1291 | *(GLfloat *) (pc + 16), *(GLfloat *) (pc + 20)); |
| 1292 | } |
| 1293 | |
| 1294 | void |
| 1295 | __glXDisp_EvalCoord1dv(GLbyte * pc) |
| 1296 | { |
| 1297 | #ifdef __GLX_ALIGN64 |
| 1298 | if ((unsigned long) (pc) & 7) { |
| 1299 | (void) memmove(pc - 4, pc, 8); |
| 1300 | pc -= 4; |
| 1301 | } |
| 1302 | #endif |
| 1303 | |
| 1304 | glEvalCoord1dv((const GLdouble *) (pc + 0)); |
| 1305 | } |
| 1306 | |
| 1307 | void |
| 1308 | __glXDisp_EvalCoord1fv(GLbyte * pc) |
| 1309 | { |
| 1310 | glEvalCoord1fv((const GLfloat *) (pc + 0)); |
| 1311 | } |
| 1312 | |
| 1313 | void |
| 1314 | __glXDisp_EvalCoord2dv(GLbyte * pc) |
| 1315 | { |
| 1316 | #ifdef __GLX_ALIGN64 |
| 1317 | if ((unsigned long) (pc) & 7) { |
| 1318 | (void) memmove(pc - 4, pc, 16); |
| 1319 | pc -= 4; |
| 1320 | } |
| 1321 | #endif |
| 1322 | |
| 1323 | glEvalCoord2dv((const GLdouble *) (pc + 0)); |
| 1324 | } |
| 1325 | |
| 1326 | void |
| 1327 | __glXDisp_EvalCoord2fv(GLbyte * pc) |
| 1328 | { |
| 1329 | glEvalCoord2fv((const GLfloat *) (pc + 0)); |
| 1330 | } |
| 1331 | |
| 1332 | void |
| 1333 | __glXDisp_EvalMesh1(GLbyte * pc) |
| 1334 | { |
| 1335 | glEvalMesh1(*(GLenum *) (pc + 0), *(GLint *) (pc + 4), *(GLint *) (pc + 8)); |
| 1336 | } |
| 1337 | |
| 1338 | void |
| 1339 | __glXDisp_EvalPoint1(GLbyte * pc) |
| 1340 | { |
| 1341 | glEvalPoint1(*(GLint *) (pc + 0)); |
| 1342 | } |
| 1343 | |
| 1344 | void |
| 1345 | __glXDisp_EvalMesh2(GLbyte * pc) |
| 1346 | { |
| 1347 | glEvalMesh2(*(GLenum *) (pc + 0), |
| 1348 | *(GLint *) (pc + 4), |
| 1349 | *(GLint *) (pc + 8), |
| 1350 | *(GLint *) (pc + 12), *(GLint *) (pc + 16)); |
| 1351 | } |
| 1352 | |
| 1353 | void |
| 1354 | __glXDisp_EvalPoint2(GLbyte * pc) |
| 1355 | { |
| 1356 | glEvalPoint2(*(GLint *) (pc + 0), *(GLint *) (pc + 4)); |
| 1357 | } |
| 1358 | |
| 1359 | void |
| 1360 | __glXDisp_AlphaFunc(GLbyte * pc) |
| 1361 | { |
| 1362 | glAlphaFunc(*(GLenum *) (pc + 0), *(GLclampf *) (pc + 4)); |
| 1363 | } |
| 1364 | |
| 1365 | void |
| 1366 | __glXDisp_BlendFunc(GLbyte * pc) |
| 1367 | { |
| 1368 | glBlendFunc(*(GLenum *) (pc + 0), *(GLenum *) (pc + 4)); |
| 1369 | } |
| 1370 | |
| 1371 | void |
| 1372 | __glXDisp_LogicOp(GLbyte * pc) |
| 1373 | { |
| 1374 | glLogicOp(*(GLenum *) (pc + 0)); |
| 1375 | } |
| 1376 | |
| 1377 | void |
| 1378 | __glXDisp_StencilFunc(GLbyte * pc) |
| 1379 | { |
| 1380 | glStencilFunc(*(GLenum *) (pc + 0), |
| 1381 | *(GLint *) (pc + 4), *(GLuint *) (pc + 8)); |
| 1382 | } |
| 1383 | |
| 1384 | void |
| 1385 | __glXDisp_StencilOp(GLbyte * pc) |
| 1386 | { |
| 1387 | glStencilOp(*(GLenum *) (pc + 0), |
| 1388 | *(GLenum *) (pc + 4), *(GLenum *) (pc + 8)); |
| 1389 | } |
| 1390 | |
| 1391 | void |
| 1392 | __glXDisp_DepthFunc(GLbyte * pc) |
| 1393 | { |
| 1394 | glDepthFunc(*(GLenum *) (pc + 0)); |
| 1395 | } |
| 1396 | |
| 1397 | void |
| 1398 | __glXDisp_PixelZoom(GLbyte * pc) |
| 1399 | { |
| 1400 | glPixelZoom(*(GLfloat *) (pc + 0), *(GLfloat *) (pc + 4)); |
| 1401 | } |
| 1402 | |
| 1403 | void |
| 1404 | __glXDisp_PixelTransferf(GLbyte * pc) |
| 1405 | { |
| 1406 | glPixelTransferf(*(GLenum *) (pc + 0), *(GLfloat *) (pc + 4)); |
| 1407 | } |
| 1408 | |
| 1409 | void |
| 1410 | __glXDisp_PixelTransferi(GLbyte * pc) |
| 1411 | { |
| 1412 | glPixelTransferi(*(GLenum *) (pc + 0), *(GLint *) (pc + 4)); |
| 1413 | } |
| 1414 | |
| 1415 | int |
| 1416 | __glXDisp_PixelStoref(__GLXclientState * cl, GLbyte * pc) |
| 1417 | { |
| 1418 | xGLXSingleReq *const req = (xGLXSingleReq *) pc; |
| 1419 | int error; |
| 1420 | __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); |
| 1421 | |
| 1422 | pc += __GLX_SINGLE_HDR_SIZE; |
| 1423 | if (cx != NULL) { |
| 1424 | glPixelStoref(*(GLenum *) (pc + 0), *(GLfloat *) (pc + 4)); |
| 1425 | error = Success; |
| 1426 | } |
| 1427 | |
| 1428 | return error; |
| 1429 | } |
| 1430 | |
| 1431 | int |
| 1432 | __glXDisp_PixelStorei(__GLXclientState * cl, GLbyte * pc) |
| 1433 | { |
| 1434 | xGLXSingleReq *const req = (xGLXSingleReq *) pc; |
| 1435 | int error; |
| 1436 | __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); |
| 1437 | |
| 1438 | pc += __GLX_SINGLE_HDR_SIZE; |
| 1439 | if (cx != NULL) { |
| 1440 | glPixelStorei(*(GLenum *) (pc + 0), *(GLint *) (pc + 4)); |
| 1441 | error = Success; |
| 1442 | } |
| 1443 | |
| 1444 | return error; |
| 1445 | } |
| 1446 | |
| 1447 | void |
| 1448 | __glXDisp_PixelMapfv(GLbyte * pc) |
| 1449 | { |
| 1450 | const GLsizei mapsize = *(GLsizei *) (pc + 4); |
| 1451 | |
| 1452 | glPixelMapfv(*(GLenum *) (pc + 0), mapsize, (const GLfloat *) (pc + 8)); |
| 1453 | } |
| 1454 | |
| 1455 | void |
| 1456 | __glXDisp_PixelMapuiv(GLbyte * pc) |
| 1457 | { |
| 1458 | const GLsizei mapsize = *(GLsizei *) (pc + 4); |
| 1459 | |
| 1460 | glPixelMapuiv(*(GLenum *) (pc + 0), mapsize, (const GLuint *) (pc + 8)); |
| 1461 | } |
| 1462 | |
| 1463 | void |
| 1464 | __glXDisp_PixelMapusv(GLbyte * pc) |
| 1465 | { |
| 1466 | const GLsizei mapsize = *(GLsizei *) (pc + 4); |
| 1467 | |
| 1468 | glPixelMapusv(*(GLenum *) (pc + 0), mapsize, (const GLushort *) (pc + 8)); |
| 1469 | } |
| 1470 | |
| 1471 | void |
| 1472 | __glXDisp_ReadBuffer(GLbyte * pc) |
| 1473 | { |
| 1474 | glReadBuffer(*(GLenum *) (pc + 0)); |
| 1475 | } |
| 1476 | |
| 1477 | void |
| 1478 | __glXDisp_CopyPixels(GLbyte * pc) |
| 1479 | { |
| 1480 | glCopyPixels(*(GLint *) (pc + 0), |
| 1481 | *(GLint *) (pc + 4), |
| 1482 | *(GLsizei *) (pc + 8), |
| 1483 | *(GLsizei *) (pc + 12), *(GLenum *) (pc + 16)); |
| 1484 | } |
| 1485 | |
| 1486 | void |
| 1487 | __glXDisp_DrawPixels(GLbyte * pc) |
| 1488 | { |
| 1489 | const GLvoid *const pixels = (const GLvoid *) ((pc + 36)); |
| 1490 | __GLXpixelHeader *const hdr = (__GLXpixelHeader *) (pc); |
| 1491 | |
| 1492 | glPixelStorei(GL_UNPACK_SWAP_BYTES, hdr->swapBytes); |
| 1493 | glPixelStorei(GL_UNPACK_LSB_FIRST, hdr->lsbFirst); |
| 1494 | glPixelStorei(GL_UNPACK_ROW_LENGTH, (GLint) hdr->rowLength); |
| 1495 | glPixelStorei(GL_UNPACK_SKIP_ROWS, (GLint) hdr->skipRows); |
| 1496 | glPixelStorei(GL_UNPACK_SKIP_PIXELS, (GLint) hdr->skipPixels); |
| 1497 | glPixelStorei(GL_UNPACK_ALIGNMENT, (GLint) hdr->alignment); |
| 1498 | |
| 1499 | glDrawPixels(*(GLsizei *) (pc + 20), |
| 1500 | *(GLsizei *) (pc + 24), |
| 1501 | *(GLenum *) (pc + 28), *(GLenum *) (pc + 32), pixels); |
| 1502 | } |
| 1503 | |
| 1504 | int |
| 1505 | __glXDisp_GetBooleanv(__GLXclientState * cl, GLbyte * pc) |
| 1506 | { |
| 1507 | xGLXSingleReq *const req = (xGLXSingleReq *) pc; |
| 1508 | int error; |
| 1509 | __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); |
| 1510 | |
| 1511 | pc += __GLX_SINGLE_HDR_SIZE; |
| 1512 | if (cx != NULL) { |
| 1513 | const GLenum pname = *(GLenum *) (pc + 0); |
| 1514 | |
| 1515 | const GLuint compsize = __glGetBooleanv_size(pname); |
| 1516 | GLboolean answerBuffer[200]; |
| 1517 | GLboolean *params = |
| 1518 | __glXGetAnswerBuffer(cl, compsize, answerBuffer, |
| 1519 | sizeof(answerBuffer), 1); |
| 1520 | |
| 1521 | if (params == NULL) |
| 1522 | return BadAlloc; |
| 1523 | __glXClearErrorOccured(); |
| 1524 | |
| 1525 | glGetBooleanv(pname, params); |
| 1526 | __glXSendReply(cl->client, params, compsize, 1, GL_FALSE, 0); |
| 1527 | error = Success; |
| 1528 | } |
| 1529 | |
| 1530 | return error; |
| 1531 | } |
| 1532 | |
| 1533 | int |
| 1534 | __glXDisp_GetClipPlane(__GLXclientState * cl, GLbyte * pc) |
| 1535 | { |
| 1536 | xGLXSingleReq *const req = (xGLXSingleReq *) pc; |
| 1537 | int error; |
| 1538 | __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); |
| 1539 | |
| 1540 | pc += __GLX_SINGLE_HDR_SIZE; |
| 1541 | if (cx != NULL) { |
| 1542 | GLdouble equation[4]; |
| 1543 | |
| 1544 | glGetClipPlane(*(GLenum *) (pc + 0), equation); |
| 1545 | __glXSendReply(cl->client, equation, 4, 8, GL_TRUE, 0); |
| 1546 | error = Success; |
| 1547 | } |
| 1548 | |
| 1549 | return error; |
| 1550 | } |
| 1551 | |
| 1552 | int |
| 1553 | __glXDisp_GetDoublev(__GLXclientState * cl, GLbyte * pc) |
| 1554 | { |
| 1555 | xGLXSingleReq *const req = (xGLXSingleReq *) pc; |
| 1556 | int error; |
| 1557 | __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); |
| 1558 | |
| 1559 | pc += __GLX_SINGLE_HDR_SIZE; |
| 1560 | if (cx != NULL) { |
| 1561 | const GLenum pname = *(GLenum *) (pc + 0); |
| 1562 | |
| 1563 | const GLuint compsize = __glGetDoublev_size(pname); |
| 1564 | GLdouble answerBuffer[200]; |
| 1565 | GLdouble *params = |
| 1566 | __glXGetAnswerBuffer(cl, compsize * 8, answerBuffer, |
| 1567 | sizeof(answerBuffer), 8); |
| 1568 | |
| 1569 | if (params == NULL) |
| 1570 | return BadAlloc; |
| 1571 | __glXClearErrorOccured(); |
| 1572 | |
| 1573 | glGetDoublev(pname, params); |
| 1574 | __glXSendReply(cl->client, params, compsize, 8, GL_FALSE, 0); |
| 1575 | error = Success; |
| 1576 | } |
| 1577 | |
| 1578 | return error; |
| 1579 | } |
| 1580 | |
| 1581 | int |
| 1582 | __glXDisp_GetError(__GLXclientState * cl, GLbyte * pc) |
| 1583 | { |
| 1584 | xGLXSingleReq *const req = (xGLXSingleReq *) pc; |
| 1585 | int error; |
| 1586 | __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); |
| 1587 | |
| 1588 | pc += __GLX_SINGLE_HDR_SIZE; |
| 1589 | if (cx != NULL) { |
| 1590 | GLenum retval; |
| 1591 | |
| 1592 | retval = glGetError(); |
| 1593 | __glXSendReply(cl->client, dummy_answer, 0, 0, GL_FALSE, retval); |
| 1594 | error = Success; |
| 1595 | } |
| 1596 | |
| 1597 | return error; |
| 1598 | } |
| 1599 | |
| 1600 | int |
| 1601 | __glXDisp_GetFloatv(__GLXclientState * cl, GLbyte * pc) |
| 1602 | { |
| 1603 | xGLXSingleReq *const req = (xGLXSingleReq *) pc; |
| 1604 | int error; |
| 1605 | __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); |
| 1606 | |
| 1607 | pc += __GLX_SINGLE_HDR_SIZE; |
| 1608 | if (cx != NULL) { |
| 1609 | const GLenum pname = *(GLenum *) (pc + 0); |
| 1610 | |
| 1611 | const GLuint compsize = __glGetFloatv_size(pname); |
| 1612 | GLfloat answerBuffer[200]; |
| 1613 | GLfloat *params = |
| 1614 | __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, |
| 1615 | sizeof(answerBuffer), 4); |
| 1616 | |
| 1617 | if (params == NULL) |
| 1618 | return BadAlloc; |
| 1619 | __glXClearErrorOccured(); |
| 1620 | |
| 1621 | glGetFloatv(pname, params); |
| 1622 | __glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0); |
| 1623 | error = Success; |
| 1624 | } |
| 1625 | |
| 1626 | return error; |
| 1627 | } |
| 1628 | |
| 1629 | int |
| 1630 | __glXDisp_GetIntegerv(__GLXclientState * cl, GLbyte * pc) |
| 1631 | { |
| 1632 | xGLXSingleReq *const req = (xGLXSingleReq *) pc; |
| 1633 | int error; |
| 1634 | __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); |
| 1635 | |
| 1636 | pc += __GLX_SINGLE_HDR_SIZE; |
| 1637 | if (cx != NULL) { |
| 1638 | const GLenum pname = *(GLenum *) (pc + 0); |
| 1639 | |
| 1640 | const GLuint compsize = __glGetIntegerv_size(pname); |
| 1641 | GLint answerBuffer[200]; |
| 1642 | GLint *params = |
| 1643 | __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, |
| 1644 | sizeof(answerBuffer), 4); |
| 1645 | |
| 1646 | if (params == NULL) |
| 1647 | return BadAlloc; |
| 1648 | __glXClearErrorOccured(); |
| 1649 | |
| 1650 | glGetIntegerv(pname, params); |
| 1651 | __glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0); |
| 1652 | error = Success; |
| 1653 | } |
| 1654 | |
| 1655 | return error; |
| 1656 | } |
| 1657 | |
| 1658 | int |
| 1659 | __glXDisp_GetLightfv(__GLXclientState * cl, GLbyte * pc) |
| 1660 | { |
| 1661 | xGLXSingleReq *const req = (xGLXSingleReq *) pc; |
| 1662 | int error; |
| 1663 | __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); |
| 1664 | |
| 1665 | pc += __GLX_SINGLE_HDR_SIZE; |
| 1666 | if (cx != NULL) { |
| 1667 | const GLenum pname = *(GLenum *) (pc + 4); |
| 1668 | |
| 1669 | const GLuint compsize = __glGetLightfv_size(pname); |
| 1670 | GLfloat answerBuffer[200]; |
| 1671 | GLfloat *params = |
| 1672 | __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, |
| 1673 | sizeof(answerBuffer), 4); |
| 1674 | |
| 1675 | if (params == NULL) |
| 1676 | return BadAlloc; |
| 1677 | __glXClearErrorOccured(); |
| 1678 | |
| 1679 | glGetLightfv(*(GLenum *) (pc + 0), pname, params); |
| 1680 | __glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0); |
| 1681 | error = Success; |
| 1682 | } |
| 1683 | |
| 1684 | return error; |
| 1685 | } |
| 1686 | |
| 1687 | int |
| 1688 | __glXDisp_GetLightiv(__GLXclientState * cl, GLbyte * pc) |
| 1689 | { |
| 1690 | xGLXSingleReq *const req = (xGLXSingleReq *) pc; |
| 1691 | int error; |
| 1692 | __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); |
| 1693 | |
| 1694 | pc += __GLX_SINGLE_HDR_SIZE; |
| 1695 | if (cx != NULL) { |
| 1696 | const GLenum pname = *(GLenum *) (pc + 4); |
| 1697 | |
| 1698 | const GLuint compsize = __glGetLightiv_size(pname); |
| 1699 | GLint answerBuffer[200]; |
| 1700 | GLint *params = |
| 1701 | __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, |
| 1702 | sizeof(answerBuffer), 4); |
| 1703 | |
| 1704 | if (params == NULL) |
| 1705 | return BadAlloc; |
| 1706 | __glXClearErrorOccured(); |
| 1707 | |
| 1708 | glGetLightiv(*(GLenum *) (pc + 0), pname, params); |
| 1709 | __glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0); |
| 1710 | error = Success; |
| 1711 | } |
| 1712 | |
| 1713 | return error; |
| 1714 | } |
| 1715 | |
| 1716 | int |
| 1717 | __glXDisp_GetMapdv(__GLXclientState * cl, GLbyte * pc) |
| 1718 | { |
| 1719 | xGLXSingleReq *const req = (xGLXSingleReq *) pc; |
| 1720 | int error; |
| 1721 | __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); |
| 1722 | |
| 1723 | pc += __GLX_SINGLE_HDR_SIZE; |
| 1724 | if (cx != NULL) { |
| 1725 | const GLenum target = *(GLenum *) (pc + 0); |
| 1726 | const GLenum query = *(GLenum *) (pc + 4); |
| 1727 | |
| 1728 | const GLuint compsize = __glGetMapdv_size(target, query); |
| 1729 | GLdouble answerBuffer[200]; |
| 1730 | GLdouble *v = |
| 1731 | __glXGetAnswerBuffer(cl, compsize * 8, answerBuffer, |
| 1732 | sizeof(answerBuffer), 8); |
| 1733 | |
| 1734 | if (v == NULL) |
| 1735 | return BadAlloc; |
| 1736 | __glXClearErrorOccured(); |
| 1737 | |
| 1738 | glGetMapdv(target, query, v); |
| 1739 | __glXSendReply(cl->client, v, compsize, 8, GL_FALSE, 0); |
| 1740 | error = Success; |
| 1741 | } |
| 1742 | |
| 1743 | return error; |
| 1744 | } |
| 1745 | |
| 1746 | int |
| 1747 | __glXDisp_GetMapfv(__GLXclientState * cl, GLbyte * pc) |
| 1748 | { |
| 1749 | xGLXSingleReq *const req = (xGLXSingleReq *) pc; |
| 1750 | int error; |
| 1751 | __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); |
| 1752 | |
| 1753 | pc += __GLX_SINGLE_HDR_SIZE; |
| 1754 | if (cx != NULL) { |
| 1755 | const GLenum target = *(GLenum *) (pc + 0); |
| 1756 | const GLenum query = *(GLenum *) (pc + 4); |
| 1757 | |
| 1758 | const GLuint compsize = __glGetMapfv_size(target, query); |
| 1759 | GLfloat answerBuffer[200]; |
| 1760 | GLfloat *v = |
| 1761 | __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, |
| 1762 | sizeof(answerBuffer), 4); |
| 1763 | |
| 1764 | if (v == NULL) |
| 1765 | return BadAlloc; |
| 1766 | __glXClearErrorOccured(); |
| 1767 | |
| 1768 | glGetMapfv(target, query, v); |
| 1769 | __glXSendReply(cl->client, v, compsize, 4, GL_FALSE, 0); |
| 1770 | error = Success; |
| 1771 | } |
| 1772 | |
| 1773 | return error; |
| 1774 | } |
| 1775 | |
| 1776 | int |
| 1777 | __glXDisp_GetMapiv(__GLXclientState * cl, GLbyte * pc) |
| 1778 | { |
| 1779 | xGLXSingleReq *const req = (xGLXSingleReq *) pc; |
| 1780 | int error; |
| 1781 | __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); |
| 1782 | |
| 1783 | pc += __GLX_SINGLE_HDR_SIZE; |
| 1784 | if (cx != NULL) { |
| 1785 | const GLenum target = *(GLenum *) (pc + 0); |
| 1786 | const GLenum query = *(GLenum *) (pc + 4); |
| 1787 | |
| 1788 | const GLuint compsize = __glGetMapiv_size(target, query); |
| 1789 | GLint answerBuffer[200]; |
| 1790 | GLint *v = |
| 1791 | __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, |
| 1792 | sizeof(answerBuffer), 4); |
| 1793 | |
| 1794 | if (v == NULL) |
| 1795 | return BadAlloc; |
| 1796 | __glXClearErrorOccured(); |
| 1797 | |
| 1798 | glGetMapiv(target, query, v); |
| 1799 | __glXSendReply(cl->client, v, compsize, 4, GL_FALSE, 0); |
| 1800 | error = Success; |
| 1801 | } |
| 1802 | |
