glx/rensize.c | 77 ++++++++++++++++++++++++++++++---------------------------
1 file changed, 41 insertions(+), 36 deletions(-)
glx/rensize.c | 77 ++++++++++++++++++++++++++++++---------------------------
1 file changed, 41 insertions(+), 36 deletions(-)
-@@ -63,15 +55,16 @@ __glXMap1dReqSize(const GLbyte * pc, Bool swap)
+@@ -63,15 +55,16 @@ __glXMap1dReqSize(const GLbyte * pc, Boo
-@@ -79,23 +72,24 @@ __glXMap1fReqSize(const GLbyte * pc, Bool swap)
+@@ -79,23 +72,24 @@ __glXMap1fReqSize(const GLbyte * pc, Boo
-@@ -105,15 +99,14 @@ __glXMap2dReqSize(const GLbyte * pc, Bool swap)
+@@ -105,15 +99,14 @@ __glXMap2dReqSize(const GLbyte * pc, Boo
-@@ -123,8 +116,7 @@ __glXMap2fReqSize(const GLbyte * pc, Bool swap)
+@@ -123,8 +116,7 @@ __glXMap2fReqSize(const GLbyte * pc, Boo
-@@ -175,14 +167,16 @@ __glXImageSize(GLenum format, GLenum type, GLenum target,
+@@ -175,14 +167,16 @@ __glXImageSize(GLenum format, GLenum typ
GLint bytesPerElement, elementsPerGroup, groupsPerRow;
GLint groupSize, rowSize, padding, imageSize;
GLint bytesPerElement, elementsPerGroup, groupsPerRow;
GLint groupSize, rowSize, padding, imageSize;
-@@ -199,6 +193,12 @@ __glXImageSize(GLenum format, GLenum type, GLenum target,
+@@ -199,6 +193,12 @@ __glXImageSize(GLenum format, GLenum typ
-@@ -207,11 +207,14 @@ __glXImageSize(GLenum format, GLenum type, GLenum target,
+@@ -207,11 +207,14 @@ __glXImageSize(GLenum format, GLenum typ
-@@ -303,6 +306,7 @@ __glXImageSize(GLenum format, GLenum type, GLenum target,
+@@ -303,6 +306,7 @@ __glXImageSize(GLenum format, GLenum typ
-@@ -310,18 +314,21 @@ __glXImageSize(GLenum format, GLenum type, GLenum target,
+@@ -310,18 +314,21 @@ __glXImageSize(GLenum format, GLenum typ
-@@ -445,9 +452,7 @@ __glXSeparableFilter2DReqSize(const GLbyte * pc, Bool swap)
+@@ -445,9 +452,7 @@ __glXSeparableFilter2DReqSize(const GLby
/* XXX Should rowLength be used for either or both image? */
image1size = __glXImageSize(format, type, 0, w, 1, 1,
0, rowLength, 0, 0, alignment);
/* XXX Should rowLength be used for either or both image? */
image1size = __glXImageSize(format, type, 0, w, 1, 1,
0, rowLength, 0, 0, alignment);