Commit | Line | Data |
---|---|---|
466150f6 AG |
1 | public class _P extends BasicParameter { |
2 | _P(String label, double value) { super(label,value); } | |
3 | public void updateValue (double value) { super.updateValue(value); } | |
4 | public float Val () { return getValuef(); } | |
5 | public int Pick (int b) { return int(Val())==1 ? b-1 : int(b*Val()); } | |
6 | } | |
7 | ||
8 | float c1c (float a) { return 100*constrain(a,0,1); } | |
9 | float CalcCone (float x1, float y1, float z1, float x2, float y2, float z2) { | |
10 | return degrees( acos ( ( x1*x2 + y1*y2 + z1*z2 ) / (sqrt(x1*x1+y1*y1+z1*z1) * sqrt(x2*x2+y2*y2+z2*z2)) ) );} | |
11 | float xMax,yMax,zMax; | |
12 | float zTime = random(10000); | |
13 | _P pChoose = new _P("ANIM", 0); | |
14 | //---------------------------------------------------------------------------------------------------------------------------------- | |
15 | class Pong extends SCPattern { | |
16 | SinLFO x,y,z,dx,dy,dz; | |
17 | float cRad; _P size; | |
18 | ||
19 | Pong(GLucose glucose) { | |
20 | super(glucose); | |
21 | xMax = model.xMax; yMax = model.yMax; zMax = model.zMax; | |
22 | cRad = xMax/15; | |
23 | addModulator(dx = new SinLFO(6000, 500, 30000 )).trigger(); | |
24 | addModulator(dy = new SinLFO(3000, 500, 22472 )).trigger(); | |
25 | addModulator(dz = new SinLFO(1000, 500, 18420 )).trigger(); | |
26 | addModulator(x = new SinLFO(cRad, xMax - cRad, 0)).trigger(); x.modulateDurationBy(dx); | |
27 | addModulator(y = new SinLFO(cRad, yMax - cRad, 0)).trigger(); y.modulateDurationBy(dy); | |
28 | addModulator(z = new SinLFO(cRad, zMax - cRad, 0)).trigger(); z.modulateDurationBy(dz); | |
29 | addParameter(pChoose); | |
30 | addParameter(size = new _P("SIZE", 0.4)); | |
31 | } | |
32 | ||
33 | color Calc(float px, float py, float pz, float vx, float vy, float vz) { | |
34 | switch(pChoose.Pick(3)) { | |
35 | /*spot*/ case 0: return color(0,0,c1c(1 - CalcCone(vx-xMax/2, vy, vz-zMax/2, px-xMax/2, py, pz-zMax/2)*max(.02,.45-size.Val()))); | |
36 | /*ball*/ case 1: return color(0,0,c1c(1 - dist(vx,vy,vz,px,py,pz)*.5/cRad)); | |
37 | /*ballz*/ default:return color(0,0,c1c(1 - min( dist(vx,vy,vz,px,py,pz), | |
38 | dist(vx,vy,vz,xMax-px,yMax-py,zMax-pz))*.5/cRad)); | |
39 | } | |
40 | } | |
41 | ||
42 | public void run(int deltaMs) { | |
43 | cRad = xMax*size.Val()/6; | |
44 | for (Point p : model.points) { | |
45 | colors[p.index] = Calc(p.fx, p.fy, p.fz, x.getValuef(), y.getValuef(), z.getValuef()); | |
46 | } | |
47 | } | |
48 | } | |
49 | //---------------------------------------------------------------------------------------------------------------------------------- | |
50 | class NDat { | |
51 | float xz, yz, zz, hue, sat, speed, dir, den, contrast; | |
52 | float xoff,yoff,zoff; | |
53 | NDat (float _hue, float _sat, float _xz, float _yz, float _zz, float _con, float _den, float _speed, float _dir) { | |
54 | hue=_hue; sat=_sat; xz=_xz; yz=_yz; zz =_zz; contrast=_con; den=_den; speed=_speed; dir=_dir; | |
55 | xoff = random(100e3); yoff = random(100e3); zoff = random(100e3); | |