| 1803 | return error; |
| 1804 | } |
| 1805 | |
| 1806 | int |
| 1807 | __glXDisp_GetMaterialfv(__GLXclientState * cl, GLbyte * pc) |
| 1808 | { |
| 1809 | xGLXSingleReq *const req = (xGLXSingleReq *) pc; |
| 1810 | int error; |
| 1811 | __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); |
| 1812 | |
| 1813 | pc += __GLX_SINGLE_HDR_SIZE; |
| 1814 | if (cx != NULL) { |
| 1815 | const GLenum pname = *(GLenum *) (pc + 4); |
| 1816 | |
| 1817 | const GLuint compsize = __glGetMaterialfv_size(pname); |
| 1818 | GLfloat answerBuffer[200]; |
| 1819 | GLfloat *params = |
| 1820 | __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, |
| 1821 | sizeof(answerBuffer), 4); |
| 1822 | |
| 1823 | if (params == NULL) |
| 1824 | return BadAlloc; |
| 1825 | __glXClearErrorOccured(); |
| 1826 | |
| 1827 | glGetMaterialfv(*(GLenum *) (pc + 0), pname, params); |
| 1828 | __glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0); |
| 1829 | error = Success; |
| 1830 | } |
| 1831 | |
| 1832 | return error; |
| 1833 | } |
| 1834 | |
| 1835 | int |
| 1836 | __glXDisp_GetMaterialiv(__GLXclientState * cl, GLbyte * pc) |
| 1837 | { |
| 1838 | xGLXSingleReq *const req = (xGLXSingleReq *) pc; |
| 1839 | int error; |
| 1840 | __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); |
| 1841 | |
| 1842 | pc += __GLX_SINGLE_HDR_SIZE; |
| 1843 | if (cx != NULL) { |
| 1844 | const GLenum pname = *(GLenum *) (pc + 4); |
| 1845 | |
| 1846 | const GLuint compsize = __glGetMaterialiv_size(pname); |
| 1847 | GLint answerBuffer[200]; |
| 1848 | GLint *params = |
| 1849 | __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, |
| 1850 | sizeof(answerBuffer), 4); |
| 1851 | |
| 1852 | if (params == NULL) |
| 1853 | return BadAlloc; |
| 1854 | __glXClearErrorOccured(); |
| 1855 | |
| 1856 | glGetMaterialiv(*(GLenum *) (pc + 0), pname, params); |
| 1857 | __glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0); |
| 1858 | error = Success; |
| 1859 | } |
| 1860 | |
| 1861 | return error; |
| 1862 | } |
| 1863 | |
| 1864 | int |
| 1865 | __glXDisp_GetPixelMapfv(__GLXclientState * cl, GLbyte * pc) |
| 1866 | { |
| 1867 | xGLXSingleReq *const req = (xGLXSingleReq *) pc; |
| 1868 | int error; |
| 1869 | __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); |
| 1870 | |
| 1871 | pc += __GLX_SINGLE_HDR_SIZE; |
| 1872 | if (cx != NULL) { |
| 1873 | const GLenum map = *(GLenum *) (pc + 0); |
| 1874 | |
| 1875 | const GLuint compsize = __glGetPixelMapfv_size(map); |
| 1876 | GLfloat answerBuffer[200]; |
| 1877 | GLfloat *values = |
| 1878 | __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, |
| 1879 | sizeof(answerBuffer), 4); |
| 1880 | |
| 1881 | if (values == NULL) |
| 1882 | return BadAlloc; |
| 1883 | __glXClearErrorOccured(); |
| 1884 | |
| 1885 | glGetPixelMapfv(map, values); |
| 1886 | __glXSendReply(cl->client, values, compsize, 4, GL_FALSE, 0); |
| 1887 | error = Success; |
| 1888 | } |
| 1889 | |
| 1890 | return error; |
| 1891 | } |
| 1892 | |
| 1893 | int |
| 1894 | __glXDisp_GetPixelMapuiv(__GLXclientState * cl, GLbyte * pc) |
| 1895 | { |
| 1896 | xGLXSingleReq *const req = (xGLXSingleReq *) pc; |
| 1897 | int error; |
| 1898 | __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); |
| 1899 | |
| 1900 | pc += __GLX_SINGLE_HDR_SIZE; |
| 1901 | if (cx != NULL) { |
| 1902 | const GLenum map = *(GLenum *) (pc + 0); |
| 1903 | |
| 1904 | const GLuint compsize = __glGetPixelMapuiv_size(map); |
| 1905 | GLuint answerBuffer[200]; |
| 1906 | GLuint *values = |
| 1907 | __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, |
| 1908 | sizeof(answerBuffer), 4); |
| 1909 | |
| 1910 | if (values == NULL) |
| 1911 | return BadAlloc; |
| 1912 | __glXClearErrorOccured(); |
| 1913 | |
| 1914 | glGetPixelMapuiv(map, values); |
| 1915 | __glXSendReply(cl->client, values, compsize, 4, GL_FALSE, 0); |
| 1916 | error = Success; |
| 1917 | } |
| 1918 | |
| 1919 | return error; |
| 1920 | } |
| 1921 | |
| 1922 | int |
| 1923 | __glXDisp_GetPixelMapusv(__GLXclientState * cl, GLbyte * pc) |
| 1924 | { |
| 1925 | xGLXSingleReq *const req = (xGLXSingleReq *) pc; |
| 1926 | int error; |
| 1927 | __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); |
| 1928 | |
| 1929 | pc += __GLX_SINGLE_HDR_SIZE; |
| 1930 | if (cx != NULL) { |
| 1931 | const GLenum map = *(GLenum *) (pc + 0); |
| 1932 | |
| 1933 | const GLuint compsize = __glGetPixelMapusv_size(map); |
| 1934 | GLushort answerBuffer[200]; |
| 1935 | GLushort *values = |
| 1936 | __glXGetAnswerBuffer(cl, compsize * 2, answerBuffer, |
| 1937 | sizeof(answerBuffer), 2); |
| 1938 | |
| 1939 | if (values == NULL) |
| 1940 | return BadAlloc; |
| 1941 | __glXClearErrorOccured(); |
| 1942 | |
| 1943 | glGetPixelMapusv(map, values); |
| 1944 | __glXSendReply(cl->client, values, compsize, 2, GL_FALSE, 0); |
| 1945 | error = Success; |
| 1946 | } |
| 1947 | |
| 1948 | return error; |
| 1949 | } |
| 1950 | |
| 1951 | int |
| 1952 | __glXDisp_GetTexEnvfv(__GLXclientState * cl, GLbyte * pc) |
| 1953 | { |
| 1954 | xGLXSingleReq *const req = (xGLXSingleReq *) pc; |
| 1955 | int error; |
| 1956 | __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); |
| 1957 | |
| 1958 | pc += __GLX_SINGLE_HDR_SIZE; |
| 1959 | if (cx != NULL) { |
| 1960 | const GLenum pname = *(GLenum *) (pc + 4); |
| 1961 | |
| 1962 | const GLuint compsize = __glGetTexEnvfv_size(pname); |
| 1963 | GLfloat answerBuffer[200]; |
| 1964 | GLfloat *params = |
| 1965 | __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, |
| 1966 | sizeof(answerBuffer), 4); |
| 1967 | |
| 1968 | if (params == NULL) |
| 1969 | return BadAlloc; |
| 1970 | __glXClearErrorOccured(); |
| 1971 | |
| 1972 | glGetTexEnvfv(*(GLenum *) (pc + 0), pname, params); |
| 1973 | __glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0); |
| 1974 | error = Success; |
| 1975 | } |
| 1976 | |
| 1977 | return error; |
| 1978 | } |
| 1979 | |
| 1980 | int |
| 1981 | __glXDisp_GetTexEnviv(__GLXclientState * cl, GLbyte * pc) |
| 1982 | { |
| 1983 | xGLXSingleReq *const req = (xGLXSingleReq *) pc; |
| 1984 | int error; |
| 1985 | __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); |
| 1986 | |
| 1987 | pc += __GLX_SINGLE_HDR_SIZE; |
| 1988 | if (cx != NULL) { |
| 1989 | const GLenum pname = *(GLenum *) (pc + 4); |
| 1990 | |
| 1991 | const GLuint compsize = __glGetTexEnviv_size(pname); |
| 1992 | GLint answerBuffer[200]; |
| 1993 | GLint *params = |
| 1994 | __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, |
| 1995 | sizeof(answerBuffer), 4); |
| 1996 | |
| 1997 | if (params == NULL) |
| 1998 | return BadAlloc; |
| 1999 | __glXClearErrorOccured(); |
| 2000 | |
| 2001 | glGetTexEnviv(*(GLenum *) (pc + 0), pname, params); |
| 2002 | __glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0); |
| 2003 | error = Success; |
| 2004 | } |
| 2005 | |
| 2006 | return error; |
| 2007 | } |
| 2008 | |
| 2009 | int |
| 2010 | __glXDisp_GetTexGendv(__GLXclientState * cl, GLbyte * pc) |
| 2011 | { |
| 2012 | xGLXSingleReq *const req = (xGLXSingleReq *) pc; |
| 2013 | int error; |
| 2014 | __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); |
| 2015 | |
| 2016 | pc += __GLX_SINGLE_HDR_SIZE; |
| 2017 | if (cx != NULL) { |
| 2018 | const GLenum pname = *(GLenum *) (pc + 4); |
| 2019 | |
| 2020 | const GLuint compsize = __glGetTexGendv_size(pname); |
| 2021 | GLdouble answerBuffer[200]; |
| 2022 | GLdouble *params = |
| 2023 | __glXGetAnswerBuffer(cl, compsize * 8, answerBuffer, |
| 2024 | sizeof(answerBuffer), 8); |
| 2025 | |
| 2026 | if (params == NULL) |
| 2027 | return BadAlloc; |
| 2028 | __glXClearErrorOccured(); |
| 2029 | |
| 2030 | glGetTexGendv(*(GLenum *) (pc + 0), pname, params); |
| 2031 | __glXSendReply(cl->client, params, compsize, 8, GL_FALSE, 0); |
| 2032 | error = Success; |
| 2033 | } |
| 2034 | |
| 2035 | return error; |
| 2036 | } |
| 2037 | |
| 2038 | int |
| 2039 | __glXDisp_GetTexGenfv(__GLXclientState * cl, GLbyte * pc) |
| 2040 | { |
| 2041 | xGLXSingleReq *const req = (xGLXSingleReq *) pc; |
| 2042 | int error; |
| 2043 | __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); |
| 2044 | |
| 2045 | pc += __GLX_SINGLE_HDR_SIZE; |
| 2046 | if (cx != NULL) { |
| 2047 | const GLenum pname = *(GLenum *) (pc + 4); |
| 2048 | |
| 2049 | const GLuint compsize = __glGetTexGenfv_size(pname); |
| 2050 | GLfloat answerBuffer[200]; |
| 2051 | GLfloat *params = |
| 2052 | __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, |
| 2053 | sizeof(answerBuffer), 4); |
| 2054 | |
| 2055 | if (params == NULL) |
| 2056 | return BadAlloc; |
| 2057 | __glXClearErrorOccured(); |
| 2058 | |
| 2059 | glGetTexGenfv(*(GLenum *) (pc + 0), pname, params); |
| 2060 | __glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0); |
| 2061 | error = Success; |
| 2062 | } |
| 2063 | |
| 2064 | return error; |
| 2065 | } |
| 2066 | |
| 2067 | int |
| 2068 | __glXDisp_GetTexGeniv(__GLXclientState * cl, GLbyte * pc) |
| 2069 | { |
| 2070 | xGLXSingleReq *const req = (xGLXSingleReq *) pc; |
| 2071 | int error; |
| 2072 | __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); |
| 2073 | |
| 2074 | pc += __GLX_SINGLE_HDR_SIZE; |
| 2075 | if (cx != NULL) { |
| 2076 | const GLenum pname = *(GLenum *) (pc + 4); |
| 2077 | |
| 2078 | const GLuint compsize = __glGetTexGeniv_size(pname); |
| 2079 | GLint answerBuffer[200]; |
| 2080 | GLint *params = |
| 2081 | __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, |
| 2082 | sizeof(answerBuffer), 4); |
| 2083 | |
| 2084 | if (params == NULL) |
| 2085 | return BadAlloc; |
| 2086 | __glXClearErrorOccured(); |
| 2087 | |
| 2088 | glGetTexGeniv(*(GLenum *) (pc + 0), pname, params); |
| 2089 | __glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0); |
| 2090 | error = Success; |
| 2091 | } |
| 2092 | |
| 2093 | return error; |
| 2094 | } |
| 2095 | |
| 2096 | int |
| 2097 | __glXDisp_GetTexParameterfv(__GLXclientState * cl, GLbyte * pc) |
| 2098 | { |
| 2099 | xGLXSingleReq *const req = (xGLXSingleReq *) pc; |
| 2100 | int error; |
| 2101 | __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); |
| 2102 | |
| 2103 | pc += __GLX_SINGLE_HDR_SIZE; |
| 2104 | if (cx != NULL) { |
| 2105 | const GLenum pname = *(GLenum *) (pc + 4); |
| 2106 | |
| 2107 | const GLuint compsize = __glGetTexParameterfv_size(pname); |
| 2108 | GLfloat answerBuffer[200]; |
| 2109 | GLfloat *params = |
| 2110 | __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, |
| 2111 | sizeof(answerBuffer), 4); |
| 2112 | |
| 2113 | if (params == NULL) |
| 2114 | return BadAlloc; |
| 2115 | __glXClearErrorOccured(); |
| 2116 | |
| 2117 | glGetTexParameterfv(*(GLenum *) (pc + 0), pname, params); |
| 2118 | __glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0); |
| 2119 | error = Success; |
| 2120 | } |
| 2121 | |
| 2122 | return error; |
| 2123 | } |
| 2124 | |
| 2125 | int |
| 2126 | __glXDisp_GetTexParameteriv(__GLXclientState * cl, GLbyte * pc) |
| 2127 | { |
| 2128 | xGLXSingleReq *const req = (xGLXSingleReq *) pc; |
| 2129 | int error; |
| 2130 | __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); |
| 2131 | |
| 2132 | pc += __GLX_SINGLE_HDR_SIZE; |
| 2133 | if (cx != NULL) { |
| 2134 | const GLenum pname = *(GLenum *) (pc + 4); |
| 2135 | |
| 2136 | const GLuint compsize = __glGetTexParameteriv_size(pname); |
| 2137 | GLint answerBuffer[200]; |
| 2138 | GLint *params = |
| 2139 | __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, |
| 2140 | sizeof(answerBuffer), 4); |
| 2141 | |
| 2142 | if (params == NULL) |
| 2143 | return BadAlloc; |
| 2144 | __glXClearErrorOccured(); |
| 2145 | |
| 2146 | glGetTexParameteriv(*(GLenum *) (pc + 0), pname, params); |
| 2147 | __glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0); |
| 2148 | error = Success; |
| 2149 | } |
| 2150 | |
| 2151 | return error; |
| 2152 | } |
| 2153 | |
| 2154 | int |
| 2155 | __glXDisp_GetTexLevelParameterfv(__GLXclientState * cl, GLbyte * pc) |
| 2156 | { |
| 2157 | xGLXSingleReq *const req = (xGLXSingleReq *) pc; |
| 2158 | int error; |
| 2159 | __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); |
| 2160 | |
| 2161 | pc += __GLX_SINGLE_HDR_SIZE; |
| 2162 | if (cx != NULL) { |
| 2163 | const GLenum pname = *(GLenum *) (pc + 8); |
| 2164 | |
| 2165 | const GLuint compsize = __glGetTexLevelParameterfv_size(pname); |
| 2166 | GLfloat answerBuffer[200]; |
| 2167 | GLfloat *params = |
| 2168 | __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, |
| 2169 | sizeof(answerBuffer), 4); |
| 2170 | |
| 2171 | if (params == NULL) |
| 2172 | return BadAlloc; |
| 2173 | __glXClearErrorOccured(); |
| 2174 | |
| 2175 | glGetTexLevelParameterfv(*(GLenum *) (pc + 0), |
| 2176 | *(GLint *) (pc + 4), pname, params); |
| 2177 | __glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0); |
| 2178 | error = Success; |
| 2179 | } |
| 2180 | |
| 2181 | return error; |
| 2182 | } |
| 2183 | |
| 2184 | int |
| 2185 | __glXDisp_GetTexLevelParameteriv(__GLXclientState * cl, GLbyte * pc) |
| 2186 | { |
| 2187 | xGLXSingleReq *const req = (xGLXSingleReq *) pc; |
| 2188 | int error; |
| 2189 | __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); |
| 2190 | |
| 2191 | pc += __GLX_SINGLE_HDR_SIZE; |
| 2192 | if (cx != NULL) { |
| 2193 | const GLenum pname = *(GLenum *) (pc + 8); |
| 2194 | |
| 2195 | const GLuint compsize = __glGetTexLevelParameteriv_size(pname); |
| 2196 | GLint answerBuffer[200]; |
| 2197 | GLint *params = |
| 2198 | __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, |
| 2199 | sizeof(answerBuffer), 4); |
| 2200 | |
| 2201 | if (params == NULL) |
| 2202 | return BadAlloc; |
| 2203 | __glXClearErrorOccured(); |
| 2204 | |
| 2205 | glGetTexLevelParameteriv(*(GLenum *) (pc + 0), |
| 2206 | *(GLint *) (pc + 4), pname, params); |
| 2207 | __glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0); |
| 2208 | error = Success; |
| 2209 | } |
| 2210 | |
| 2211 | return error; |
| 2212 | } |
| 2213 | |
| 2214 | int |
| 2215 | __glXDisp_IsEnabled(__GLXclientState * cl, GLbyte * pc) |
| 2216 | { |
| 2217 | xGLXSingleReq *const req = (xGLXSingleReq *) pc; |
| 2218 | int error; |
| 2219 | __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); |
| 2220 | |
| 2221 | pc += __GLX_SINGLE_HDR_SIZE; |
| 2222 | if (cx != NULL) { |
| 2223 | GLboolean retval; |
| 2224 | |
| 2225 | retval = glIsEnabled(*(GLenum *) (pc + 0)); |
| 2226 | __glXSendReply(cl->client, dummy_answer, 0, 0, GL_FALSE, retval); |
| 2227 | error = Success; |
| 2228 | } |
| 2229 | |
| 2230 | return error; |
| 2231 | } |
| 2232 | |
| 2233 | int |
| 2234 | __glXDisp_IsList(__GLXclientState * cl, GLbyte * pc) |
| 2235 | { |
| 2236 | xGLXSingleReq *const req = (xGLXSingleReq *) pc; |
| 2237 | int error; |
| 2238 | __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); |
| 2239 | |
| 2240 | pc += __GLX_SINGLE_HDR_SIZE; |
| 2241 | if (cx != NULL) { |
| 2242 | GLboolean retval; |
| 2243 | |
| 2244 | retval = glIsList(*(GLuint *) (pc + 0)); |
| 2245 | __glXSendReply(cl->client, dummy_answer, 0, 0, GL_FALSE, retval); |
| 2246 | error = Success; |
| 2247 | } |
| 2248 | |
| 2249 | return error; |
| 2250 | } |
| 2251 | |
| 2252 | void |
| 2253 | __glXDisp_DepthRange(GLbyte * pc) |
| 2254 | { |
| 2255 | #ifdef __GLX_ALIGN64 |
| 2256 | if ((unsigned long) (pc) & 7) { |
| 2257 | (void) memmove(pc - 4, pc, 16); |
| 2258 | pc -= 4; |
| 2259 | } |
| 2260 | #endif |
| 2261 | |
| 2262 | glDepthRange(*(GLclampd *) (pc + 0), *(GLclampd *) (pc + 8)); |
| 2263 | } |
| 2264 | |
| 2265 | void |
| 2266 | __glXDisp_Frustum(GLbyte * pc) |
| 2267 | { |
| 2268 | #ifdef __GLX_ALIGN64 |
| 2269 | if ((unsigned long) (pc) & 7) { |
| 2270 | (void) memmove(pc - 4, pc, 48); |
| 2271 | pc -= 4; |
| 2272 | } |
| 2273 | #endif |
| 2274 | |
| 2275 | glFrustum(*(GLdouble *) (pc + 0), |
| 2276 | *(GLdouble *) (pc + 8), |
| 2277 | *(GLdouble *) (pc + 16), |
| 2278 | *(GLdouble *) (pc + 24), |
| 2279 | *(GLdouble *) (pc + 32), *(GLdouble *) (pc + 40)); |
| 2280 | } |
| 2281 | |
| 2282 | void |
| 2283 | __glXDisp_LoadIdentity(GLbyte * pc) |
| 2284 | { |
| 2285 | glLoadIdentity(); |
| 2286 | } |
| 2287 | |
| 2288 | void |
| 2289 | __glXDisp_LoadMatrixf(GLbyte * pc) |
| 2290 | { |
| 2291 | glLoadMatrixf((const GLfloat *) (pc + 0)); |
| 2292 | } |
| 2293 | |
| 2294 | void |
| 2295 | __glXDisp_LoadMatrixd(GLbyte * pc) |
