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[lsystem3d.git] / src / lsystem3d.h
1 // Copyright (C) 2006 Erik Dahlberg
2 //
3 // This file is part of LSystem3D.
4 //
5 // LSystem3D is free software; you can redistribute it and/or
6 // modify it under the terms of the GNU General Public License
7 // as published by the Free Software Foundation; either version 2
8 // of the License, or (at your option) any later version.
9 //
10 // LSystem3D is distributed in the hope that it will be useful,
11 // but WITHOUT ANY WARRANTY; without even the implied warranty of
12 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13 // GNU General Public License for more details.
14 //
15 // You should have received a copy of the GNU General Public License
16 // along with LSystem3D; if not, write to the Free Software
17 // Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
18
19
20
21
22 #ifndef LSYSTEM3D_H
23 #define LSYSTEM3D_H
24
25
26
27 /**
28 * The main class
29 */
30 class LSystem3D
31 {
32 public:
33
34 /**
35 * Constructor
36 */
37 LSystem3D(int argc, char *argv[]);
38
39 /**
40 * Destructor
41 */
42 ~LSystem3D();
43 };
44
45
46
47 #endif