56 | } | |
57 | } | |
58 | ||
59 | class Noise extends SCPattern | |
60 | { | |
61 | int CurAnim = -1 ; | |
62 | ArrayList noises = new ArrayList(); | |
63 | _P pSpeed, pMir, pBright, pContrast, pDensity, pDir; | |
64 | ||
65 | Noise(GLucose glucose) { | |
66 | super(glucose); addParameter(pChoose ); | |
67 | addParameter(pSpeed = new _P("MPH" , .55)); addParameter(pMir = new _P("MIR" , 0 )); | |
68 | addParameter(pBright = new _P("BRTE" , 1 )); addParameter(pDir = new _P("DIR" , 0 )); | |
69 | addParameter(pContrast = new _P("CNTR" , .5)); addParameter(pDensity = new _P("DENS" , .5)); | |
70 | } | |
71 | ||
72 | public void run(int deltaMs) { | |
73 | zTime += deltaMs*(pSpeed.Val()-.5)*.002; | |
74 | int anim = pChoose.Pick(6); | |
75 | if (anim != CurAnim) { | |
76 | noises.clear(); CurAnim = anim; switch(anim) { | |
77 | //_hue, _sat, _xz, _yz, _zz, _con, _den, _speed, _dir | |
78 | case 0: noises.add(new NDat(0 ,0 ,100,100,200,0 ,40 ,3 ,2)); break; // clouds | |
79 | case 1: noises.add(new NDat(0 ,0 ,75 ,75 ,150,1 ,45 ,3 ,0)); break; // drip | |
80 | case 2: noises.add(new NDat(0 ,0 ,2 ,400,2 ,1 ,40 ,3 ,0)); break; // rain | |
81 | case 3: noises.add(new NDat(40 ,100,100,100,200,0 ,20 ,1 ,2)); | |
82 | noises.add(new NDat(0 ,100,100,100,200,0 ,20 ,5 ,2)); break; // fire 1 | |
83 | case 4: noises.add(new NDat(0 ,100,40 ,40 ,40 ,.5 ,25 ,2.5 ,2)); | |
84 | noises.add(new NDat(20 ,100,40 ,40 ,40 ,.5 ,25 ,4 ,0)); | |
85 | noises.add(new NDat(40 ,100,40 ,40 ,40 ,.5 ,25 ,2 ,1)); | |
86 | noises.add(new NDat(60 ,100,40 ,40 ,40 ,.5 ,25 ,3 ,3)); break; // machine | |
87 | case 5: noises.add(new NDat(0 ,100,400,100,2 ,1 ,20 ,3 ,2)); | |
88 | noises.add(new NDat(20 ,100,400,100,2 ,1 ,20 ,2.5 ,0)); | |
89 | noises.add(new NDat(40 ,400,100,100,2 ,1 ,20 ,2 ,1)); | |
90 | noises.add(new NDat(60 ,400,100,100,2 ,1 ,20 ,1.5 ,3)); break; // spark | |
91 | default: break; | |
92 | } | |
93 | } | |
94 | ||
95 | for (Point p : model.points) { | |
96 | color c = color(0,0,0); | |
97 | int mir = pMir.Pick(5); | |
98 | ||
99 | for (int i=0;i<noises.size(); i++) { NDat n = (NDat) noises.get(i); | |
100 | float vx=p.fx, vy=p.fy, vz=p.fz; | |
101 | // if (vx > xMax/2 && (mir == 1 || mir == 3 || mir == 4)) { vx = xMax-vx; } | |
102 | if (vy > yMax/2 && (mir == 2 || mir == 3 || mir == 4)) { vy = yMax-vy; } | |
103 | // if (vz > zMax/2 && ( mir == 4)) { vz = zMax-vz; } | |
104 | float deg = radians(90*(n.dir + pDir.Pick(4))); | |
105 | float zx = zTime * n.speed * sin(deg); | |
106 | float zy = zTime * n.speed * cos(deg); | |
107 | float b = noise(vx/n.xz+zx+n.xoff,vy/n.yz+zy+n.yoff,vz/n.zz+n.zoff)*1.6-.3 + n.den/100 + pDensity.Val() -1; | |
108 | float con = 1/constrain(2-n.contrast - 2*pContrast.Val(),0,1); | |
109 | b = b < .5 ? pow(b,con) : 1-pow(1-b,con); | |
110 | c = blendColor(c,color(n.hue,n.sat,c1c(b * pBright.Val())),ADD); | |
111 | } | |
112 | colors[p.index] = c; | |
113 | } | |
114 | } | |
115 | } | |
116 | //---------------------------------------------------------------------------------------------------------------------------------- |