| 2296 | { |
| 2297 | #ifdef __GLX_ALIGN64 |
| 2298 | if ((unsigned long) (pc) & 7) { |
| 2299 | (void) memmove(pc - 4, pc, 128); |
| 2300 | pc -= 4; |
| 2301 | } |
| 2302 | #endif |
| 2303 | |
| 2304 | glLoadMatrixd((const GLdouble *) (pc + 0)); |
| 2305 | } |
| 2306 | |
| 2307 | void |
| 2308 | __glXDisp_MatrixMode(GLbyte * pc) |
| 2309 | { |
| 2310 | glMatrixMode(*(GLenum *) (pc + 0)); |
| 2311 | } |
| 2312 | |
| 2313 | void |
| 2314 | __glXDisp_MultMatrixf(GLbyte * pc) |
| 2315 | { |
| 2316 | glMultMatrixf((const GLfloat *) (pc + 0)); |
| 2317 | } |
| 2318 | |
| 2319 | void |
| 2320 | __glXDisp_MultMatrixd(GLbyte * pc) |
| 2321 | { |
| 2322 | #ifdef __GLX_ALIGN64 |
| 2323 | if ((unsigned long) (pc) & 7) { |
| 2324 | (void) memmove(pc - 4, pc, 128); |
| 2325 | pc -= 4; |
| 2326 | } |
| 2327 | #endif |
| 2328 | |
| 2329 | glMultMatrixd((const GLdouble *) (pc + 0)); |
| 2330 | } |
| 2331 | |
| 2332 | void |
| 2333 | __glXDisp_Ortho(GLbyte * pc) |
| 2334 | { |
| 2335 | #ifdef __GLX_ALIGN64 |
| 2336 | if ((unsigned long) (pc) & 7) { |
| 2337 | (void) memmove(pc - 4, pc, 48); |
| 2338 | pc -= 4; |
| 2339 | } |
| 2340 | #endif |
| 2341 | |
| 2342 | glOrtho(*(GLdouble *) (pc + 0), |
| 2343 | *(GLdouble *) (pc + 8), |
| 2344 | *(GLdouble *) (pc + 16), |
| 2345 | *(GLdouble *) (pc + 24), |
| 2346 | *(GLdouble *) (pc + 32), *(GLdouble *) (pc + 40)); |
| 2347 | } |
| 2348 | |
| 2349 | void |
| 2350 | __glXDisp_PopMatrix(GLbyte * pc) |
| 2351 | { |
| 2352 | glPopMatrix(); |
| 2353 | } |
| 2354 | |
| 2355 | void |
| 2356 | __glXDisp_PushMatrix(GLbyte * pc) |
| 2357 | { |
| 2358 | glPushMatrix(); |
| 2359 | } |
| 2360 | |
| 2361 | void |
| 2362 | __glXDisp_Rotated(GLbyte * pc) |
| 2363 | { |
| 2364 | #ifdef __GLX_ALIGN64 |
| 2365 | if ((unsigned long) (pc) & 7) { |
| 2366 | (void) memmove(pc - 4, pc, 32); |
| 2367 | pc -= 4; |
| 2368 | } |
| 2369 | #endif |
| 2370 | |
| 2371 | glRotated(*(GLdouble *) (pc + 0), |
| 2372 | *(GLdouble *) (pc + 8), |
| 2373 | *(GLdouble *) (pc + 16), *(GLdouble *) (pc + 24)); |
| 2374 | } |
| 2375 | |
| 2376 | void |
| 2377 | __glXDisp_Rotatef(GLbyte * pc) |
| 2378 | { |
| 2379 | glRotatef(*(GLfloat *) (pc + 0), |
| 2380 | *(GLfloat *) (pc + 4), |
| 2381 | *(GLfloat *) (pc + 8), *(GLfloat *) (pc + 12)); |
| 2382 | } |
| 2383 | |
| 2384 | void |
| 2385 | __glXDisp_Scaled(GLbyte * pc) |
| 2386 | { |
| 2387 | #ifdef __GLX_ALIGN64 |
| 2388 | if ((unsigned long) (pc) & 7) { |
| 2389 | (void) memmove(pc - 4, pc, 24); |
| 2390 | pc -= 4; |
| 2391 | } |
| 2392 | #endif |
| 2393 | |
| 2394 | glScaled(*(GLdouble *) (pc + 0), |
| 2395 | *(GLdouble *) (pc + 8), *(GLdouble *) (pc + 16)); |
| 2396 | } |
| 2397 | |
| 2398 | void |
| 2399 | __glXDisp_Scalef(GLbyte * pc) |
| 2400 | { |
| 2401 | glScalef(*(GLfloat *) (pc + 0), |
| 2402 | *(GLfloat *) (pc + 4), *(GLfloat *) (pc + 8)); |
| 2403 | } |
| 2404 | |
| 2405 | void |
| 2406 | __glXDisp_Translated(GLbyte * pc) |
| 2407 | { |
| 2408 | #ifdef __GLX_ALIGN64 |
| 2409 | if ((unsigned long) (pc) & 7) { |
| 2410 | (void) memmove(pc - 4, pc, 24); |
| 2411 | pc -= 4; |
| 2412 | } |
| 2413 | #endif |
| 2414 | |
| 2415 | glTranslated(*(GLdouble *) (pc + 0), |
| 2416 | *(GLdouble *) (pc + 8), *(GLdouble *) (pc + 16)); |
| 2417 | } |
| 2418 | |
| 2419 | void |
| 2420 | __glXDisp_Translatef(GLbyte * pc) |
| 2421 | { |
| 2422 | glTranslatef(*(GLfloat *) (pc + 0), |
| 2423 | *(GLfloat *) (pc + 4), *(GLfloat *) (pc + 8)); |
| 2424 | } |
| 2425 | |
| 2426 | void |
| 2427 | __glXDisp_Viewport(GLbyte * pc) |
| 2428 | { |
| 2429 | glViewport(*(GLint *) (pc + 0), |
| 2430 | *(GLint *) (pc + 4), |
| 2431 | *(GLsizei *) (pc + 8), *(GLsizei *) (pc + 12)); |
| 2432 | } |
| 2433 | |
| 2434 | void |
| 2435 | __glXDisp_BindTexture(GLbyte * pc) |
| 2436 | { |
| 2437 | glBindTexture(*(GLenum *) (pc + 0), *(GLuint *) (pc + 4)); |
| 2438 | } |
| 2439 | |
| 2440 | void |
| 2441 | __glXDisp_Indexubv(GLbyte * pc) |
| 2442 | { |
| 2443 | glIndexubv((const GLubyte *) (pc + 0)); |
| 2444 | } |
| 2445 | |
| 2446 | void |
| 2447 | __glXDisp_PolygonOffset(GLbyte * pc) |
| 2448 | { |
| 2449 | glPolygonOffset(*(GLfloat *) (pc + 0), *(GLfloat *) (pc + 4)); |
| 2450 | } |
| 2451 | |
| 2452 | int |
| 2453 | __glXDisp_AreTexturesResident(__GLXclientState * cl, GLbyte * pc) |
| 2454 | { |
| 2455 | xGLXSingleReq *const req = (xGLXSingleReq *) pc; |
| 2456 | int error; |
| 2457 | __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); |
| 2458 | |
| 2459 | pc += __GLX_SINGLE_HDR_SIZE; |
| 2460 | if (cx != NULL) { |
| 2461 | const GLsizei n = *(GLsizei *) (pc + 0); |
| 2462 | |
| 2463 | GLboolean retval; |
| 2464 | GLboolean answerBuffer[200]; |
| 2465 | GLboolean *residences = |
| 2466 | __glXGetAnswerBuffer(cl, n, answerBuffer, sizeof(answerBuffer), 1); |
| 2467 | retval = |
| 2468 | glAreTexturesResident(n, (const GLuint *) (pc + 4), residences); |
| 2469 | __glXSendReply(cl->client, residences, n, 1, GL_TRUE, retval); |
| 2470 | error = Success; |
| 2471 | } |
| 2472 | |
| 2473 | return error; |
| 2474 | } |
| 2475 | |
| 2476 | int |
| 2477 | __glXDisp_AreTexturesResidentEXT(__GLXclientState * cl, GLbyte * pc) |
| 2478 | { |
| 2479 | xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc; |
| 2480 | int error; |
| 2481 | __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); |
| 2482 | |
| 2483 | pc += __GLX_VENDPRIV_HDR_SIZE; |
| 2484 | if (cx != NULL) { |
| 2485 | const GLsizei n = *(GLsizei *) (pc + 0); |
| 2486 | |
| 2487 | GLboolean retval; |
| 2488 | GLboolean answerBuffer[200]; |
| 2489 | GLboolean *residences = |
| 2490 | __glXGetAnswerBuffer(cl, n, answerBuffer, sizeof(answerBuffer), 1); |
| 2491 | retval = |
| 2492 | glAreTexturesResident(n, (const GLuint *) (pc + 4), residences); |
| 2493 | __glXSendReply(cl->client, residences, n, 1, GL_TRUE, retval); |
| 2494 | error = Success; |
| 2495 | } |
| 2496 | |
| 2497 | return error; |
| 2498 | } |
| 2499 | |
| 2500 | void |
| 2501 | __glXDisp_CopyTexImage1D(GLbyte * pc) |
| 2502 | { |
| 2503 | glCopyTexImage1D(*(GLenum *) (pc + 0), |
| 2504 | *(GLint *) (pc + 4), |
| 2505 | *(GLenum *) (pc + 8), |
| 2506 | *(GLint *) (pc + 12), |
| 2507 | *(GLint *) (pc + 16), |
| 2508 | *(GLsizei *) (pc + 20), *(GLint *) (pc + 24)); |
| 2509 | } |
| 2510 | |
| 2511 | void |
| 2512 | __glXDisp_CopyTexImage2D(GLbyte * pc) |
| 2513 | { |
| 2514 | glCopyTexImage2D(*(GLenum *) (pc + 0), |
| 2515 | *(GLint *) (pc + 4), |
| 2516 | *(GLenum *) (pc + 8), |
| 2517 | *(GLint *) (pc + 12), |
| 2518 | *(GLint *) (pc + 16), |
| 2519 | *(GLsizei *) (pc + 20), |
| 2520 | *(GLsizei *) (pc + 24), *(GLint *) (pc + 28)); |
| 2521 | } |
| 2522 | |
| 2523 | void |
| 2524 | __glXDisp_CopyTexSubImage1D(GLbyte * pc) |
| 2525 | { |
| 2526 | glCopyTexSubImage1D(*(GLenum *) (pc + 0), |
| 2527 | *(GLint *) (pc + 4), |
| 2528 | *(GLint *) (pc + 8), |
| 2529 | *(GLint *) (pc + 12), |
| 2530 | *(GLint *) (pc + 16), *(GLsizei *) (pc + 20)); |
| 2531 | } |
| 2532 | |
| 2533 | void |
| 2534 | __glXDisp_CopyTexSubImage2D(GLbyte * pc) |
| 2535 | { |
| 2536 | glCopyTexSubImage2D(*(GLenum *) (pc + 0), |
| 2537 | *(GLint *) (pc + 4), |
| 2538 | *(GLint *) (pc + 8), |
| 2539 | *(GLint *) (pc + 12), |
| 2540 | *(GLint *) (pc + 16), |
| 2541 | *(GLint *) (pc + 20), |
| 2542 | *(GLsizei *) (pc + 24), *(GLsizei *) (pc + 28)); |
| 2543 | } |
| 2544 | |
| 2545 | int |
| 2546 | __glXDisp_DeleteTextures(__GLXclientState * cl, GLbyte * pc) |
| 2547 | { |
| 2548 | xGLXSingleReq *const req = (xGLXSingleReq *) pc; |
| 2549 | int error; |
| 2550 | __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); |
| 2551 | |
| 2552 | pc += __GLX_SINGLE_HDR_SIZE; |
| 2553 | if (cx != NULL) { |
| 2554 | const GLsizei n = *(GLsizei *) (pc + 0); |
| 2555 | |
| 2556 | glDeleteTextures(n, (const GLuint *) (pc + 4)); |
| 2557 | error = Success; |
| 2558 | } |
| 2559 | |
| 2560 | return error; |
| 2561 | } |
| 2562 | |
| 2563 | int |
| 2564 | __glXDisp_DeleteTexturesEXT(__GLXclientState * cl, GLbyte * pc) |
| 2565 | { |
| 2566 | xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc; |
| 2567 | int error; |
| 2568 | __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); |
| 2569 | |
| 2570 | pc += __GLX_VENDPRIV_HDR_SIZE; |
| 2571 | if (cx != NULL) { |
| 2572 | const GLsizei n = *(GLsizei *) (pc + 0); |
| 2573 | |
| 2574 | glDeleteTextures(n, (const GLuint *) (pc + 4)); |
| 2575 | error = Success; |
| 2576 | } |
| 2577 | |
| 2578 | return error; |
| 2579 | } |
| 2580 | |
| 2581 | int |
| 2582 | __glXDisp_GenTextures(__GLXclientState * cl, GLbyte * pc) |
| 2583 | { |
| 2584 | xGLXSingleReq *const req = (xGLXSingleReq *) pc; |
| 2585 | int error; |
| 2586 | __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); |
| 2587 | |
| 2588 | pc += __GLX_SINGLE_HDR_SIZE; |
| 2589 | if (cx != NULL) { |
| 2590 | const GLsizei n = *(GLsizei *) (pc + 0); |
| 2591 | |
| 2592 | GLuint answerBuffer[200]; |
| 2593 | GLuint *textures = |
| 2594 | __glXGetAnswerBuffer(cl, n * 4, answerBuffer, sizeof(answerBuffer), |
| 2595 | 4); |
| 2596 | glGenTextures(n, textures); |
| 2597 | __glXSendReply(cl->client, textures, n, 4, GL_TRUE, 0); |
| 2598 | error = Success; |
| 2599 | } |
| 2600 | |
| 2601 | return error; |
| 2602 | } |
| 2603 | |
| 2604 | int |
| 2605 | __glXDisp_GenTexturesEXT(__GLXclientState * cl, GLbyte * pc) |
| 2606 | { |
| 2607 | xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc; |
| 2608 | int error; |
| 2609 | __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); |
| 2610 | |
| 2611 | pc += __GLX_VENDPRIV_HDR_SIZE; |
| 2612 | if (cx != NULL) { |
| 2613 | const GLsizei n = *(GLsizei *) (pc + 0); |
| 2614 | |
| 2615 | GLuint answerBuffer[200]; |
| 2616 | GLuint *textures = |
| 2617 | __glXGetAnswerBuffer(cl, n * 4, answerBuffer, sizeof(answerBuffer), |
| 2618 | 4); |
| 2619 | glGenTextures(n, textures); |
| 2620 | __glXSendReply(cl->client, textures, n, 4, GL_TRUE, 0); |
| 2621 | error = Success; |
| 2622 | } |
| 2623 | |
| 2624 | return error; |
| 2625 | } |
| 2626 | |
| 2627 | int |
| 2628 | __glXDisp_IsTexture(__GLXclientState * cl, GLbyte * pc) |
| 2629 | { |
| 2630 | xGLXSingleReq *const req = (xGLXSingleReq *) pc; |
| 2631 | int error; |
| 2632 | __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); |
| 2633 | |
| 2634 | pc += __GLX_SINGLE_HDR_SIZE; |
| 2635 | if (cx != NULL) { |
| 2636 | GLboolean retval; |
| 2637 | |
| 2638 | retval = glIsTexture(*(GLuint *) (pc + 0)); |
| 2639 | __glXSendReply(cl->client, dummy_answer, 0, 0, GL_FALSE, retval); |
| 2640 | error = Success; |
| 2641 | } |
| 2642 | |
| 2643 | return error; |
| 2644 | } |
| 2645 | |
| 2646 | int |
| 2647 | __glXDisp_IsTextureEXT(__GLXclientState * cl, GLbyte * pc) |
| 2648 | { |
| 2649 | xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc; |
| 2650 | int error; |
| 2651 | __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); |
| 2652 | |
| 2653 | pc += __GLX_VENDPRIV_HDR_SIZE; |
| 2654 | if (cx != NULL) { |
| 2655 | GLboolean retval; |
| 2656 | |
| 2657 | retval = glIsTexture(*(GLuint *) (pc + 0)); |
| 2658 | __glXSendReply(cl->client, dummy_answer, 0, 0, GL_FALSE, retval); |
| 2659 | error = Success; |
| 2660 | } |
| 2661 | |
| 2662 | return error; |
| 2663 | } |
| 2664 | |
| 2665 | void |
| 2666 | __glXDisp_PrioritizeTextures(GLbyte * pc) |
| 2667 | { |
| 2668 | const GLsizei n = *(GLsizei *) (pc + 0); |
| 2669 | |
| 2670 | glPrioritizeTextures(n, |
| 2671 | (const GLuint *) (pc + 4), |
| 2672 | (const GLclampf *) (pc + 4)); |
| 2673 | } |
| 2674 | |
| 2675 | void |
| 2676 | __glXDisp_TexSubImage1D(GLbyte * pc) |
| 2677 | { |
| 2678 | const GLvoid *const pixels = (const GLvoid *) ((pc + 56)); |
| 2679 | __GLXpixelHeader *const hdr = (__GLXpixelHeader *) (pc); |
| 2680 | |
| 2681 | glPixelStorei(GL_UNPACK_SWAP_BYTES, hdr->swapBytes); |
| 2682 | glPixelStorei(GL_UNPACK_LSB_FIRST, hdr->lsbFirst); |
| 2683 | glPixelStorei(GL_UNPACK_ROW_LENGTH, (GLint) hdr->rowLength); |
| 2684 | glPixelStorei(GL_UNPACK_SKIP_ROWS, (GLint) hdr->skipRows); |
| 2685 | glPixelStorei(GL_UNPACK_SKIP_PIXELS, (GLint) hdr->skipPixels); |
| 2686 | glPixelStorei(GL_UNPACK_ALIGNMENT, (GLint) hdr->alignment); |
| 2687 | |
| 2688 | glTexSubImage1D(*(GLenum *) (pc + 20), |
| 2689 | *(GLint *) (pc + 24), |
| 2690 | *(GLint *) (pc + 28), |
| 2691 | *(GLsizei *) (pc + 36), |
| 2692 | *(GLenum *) (pc + 44), *(GLenum *) (pc + 48), pixels); |
| 2693 | } |
| 2694 | |
| 2695 | void |
| 2696 | __glXDisp_TexSubImage2D(GLbyte * pc) |
| 2697 | { |
| 2698 | const GLvoid *const pixels = (const GLvoid *) ((pc + 56)); |
| 2699 | __GLXpixelHeader *const hdr = (__GLXpixelHeader *) (pc); |
| 2700 | |
| 2701 | glPixelStorei(GL_UNPACK_SWAP_BYTES, hdr->swapBytes); |
| 2702 | glPixelStorei(GL_UNPACK_LSB_FIRST, hdr->lsbFirst); |
| 2703 | glPixelStorei(GL_UNPACK_ROW_LENGTH, (GLint) hdr->rowLength); |
| 2704 | glPixelStorei(GL_UNPACK_SKIP_ROWS, (GLint) hdr->skipRows); |
| 2705 | glPixelStorei(GL_UNPACK_SKIP_PIXELS, (GLint) hdr->skipPixels); |
| 2706 | glPixelStorei(GL_UNPACK_ALIGNMENT, (GLint) hdr->alignment); |
| 2707 | |
| 2708 | glTexSubImage2D(*(GLenum *) (pc + 20), |
| 2709 | *(GLint *) (pc + 24), |
| 2710 | *(GLint *) (pc + 28), |
| 2711 | *(GLint *) (pc + 32), |
| 2712 | *(GLsizei *) (pc + 36), |
| 2713 | *(GLsizei *) (pc + 40), |
| 2714 | *(GLenum *) (pc + 44), *(GLenum *) (pc + 48), pixels); |
| 2715 | } |
| 2716 | |
| 2717 | void |
| 2718 | __glXDisp_BlendColor(GLbyte * pc) |
| 2719 | { |
| 2720 | glBlendColor(*(GLclampf *) (pc + 0), |
| 2721 | *(GLclampf *) (pc + 4), |
| 2722 | *(GLclampf *) (pc + 8), *(GLclampf *) (pc + 12)); |
| 2723 | } |
| 2724 | |
| 2725 | void |
| 2726 | __glXDisp_BlendEquation(GLbyte * pc) |
| 2727 | { |
| 2728 | glBlendEquation(*(GLenum *) (pc + 0)); |
| 2729 | } |
| 2730 | |
| 2731 | void |
| 2732 | __glXDisp_ColorTable(GLbyte * pc) |
| 2733 | { |
| 2734 | const GLvoid *const table = (const GLvoid *) ((pc + 40)); |
| 2735 | __GLXpixelHeader *const hdr = (__GLXpixelHeader *) (pc); |
| 2736 | |
| 2737 | glPixelStorei(GL_UNPACK_SWAP_BYTES, hdr->swapBytes); |
| 2738 | glPixelStorei(GL_UNPACK_LSB_FIRST, hdr->lsbFirst); |
| 2739 | glPixelStorei(GL_UNPACK_ROW_LENGTH, (GLint) hdr->rowLength); |
| 2740 | glPixelStorei(GL_UNPACK_SKIP_ROWS, (GLint) hdr->skipRows); |
| 2741 | glPixelStorei(GL_UNPACK_SKIP_PIXELS, (GLint) hdr->skipPixels); |
| 2742 | glPixelStorei(GL_UNPACK_ALIGNMENT, (GLint) hdr->alignment); |
| 2743 | |
| 2744 | glColorTable(*(GLenum *) (pc + 20), |
| 2745 | *(GLenum *) (pc + 24), |
| 2746 | *(GLsizei *) (pc + 28), |
| 2747 | *(GLenum *) (pc + 32), *(GLenum *) (pc + 36), table); |
| 2748 | } |
| 2749 | |
| 2750 | void |
| 2751 | __glXDisp_ColorTableParameterfv(GLbyte * pc) |
| 2752 | { |
| 2753 | const GLenum pname = *(GLenum *) (pc + 4); |
| 2754 | const GLfloat *params; |
| 2755 | |
| 2756 | params = (const GLfloat *) (pc + 8); |
| 2757 | |
| 2758 | glColorTableParameterfv(*(GLenum *) (pc + 0), pname, params); |
| 2759 | } |
| 2760 | |
| 2761 | void |
| 2762 | __glXDisp_ColorTableParameteriv(GLbyte * pc) |
| 2763 | { |
| 2764 | const GLenum pname = *(GLenum *) (pc + 4); |
| 2765 | const GLint *params; |
| 2766 | |
| 2767 | params = (const GLint *) (pc + 8); |
| 2768 | |
| 2769 | glColorTableParameteriv(*(GLenum *) (pc + 0), pname, params); |
| 2770 | } |
| 2771 | |
| 2772 | void |
| 2773 | __glXDisp_CopyColorTable(GLbyte * pc) |
| 2774 | { |
| 2775 | glCopyColorTable(*(GLenum *) (pc + 0), |
| 2776 | *(GLenum *) (pc + 4), |
| 2777 | *(GLint *) (pc + 8), |
| 2778 | *(GLint *) (pc + 12), *(GLsizei *) (pc + 16)); |
| 2779 | } |
| 2780 | |
| 2781 | int |
| 2782 | __glXDisp_GetColorTableParameterfv(__GLXclientState * cl, GLbyte * pc) |
| 2783 | { |
| 2784 | xGLXSingleReq *const req = (xGLXSingleReq *) pc; |
| 2785 | int error; |
| 2786 | __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); |
| 2787 | |
| 2788 | pc += __GLX_SINGLE_HDR_SIZE; |
| 2789 | if (cx != NULL) { |
| 2790 | const GLenum pname = *(GLenum *) (pc + 4); |
| 2791 | |
| 2792 | const GLuint compsize = __glGetColorTableParameterfv_size(pname); |
| 2793 | GLfloat answerBuffer[200]; |
| 2794 | GLfloat *params = |
| 2795 | __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, |
| 2796 | sizeof(answerBuffer), 4); |
| 2797 | |
| 2798 | if (params == NULL) |
| 2799 | return BadAlloc; |
| 2800 | __glXClearErrorOccured(); |
