Initial revision
[lsystem3d.git] / src / lsystem.cpp
1 // Copyright (C) 2006 Erik Dahlberg
2 //
3 // This file is part of LSystem3d.
4 //
5 // LSystem3D is free software; you can redistribute it and/or
6 // modify it under the terms of the GNU General Public License
7 // as published by the Free Software Foundation; either version 2
8 // of the License, or (at your option) any later version.
9 //
10 // LSystem3D is distributed in the hope that it will be useful,
11 // but WITHOUT ANY WARRANTY; without even the implied warranty of
12 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13 // GNU General Public License for more details.
14 //
15 // You should have received a copy of the GNU General Public License
16 // along with LSystem3D; if not, write to the Free Software
17 // Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
18
19
20
21
22 #ifdef HAVE_CONFIG_H
23 #include <config.h>
24 #endif
25
26 #include <cstdlib>
27
28 #include <GL/freeglut.h>
29
30 #include "openglwindow.h"
31
32
33 OpenGLWindow *openglWindow = NULL;
34
35
36
37 int main(int argc, char *argv[])
38 {
39 glutInit(&argc, argv);
40
41 OpenGLWindow window;
42
43
44 return EXIT_SUCCESS;
45 }