| 2801 | |
| 2802 | glGetColorTableParameterfv(*(GLenum *) (pc + 0), pname, params); |
| 2803 | __glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0); |
| 2804 | error = Success; |
| 2805 | } |
| 2806 | |
| 2807 | return error; |
| 2808 | } |
| 2809 | |
| 2810 | int |
| 2811 | __glXDisp_GetColorTableParameterfvSGI(__GLXclientState * cl, GLbyte * pc) |
| 2812 | { |
| 2813 | xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc; |
| 2814 | int error; |
| 2815 | __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); |
| 2816 | |
| 2817 | pc += __GLX_VENDPRIV_HDR_SIZE; |
| 2818 | if (cx != NULL) { |
| 2819 | const GLenum pname = *(GLenum *) (pc + 4); |
| 2820 | |
| 2821 | const GLuint compsize = __glGetColorTableParameterfv_size(pname); |
| 2822 | GLfloat answerBuffer[200]; |
| 2823 | GLfloat *params = |
| 2824 | __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, |
| 2825 | sizeof(answerBuffer), 4); |
| 2826 | |
| 2827 | if (params == NULL) |
| 2828 | return BadAlloc; |
| 2829 | __glXClearErrorOccured(); |
| 2830 | |
| 2831 | glGetColorTableParameterfv(*(GLenum *) (pc + 0), pname, params); |
| 2832 | __glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0); |
| 2833 | error = Success; |
| 2834 | } |
| 2835 | |
| 2836 | return error; |
| 2837 | } |
| 2838 | |
| 2839 | int |
| 2840 | __glXDisp_GetColorTableParameteriv(__GLXclientState * cl, GLbyte * pc) |
| 2841 | { |
| 2842 | xGLXSingleReq *const req = (xGLXSingleReq *) pc; |
| 2843 | int error; |
| 2844 | __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); |
| 2845 | |
| 2846 | pc += __GLX_SINGLE_HDR_SIZE; |
| 2847 | if (cx != NULL) { |
| 2848 | const GLenum pname = *(GLenum *) (pc + 4); |
| 2849 | |
| 2850 | const GLuint compsize = __glGetColorTableParameteriv_size(pname); |
| 2851 | GLint answerBuffer[200]; |
| 2852 | GLint *params = |
| 2853 | __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, |
| 2854 | sizeof(answerBuffer), 4); |
| 2855 | |
| 2856 | if (params == NULL) |
| 2857 | return BadAlloc; |
| 2858 | __glXClearErrorOccured(); |
| 2859 | |
| 2860 | glGetColorTableParameteriv(*(GLenum *) (pc + 0), pname, params); |
| 2861 | __glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0); |
| 2862 | error = Success; |
| 2863 | } |
| 2864 | |
| 2865 | return error; |
| 2866 | } |
| 2867 | |
| 2868 | int |
| 2869 | __glXDisp_GetColorTableParameterivSGI(__GLXclientState * cl, GLbyte * pc) |
| 2870 | { |
| 2871 | xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc; |
| 2872 | int error; |
| 2873 | __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); |
| 2874 | |
| 2875 | pc += __GLX_VENDPRIV_HDR_SIZE; |
| 2876 | if (cx != NULL) { |
| 2877 | const GLenum pname = *(GLenum *) (pc + 4); |
| 2878 | |
| 2879 | const GLuint compsize = __glGetColorTableParameteriv_size(pname); |
| 2880 | GLint answerBuffer[200]; |
| 2881 | GLint *params = |
| 2882 | __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, |
| 2883 | sizeof(answerBuffer), 4); |
| 2884 | |
| 2885 | if (params == NULL) |
| 2886 | return BadAlloc; |
| 2887 | __glXClearErrorOccured(); |
| 2888 | |
| 2889 | glGetColorTableParameteriv(*(GLenum *) (pc + 0), pname, params); |
| 2890 | __glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0); |
| 2891 | error = Success; |
| 2892 | } |
| 2893 | |
| 2894 | return error; |
| 2895 | } |
| 2896 | |
| 2897 | void |
| 2898 | __glXDisp_ColorSubTable(GLbyte * pc) |
| 2899 | { |
| 2900 | const GLvoid *const data = (const GLvoid *) ((pc + 40)); |
| 2901 | __GLXpixelHeader *const hdr = (__GLXpixelHeader *) (pc); |
| 2902 | |
| 2903 | glPixelStorei(GL_UNPACK_SWAP_BYTES, hdr->swapBytes); |
| 2904 | glPixelStorei(GL_UNPACK_LSB_FIRST, hdr->lsbFirst); |
| 2905 | glPixelStorei(GL_UNPACK_ROW_LENGTH, (GLint) hdr->rowLength); |
| 2906 | glPixelStorei(GL_UNPACK_SKIP_ROWS, (GLint) hdr->skipRows); |
| 2907 | glPixelStorei(GL_UNPACK_SKIP_PIXELS, (GLint) hdr->skipPixels); |
| 2908 | glPixelStorei(GL_UNPACK_ALIGNMENT, (GLint) hdr->alignment); |
| 2909 | |
| 2910 | glColorSubTable(*(GLenum *) (pc + 20), |
| 2911 | *(GLsizei *) (pc + 24), |
| 2912 | *(GLsizei *) (pc + 28), |
| 2913 | *(GLenum *) (pc + 32), *(GLenum *) (pc + 36), data); |
| 2914 | } |
| 2915 | |
| 2916 | void |
| 2917 | __glXDisp_CopyColorSubTable(GLbyte * pc) |
| 2918 | { |
| 2919 | glCopyColorSubTable(*(GLenum *) (pc + 0), |
| 2920 | *(GLsizei *) (pc + 4), |
| 2921 | *(GLint *) (pc + 8), |
| 2922 | *(GLint *) (pc + 12), *(GLsizei *) (pc + 16)); |
| 2923 | } |
| 2924 | |
| 2925 | void |
| 2926 | __glXDisp_ConvolutionFilter1D(GLbyte * pc) |
| 2927 | { |
| 2928 | const GLvoid *const image = (const GLvoid *) ((pc + 44)); |
| 2929 | __GLXpixelHeader *const hdr = (__GLXpixelHeader *) (pc); |
| 2930 | |
| 2931 | glPixelStorei(GL_UNPACK_SWAP_BYTES, hdr->swapBytes); |
| 2932 | glPixelStorei(GL_UNPACK_LSB_FIRST, hdr->lsbFirst); |
| 2933 | glPixelStorei(GL_UNPACK_ROW_LENGTH, (GLint) hdr->rowLength); |
| 2934 | glPixelStorei(GL_UNPACK_SKIP_ROWS, (GLint) hdr->skipRows); |
| 2935 | glPixelStorei(GL_UNPACK_SKIP_PIXELS, (GLint) hdr->skipPixels); |
| 2936 | glPixelStorei(GL_UNPACK_ALIGNMENT, (GLint) hdr->alignment); |
| 2937 | |
| 2938 | glConvolutionFilter1D(*(GLenum *) (pc + 20), |
| 2939 | *(GLenum *) (pc + 24), |
| 2940 | *(GLsizei *) (pc + 28), |
| 2941 | *(GLenum *) (pc + 36), *(GLenum *) (pc + 40), image); |
| 2942 | } |
| 2943 | |
| 2944 | void |
| 2945 | __glXDisp_ConvolutionFilter2D(GLbyte * pc) |
| 2946 | { |
| 2947 | const GLvoid *const image = (const GLvoid *) ((pc + 44)); |
| 2948 | __GLXpixelHeader *const hdr = (__GLXpixelHeader *) (pc); |
| 2949 | |
| 2950 | glPixelStorei(GL_UNPACK_SWAP_BYTES, hdr->swapBytes); |
| 2951 | glPixelStorei(GL_UNPACK_LSB_FIRST, hdr->lsbFirst); |
| 2952 | glPixelStorei(GL_UNPACK_ROW_LENGTH, (GLint) hdr->rowLength); |
| 2953 | glPixelStorei(GL_UNPACK_SKIP_ROWS, (GLint) hdr->skipRows); |
| 2954 | glPixelStorei(GL_UNPACK_SKIP_PIXELS, (GLint) hdr->skipPixels); |
| 2955 | glPixelStorei(GL_UNPACK_ALIGNMENT, (GLint) hdr->alignment); |
| 2956 | |
| 2957 | glConvolutionFilter2D(*(GLenum *) (pc + 20), |
| 2958 | *(GLenum *) (pc + 24), |
| 2959 | *(GLsizei *) (pc + 28), |
| 2960 | *(GLsizei *) (pc + 32), |
| 2961 | *(GLenum *) (pc + 36), *(GLenum *) (pc + 40), image); |
| 2962 | } |
| 2963 | |
| 2964 | void |
| 2965 | __glXDisp_ConvolutionParameterf(GLbyte * pc) |
| 2966 | { |
| 2967 | glConvolutionParameterf(*(GLenum *) (pc + 0), |
| 2968 | *(GLenum *) (pc + 4), *(GLfloat *) (pc + 8)); |
| 2969 | } |
| 2970 | |
| 2971 | void |
| 2972 | __glXDisp_ConvolutionParameterfv(GLbyte * pc) |
| 2973 | { |
| 2974 | const GLenum pname = *(GLenum *) (pc + 4); |
| 2975 | const GLfloat *params; |
| 2976 | |
| 2977 | params = (const GLfloat *) (pc + 8); |
| 2978 | |
| 2979 | glConvolutionParameterfv(*(GLenum *) (pc + 0), pname, params); |
| 2980 | } |
| 2981 | |
| 2982 | void |
| 2983 | __glXDisp_ConvolutionParameteri(GLbyte * pc) |
| 2984 | { |
| 2985 | glConvolutionParameteri(*(GLenum *) (pc + 0), |
| 2986 | *(GLenum *) (pc + 4), *(GLint *) (pc + 8)); |
| 2987 | } |
| 2988 | |
| 2989 | void |
| 2990 | __glXDisp_ConvolutionParameteriv(GLbyte * pc) |
| 2991 | { |
| 2992 | const GLenum pname = *(GLenum *) (pc + 4); |
| 2993 | const GLint *params; |
| 2994 | |
| 2995 | params = (const GLint *) (pc + 8); |
| 2996 | |
| 2997 | glConvolutionParameteriv(*(GLenum *) (pc + 0), pname, params); |
| 2998 | } |
| 2999 | |
| 3000 | void |
| 3001 | __glXDisp_CopyConvolutionFilter1D(GLbyte * pc) |
| 3002 | { |
| 3003 | glCopyConvolutionFilter1D(*(GLenum *) (pc + 0), |
| 3004 | *(GLenum *) (pc + 4), |
| 3005 | *(GLint *) (pc + 8), |
| 3006 | *(GLint *) (pc + 12), *(GLsizei *) (pc + 16)); |
| 3007 | } |
| 3008 | |
| 3009 | void |
| 3010 | __glXDisp_CopyConvolutionFilter2D(GLbyte * pc) |
| 3011 | { |
| 3012 | glCopyConvolutionFilter2D(*(GLenum *) (pc + 0), |
| 3013 | *(GLenum *) (pc + 4), |
| 3014 | *(GLint *) (pc + 8), |
| 3015 | *(GLint *) (pc + 12), |
| 3016 | *(GLsizei *) (pc + 16), *(GLsizei *) (pc + 20)); |
| 3017 | } |
| 3018 | |
| 3019 | int |
| 3020 | __glXDisp_GetConvolutionParameterfv(__GLXclientState * cl, GLbyte * pc) |
| 3021 | { |
| 3022 | xGLXSingleReq *const req = (xGLXSingleReq *) pc; |
| 3023 | int error; |
| 3024 | __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); |
| 3025 | |
| 3026 | pc += __GLX_SINGLE_HDR_SIZE; |
| 3027 | if (cx != NULL) { |
| 3028 | const GLenum pname = *(GLenum *) (pc + 4); |
| 3029 | |
| 3030 | const GLuint compsize = __glGetConvolutionParameterfv_size(pname); |
| 3031 | GLfloat answerBuffer[200]; |
| 3032 | GLfloat *params = |
| 3033 | __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, |
| 3034 | sizeof(answerBuffer), 4); |
| 3035 | |
| 3036 | if (params == NULL) |
| 3037 | return BadAlloc; |
| 3038 | __glXClearErrorOccured(); |
| 3039 | |
| 3040 | glGetConvolutionParameterfv(*(GLenum *) (pc + 0), pname, params); |
| 3041 | __glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0); |
| 3042 | error = Success; |
| 3043 | } |
| 3044 | |
| 3045 | return error; |
| 3046 | } |
| 3047 | |
| 3048 | int |
| 3049 | __glXDisp_GetConvolutionParameterfvEXT(__GLXclientState * cl, GLbyte * pc) |
| 3050 | { |
| 3051 | xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc; |
| 3052 | int error; |
| 3053 | __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); |
| 3054 | |
| 3055 | pc += __GLX_VENDPRIV_HDR_SIZE; |
| 3056 | if (cx != NULL) { |
| 3057 | const GLenum pname = *(GLenum *) (pc + 4); |
| 3058 | |
| 3059 | const GLuint compsize = __glGetConvolutionParameterfv_size(pname); |
| 3060 | GLfloat answerBuffer[200]; |
| 3061 | GLfloat *params = |
| 3062 | __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, |
| 3063 | sizeof(answerBuffer), 4); |
| 3064 | |
| 3065 | if (params == NULL) |
| 3066 | return BadAlloc; |
| 3067 | __glXClearErrorOccured(); |
| 3068 | |
| 3069 | glGetConvolutionParameterfv(*(GLenum *) (pc + 0), pname, params); |
| 3070 | __glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0); |
| 3071 | error = Success; |
| 3072 | } |
| 3073 | |
| 3074 | return error; |
| 3075 | } |
| 3076 | |
| 3077 | int |
| 3078 | __glXDisp_GetConvolutionParameteriv(__GLXclientState * cl, GLbyte * pc) |
| 3079 | { |
| 3080 | xGLXSingleReq *const req = (xGLXSingleReq *) pc; |
| 3081 | int error; |
| 3082 | __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); |
| 3083 | |
| 3084 | pc += __GLX_SINGLE_HDR_SIZE; |
| 3085 | if (cx != NULL) { |
| 3086 | const GLenum pname = *(GLenum *) (pc + 4); |
| 3087 | |
| 3088 | const GLuint compsize = __glGetConvolutionParameteriv_size(pname); |
| 3089 | GLint answerBuffer[200]; |
| 3090 | GLint *params = |
| 3091 | __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, |
| 3092 | sizeof(answerBuffer), 4); |
| 3093 | |
| 3094 | if (params == NULL) |
| 3095 | return BadAlloc; |
| 3096 | __glXClearErrorOccured(); |
| 3097 | |
| 3098 | glGetConvolutionParameteriv(*(GLenum *) (pc + 0), pname, params); |
| 3099 | __glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0); |
| 3100 | error = Success; |
| 3101 | } |
| 3102 | |
| 3103 | return error; |
| 3104 | } |
| 3105 | |
| 3106 | int |
| 3107 | __glXDisp_GetConvolutionParameterivEXT(__GLXclientState * cl, GLbyte * pc) |
| 3108 | { |
| 3109 | xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc; |
| 3110 | int error; |
| 3111 | __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); |
| 3112 | |
| 3113 | pc += __GLX_VENDPRIV_HDR_SIZE; |
| 3114 | if (cx != NULL) { |
| 3115 | const GLenum pname = *(GLenum *) (pc + 4); |
| 3116 | |
| 3117 | const GLuint compsize = __glGetConvolutionParameteriv_size(pname); |
| 3118 | GLint answerBuffer[200]; |
| 3119 | GLint *params = |
| 3120 | __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, |
| 3121 | sizeof(answerBuffer), 4); |
| 3122 | |
| 3123 | if (params == NULL) |
| 3124 | return BadAlloc; |
| 3125 | __glXClearErrorOccured(); |
| 3126 | |
| 3127 | glGetConvolutionParameteriv(*(GLenum *) (pc + 0), pname, params); |
| 3128 | __glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0); |
| 3129 | error = Success; |
| 3130 | } |
| 3131 | |
| 3132 | return error; |
| 3133 | } |
| 3134 | |
| 3135 | int |
| 3136 | __glXDisp_GetHistogramParameterfv(__GLXclientState * cl, GLbyte * pc) |
| 3137 | { |
| 3138 | xGLXSingleReq *const req = (xGLXSingleReq *) pc; |
| 3139 | int error; |
| 3140 | __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); |
| 3141 | |
| 3142 | pc += __GLX_SINGLE_HDR_SIZE; |
| 3143 | if (cx != NULL) { |
| 3144 | const GLenum pname = *(GLenum *) (pc + 4); |
| 3145 | |
| 3146 | const GLuint compsize = __glGetHistogramParameterfv_size(pname); |
| 3147 | GLfloat answerBuffer[200]; |
| 3148 | GLfloat *params = |
| 3149 | __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, |
| 3150 | sizeof(answerBuffer), 4); |
| 3151 | |
| 3152 | if (params == NULL) |
| 3153 | return BadAlloc; |
| 3154 | __glXClearErrorOccured(); |
| 3155 | |
| 3156 | glGetHistogramParameterfv(*(GLenum *) (pc + 0), pname, params); |
| 3157 | __glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0); |
| 3158 | error = Success; |
| 3159 | } |
| 3160 | |
| 3161 | return error; |
| 3162 | } |
| 3163 | |
| 3164 | int |
| 3165 | __glXDisp_GetHistogramParameterfvEXT(__GLXclientState * cl, GLbyte * pc) |
| 3166 | { |
| 3167 | xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc; |
| 3168 | int error; |
| 3169 | __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); |
| 3170 | |
| 3171 | pc += __GLX_VENDPRIV_HDR_SIZE; |
| 3172 | if (cx != NULL) { |
| 3173 | const GLenum pname = *(GLenum *) (pc + 4); |
| 3174 | |
| 3175 | const GLuint compsize = __glGetHistogramParameterfv_size(pname); |
| 3176 | GLfloat answerBuffer[200]; |
| 3177 | GLfloat *params = |
| 3178 | __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, |
| 3179 | sizeof(answerBuffer), 4); |
| 3180 | |
| 3181 | if (params == NULL) |
| 3182 | return BadAlloc; |
| 3183 | __glXClearErrorOccured(); |
| 3184 | |
| 3185 | glGetHistogramParameterfv(*(GLenum *) (pc + 0), pname, params); |
| 3186 | __glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0); |
| 3187 | error = Success; |
| 3188 | } |
| 3189 | |
| 3190 | return error; |
| 3191 | } |
| 3192 | |
| 3193 | int |
| 3194 | __glXDisp_GetHistogramParameteriv(__GLXclientState * cl, GLbyte * pc) |
| 3195 | { |
| 3196 | xGLXSingleReq *const req = (xGLXSingleReq *) pc; |
| 3197 | int error; |
| 3198 | __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); |
| 3199 | |
| 3200 | pc += __GLX_SINGLE_HDR_SIZE; |
| 3201 | if (cx != NULL) { |
| 3202 | const GLenum pname = *(GLenum *) (pc + 4); |
| 3203 | |
| 3204 | const GLuint compsize = __glGetHistogramParameteriv_size(pname); |
| 3205 | GLint answerBuffer[200]; |
| 3206 | GLint *params = |
| 3207 | __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, |
| 3208 | sizeof(answerBuffer), 4); |
| 3209 | |
| 3210 | if (params == NULL) |
| 3211 | return BadAlloc; |
| 3212 | __glXClearErrorOccured(); |
| 3213 | |
| 3214 | glGetHistogramParameteriv(*(GLenum *) (pc + 0), pname, params); |
| 3215 | __glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0); |
| 3216 | error = Success; |
| 3217 | } |
| 3218 | |
| 3219 | return error; |
| 3220 | } |
| 3221 | |
| 3222 | int |
| 3223 | __glXDisp_GetHistogramParameterivEXT(__GLXclientState * cl, GLbyte * pc) |
| 3224 | { |
| 3225 | xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc; |
| 3226 | int error; |
| 3227 | __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); |
| 3228 | |
| 3229 | pc += __GLX_VENDPRIV_HDR_SIZE; |
| 3230 | if (cx != NULL) { |
| 3231 | const GLenum pname = *(GLenum *) (pc + 4); |
| 3232 | |
| 3233 | const GLuint compsize = __glGetHistogramParameteriv_size(pname); |
| 3234 | GLint answerBuffer[200]; |
| 3235 | GLint *params = |
| 3236 | __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, |
| 3237 | sizeof(answerBuffer), 4); |
| 3238 | |
| 3239 | if (params == NULL) |
| 3240 | return BadAlloc; |
| 3241 | __glXClearErrorOccured(); |
| 3242 | |
| 3243 | glGetHistogramParameteriv(*(GLenum *) (pc + 0), pname, params); |
| 3244 | __glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0); |
| 3245 | error = Success; |
| 3246 | } |
| 3247 | |
| 3248 | return error; |
| 3249 | } |
| 3250 | |
| 3251 | int |
| 3252 | __glXDisp_GetMinmaxParameterfv(__GLXclientState * cl, GLbyte * pc) |
| 3253 | { |
| 3254 | xGLXSingleReq *const req = (xGLXSingleReq *) pc; |
| 3255 | int error; |
| 3256 | __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); |
| 3257 | |
| 3258 | pc += __GLX_SINGLE_HDR_SIZE; |
| 3259 | if (cx != NULL) { |
| 3260 | const GLenum pname = *(GLenum *) (pc + 4); |
| 3261 | |
| 3262 | const GLuint compsize = __glGetMinmaxParameterfv_size(pname); |
| 3263 | GLfloat answerBuffer[200]; |
| 3264 | GLfloat *params = |
| 3265 | __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, |
| 3266 | sizeof(answerBuffer), 4); |
| 3267 | |
| 3268 | if (params == NULL) |
| 3269 | return BadAlloc; |
| 3270 | __glXClearErrorOccured(); |
| 3271 | |
| 3272 | glGetMinmaxParameterfv(*(GLenum *) (pc + 0), pname, params); |
| 3273 | __glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0); |
| 3274 | error = Success; |
| 3275 | } |
| 3276 | |
| 3277 | return error; |
| 3278 | } |
| 3279 | |
| 3280 | int |
| 3281 | __glXDisp_GetMinmaxParameterfvEXT(__GLXclientState * cl, GLbyte * pc) |
| 3282 | { |
| 3283 | xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc; |
| 3284 | int error; |
| 3285 | __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); |
| 3286 | |
| 3287 | pc += __GLX_VENDPRIV_HDR_SIZE; |
| 3288 | if (cx != NULL) { |
| 3289 | const GLenum pname = *(GLenum *) (pc + 4); |
| 3290 | |
| 3291 | const GLuint compsize = __glGetMinmaxParameterfv_size(pname); |
| 3292 | GLfloat answerBuffer[200]; |
| 3293 | GLfloat *params = |
| 3294 | __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, |
| 3295 | sizeof(answerBuffer), 4); |
| 3296 | |
| 3297 | if (params == NULL) |
| 3298 | return BadAlloc; |
| 3299 | __glXClearErrorOccured(); |
| 3300 | |
| 3301 | glGetMinmaxParameterfv(*(GLenum *) (pc + 0), pname, params); |
| 3302 | __glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0); |
| 3303 | error = Success; |
| 3304 | } |
| 3305 | |
| 3306 | return error; |
| 3307 | } |
| 3308 | |
| 3309 | int |
| 3310 | __glXDisp_GetMinmaxParameteriv(__GLXclientState * cl, GLbyte * pc) |
| 3311 | { |
| 3312 | xGLXSingleReq *const req = (xGLXSingleReq *) pc; |
| 3313 | int error; |
| 3314 | __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); |
| 3315 | |
| 3316 | pc += __GLX_SINGLE_HDR_SIZE; |
| 3317 | if (cx != NULL) { |
| 3318 | const GLenum pname = *(GLenum *) (pc + 4); |
| 3319 | |
| 3320 | const GLuint compsize = __glGetMinmaxParameteriv_size(pname); |
| 3321 | GLint answerBuffer[200]; |
| 3322 | GLint *params = |
| 3323 | __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, |
| 3324 | sizeof(answerBuffer), 4); |
| 3325 | |
| 3326 | if (params == NULL) |
| 3327 | return BadAlloc; |
| 3328 | __glXClearErrorOccured(); |
| 3329 | |
| 3330 | glGetMinmaxParameteriv(*(GLenum *) (pc + 0), pname, params); |
| 3331 | __glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0); |
| 3332 | error = Success; |
| 3333 | } |
| 3334 | |
| 3335 | return error; |
| 3336 | } |
| 3337 | |
| 3338 | int |
| 3339 | __glXDisp_GetMinmaxParameterivEXT(__GLXclientState * cl, GLbyte * pc) |
| 3340 | { |
| 3341 | xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc; |
| 3342 | int error; |
| 3343 | __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); |
| 3344 | |
| 3345 | pc += __GLX_VENDPRIV_HDR_SIZE; |
| 3346 | if (cx != NULL) { |
| 3347 | const GLenum pname = *(GLenum *) (pc + 4); |
| 3348 | |
| 3349 | const GLuint compsize = __glGetMinmaxParameteriv_size(pname); |
| 3350 | GLint answerBuffer[200]; |
| 3351 | GLint *params = |
| 3352 | __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, |
| 3353 | sizeof(answerBuffer), 4); |
| 3354 | |
| 3355 | if (params == NULL) |
| 3356 | return BadAlloc; |
| 3357 | __glXClearErrorOccured(); |
| 3358 | |
| 3359 | glGetMinmaxParameteriv(*(GLenum *) (pc + 0), pname, params); |
| 3360 | __glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0); |
| 3361 | error = Success; |
| 3362 | } |
| 3363 | |
| 3364 | return error; |
| 3365 | } |
| 3366 | |
| 3367 | void |
| 3368 | __glXDisp_Histogram(GLbyte * pc) |
| 3369 | { |
| 3370 | glHistogram(*(GLenum *) (pc + 0), |
| 3371 | *(GLsizei *) (pc + 4), |
| 3372 | *(GLenum *) (pc + 8), *(GLboolean *) (pc + 12)); |
| 3373 | } |
| 3374 | |
| 3375 | void |
| 3376 | __glXDisp_Minmax(GLbyte * pc) |
| 3377 | { |
| 3378 | glMinmax(*(GLenum *) (pc + 0), |
| 3379 | *(GLenum *) (pc + 4), *(GLboolean *) (pc + 8)); |
| 3380 | } |
| 3381 | |
| 3382 | void |
| 3383 | __glXDisp_ResetHistogram(GLbyte * pc) |
| 3384 | { |
| 3385 | glResetHistogram(*(GLenum *) (pc + 0)); |
| 3386 | } |
| 3387 | |
| 3388 | void |
| 3389 | __glXDisp_ResetMinmax(GLbyte * pc) |
| 3390 | { |
| 3391 | glResetMinmax(*(GLenum *) (pc + 0)); |
| 3392 | } |
| 3393 | |
| 3394 | void |
| 3395 | __glXDisp_TexImage3D(GLbyte * pc) |
| 3396 | { |
| 3397 | const CARD32 ptr_is_null = *(CARD32 *) (pc + 76); |
| 3398 | const GLvoid *const pixels = |
| 3399 | (const GLvoid *) ((ptr_is_null != 0) ? NULL : (pc + 80)); |
| 3400 | __GLXpixel3DHeader *const hdr = (__GLXpixel3DHeader *) (pc); |
| 3401 | |
| 3402 | glPixelStorei(GL_UNPACK_SWAP_BYTES, hdr->swapBytes); |
| 3403 | glPixelStorei(GL_UNPACK_LSB_FIRST, hdr->lsbFirst); |
| 3404 | glPixelStorei(GL_UNPACK_ROW_LENGTH, (GLint) hdr->rowLength); |
| 3405 | glPixelStorei(GL_UNPACK_IMAGE_HEIGHT, (GLint) hdr->imageHeight); |
| 3406 | glPixelStorei(GL_UNPACK_SKIP_ROWS, (GLint) hdr->skipRows); |
| 3407 | glPixelStorei(GL_UNPACK_SKIP_IMAGES, (GLint) hdr->skipImages); |
| 3408 | glPixelStorei(GL_UNPACK_SKIP_PIXELS, (GLint) hdr->skipPixels); |
| 3409 | glPixelStorei(GL_UNPACK_ALIGNMENT, (GLint) hdr->alignment); |
| 3410 | |
| 3411 | glTexImage3D(*(GLenum *) (pc + 36), |
| 3412 | *(GLint *) (pc + 40), |
| 3413 | *(GLint *) (pc + 44), |
| 3414 | *(GLsizei *) (pc + 48), |
| 3415 | *(GLsizei *) (pc + 52), |
| 3416 | *(GLsizei *) (pc + 56), |
| 3417 | *(GLint *) (pc + 64), |
| 3418 | *(GLenum *) (pc + 68), *(GLenum *) (pc + 72), pixels); |
| 3419 | } |
| 3420 | |
| 3421 | void |
| 3422 | __glXDisp_TexSubImage3D(GLbyte * pc) |
| 3423 | { |
| 3424 | const GLvoid *const pixels = (const GLvoid *) ((pc + 88)); |
| 3425 | __GLXpixel3DHeader *const hdr = (__GLXpixel3DHeader *) (pc); |
| 3426 | |
| 3427 | glPixelStorei(GL_UNPACK_SWAP_BYTES, hdr->swapBytes); |
| 3428 | glPixelStorei(GL_UNPACK_LSB_FIRST, hdr->lsbFirst); |
| 3429 | glPixelStorei(GL_UNPACK_ROW_LENGTH, (GLint) hdr->rowLength); |
| 3430 | glPixelStorei(GL_UNPACK_IMAGE_HEIGHT, (GLint) hdr->imageHeight); |
| 3431 | glPixelStorei(GL_UNPACK_SKIP_ROWS, (GLint) hdr->skipRows); |
| 3432 | glPixelStorei(GL_UNPACK_SKIP_IMAGES, (GLint) hdr->skipImages); |
| 3433 | glPixelStorei(GL_UNPACK_SKIP_PIXELS, (GLint) hdr->skipPixels); |
| 3434 | glPixelStorei(GL_UNPACK_ALIGNMENT, (GLint) hdr->alignment); |
| 3435 | |
| 3436 | glTexSubImage3D(*(GLenum *) (pc + 36), |
| 3437 | *(GLint *) (pc + 40), |
| 3438 | *(GLint *) (pc + 44), |
| 3439 | *(GLint *) (pc + 48), |
| 3440 | *(GLint *) (pc + 52), |
| 3441 | *(GLsizei *) (pc + 60), |
| 3442 | *(GLsizei *) (pc + 64), |
| 3443 | *(GLsizei *) (pc + 68), |
| 3444 | *(GLenum *) (pc + 76), *(GLenum *) (pc + 80), pixels); |
| 3445 | } |
| 3446 | |
| 3447 | void |
| 3448 | __glXDisp_CopyTexSubImage3D(GLbyte * pc) |
| 3449 | { |
| 3450 | glCopyTexSubImage3D(*(GLenum *) (pc + 0), |
| 3451 | *(GLint *) (pc + 4), |
| 3452 | *(GLint *) (pc + 8), |
| 3453 | *(GLint *) (pc + 12), |
| 3454 | *(GLint *) (pc + 16), |
| 3455 | *(GLint *) (pc + 20), |
| 3456 | *(GLint *) (pc + 24), |
| 3457 | *(GLsizei *) (pc + 28), *(GLsizei *) (pc + 32)); |
| 3458 | } |
| 3459 | |
| 3460 | void |
| 3461 | __glXDisp_ActiveTexture(GLbyte * pc) |
| 3462 | { |
| 3463 | glActiveTextureARB(*(GLenum *) (pc + 0)); |
| 3464 | } |
| 3465 | |
| 3466 | void |
| 3467 | __glXDisp_MultiTexCoord1dv(GLbyte * pc) |
| 3468 | { |
| 3469 | #ifdef __GLX_ALIGN64 |
| 3470 | if ((unsigned long) (pc) & 7) { |
| 3471 | (void) memmove(pc - 4, pc, 12); |
| 3472 | pc -= 4; |
| 3473 | } |
| 3474 | #endif |
| 3475 | |
| 3476 | glMultiTexCoord1dvARB(*(GLenum *) (pc + 8), (const GLdouble *) (pc + 0)); |
| 3477 | } |
| 3478 | |
| 3479 | void |
| 3480 | __glXDisp_MultiTexCoord1fvARB(GLbyte * pc) |
| 3481 | { |
| 3482 | glMultiTexCoord1fvARB(*(GLenum *) (pc + 0), (const GLfloat *) (pc + 4)); |
| 3483 | } |
| 3484 | |
| 3485 | void |
| 3486 | __glXDisp_MultiTexCoord1iv(GLbyte * pc) |
| 3487 | { |
| 3488 | glMultiTexCoord1ivARB(*(GLenum *) (pc + 0), (const GLint *) (pc + 4)); |
| 3489 | } |
| 3490 | |
| 3491 | void |
| 3492 | __glXDisp_MultiTexCoord1sv(GLbyte * pc) |
| 3493 | { |
| 3494 | glMultiTexCoord1svARB(*(GLenum *) (pc + 0), (const GLshort *) (pc + 4)); |
| 3495 | } |
| 3496 | |
| 3497 | void |
| 3498 | __glXDisp_MultiTexCoord2dv(GLbyte * pc) |
| 3499 | { |
| 3500 | #ifdef __GLX_ALIGN64 |
| 3501 | if ((unsigned long) (pc) & 7) { |
| 3502 | (void) memmove(pc - 4, pc, 20); |
| 3503 | pc -= 4; |
| 3504 | } |
| 3505 | #endif |
| 3506 | |
| 3507 | glMultiTexCoord2dvARB(*(GLenum *) (pc + 16), (const GLdouble *) (pc + 0)); |
| 3508 | } |
| 3509 | |
| 3510 | void |
| 3511 | __glXDisp_MultiTexCoord2fvARB(GLbyte * pc) |
| 3512 | { |
| 3513 | glMultiTexCoord2fvARB(*(GLenum *) (pc + 0), (const GLfloat *) (pc + 4)); |
| 3514 | } |
| 3515 | |
| 3516 | void |
| 3517 | __glXDisp_MultiTexCoord2iv(GLbyte * pc) |
| 3518 | { |
| 3519 | glMultiTexCoord2ivARB(*(GLenum *) (pc + 0), (const GLint *) (pc + 4)); |
| 3520 | } |
| 3521 | |
| 3522 | void |
| 3523 | __glXDisp_MultiTexCoord2sv(GLbyte * pc) |
| 3524 | { |
| 3525 | glMultiTexCoord2svARB(*(GLenum *) (pc + 0), (const GLshort *) (pc + 4)); |
| 3526 | } |
| 3527 | |
| 3528 | void |
| 3529 | __glXDisp_MultiTexCoord3dv(GLbyte * pc) |
| 3530 | { |
| 3531 | #ifdef __GLX_ALIGN64 |
| 3532 | if ((unsigned long) (pc) & 7) { |
| 3533 | (void) memmove(pc - 4, pc, 28); |
| 3534 | pc -= 4; |
| 3535 | } |
| 3536 | #endif |
| 3537 | |
| 3538 | glMultiTexCoord3dvARB(*(GLenum *) (pc + 24), (const GLdouble *) (pc + 0)); |
| 3539 | } |
| 3540 | |
| 3541 | void |
| 3542 | __glXDisp_MultiTexCoord3fvARB(GLbyte * pc) |
| 3543 | { |
| 3544 | glMultiTexCoord3fvARB(*(GLenum *) (pc + 0), (const GLfloat *) (pc + 4)); |
| 3545 | } |
| 3546 | |
| 3547 | void |
| 3548 | __glXDisp_MultiTexCoord3iv(GLbyte * pc) |
| 3549 | { |
| 3550 | glMultiTexCoord3ivARB(*(GLenum *) (pc + 0), (const GLint *) (pc + 4)); |
| 3551 | } |
| 3552 | |
| 3553 | void |
| 3554 | __glXDisp_MultiTexCoord3sv(GLbyte * pc) |
| 3555 | { |
| 3556 | glMultiTexCoord3svARB(*(GLenum *) (pc + 0), (const GLshort *) (pc + 4)); |
| 3557 | } |
| 3558 | |
| 3559 | void |
| 3560 | __glXDisp_MultiTexCoord4dv(GLbyte * pc) |
| 3561 | { |
| 3562 | #ifdef __GLX_ALIGN64 |
| 3563 | if ((unsigned long) (pc) & 7) { |
| 3564 | (void) memmove(pc - 4, pc, 36); |
| 3565 | pc -= 4; |
| 3566 | } |
| 3567 | #endif |
| 3568 | |
| 3569 | glMultiTexCoord4dvARB(*(GLenum *) (pc + 32), (const GLdouble *) (pc + 0)); |
| 3570 | } |
| 3571 | |
| 3572 | void |
| 3573 | __glXDisp_MultiTexCoord4fvARB(GLbyte * pc) |
| 3574 | { |
| 3575 | glMultiTexCoord4fvARB(*(GLenum *) (pc + 0), (const GLfloat *) (pc + 4)); |
| 3576 | } |
| 3577 | |
| 3578 | void |
| 3579 | __glXDisp_MultiTexCoord4iv(GLbyte * pc) |
| 3580 | { |
| 3581 | glMultiTexCoord4ivARB(*(GLenum *) (pc + 0), (const GLint *) (pc + 4)); |
| 3582 | } |
| 3583 | |
| 3584 | void |
| 3585 | __glXDisp_MultiTexCoord4sv(GLbyte * pc) |
| 3586 | { |
| 3587 | glMultiTexCoord4svARB(*(GLenum *) (pc + 0), (const GLshort *) (pc + 4)); |
| 3588 | } |
| 3589 | |
| 3590 | void |
| 3591 | __glXDisp_CompressedTexImage1D(GLbyte * pc) |
| 3592 | { |
| 3593 | PFNGLCOMPRESSEDTEXIMAGE1DPROC CompressedTexImage1D = |
| 3594 | __glGetProcAddress("glCompressedTexImage1D"); |
| 3595 | const GLsizei imageSize = *(GLsizei *) (pc + 20); |
| 3596 | |
| 3597 | CompressedTexImage1D(*(GLenum *) (pc + 0), |
| 3598 | *(GLint *) (pc + 4), |
| 3599 | *(GLenum *) (pc + 8), |
| 3600 | *(GLsizei *) (pc + 12), |
| 3601 | *(GLint *) (pc + 16), |
| 3602 | imageSize, (const GLvoid *) (pc + 24)); |
| 3603 | } |
| 3604 | |
| 3605 | void |
| 3606 | __glXDisp_CompressedTexImage2D(GLbyte * pc) |
| 3607 | { |
| 3608 | PFNGLCOMPRESSEDTEXIMAGE2DPROC CompressedTexImage2D = |
| 3609 | __glGetProcAddress("glCompressedTexImage2D"); |
| 3610 | const GLsizei imageSize = *(GLsizei *) (pc + 24); |
| 3611 | |
| 3612 | CompressedTexImage2D(*(GLenum *) (pc + 0), |
| 3613 | *(GLint *) (pc + 4), |
| 3614 | *(GLenum *) (pc + 8), |
| 3615 | *(GLsizei *) (pc + 12), |
| 3616 | *(GLsizei *) (pc + 16), |
| 3617 | *(GLint *) (pc + 20), |
| 3618 | imageSize, (const GLvoid *) (pc + 28)); |
| 3619 | } |
| 3620 | |
| 3621 | void |
| 3622 | __glXDisp_CompressedTexImage3D(GLbyte * pc) |
| 3623 | { |
| 3624 | PFNGLCOMPRESSEDTEXIMAGE3DPROC CompressedTexImage3D = |
| 3625 | __glGetProcAddress("glCompressedTexImage3D"); |
| 3626 | const GLsizei imageSize = *(GLsizei *) (pc + 28); |
| 3627 | |
| 3628 | CompressedTexImage3D(*(GLenum *) (pc + 0), |
| 3629 | *(GLint *) (pc + 4), |
| 3630 | *(GLenum *) (pc + 8), |
| 3631 | *(GLsizei *) (pc + 12), |
| 3632 | *(GLsizei *) (pc + 16), |
| 3633 | *(GLsizei *) (pc + 20), |
| 3634 | *(GLint *) (pc + 24), |
| 3635 | imageSize, (const GLvoid *) (pc + 32)); |
| 3636 | } |
| 3637 | |
| 3638 | void |
| 3639 | __glXDisp_CompressedTexSubImage1D(GLbyte * pc) |
| 3640 | { |
| 3641 | PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC CompressedTexSubImage1D = |
| 3642 | __glGetProcAddress("glCompressedTexSubImage1D"); |
| 3643 | const GLsizei imageSize = *(GLsizei *) (pc + 20); |
| 3644 | |
| 3645 | CompressedTexSubImage1D(*(GLenum *) (pc + 0), |
| 3646 | *(GLint *) (pc + 4), |
| 3647 | *(GLint *) (pc + 8), |
| 3648 | *(GLsizei *) (pc + 12), |
| 3649 | *(GLenum *) (pc + 16), |
| 3650 | imageSize, (const GLvoid *) (pc + 24)); |
| 3651 | } |
| 3652 | |
| 3653 | void |
| 3654 | __glXDisp_CompressedTexSubImage2D(GLbyte * pc) |
| 3655 | { |
| 3656 | PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC CompressedTexSubImage2D = |
| 3657 | __glGetProcAddress("glCompressedTexSubImage2D"); |
| 3658 | const GLsizei imageSize = *(GLsizei *) (pc + 28); |
| 3659 | |
| 3660 | CompressedTexSubImage2D(*(GLenum *) (pc + 0), |
| 3661 | *(GLint *) (pc + 4), |
| 3662 | *(GLint *) (pc + 8), |
| 3663 | *(GLint *) (pc + 12), |
| 3664 | *(GLsizei *) (pc + 16), |
| 3665 | *(GLsizei *) (pc + 20), |
| 3666 | *(GLenum *) (pc + 24), |
| 3667 | imageSize, (const GLvoid *) (pc + 32)); |
| 3668 | } |
| 3669 | |
| 3670 | void |
| 3671 | __glXDisp_CompressedTexSubImage3D(GLbyte * pc) |
| 3672 | { |
| 3673 | PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC CompressedTexSubImage3D = |
| 3674 | __glGetProcAddress("glCompressedTexSubImage3D"); |
| 3675 | const GLsizei imageSize = *(GLsizei *) (pc + 36); |
| 3676 | |
| 3677 | CompressedTexSubImage3D(*(GLenum *) (pc + 0), |
| 3678 | *(GLint *) (pc + 4), |
| 3679 | *(GLint *) (pc + 8), |
| 3680 | *(GLint *) (pc + 12), |
| 3681 | *(GLint *) (pc + 16), |
| 3682 | *(GLsizei *) (pc + 20), |
| 3683 | *(GLsizei *) (pc + 24), |
| 3684 | *(GLsizei *) (pc + 28), |
| 3685 | *(GLenum *) (pc + 32), |
| 3686 | imageSize, (const GLvoid *) (pc + 40)); |
| 3687 | } |
| 3688 | |
| 3689 | void |
| 3690 | __glXDisp_SampleCoverage(GLbyte * pc) |
| 3691 | { |
| 3692 | PFNGLSAMPLECOVERAGEPROC SampleCoverage = |
| 3693 | __glGetProcAddress("glSampleCoverage"); |
| 3694 | SampleCoverage(*(GLclampf *) (pc + 0), *(GLboolean *) (pc + 4)); |
| 3695 | } |
| 3696 | |
| 3697 | void |
| 3698 | __glXDisp_BlendFuncSeparate(GLbyte * pc) |
| 3699 | { |
| 3700 | PFNGLBLENDFUNCSEPARATEPROC BlendFuncSeparate = |
| 3701 | __glGetProcAddress("glBlendFuncSeparate"); |
| 3702 | BlendFuncSeparate(*(GLenum *) (pc + 0), *(GLenum *) (pc + 4), |
| 3703 | *(GLenum *) (pc + 8), *(GLenum *) (pc + 12)); |
| 3704 | } |
| 3705 | |
| 3706 | void |
| 3707 | __glXDisp_FogCoorddv(GLbyte * pc) |
| 3708 | { |
| 3709 | PFNGLFOGCOORDDVPROC FogCoorddv = __glGetProcAddress("glFogCoorddv"); |
| 3710 | |
| 3711 | #ifdef __GLX_ALIGN64 |
| 3712 | if ((unsigned long) (pc) & 7) { |
| 3713 | (void) memmove(pc - 4, pc, 8); |
| 3714 | pc -= 4; |
| 3715 | } |
| 3716 | #endif |
| 3717 | |
| 3718 | FogCoorddv((const GLdouble *) (pc + 0)); |
| 3719 | } |
| 3720 | |
| 3721 | void |
| 3722 | __glXDisp_PointParameterf(GLbyte * pc) |
| 3723 | { |
| 3724 | PFNGLPOINTPARAMETERFPROC PointParameterf = |
| 3725 | __glGetProcAddress("glPointParameterf"); |
| 3726 | PointParameterf(*(GLenum *) (pc + 0), *(GLfloat *) (pc + 4)); |
| 3727 | } |
| 3728 | |
| 3729 | void |
| 3730 | __glXDisp_PointParameterfv(GLbyte * pc) |
| 3731 | { |
| 3732 | PFNGLPOINTPARAMETERFVPROC PointParameterfv = |
| 3733 | __glGetProcAddress("glPointParameterfv"); |
| 3734 | const GLenum pname = *(GLenum *) (pc + 0); |
| 3735 | const GLfloat *params; |
| 3736 | |
| 3737 | params = (const GLfloat *) (pc + 4); |
| 3738 | |
| 3739 | PointParameterfv(pname, params); |
| 3740 | } |
| 3741 | |
| 3742 | void |
| 3743 | __glXDisp_PointParameteri(GLbyte * pc) |
| 3744 | { |
| 3745 | PFNGLPOINTPARAMETERIPROC PointParameteri = |
| 3746 | __glGetProcAddress("glPointParameteri"); |
| 3747 | PointParameteri(*(GLenum *) (pc + 0), *(GLint *) (pc + 4)); |
| 3748 | } |
| 3749 | |
| 3750 | void |
| 3751 | __glXDisp_PointParameteriv(GLbyte * pc) |
| 3752 | { |
| 3753 | PFNGLPOINTPARAMETERIVPROC PointParameteriv = |
| 3754 | __glGetProcAddress("glPointParameteriv"); |
| 3755 | const GLenum pname = *(GLenum *) (pc + 0); |
| 3756 | const GLint *params; |
| 3757 | |
| 3758 | params = (const GLint *) (pc + 4); |
| 3759 | |
| 3760 | PointParameteriv(pname, params); |
| 3761 | } |
| 3762 | |
| 3763 | void |
| 3764 | __glXDisp_SecondaryColor3bv(GLbyte * pc) |
| 3765 | { |
| 3766 | PFNGLSECONDARYCOLOR3BVPROC SecondaryColor3bv = |
| 3767 | __glGetProcAddress("glSecondaryColor3bv"); |
| 3768 | SecondaryColor3bv((const GLbyte *) (pc + 0)); |
| 3769 | } |
| 3770 | |
| 3771 | void |
| 3772 | __glXDisp_SecondaryColor3dv(GLbyte * pc) |
| 3773 | { |
| 3774 | PFNGLSECONDARYCOLOR3DVPROC SecondaryColor3dv = |
| 3775 | __glGetProcAddress("glSecondaryColor3dv"); |
| 3776 | #ifdef __GLX_ALIGN64 |
| 3777 | if ((unsigned long) (pc) & 7) { |
| 3778 | (void) memmove(pc - 4, pc, 24); |
| 3779 | pc -= 4; |
| 3780 | } |
| 3781 | #endif |
| 3782 | |
| 3783 | SecondaryColor3dv((const GLdouble *) (pc + 0)); |
| 3784 | } |
| 3785 | |
| 3786 | void |
| 3787 | __glXDisp_SecondaryColor3iv(GLbyte * pc) |
| 3788 | { |
| 3789 | PFNGLSECONDARYCOLOR3IVPROC SecondaryColor3iv = |
| 3790 | __glGetProcAddress("glSecondaryColor3iv"); |
| 3791 | SecondaryColor3iv((const GLint *) (pc + 0)); |
| 3792 | } |
| 3793 | |
| 3794 | void |
| 3795 | __glXDisp_SecondaryColor3sv(GLbyte * pc) |
| 3796 | { |
| 3797 | PFNGLSECONDARYCOLOR3SVPROC SecondaryColor3sv = |
| 3798 | __glGetProcAddress("glSecondaryColor3sv"); |
| 3799 | SecondaryColor3sv((const GLshort *) (pc + 0)); |
| 3800 | } |
| 3801 | |
| 3802 | void |
| 3803 | __glXDisp_SecondaryColor3ubv(GLbyte * pc) |
| 3804 | { |
| 3805 | PFNGLSECONDARYCOLOR3UBVPROC SecondaryColor3ubv = |
| 3806 | __glGetProcAddress("glSecondaryColor3ubv"); |
| 3807 | SecondaryColor3ubv((const GLubyte *) (pc + 0)); |
| 3808 | } |
| 3809 | |
| 3810 | void |
| 3811 | __glXDisp_SecondaryColor3uiv(GLbyte * pc) |
| 3812 | { |
| 3813 | PFNGLSECONDARYCOLOR3UIVPROC SecondaryColor3uiv = |
| 3814 | __glGetProcAddress("glSecondaryColor3uiv"); |
| 3815 | SecondaryColor3uiv((const GLuint *) (pc + 0)); |
| 3816 | } |
| 3817 | |
| 3818 | void |
| 3819 | __glXDisp_SecondaryColor3usv(GLbyte * pc) |
| 3820 | { |
| 3821 | PFNGLSECONDARYCOLOR3USVPROC SecondaryColor3usv = |
| 3822 | __glGetProcAddress("glSecondaryColor3usv"); |
| 3823 | SecondaryColor3usv((const GLushort *) (pc + 0)); |
| 3824 | } |
| 3825 | |
| 3826 | void |
| 3827 | __glXDisp_WindowPos3fv(GLbyte * pc) |
| 3828 | { |
| 3829 | PFNGLWINDOWPOS3FVPROC WindowPos3fv = __glGetProcAddress("glWindowPos3fv"); |
| 3830 | |
| 3831 | WindowPos3fv((const GLfloat *) (pc + 0)); |
| 3832 | } |
| 3833 | |
| 3834 | void |
| 3835 | __glXDisp_BeginQuery(GLbyte * pc) |
| 3836 | { |
| 3837 | PFNGLBEGINQUERYPROC BeginQuery = __glGetProcAddress("glBeginQuery"); |
| 3838 | |
| 3839 | BeginQuery(*(GLenum *) (pc + 0), *(GLuint *) (pc + 4)); |
| 3840 | } |
| 3841 | |
| 3842 | int |
| 3843 | __glXDisp_DeleteQueries(__GLXclientState * cl, GLbyte * pc) |
| 3844 | { |
| 3845 | PFNGLDELETEQUERIESPROC DeleteQueries = |
| 3846 | __glGetProcAddress("glDeleteQueries"); |
| 3847 | xGLXSingleReq *const req = (xGLXSingleReq *) pc; |
| 3848 | int error; |
| 3849 | __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); |
| 3850 | |
| 3851 | pc += __GLX_SINGLE_HDR_SIZE; |
| 3852 | if (cx != NULL) { |
| 3853 | const GLsizei n = *(GLsizei *) (pc + 0); |
| 3854 | |
| 3855 | DeleteQueries(n, (const GLuint *) (pc + 4)); |
| 3856 | error = Success; |
| 3857 | } |
| 3858 | |
| 3859 | return error; |
| 3860 | } |
| 3861 | |
| 3862 | void |
| 3863 | __glXDisp_EndQuery(GLbyte * pc) |
| 3864 | { |
| 3865 | PFNGLENDQUERYPROC EndQuery = __glGetProcAddress("glEndQuery"); |
| 3866 | |
| 3867 | EndQuery(*(GLenum *) (pc + 0)); |
| 3868 | } |
| 3869 | |
| 3870 | int |
| 3871 | __glXDisp_GenQueries(__GLXclientState * cl, GLbyte * pc) |
| 3872 | { |
| 3873 | PFNGLGENQUERIESPROC GenQueries = __glGetProcAddress("glGenQueries"); |
| 3874 | xGLXSingleReq *const req = (xGLXSingleReq *) pc; |
| 3875 | int error; |
| 3876 | __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); |
| 3877 | |
| 3878 | pc += __GLX_SINGLE_HDR_SIZE; |
| 3879 | if (cx != NULL) { |
| 3880 | const GLsizei n = *(GLsizei *) (pc + 0); |
| 3881 | |
| 3882 | GLuint answerBuffer[200]; |
| 3883 | GLuint *ids = |
| 3884 | __glXGetAnswerBuffer(cl, n * 4, answerBuffer, sizeof(answerBuffer), |
| 3885 | 4); |
| 3886 | GenQueries(n, ids); |
| 3887 | __glXSendReply(cl->client, ids, n, 4, GL_TRUE, 0); |
| 3888 | error = Success; |
| 3889 | } |
| 3890 | |
| 3891 | return error; |
| 3892 | } |
| 3893 | |
| 3894 | int |
| 3895 | __glXDisp_GetQueryObjectiv(__GLXclientState * cl, GLbyte * pc) |
| 3896 | { |
| 3897 | PFNGLGETQUERYOBJECTIVPROC GetQueryObjectiv = |
| 3898 | __glGetProcAddress("glGetQueryObjectiv"); |
| 3899 | xGLXSingleReq *const req = (xGLXSingleReq *) pc; |
| 3900 | int error; |
| 3901 | __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); |
| 3902 | |
| 3903 | pc += __GLX_SINGLE_HDR_SIZE; |
| 3904 | if (cx != NULL) { |
| 3905 | const GLenum pname = *(GLenum *) (pc + 4); |
| 3906 | |
| 3907 | const GLuint compsize = __glGetQueryObjectiv_size(pname); |
| 3908 | GLint answerBuffer[200]; |
| 3909 | GLint *params = |
| 3910 | __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, |
| 3911 | sizeof(answerBuffer), 4); |
| 3912 | |
| 3913 | if (params == NULL) |
| 3914 | return BadAlloc; |
| 3915 | __glXClearErrorOccured(); |
| 3916 | |
| 3917 | GetQueryObjectiv(*(GLuint *) (pc + 0), pname, params); |
| 3918 | __glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0); |
| 3919 | error = Success; |
| 3920 | } |
| 3921 | |
| 3922 | return error; |
| 3923 | } |
| 3924 | |
| 3925 | int |
| 3926 | __glXDisp_GetQueryObjectuiv(__GLXclientState * cl, GLbyte * pc) |
| 3927 | { |
| 3928 | PFNGLGETQUERYOBJECTUIVPROC GetQueryObjectuiv = |
| 3929 | __glGetProcAddress("glGetQueryObjectuiv"); |
| 3930 | xGLXSingleReq *const req = (xGLXSingleReq *) pc; |
| 3931 | int error; |
| 3932 | __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); |
| 3933 | |
| 3934 | pc += __GLX_SINGLE_HDR_SIZE; |
| 3935 | if (cx != NULL) { |
| 3936 | const GLenum pname = *(GLenum *) (pc + 4); |
| 3937 | |
| 3938 | const GLuint compsize = __glGetQueryObjectuiv_size(pname); |
| 3939 | GLuint answerBuffer[200]; |
| 3940 | GLuint *params = |
| 3941 | __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, |
| 3942 | sizeof(answerBuffer), 4); |
| 3943 | |
| 3944 | if (params == NULL) |
| 3945 | return BadAlloc; |
| 3946 | __glXClearErrorOccured(); |
| 3947 | |
| 3948 | GetQueryObjectuiv(*(GLuint *) (pc + 0), pname, params); |
| 3949 | __glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0); |
| 3950 | error = Success; |
| 3951 | } |
| 3952 | |
| 3953 | return error; |
| 3954 | } |
| 3955 | |
| 3956 | int |
| 3957 | __glXDisp_GetQueryiv(__GLXclientState * cl, GLbyte * pc) |
| 3958 | { |
| 3959 | PFNGLGETQUERYIVPROC GetQueryiv = __glGetProcAddress("glGetQueryiv"); |
| 3960 | xGLXSingleReq *const req = (xGLXSingleReq *) pc; |
| 3961 | int error; |
| 3962 | __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); |
| 3963 | |
| 3964 | pc += __GLX_SINGLE_HDR_SIZE; |
| 3965 | if (cx != NULL) { |
| 3966 | const GLenum pname = *(GLenum *) (pc + 4); |
| 3967 | |
| 3968 | const GLuint compsize = __glGetQueryiv_size(pname); |
| 3969 | GLint answerBuffer[200]; |
| 3970 | GLint *params = |
| 3971 | __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, |
| 3972 | sizeof(answerBuffer), 4); |
| 3973 | |
| 3974 | if (params == NULL) |
| 3975 | return BadAlloc; |
| 3976 | __glXClearErrorOccured(); |
| 3977 | |
| 3978 | GetQueryiv(*(GLenum *) (pc + 0), pname, params); |
| 3979 | __glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0); |
| 3980 | error = Success; |
| 3981 | } |
| 3982 | |
| 3983 | return error; |
| 3984 | } |
| 3985 | |
| 3986 | int |
| 3987 | __glXDisp_IsQuery(__GLXclientState * cl, GLbyte * pc) |
| 3988 | { |
| 3989 | PFNGLISQUERYPROC IsQuery = __glGetProcAddress("glIsQuery"); |
| 3990 | xGLXSingleReq *const req = (xGLXSingleReq *) pc; |
| 3991 | int error; |
| 3992 | __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); |
| 3993 | |
| 3994 | pc += __GLX_SINGLE_HDR_SIZE; |
| 3995 | if (cx != NULL) { |
| 3996 | GLboolean retval; |
| 3997 | |
| 3998 | retval = IsQuery(*(GLuint *) (pc + 0)); |
| 3999 | __glXSendReply(cl->client, dummy_answer, 0, 0, GL_FALSE, retval); |
| 4000 | error = Success; |
| 4001 | } |
| 4002 | |
| 4003 | return error; |
| 4004 | } |
| 4005 | |
| 4006 | void |
| 4007 | __glXDisp_BlendEquationSeparate(GLbyte * pc) |
| 4008 | { |
| 4009 | PFNGLBLENDEQUATIONSEPARATEPROC BlendEquationSeparate = |
| 4010 | __glGetProcAddress("glBlendEquationSeparate"); |
| 4011 | BlendEquationSeparate(*(GLenum *) (pc + 0), *(GLenum *) (pc + 4)); |
| 4012 | } |
| 4013 | |
| 4014 | void |
| 4015 | __glXDisp_DrawBuffers(GLbyte * pc) |
| 4016 | { |
| 4017 | PFNGLDRAWBUFFERSPROC DrawBuffers = __glGetProcAddress("glDrawBuffers"); |
| 4018 | const GLsizei n = *(GLsizei *) (pc + 0); |
| 4019 | |
| 4020 | DrawBuffers(n, (const GLenum *) (pc + 4)); |
| 4021 | } |
| 4022 | |
| 4023 | void |
| 4024 | __glXDisp_VertexAttrib1dv(GLbyte * pc) |
| 4025 | { |
| 4026 | PFNGLVERTEXATTRIB1DVPROC VertexAttrib1dv = |
| 4027 | __glGetProcAddress("glVertexAttrib1dv"); |
| 4028 | #ifdef __GLX_ALIGN64 |
| 4029 | if ((unsigned long) (pc) & 7) { |
| 4030 | (void) memmove(pc - 4, pc, 12); |
| 4031 | pc -= 4; |
| 4032 | } |
| 4033 | #endif |
| 4034 | |
| 4035 | VertexAttrib1dv(*(GLuint *) (pc + 0), (const GLdouble *) (pc + 4)); |
| 4036 | } |
| 4037 | |
| 4038 | void |
| 4039 | __glXDisp_VertexAttrib1sv(GLbyte * pc) |
| 4040 | { |
| 4041 | PFNGLVERTEXATTRIB1SVPROC VertexAttrib1sv = |
| 4042 | __glGetProcAddress("glVertexAttrib1sv"); |
| 4043 | VertexAttrib1sv(*(GLuint *) (pc + 0), (const GLshort *) (pc + 4)); |
| 4044 | } |
| 4045 | |
| 4046 | void |
| 4047 | __glXDisp_VertexAttrib2dv(GLbyte * pc) |
| 4048 | { |
| 4049 | PFNGLVERTEXATTRIB2DVPROC VertexAttrib2dv = |
| 4050 | __glGetProcAddress("glVertexAttrib2dv"); |
| 4051 | #ifdef __GLX_ALIGN64 |
| 4052 | if ((unsigned long) (pc) & 7) { |
| 4053 | (void) memmove(pc - 4, pc, 20); |
| 4054 | pc -= 4; |
| 4055 | } |
| 4056 | #endif |
| 4057 | |
| 4058 | VertexAttrib2dv(*(GLuint *) (pc + 0), (const GLdouble *) (pc + 4)); |
| 4059 | } |
| 4060 | |
| 4061 | void |
| 4062 | __glXDisp_VertexAttrib2sv(GLbyte * pc) |
| 4063 | { |
| 4064 | PFNGLVERTEXATTRIB2SVPROC VertexAttrib2sv = |
| 4065 | __glGetProcAddress("glVertexAttrib2sv"); |
| 4066 | VertexAttrib2sv(*(GLuint *) (pc + 0), (const GLshort *) (pc + 4)); |
| 4067 | } |
| 4068 | |
| 4069 | void |
| 4070 | __glXDisp_VertexAttrib3dv(GLbyte * pc) |
| 4071 | { |
| 4072 | PFNGLVERTEXATTRIB3DVPROC VertexAttrib3dv = |
| 4073 | __glGetProcAddress("glVertexAttrib3dv"); |
| 4074 | #ifdef __GLX_ALIGN64 |
| 4075 | if ((unsigned long) (pc) & 7) { |
| 4076 | (void) memmove(pc - 4, pc, 28); |
| 4077 | pc -= 4; |
| 4078 | } |
| 4079 | #endif |
| 4080 | |
| 4081 | VertexAttrib3dv(*(GLuint *) (pc + 0), (const GLdouble *) (pc + 4)); |
| 4082 | } |
| 4083 | |
| 4084 | void |
| 4085 | __glXDisp_VertexAttrib3sv(GLbyte * pc) |
| 4086 | { |
| 4087 | PFNGLVERTEXATTRIB3SVPROC VertexAttrib3sv = |
| 4088 | __glGetProcAddress("glVertexAttrib3sv"); |
| 4089 | VertexAttrib3sv(*(GLuint *) (pc + 0), (const GLshort *) (pc + 4)); |
| 4090 | } |
| 4091 | |
| 4092 | void |
| 4093 | __glXDisp_VertexAttrib4Nbv(GLbyte * pc) |
| 4094 | { |
| 4095 | PFNGLVERTEXATTRIB4NBVPROC VertexAttrib4Nbv = |
| 4096 | __glGetProcAddress("glVertexAttrib4Nbv"); |
| 4097 | VertexAttrib4Nbv(*(GLuint *) (pc + 0), (const GLbyte *) (pc + 4)); |
| 4098 | } |
| 4099 | |
| 4100 | void |
| 4101 | __glXDisp_VertexAttrib4Niv(GLbyte * pc) |
| 4102 | { |
| 4103 | PFNGLVERTEXATTRIB4NIVPROC VertexAttrib4Niv = |
| 4104 | __glGetProcAddress("glVertexAttrib4Niv"); |
| 4105 | VertexAttrib4Niv(*(GLuint *) (pc + 0), (const GLint *) (pc + 4)); |
| 4106 | } |
| 4107 | |
| 4108 | void |
| 4109 | __glXDisp_VertexAttrib4Nsv(GLbyte * pc) |
| 4110 | { |
| 4111 | PFNGLVERTEXATTRIB4NSVPROC VertexAttrib4Nsv = |
| 4112 | __glGetProcAddress("glVertexAttrib4Nsv"); |
| 4113 | VertexAttrib4Nsv(*(GLuint *) (pc + 0), (const GLshort *) (pc + 4)); |
| 4114 | } |
| 4115 | |
| 4116 | void |
| 4117 | __glXDisp_VertexAttrib4Nubv(GLbyte * pc) |
| 4118 | { |
| 4119 | PFNGLVERTEXATTRIB4NUBVPROC VertexAttrib4Nubv = |
| 4120 | __glGetProcAddress("glVertexAttrib4Nubv"); |
| 4121 | VertexAttrib4Nubv(*(GLuint *) (pc + 0), (const GLubyte *) (pc + 4)); |
| 4122 | } |
| 4123 | |
| 4124 | void |
| 4125 | __glXDisp_VertexAttrib4Nuiv(GLbyte * pc) |
| 4126 | { |
| 4127 | PFNGLVERTEXATTRIB4NUIVPROC VertexAttrib4Nuiv = |
| 4128 | __glGetProcAddress("glVertexAttrib4Nuiv"); |
| 4129 | VertexAttrib4Nuiv(*(GLuint *) (pc + 0), (const GLuint *) (pc + 4)); |
| 4130 | } |
| 4131 | |
| 4132 | void |
| 4133 | __glXDisp_VertexAttrib4Nusv(GLbyte * pc) |
| 4134 | { |
| 4135 | PFNGLVERTEXATTRIB4NUSVPROC VertexAttrib4Nusv = |
| 4136 | __glGetProcAddress("glVertexAttrib4Nusv"); |
| 4137 | VertexAttrib4Nusv(*(GLuint *) (pc + 0), (const GLushort *) (pc + 4)); |
| 4138 | } |
| 4139 | |
| 4140 | void |
| 4141 | __glXDisp_VertexAttrib4bv(GLbyte * pc) |
| 4142 | { |
| 4143 | PFNGLVERTEXATTRIB4BVPROC VertexAttrib4bv = |
| 4144 | __glGetProcAddress("glVertexAttrib4bv"); |
| 4145 | VertexAttrib4bv(*(GLuint *) (pc + 0), (const GLbyte *) (pc + 4)); |
| 4146 | } |
| 4147 | |
| 4148 | void |
| 4149 | __glXDisp_VertexAttrib4dv(GLbyte * pc) |
| 4150 | { |
| 4151 | PFNGLVERTEXATTRIB4DVPROC VertexAttrib4dv = |
| 4152 | __glGetProcAddress("glVertexAttrib4dv"); |
| 4153 | #ifdef __GLX_ALIGN64 |
| 4154 | if ((unsigned long) (pc) & 7) { |
| 4155 | (void) memmove(pc - 4, pc, 36); |
| 4156 | pc -= 4; |
| 4157 | } |
| 4158 | #endif |
| 4159 | |
| 4160 | VertexAttrib4dv(*(GLuint *) (pc + 0), (const GLdouble *) (pc + 4)); |
| 4161 | } |
| 4162 | |
| 4163 | void |
| 4164 | __glXDisp_VertexAttrib4iv(GLbyte * pc) |
| 4165 | { |
| 4166 | PFNGLVERTEXATTRIB4IVPROC VertexAttrib4iv = |
| 4167 | __glGetProcAddress("glVertexAttrib4iv"); |
| 4168 | VertexAttrib4iv(*(GLuint *) (pc + 0), (const GLint *) (pc + 4)); |
| 4169 | } |
| 4170 | |
| 4171 | void |
| 4172 | __glXDisp_VertexAttrib4sv(GLbyte * pc) |
| 4173 | { |
| 4174 | PFNGLVERTEXATTRIB4SVPROC VertexAttrib4sv = |
| 4175 | __glGetProcAddress("glVertexAttrib4sv"); |
| 4176 | VertexAttrib4sv(*(GLuint *) (pc + 0), (const GLshort *) (pc + 4)); |
| 4177 | } |
| 4178 | |
| 4179 | void |
| 4180 | __glXDisp_VertexAttrib4ubv(GLbyte * pc) |
| 4181 | { |
| 4182 | PFNGLVERTEXATTRIB4UBVPROC VertexAttrib4ubv = |
| 4183 | __glGetProcAddress("glVertexAttrib4ubv"); |
| 4184 | VertexAttrib4ubv(*(GLuint *) (pc + 0), (const GLubyte *) (pc + 4)); |
| 4185 | } |
| 4186 | |
| 4187 | void |
| 4188 | __glXDisp_VertexAttrib4uiv(GLbyte * pc) |
| 4189 | { |
| 4190 | PFNGLVERTEXATTRIB4UIVPROC VertexAttrib4uiv = |
| 4191 | __glGetProcAddress("glVertexAttrib4uiv"); |
| 4192 | VertexAttrib4uiv(*(GLuint *) (pc + 0), (const GLuint *) (pc + 4)); |
| 4193 | } |
| 4194 | |
| 4195 | void |
| 4196 | __glXDisp_VertexAttrib4usv(GLbyte * pc) |
| 4197 | { |
| 4198 | PFNGLVERTEXATTRIB4USVPROC VertexAttrib4usv = |
| 4199 | __glGetProcAddress("glVertexAttrib4usv"); |
| 4200 | VertexAttrib4usv(*(GLuint *) (pc + 0), (const GLushort *) (pc + 4)); |
| 4201 | } |
| 4202 | |
| 4203 | void |
| 4204 | __glXDisp_ClampColor(GLbyte * pc) |
| 4205 | { |
| 4206 | PFNGLCLAMPCOLORPROC ClampColor = __glGetProcAddress("glClampColor"); |
| 4207 | |
| 4208 | ClampColor(*(GLenum *) (pc + 0), *(GLenum *) (pc + 4)); |
| 4209 | } |
| 4210 | |
| 4211 | void |
| 4212 | __glXDisp_BindProgramARB(GLbyte * pc) |
| 4213 | { |
| 4214 | PFNGLBINDPROGRAMARBPROC BindProgramARB = |
| 4215 | __glGetProcAddress("glBindProgramARB"); |
| 4216 | BindProgramARB(*(GLenum *) (pc + 0), *(GLuint *) (pc + 4)); |
| 4217 | } |
| 4218 | |
| 4219 | int |
| 4220 | __glXDisp_DeleteProgramsARB(__GLXclientState * cl, GLbyte * pc) |
| 4221 | { |
| 4222 | PFNGLDELETEPROGRAMSARBPROC DeleteProgramsARB = |
| 4223 | __glGetProcAddress("glDeleteProgramsARB"); |
| 4224 | xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc; |
| 4225 | int error; |
| 4226 | __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); |
| 4227 | |
| 4228 | pc += __GLX_VENDPRIV_HDR_SIZE; |
| 4229 | if (cx != NULL) { |
| 4230 | const GLsizei n = *(GLsizei *) (pc + 0); |
| 4231 | |
| 4232 | DeleteProgramsARB(n, (const GLuint *) (pc + 4)); |
| 4233 | error = Success; |
| 4234 | } |
| 4235 | |
| 4236 | return error; |
| 4237 | } |
| 4238 | |
| 4239 | int |
| 4240 | __glXDisp_GenProgramsARB(__GLXclientState * cl, GLbyte * pc) |
| 4241 | { |
| 4242 | PFNGLGENPROGRAMSARBPROC GenProgramsARB = |
| 4243 | __glGetProcAddress("glGenProgramsARB"); |
| 4244 | xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc; |
| 4245 | int error; |
| 4246 | __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); |
| 4247 | |
| 4248 | pc += __GLX_VENDPRIV_HDR_SIZE; |
| 4249 | if (cx != NULL) { |
| 4250 | const GLsizei n = *(GLsizei *) (pc + 0); |
| 4251 | |
| 4252 | GLuint answerBuffer[200]; |
| 4253 | GLuint *programs = |
| 4254 | __glXGetAnswerBuffer(cl, n * 4, answerBuffer, sizeof(answerBuffer), |
| 4255 | 4); |
| 4256 | GenProgramsARB(n, programs); |
| 4257 | __glXSendReply(cl->client, programs, n, 4, GL_TRUE, 0); |
| 4258 | error = Success; |
| 4259 | } |
| 4260 | |
| 4261 | return error; |
| 4262 | } |
| 4263 | |
| 4264 | int |
| 4265 | __glXDisp_GetProgramEnvParameterdvARB(__GLXclientState * cl, GLbyte * pc) |
| 4266 | { |
| 4267 | PFNGLGETPROGRAMENVPARAMETERDVARBPROC GetProgramEnvParameterdvARB = |
| 4268 | __glGetProcAddress("glGetProgramEnvParameterdvARB"); |
| 4269 | xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc; |
| 4270 | int error; |
| 4271 | __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); |
| 4272 | |
| 4273 | pc += __GLX_VENDPRIV_HDR_SIZE; |
| 4274 | if (cx != NULL) { |
| 4275 | GLdouble params[4]; |
| 4276 | |
| 4277 | GetProgramEnvParameterdvARB(*(GLenum *) (pc + 0), |
| 4278 | *(GLuint *) (pc + 4), params); |
| 4279 | __glXSendReply(cl->client, params, 4, 8, GL_FALSE, 0); |
| 4280 | error = Success; |
| 4281 | } |
| 4282 | |
| 4283 | return error; |
| 4284 | } |
| 4285 | |
| 4286 | int |
| 4287 | __glXDisp_GetProgramEnvParameterfvARB(__GLXclientState * cl, GLbyte * pc) |
| 4288 | { |
| 4289 | PFNGLGETPROGRAMENVPARAMETERFVARBPROC GetProgramEnvParameterfvARB = |
| 4290 | __glGetProcAddress("glGetProgramEnvParameterfvARB"); |
| 4291 | xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc; |
| 4292 | int error; |
| 4293 | __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); |
| 4294 | |
| 4295 | pc += __GLX_VENDPRIV_HDR_SIZE; |
| 4296 | if (cx != NULL) { |
| 4297 | GLfloat params[4]; |
| 4298 | |
| 4299 | GetProgramEnvParameterfvARB(*(GLenum *) (pc + 0), |
| 4300 | *(GLuint *) (pc + 4), params); |
| 4301 | __glXSendReply(cl->client, params, 4, 4, GL_FALSE, 0); |
| 4302 | error = Success; |
| 4303 | } |
| 4304 | |
| 4305 | return error; |
| 4306 | } |
| 4307 | |
| 4308 | int |
| 4309 | __glXDisp_GetProgramLocalParameterdvARB(__GLXclientState * cl, GLbyte * pc) |
| 4310 | { |
| 4311 | PFNGLGETPROGRAMLOCALPARAMETERDVARBPROC GetProgramLocalParameterdvARB = |
| 4312 | __glGetProcAddress("glGetProgramLocalParameterdvARB"); |
| 4313 | xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc; |
| 4314 | int error; |
| 4315 | __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); |
| 4316 | |
| 4317 | pc += __GLX_VENDPRIV_HDR_SIZE; |
| 4318 | if (cx != NULL) { |
| 4319 | GLdouble params[4]; |
| 4320 | |
| 4321 | GetProgramLocalParameterdvARB(*(GLenum *) (pc + 0), |
| 4322 | *(GLuint *) (pc + 4), params); |
| 4323 | __glXSendReply(cl->client, params, 4, 8, GL_FALSE, 0); |
| 4324 | error = Success; |
| 4325 | } |
| 4326 | |
| 4327 | return error; |
| 4328 | } |
| 4329 | |
| 4330 | int |
| 4331 | __glXDisp_GetProgramLocalParameterfvARB(__GLXclientState * cl, GLbyte * pc) |
| 4332 | { |
| 4333 | PFNGLGETPROGRAMLOCALPARAMETERFVARBPROC GetProgramLocalParameterfvARB = |
| 4334 | __glGetProcAddress("glGetProgramLocalParameterfvARB"); |
| 4335 | xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc; |
| 4336 | int error; |
| 4337 | __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); |
| 4338 | |
| 4339 | pc += __GLX_VENDPRIV_HDR_SIZE; |
| 4340 | if (cx != NULL) { |
| 4341 | GLfloat params[4]; |
| 4342 | |
| 4343 | GetProgramLocalParameterfvARB(*(GLenum *) (pc + 0), |
| 4344 | *(GLuint *) (pc + 4), params); |
| 4345 | __glXSendReply(cl->client, params, 4, 4, GL_FALSE, 0); |
| 4346 | error = Success; |
| 4347 | } |
| 4348 | |
| 4349 | return error; |
| 4350 | } |
| 4351 | |
| 4352 | int |
| 4353 | __glXDisp_GetProgramivARB(__GLXclientState * cl, GLbyte * pc) |
| 4354 | { |
| 4355 | PFNGLGETPROGRAMIVARBPROC GetProgramivARB = |
| 4356 | __glGetProcAddress("glGetProgramivARB"); |
| 4357 | xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc; |
| 4358 | int error; |
| 4359 | __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); |
| 4360 | |
| 4361 | pc += __GLX_VENDPRIV_HDR_SIZE; |
| 4362 | if (cx != NULL) { |
| 4363 | const GLenum pname = *(GLenum *) (pc + 4); |
| 4364 | |
| 4365 | const GLuint compsize = __glGetProgramivARB_size(pname); |
| 4366 | GLint answerBuffer[200]; |
| 4367 | GLint *params = |
| 4368 | __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, |
| 4369 | sizeof(answerBuffer), 4); |
| 4370 | |
| 4371 | if (params == NULL) |
| 4372 | return BadAlloc; |
| 4373 | __glXClearErrorOccured(); |
| 4374 | |
| 4375 | GetProgramivARB(*(GLenum *) (pc + 0), pname, params); |
| 4376 | __glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0); |
| 4377 | error = Success; |
| 4378 | } |
| 4379 | |
| 4380 | return error; |
| 4381 | } |
| 4382 | |
| 4383 | int |
| 4384 | __glXDisp_IsProgramARB(__GLXclientState * cl, GLbyte * pc) |
| 4385 | { |
| 4386 | PFNGLISPROGRAMARBPROC IsProgramARB = __glGetProcAddress("glIsProgramARB"); |
| 4387 | xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc; |
| 4388 | int error; |
| 4389 | __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); |
| 4390 | |
| 4391 | pc += __GLX_VENDPRIV_HDR_SIZE; |
| 4392 | if (cx != NULL) { |
| 4393 | GLboolean retval; |
| 4394 | |
| 4395 | retval = IsProgramARB(*(GLuint *) (pc + 0)); |
| 4396 | __glXSendReply(cl->client, dummy_answer, 0, 0, GL_FALSE, retval); |
| 4397 | error = Success; |
| 4398 | } |
| 4399 | |
| 4400 | return error; |
| 4401 | } |
| 4402 | |
| 4403 | void |
| 4404 | __glXDisp_ProgramEnvParameter4dvARB(GLbyte * pc) |
| 4405 | { |
| 4406 | PFNGLPROGRAMENVPARAMETER4DVARBPROC ProgramEnvParameter4dvARB = |
| 4407 | __glGetProcAddress("glProgramEnvParameter4dvARB"); |
| 4408 | #ifdef __GLX_ALIGN64 |
| 4409 | if ((unsigned long) (pc) & 7) { |
| 4410 | (void) memmove(pc - 4, pc, 40); |
| 4411 | pc -= 4; |
| 4412 | } |
| 4413 | #endif |
| 4414 | |
| 4415 | ProgramEnvParameter4dvARB(*(GLenum *) (pc + 0), |
| 4416 | *(GLuint *) (pc + 4), |
| 4417 | (const GLdouble *) (pc + 8)); |
| 4418 | } |
| 4419 | |
| 4420 | void |
| 4421 | __glXDisp_ProgramEnvParameter4fvARB(GLbyte * pc) |
| 4422 | { |
| 4423 | PFNGLPROGRAMENVPARAMETER4FVARBPROC ProgramEnvParameter4fvARB = |
| 4424 | __glGetProcAddress("glProgramEnvParameter4fvARB"); |
| 4425 | ProgramEnvParameter4fvARB(*(GLenum *) (pc + 0), *(GLuint *) (pc + 4), |
| 4426 | (const GLfloat *) (pc + 8)); |
| 4427 | } |
| 4428 | |
| 4429 | void |
| 4430 | __glXDisp_ProgramLocalParameter4dvARB(GLbyte * pc) |
| 4431 | { |
| 4432 | PFNGLPROGRAMLOCALPARAMETER4DVARBPROC ProgramLocalParameter4dvARB = |
| 4433 | __glGetProcAddress("glProgramLocalParameter4dvARB"); |
| 4434 | #ifdef __GLX_ALIGN64 |
| 4435 | if ((unsigned long) (pc) & 7) { |
| 4436 | (void) memmove(pc - 4, pc, 40); |
| 4437 | pc -= 4; |
| 4438 | } |
| 4439 | #endif |
| 4440 | |
| 4441 | ProgramLocalParameter4dvARB(*(GLenum *) (pc + 0), |
| 4442 | *(GLuint *) (pc + 4), |
| 4443 | (const GLdouble *) (pc + 8)); |
| 4444 | } |
| 4445 | |
| 4446 | void |
| 4447 | __glXDisp_ProgramLocalParameter4fvARB(GLbyte * pc) |
| 4448 | { |
| 4449 | PFNGLPROGRAMLOCALPARAMETER4FVARBPROC ProgramLocalParameter4fvARB = |
| 4450 | __glGetProcAddress("glProgramLocalParameter4fvARB"); |
| 4451 | ProgramLocalParameter4fvARB(*(GLenum *) (pc + 0), *(GLuint *) (pc + 4), |
| 4452 | (const GLfloat *) (pc + 8)); |
| 4453 | } |
| 4454 | |
| 4455 | void |
| 4456 | __glXDisp_ProgramStringARB(GLbyte * pc) |
| 4457 | { |
| 4458 | PFNGLPROGRAMSTRINGARBPROC ProgramStringARB = |
| 4459 | __glGetProcAddress("glProgramStringARB"); |
| 4460 | const GLsizei len = *(GLsizei *) (pc + 8); |
| 4461 | |
| 4462 | ProgramStringARB(*(GLenum *) (pc + 0), |
| 4463 | *(GLenum *) (pc + 4), len, (const GLvoid *) (pc + 12)); |
| 4464 | } |
| 4465 | |
| 4466 | void |
| 4467 | __glXDisp_VertexAttrib1fvARB(GLbyte * pc) |
| 4468 | { |
| 4469 | PFNGLVERTEXATTRIB1FVARBPROC VertexAttrib1fvARB = |
| 4470 | __glGetProcAddress("glVertexAttrib1fvARB"); |
| 4471 | VertexAttrib1fvARB(*(GLuint *) (pc + 0), (const GLfloat *) (pc + 4)); |
| 4472 | } |
| 4473 | |
| 4474 | void |
| 4475 | __glXDisp_VertexAttrib2fvARB(GLbyte * pc) |
| 4476 | { |
| 4477 | PFNGLVERTEXATTRIB2FVARBPROC VertexAttrib2fvARB = |
| 4478 | __glGetProcAddress("glVertexAttrib2fvARB"); |
| 4479 | VertexAttrib2fvARB(*(GLuint *) (pc + 0), (const GLfloat *) (pc + 4)); |
| 4480 | } |
| 4481 | |
| 4482 | void |
| 4483 | __glXDisp_VertexAttrib3fvARB(GLbyte * pc) |
| 4484 | { |
| 4485 | PFNGLVERTEXATTRIB3FVARBPROC VertexAttrib3fvARB = |
| 4486 | __glGetProcAddress("glVertexAttrib3fvARB"); |
| 4487 | VertexAttrib3fvARB(*(GLuint *) (pc + 0), (const GLfloat *) (pc + 4)); |
| 4488 | } |
| 4489 | |
| 4490 | void |
| 4491 | __glXDisp_VertexAttrib4fvARB(GLbyte * pc) |
| 4492 | { |
| 4493 | PFNGLVERTEXATTRIB4FVARBPROC VertexAttrib4fvARB = |
| 4494 | __glGetProcAddress("glVertexAttrib4fvARB"); |
| 4495 | VertexAttrib4fvARB(*(GLuint *) (pc + 0), (const GLfloat *) (pc + 4)); |
| 4496 | } |
| 4497 | |
| 4498 | void |
| 4499 | __glXDisp_BindFramebuffer(GLbyte * pc) |
| 4500 | { |
| 4501 | PFNGLBINDFRAMEBUFFERPROC BindFramebuffer = |
| 4502 | __glGetProcAddress("glBindFramebuffer"); |
| 4503 | BindFramebuffer(*(GLenum *) (pc + 0), *(GLuint *) (pc + 4)); |
| 4504 | } |
| 4505 | |
| 4506 | void |
| 4507 | __glXDisp_BindRenderbuffer(GLbyte * pc) |
| 4508 | { |
| 4509 | PFNGLBINDRENDERBUFFERPROC BindRenderbuffer = |
| 4510 | __glGetProcAddress("glBindRenderbuffer"); |
| 4511 | BindRenderbuffer(*(GLenum *) (pc + 0), *(GLuint *) (pc + 4)); |
| 4512 | } |
| 4513 | |
| 4514 | void |
| 4515 | __glXDisp_BlitFramebuffer(GLbyte * pc) |
| 4516 | { |
| 4517 | PFNGLBLITFRAMEBUFFERPROC BlitFramebuffer = |
| 4518 | __glGetProcAddress("glBlitFramebuffer"); |
| 4519 | BlitFramebuffer(*(GLint *) (pc + 0), *(GLint *) (pc + 4), |
| 4520 | *(GLint *) (pc + 8), *(GLint *) (pc + 12), |
| 4521 | *(GLint *) (pc + 16), *(GLint *) (pc + 20), |
| 4522 | *(GLint *) (pc + 24), *(GLint *) (pc + 28), |
| 4523 | *(GLbitfield *) (pc + 32), *(GLenum *) (pc + 36)); |
| 4524 | } |
| 4525 | |
| 4526 | int |
| 4527 | __glXDisp_CheckFramebufferStatus(__GLXclientState * cl, GLbyte * pc) |
| 4528 | { |
| 4529 | PFNGLCHECKFRAMEBUFFERSTATUSPROC CheckFramebufferStatus = |
| 4530 | __glGetProcAddress("glCheckFramebufferStatus"); |
| 4531 | xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc; |
| 4532 | int error; |
| 4533 | __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); |
| 4534 | |
| 4535 | pc += __GLX_VENDPRIV_HDR_SIZE; |
| 4536 | if (cx != NULL) { |
| 4537 | GLenum retval; |
| 4538 | |
| 4539 | retval = CheckFramebufferStatus(*(GLenum *) (pc + 0)); |
| 4540 | __glXSendReply(cl->client, dummy_answer, 0, 0, GL_FALSE, retval); |
| 4541 | error = Success; |
| 4542 | } |
| 4543 | |
| 4544 | return error; |
| 4545 | } |
| 4546 | |
| 4547 | void |
| 4548 | __glXDisp_DeleteFramebuffers(GLbyte * pc) |
| 4549 | { |
| 4550 | PFNGLDELETEFRAMEBUFFERSPROC DeleteFramebuffers = |
| 4551 | __glGetProcAddress("glDeleteFramebuffers"); |
| 4552 | const GLsizei n = *(GLsizei *) (pc + 0); |
| 4553 | |
| 4554 | DeleteFramebuffers(n, (const GLuint *) (pc + 4)); |
| 4555 | } |
| 4556 | |
| 4557 | void |
| 4558 | __glXDisp_DeleteRenderbuffers(GLbyte * pc) |
| 4559 | { |
| 4560 | PFNGLDELETERENDERBUFFERSPROC DeleteRenderbuffers = |
| 4561 | __glGetProcAddress("glDeleteRenderbuffers"); |
| 4562 | const GLsizei n = *(GLsizei *) (pc + 0); |
| 4563 | |
| 4564 | DeleteRenderbuffers(n, (const GLuint *) (pc + 4)); |
| 4565 | } |
| 4566 | |
| 4567 | void |
| 4568 | __glXDisp_FramebufferRenderbuffer(GLbyte * pc) |
| 4569 | { |
| 4570 | PFNGLFRAMEBUFFERRENDERBUFFERPROC FramebufferRenderbuffer = |
| 4571 | __glGetProcAddress("glFramebufferRenderbuffer"); |
| 4572 | FramebufferRenderbuffer(*(GLenum *) (pc + 0), *(GLenum *) (pc + 4), |
| 4573 | *(GLenum *) (pc + 8), *(GLuint *) (pc + 12)); |
| 4574 | } |
| 4575 | |
| 4576 | void |
| 4577 | __glXDisp_FramebufferTexture1D(GLbyte * pc) |
| 4578 | { |
| 4579 | PFNGLFRAMEBUFFERTEXTURE1DPROC FramebufferTexture1D = |
| 4580 | __glGetProcAddress("glFramebufferTexture1D"); |
| 4581 | FramebufferTexture1D(*(GLenum *) (pc + 0), *(GLenum *) (pc + 4), |
| 4582 | *(GLenum *) (pc + 8), *(GLuint *) (pc + 12), |
| 4583 | *(GLint *) (pc + 16)); |
| 4584 | } |
| 4585 | |
| 4586 | void |
| 4587 | __glXDisp_FramebufferTexture2D(GLbyte * pc) |
| 4588 | { |
| 4589 | PFNGLFRAMEBUFFERTEXTURE2DPROC FramebufferTexture2D = |
| 4590 | __glGetProcAddress("glFramebufferTexture2D"); |
| 4591 | FramebufferTexture2D(*(GLenum *) (pc + 0), *(GLenum *) (pc + 4), |
| 4592 | *(GLenum *) (pc + 8), *(GLuint *) (pc + 12), |
| 4593 | *(GLint *) (pc + 16)); |
| 4594 | } |
| 4595 | |
| 4596 | void |
| 4597 | __glXDisp_FramebufferTexture3D(GLbyte * pc) |
| 4598 | { |
| 4599 | PFNGLFRAMEBUFFERTEXTURE3DPROC FramebufferTexture3D = |
| 4600 | __glGetProcAddress("glFramebufferTexture3D"); |
| 4601 | FramebufferTexture3D(*(GLenum *) (pc + 0), *(GLenum *) (pc + 4), |
| 4602 | *(GLenum *) (pc + 8), *(GLuint *) (pc + 12), |
| 4603 | *(GLint *) (pc + 16), *(GLint *) (pc + 20)); |
| 4604 | } |
| 4605 | |
| 4606 | void |
| 4607 | __glXDisp_FramebufferTextureLayer(GLbyte * pc) |
| 4608 | { |
| 4609 | PFNGLFRAMEBUFFERTEXTURELAYERPROC FramebufferTextureLayer = |
| 4610 | __glGetProcAddress("glFramebufferTextureLayer"); |
| 4611 | FramebufferTextureLayer(*(GLenum *) (pc + 0), *(GLenum *) (pc + 4), |
| 4612 | *(GLuint *) (pc + 8), *(GLint *) (pc + 12), |
| 4613 | *(GLint *) (pc + 16)); |
| 4614 | } |
| 4615 | |
| 4616 | int |
| 4617 | __glXDisp_GenFramebuffers(__GLXclientState * cl, GLbyte * pc) |
| 4618 | { |
| 4619 | PFNGLGENFRAMEBUFFERSPROC GenFramebuffers = |
| 4620 | __glGetProcAddress("glGenFramebuffers"); |
| 4621 | xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc; |
| 4622 | int error; |
| 4623 | __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); |
| 4624 | |
| 4625 | pc += __GLX_VENDPRIV_HDR_SIZE; |
| 4626 | if (cx != NULL) { |
| 4627 | const GLsizei n = *(GLsizei *) (pc + 0); |
| 4628 | |
| 4629 | GLuint answerBuffer[200]; |
| 4630 | GLuint *framebuffers = |
| 4631 | __glXGetAnswerBuffer(cl, n * 4, answerBuffer, sizeof(answerBuffer), |
| 4632 | 4); |
| 4633 | GenFramebuffers(n, framebuffers); |
| 4634 | __glXSendReply(cl->client, framebuffers, n, 4, GL_TRUE, 0); |
| 4635 | error = Success; |
| 4636 | } |
| 4637 | |
| 4638 | return error; |
| 4639 | } |
| 4640 | |
| 4641 | int |
| 4642 | __glXDisp_GenRenderbuffers(__GLXclientState * cl, GLbyte * pc) |
| 4643 | { |
| 4644 | PFNGLGENRENDERBUFFERSPROC GenRenderbuffers = |
| 4645 | __glGetProcAddress("glGenRenderbuffers"); |
| 4646 | xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc; |
| 4647 | int error; |
| 4648 | __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); |
| 4649 | |
| 4650 | pc += __GLX_VENDPRIV_HDR_SIZE; |
| 4651 | if (cx != NULL) { |
| 4652 | const GLsizei n = *(GLsizei *) (pc + 0); |
| 4653 | |
| 4654 | GLuint answerBuffer[200]; |
| 4655 | GLuint *renderbuffers = |
| 4656 | __glXGetAnswerBuffer(cl, n * 4, answerBuffer, sizeof(answerBuffer), |
| 4657 | 4); |
| 4658 | GenRenderbuffers(n, renderbuffers); |
| 4659 | __glXSendReply(cl->client, renderbuffers, n, 4, GL_TRUE, 0); |
| 4660 | error = Success; |
| 4661 | } |
| 4662 | |
| 4663 | return error; |
| 4664 | } |
| 4665 | |
| 4666 | void |
| 4667 | __glXDisp_GenerateMipmap(GLbyte * pc) |
| 4668 | { |
| 4669 | PFNGLGENERATEMIPMAPPROC GenerateMipmap = |
| 4670 | __glGetProcAddress("glGenerateMipmap"); |
| 4671 | GenerateMipmap(*(GLenum *) (pc + 0)); |
| 4672 | } |
| 4673 | |
| 4674 | int |
| 4675 | __glXDisp_GetFramebufferAttachmentParameteriv(__GLXclientState * cl, |
| 4676 | GLbyte * pc) |
| 4677 | { |
| 4678 | PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC |
| 4679 | GetFramebufferAttachmentParameteriv = |
| 4680 | __glGetProcAddress("glGetFramebufferAttachmentParameteriv"); |
| 4681 | xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc; |
| 4682 | int error; |
| 4683 | __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); |
| 4684 | |
| 4685 | pc += __GLX_VENDPRIV_HDR_SIZE; |
| 4686 | if (cx != NULL) { |
| 4687 | GLint params[1]; |
| 4688 | |
| 4689 | GetFramebufferAttachmentParameteriv(*(GLenum *) (pc + 0), |
| 4690 | *(GLenum *) (pc + 4), |
| 4691 | *(GLenum *) (pc + 8), params); |
| 4692 | __glXSendReply(cl->client, params, 1, 4, GL_FALSE, 0); |
| 4693 | error = Success; |
| 4694 | } |
| 4695 | |
| 4696 | return error; |
| 4697 | } |
| 4698 | |
| 4699 | int |
| 4700 | __glXDisp_GetRenderbufferParameteriv(__GLXclientState * cl, GLbyte * pc) |
| 4701 | { |
| 4702 | PFNGLGETRENDERBUFFERPARAMETERIVPROC GetRenderbufferParameteriv = |
| 4703 | __glGetProcAddress("glGetRenderbufferParameteriv"); |
| 4704 | xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc; |
| 4705 | int error; |
| 4706 | __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); |
| 4707 | |
| 4708 | pc += __GLX_VENDPRIV_HDR_SIZE; |
| 4709 | if (cx != NULL) { |
| 4710 | GLint params[1]; |
| 4711 | |
| 4712 | GetRenderbufferParameteriv(*(GLenum *) (pc + 0), |
| 4713 | *(GLenum *) (pc + 4), params); |
| 4714 | __glXSendReply(cl->client, params, 1, 4, GL_FALSE, 0); |
| 4715 | error = Success; |
| 4716 | } |
| 4717 | |
| 4718 | return error; |
| 4719 | } |
| 4720 | |
| 4721 | int |
| 4722 | __glXDisp_IsFramebuffer(__GLXclientState * cl, GLbyte * pc) |
| 4723 | { |
| 4724 | PFNGLISFRAMEBUFFERPROC IsFramebuffer = |
| 4725 | __glGetProcAddress("glIsFramebuffer"); |
| 4726 | xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc; |
| 4727 | int error; |
| 4728 | __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); |
| 4729 | |
| 4730 | pc += __GLX_VENDPRIV_HDR_SIZE; |
| 4731 | if (cx != NULL) { |
| 4732 | GLboolean retval; |
| 4733 | |
| 4734 | retval = IsFramebuffer(*(GLuint *) (pc + 0)); |
| 4735 | __glXSendReply(cl->client, dummy_answer, 0, 0, GL_FALSE, retval); |
| 4736 | error = Success; |
| 4737 | } |
| 4738 | |
| 4739 | return error; |
| 4740 | } |
| 4741 | |
| 4742 | int |
| 4743 | __glXDisp_IsRenderbuffer(__GLXclientState * cl, GLbyte * pc) |
| 4744 | { |
| 4745 | PFNGLISRENDERBUFFERPROC IsRenderbuffer = |
| 4746 | __glGetProcAddress("glIsRenderbuffer"); |
| 4747 | xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc; |
| 4748 | int error; |
| 4749 | __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); |
| 4750 | |
| 4751 | pc += __GLX_VENDPRIV_HDR_SIZE; |
| 4752 | if (cx != NULL) { |
| 4753 | GLboolean retval; |
| 4754 | |
| 4755 | retval = IsRenderbuffer(*(GLuint *) (pc + 0)); |
| 4756 | __glXSendReply(cl->client, dummy_answer, 0, 0, GL_FALSE, retval); |
| 4757 | error = Success; |
| 4758 | } |
| 4759 | |
| 4760 | return error; |
| 4761 | } |
| 4762 | |
| 4763 | void |
| 4764 | __glXDisp_RenderbufferStorage(GLbyte * pc) |
| 4765 | { |
| 4766 | PFNGLRENDERBUFFERSTORAGEPROC RenderbufferStorage = |
| 4767 | __glGetProcAddress("glRenderbufferStorage"); |
| 4768 | RenderbufferStorage(*(GLenum *) (pc + 0), *(GLenum *) (pc + 4), |
| 4769 | *(GLsizei *) (pc + 8), *(GLsizei *) (pc + 12)); |
| 4770 | } |
| 4771 | |
| 4772 | void |
| 4773 | __glXDisp_RenderbufferStorageMultisample(GLbyte * pc) |
| 4774 | { |
| 4775 | PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC RenderbufferStorageMultisample = |
| 4776 | __glGetProcAddress("glRenderbufferStorageMultisample"); |
| 4777 | RenderbufferStorageMultisample(*(GLenum *) (pc + 0), *(GLsizei *) (pc + 4), |
| 4778 | *(GLenum *) (pc + 8), *(GLsizei *) (pc + 12), |
| 4779 | *(GLsizei *) (pc + 16)); |
| 4780 | } |
| 4781 | |
| 4782 | void |
| 4783 | __glXDisp_SecondaryColor3fvEXT(GLbyte * pc) |
| 4784 | { |
| 4785 | PFNGLSECONDARYCOLOR3FVEXTPROC SecondaryColor3fvEXT = |
| 4786 | __glGetProcAddress("glSecondaryColor3fvEXT"); |
| 4787 | SecondaryColor3fvEXT((const GLfloat *) (pc + 0)); |
| 4788 | } |
| 4789 | |
| 4790 | void |
| 4791 | __glXDisp_FogCoordfvEXT(GLbyte * pc) |
| 4792 | { |
| 4793 | PFNGLFOGCOORDFVEXTPROC FogCoordfvEXT = |
| 4794 | __glGetProcAddress("glFogCoordfvEXT"); |
| 4795 | FogCoordfvEXT((const GLfloat *) (pc + 0)); |
| 4796 | } |
| 4797 | |
| 4798 | void |
| 4799 | __glXDisp_VertexAttrib1dvNV(GLbyte * pc) |
| 4800 | { |
| 4801 | PFNGLVERTEXATTRIB1DVNVPROC VertexAttrib1dvNV = |
| 4802 | __glGetProcAddress("glVertexAttrib1dvNV"); |
| 4803 | #ifdef __GLX_ALIGN64 |
| 4804 | if ((unsigned long) (pc) & 7) { |
| 4805 | (void) memmove(pc - 4, pc, 12); |
| 4806 | pc -= 4; |
| 4807 | } |
| 4808 | #endif |
| 4809 | |
| 4810 | VertexAttrib1dvNV(*(GLuint *) (pc + 0), (const GLdouble *) (pc + 4)); |
| 4811 | } |
| 4812 | |
| 4813 | void |
| 4814 | __glXDisp_VertexAttrib1fvNV(GLbyte * pc) |
| 4815 | { |
| 4816 | PFNGLVERTEXATTRIB1FVNVPROC VertexAttrib1fvNV = |
| 4817 | __glGetProcAddress("glVertexAttrib1fvNV"); |
| 4818 | VertexAttrib1fvNV(*(GLuint *) (pc + 0), (const GLfloat *) (pc + 4)); |
| 4819 | } |
| 4820 | |
| 4821 | void |
| 4822 | __glXDisp_VertexAttrib1svNV(GLbyte * pc) |
| 4823 | { |
| 4824 | PFNGLVERTEXATTRIB1SVNVPROC VertexAttrib1svNV = |
| 4825 | __glGetProcAddress("glVertexAttrib1svNV"); |
| 4826 | VertexAttrib1svNV(*(GLuint *) (pc + 0), (const GLshort *) (pc + 4)); |
| 4827 | } |
| 4828 | |
| 4829 | void |
| 4830 | __glXDisp_VertexAttrib2dvNV(GLbyte * pc) |
| 4831 | { |
| 4832 | PFNGLVERTEXATTRIB2DVNVPROC VertexAttrib2dvNV = |
| 4833 | __glGetProcAddress("glVertexAttrib2dvNV"); |
| 4834 | #ifdef __GLX_ALIGN64 |
| 4835 | if ((unsigned long) (pc) & 7) { |
| 4836 | (void) memmove(pc - 4, pc, 20); |
| 4837 | pc -= 4; |
| 4838 | } |
| 4839 | #endif |
| 4840 | |
| 4841 | VertexAttrib2dvNV(*(GLuint *) (pc + 0), (const GLdouble *) (pc + 4)); |
| 4842 | } |
| 4843 | |
| 4844 | void |
| 4845 | __glXDisp_VertexAttrib2fvNV(GLbyte * pc) |
| 4846 | { |
| 4847 | PFNGLVERTEXATTRIB2FVNVPROC VertexAttrib2fvNV = |
| 4848 | __glGetProcAddress("glVertexAttrib2fvNV"); |
| 4849 | VertexAttrib2fvNV(*(GLuint *) (pc + 0), (const GLfloat *) (pc + 4)); |
| 4850 | } |
| 4851 | |
| 4852 | void |
| 4853 | __glXDisp_VertexAttrib2svNV(GLbyte * pc) |
| 4854 | { |
| 4855 | PFNGLVERTEXATTRIB2SVNVPROC VertexAttrib2svNV = |
| 4856 | __glGetProcAddress("glVertexAttrib2svNV"); |
| 4857 | VertexAttrib2svNV(*(GLuint *) (pc + 0), (const GLshort *) (pc + 4)); |
| 4858 | } |
| 4859 | |
| 4860 | void |
| 4861 | __glXDisp_VertexAttrib3dvNV(GLbyte * pc) |
| 4862 | { |
| 4863 | PFNGLVERTEXATTRIB3DVNVPROC VertexAttrib3dvNV = |
| 4864 | __glGetProcAddress("glVertexAttrib3dvNV"); |
| 4865 | #ifdef __GLX_ALIGN64 |
| 4866 | if ((unsigned long) (pc) & 7) { |
| 4867 | (void) memmove(pc - 4, pc, 28); |
| 4868 | pc -= 4; |
| 4869 | } |
| 4870 | #endif |
| 4871 | |
| 4872 | VertexAttrib3dvNV(*(GLuint *) (pc + 0), (const GLdouble *) (pc + 4)); |
| 4873 | } |
| 4874 | |
| 4875 | void |
| 4876 | __glXDisp_VertexAttrib3fvNV(GLbyte * pc) |
| 4877 | { |
| 4878 | PFNGLVERTEXATTRIB3FVNVPROC VertexAttrib3fvNV = |
| 4879 | __glGetProcAddress("glVertexAttrib3fvNV"); |
| 4880 | VertexAttrib3fvNV(*(GLuint *) (pc + 0), (const GLfloat *) (pc + 4)); |
| 4881 | } |
| 4882 | |
| 4883 | void |
| 4884 | __glXDisp_VertexAttrib3svNV(GLbyte * pc) |
| 4885 | { |
| 4886 | PFNGLVERTEXATTRIB3SVNVPROC VertexAttrib3svNV = |
| 4887 | __glGetProcAddress("glVertexAttrib3svNV"); |
| 4888 | VertexAttrib3svNV(*(GLuint *) (pc + 0), (const GLshort *) (pc + 4)); |
| 4889 | } |
| 4890 | |
| 4891 | void |
| 4892 | __glXDisp_VertexAttrib4dvNV(GLbyte * pc) |
| 4893 | { |
| 4894 | PFNGLVERTEXATTRIB4DVNVPROC VertexAttrib4dvNV = |
| 4895 | __glGetProcAddress("glVertexAttrib4dvNV"); |
| 4896 | #ifdef __GLX_ALIGN64 |
| 4897 | if ((unsigned long) (pc) & 7) { |
| 4898 | (void) memmove(pc - 4, pc, 36); |
| 4899 | pc -= 4; |
| 4900 | } |
| 4901 | #endif |
| 4902 | |
| 4903 | VertexAttrib4dvNV(*(GLuint *) (pc + 0), (const GLdouble *) (pc + 4)); |
| 4904 | } |
| 4905 | |
| 4906 | void |
| 4907 | __glXDisp_VertexAttrib4fvNV(GLbyte * pc) |
| 4908 | { |
| 4909 | PFNGLVERTEXATTRIB4FVNVPROC VertexAttrib4fvNV = |
| 4910 | __glGetProcAddress("glVertexAttrib4fvNV"); |
| 4911 | VertexAttrib4fvNV(*(GLuint *) (pc + 0), (const GLfloat *) (pc + 4)); |
| 4912 | } |
| 4913 | |
| 4914 | void |
| 4915 | __glXDisp_VertexAttrib4svNV(GLbyte * pc) |
| 4916 | { |
| 4917 | PFNGLVERTEXATTRIB4SVNVPROC VertexAttrib4svNV = |
| 4918 | __glGetProcAddress("glVertexAttrib4svNV"); |
| 4919 | VertexAttrib4svNV(*(GLuint *) (pc + 0), (const GLshort *) (pc + 4)); |
| 4920 | } |
| 4921 | |
| 4922 | void |
| 4923 | __glXDisp_VertexAttrib4ubvNV(GLbyte * pc) |
| 4924 | { |
| 4925 | PFNGLVERTEXATTRIB4UBVNVPROC VertexAttrib4ubvNV = |
| 4926 | __glGetProcAddress("glVertexAttrib4ubvNV"); |
| 4927 | VertexAttrib4ubvNV(*(GLuint *) (pc + 0), (const GLubyte *) (pc + 4)); |
| 4928 | } |
| 4929 | |
| 4930 | void |
| 4931 | __glXDisp_VertexAttribs1dvNV(GLbyte * pc) |
| 4932 | { |
| 4933 | PFNGLVERTEXATTRIBS1DVNVPROC VertexAttribs1dvNV = |
| 4934 | __glGetProcAddress("glVertexAttribs1dvNV"); |
| 4935 | const GLsizei n = *(GLsizei *) (pc + 4); |
| 4936 | |
| 4937 | #ifdef __GLX_ALIGN64 |
| 4938 | const GLuint cmdlen = 12 + __GLX_PAD((n * 8)) - 4; |
| 4939 | |
| 4940 | if ((unsigned long) (pc) & 7) { |
| 4941 | (void) memmove(pc - 4, pc, cmdlen); |
| 4942 | pc -= 4; |
| 4943 | } |
| 4944 | #endif |
| 4945 | |
| 4946 | VertexAttribs1dvNV(*(GLuint *) (pc + 0), n, (const GLdouble *) (pc + 8)); |
| 4947 | } |
| 4948 | |
| 4949 | void |
| 4950 | __glXDisp_VertexAttribs1fvNV(GLbyte * pc) |
| 4951 | { |
| 4952 | PFNGLVERTEXATTRIBS1FVNVPROC VertexAttribs1fvNV = |
| 4953 | __glGetProcAddress("glVertexAttribs1fvNV"); |
| 4954 | const GLsizei n = *(GLsizei *) (pc + 4); |
| 4955 | |
| 4956 | VertexAttribs1fvNV(*(GLuint *) (pc + 0), n, (const GLfloat *) (pc + 8)); |
| 4957 | } |
| 4958 | |
| 4959 | void |
| 4960 | __glXDisp_VertexAttribs1svNV(GLbyte * pc) |
| 4961 | { |
| 4962 | PFNGLVERTEXATTRIBS1SVNVPROC VertexAttribs1svNV = |
| 4963 | __glGetProcAddress("glVertexAttribs1svNV"); |
| 4964 | const GLsizei n = *(GLsizei *) (pc + 4); |
| 4965 | |
| 4966 | VertexAttribs1svNV(*(GLuint *) (pc + 0), n, (const GLshort *) (pc + 8)); |
| 4967 | } |
| 4968 | |
| 4969 | void |
| 4970 | __glXDisp_VertexAttribs2dvNV(GLbyte * pc) |
| 4971 | { |
| 4972 | PFNGLVERTEXATTRIBS2DVNVPROC VertexAttribs2dvNV = |
| 4973 | __glGetProcAddress("glVertexAttribs2dvNV"); |
| 4974 | const GLsizei n = *(GLsizei *) (pc + 4); |
| 4975 | |
| 4976 | #ifdef __GLX_ALIGN64 |
| 4977 | const GLuint cmdlen = 12 + __GLX_PAD((n * 16)) - 4; |
| 4978 | |
| 4979 | if ((unsigned long) (pc) & 7) { |
| 4980 | (void) memmove(pc - 4, pc, cmdlen); |
| 4981 | pc -= 4; |
| 4982 | } |
| 4983 | #endif |
| 4984 | |
| 4985 | VertexAttribs2dvNV(*(GLuint *) (pc + 0), n, (const GLdouble *) (pc + 8)); |
| 4986 | } |
| 4987 | |
| 4988 | void |
| 4989 | __glXDisp_VertexAttribs2fvNV(GLbyte * pc) |
| 4990 | { |
| 4991 | PFNGLVERTEXATTRIBS2FVNVPROC VertexAttribs2fvNV = |
| 4992 | __glGetProcAddress("glVertexAttribs2fvNV"); |
| 4993 | const GLsizei n = *(GLsizei *) (pc + 4); |
| 4994 | |
| 4995 | VertexAttribs2fvNV(*(GLuint *) (pc + 0), n, (const GLfloat *) (pc + 8)); |
| 4996 | } |
| 4997 | |
| 4998 | void |
| 4999 | __glXDisp_VertexAttribs2svNV(GLbyte * pc) |
| 5000 | { |
| 5001 | PFNGLVERTEXATTRIBS2SVNVPROC VertexAttribs2svNV = |
| 5002 | __glGetProcAddress("glVertexAttribs2svNV"); |
| 5003 | const GLsizei n = *(GLsizei *) (pc + 4); |
| 5004 | |
| 5005 | VertexAttribs2svNV(*(GLuint *) (pc + 0), n, (const GLshort *) (pc + 8)); |
| 5006 | } |
| 5007 | |
| 5008 | void |
| 5009 | __glXDisp_VertexAttribs3dvNV(GLbyte * pc) |
| 5010 | { |
| 5011 | PFNGLVERTEXATTRIBS3DVNVPROC VertexAttribs3dvNV = |
| 5012 | __glGetProcAddress("glVertexAttribs3dvNV"); |
| 5013 | const GLsizei n = *(GLsizei *) (pc + 4); |
| 5014 | |
| 5015 | #ifdef __GLX_ALIGN64 |
| 5016 | const GLuint cmdlen = 12 + __GLX_PAD((n * 24)) - 4; |
| 5017 | |
| 5018 | if ((unsigned long) (pc) & 7) { |
| 5019 | (void) memmove(pc - 4, pc, cmdlen); |
| 5020 | pc -= 4; |
| 5021 | } |
| 5022 | #endif |
| 5023 | |
| 5024 | VertexAttribs3dvNV(*(GLuint *) (pc + 0), n, (const GLdouble *) (pc + 8)); |
| 5025 | } |
| 5026 | |
| 5027 | void |
| 5028 | __glXDisp_VertexAttribs3fvNV(GLbyte * pc) |
| 5029 | { |
| 5030 | PFNGLVERTEXATTRIBS3FVNVPROC VertexAttribs3fvNV = |
| 5031 | __glGetProcAddress("glVertexAttribs3fvNV"); |
| 5032 | const GLsizei n = *(GLsizei *) (pc + 4); |
| 5033 | |
| 5034 | VertexAttribs3fvNV(*(GLuint *) (pc + 0), n, (const GLfloat *) (pc + 8)); |
| 5035 | } |
| 5036 | |
| 5037 | void |
| 5038 | __glXDisp_VertexAttribs3svNV(GLbyte * pc) |
| 5039 | { |
| 5040 | PFNGLVERTEXATTRIBS3SVNVPROC VertexAttribs3svNV = |
| 5041 | __glGetProcAddress("glVertexAttribs3svNV"); |
| 5042 | const GLsizei n = *(GLsizei *) (pc + 4); |
| 5043 | |
| 5044 | VertexAttribs3svNV(*(GLuint *) (pc + 0), n, (const GLshort *) (pc + 8)); |
| 5045 | } |
| 5046 | |
| 5047 | void |
| 5048 | __glXDisp_VertexAttribs4dvNV(GLbyte * pc) |
| 5049 | { |
| 5050 | PFNGLVERTEXATTRIBS4DVNVPROC VertexAttribs4dvNV = |
| 5051 | __glGetProcAddress("glVertexAttribs4dvNV"); |
| 5052 | const GLsizei n = *(GLsizei *) (pc + 4); |
| 5053 | |
| 5054 | #ifdef __GLX_ALIGN64 |
| 5055 | const GLuint cmdlen = 12 + __GLX_PAD((n * 32)) - 4; |
| 5056 | |
| 5057 | if ((unsigned long) (pc) & 7) { |
| 5058 | (void) memmove(pc - 4, pc, cmdlen); |
| 5059 | pc -= 4; |
| 5060 | } |
| 5061 | #endif |
| 5062 | |
| 5063 | VertexAttribs4dvNV(*(GLuint *) (pc + 0), n, (const GLdouble *) (pc + 8)); |
| 5064 | } |
| 5065 | |
| 5066 | void |
| 5067 | __glXDisp_VertexAttribs4fvNV(GLbyte * pc) |
| 5068 | { |
| 5069 | PFNGLVERTEXATTRIBS4FVNVPROC VertexAttribs4fvNV = |
| 5070 | __glGetProcAddress("glVertexAttribs4fvNV"); |
| 5071 | const GLsizei n = *(GLsizei *) (pc + 4); |
| 5072 | |
| 5073 | VertexAttribs4fvNV(*(GLuint *) (pc + 0), n, (const GLfloat *) (pc + 8)); |
| 5074 | } |
| 5075 | |
| 5076 | void |
| 5077 | __glXDisp_VertexAttribs4svNV(GLbyte * pc) |
| 5078 | { |
| 5079 | PFNGLVERTEXATTRIBS4SVNVPROC VertexAttribs4svNV = |
| 5080 | __glGetProcAddress("glVertexAttribs4svNV"); |
| 5081 | const GLsizei n = *(GLsizei *) (pc + 4); |
| 5082 | |
| 5083 | VertexAttribs4svNV(*(GLuint *) (pc + 0), n, (const GLshort *) (pc + 8)); |
| 5084 | } |
| 5085 | |
| 5086 | void |
| 5087 | __glXDisp_VertexAttribs4ubvNV(GLbyte * pc) |
| 5088 | { |
| 5089 | PFNGLVERTEXATTRIBS4UBVNVPROC VertexAttribs4ubvNV = |
| 5090 | __glGetProcAddress("glVertexAttribs4ubvNV"); |
| 5091 | const GLsizei n = *(GLsizei *) (pc + 4); |
| 5092 | |
| 5093 | VertexAttribs4ubvNV(*(GLuint *) (pc + 0), n, (const GLubyte *) (pc + 8)); |
| 5094 | } |
| 5095 | |
| 5096 | void |
| 5097 | __glXDisp_ActiveStencilFaceEXT(GLbyte * pc) |
| 5098 | { |
| 5099 | PFNGLACTIVESTENCILFACEEXTPROC ActiveStencilFaceEXT = |
| 5100 | __glGetProcAddress("glActiveStencilFaceEXT"); |
| 5101 | ActiveStencilFaceEXT(*(GLenum *) (pc + 0)); |
| 5102 | } |