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49815cc0 MS |
1 | /** |
2 | * If you are an artist, you may ignore this file! It just sets | |
3 | * up the framework to run the patterns. Should not need modification | |
4 | * for general animation work. | |
5 | */ | |
6 | ||
7 | import glucose.*; | |
8 | import glucose.control.*; | |
3f8be614 | 9 | import glucose.effect.*; |
49815cc0 MS |
10 | import glucose.pattern.*; |
11 | import glucose.transition.*; | |
12 | import glucose.model.*; | |
13 | import heronarts.lx.*; | |
3f8be614 | 14 | import heronarts.lx.control.*; |
49815cc0 MS |
15 | import heronarts.lx.effect.*; |
16 | import heronarts.lx.pattern.*; | |
17 | import heronarts.lx.modulator.*; | |
18 | import heronarts.lx.transition.*; | |
19 | import ddf.minim.*; | |
20 | import ddf.minim.analysis.*; | |
21 | import processing.opengl.*; | |
22 | import java.lang.reflect.*; | |
5d70e4d7 | 23 | import rwmidi.*; |
49815cc0 MS |
24 | |
25 | final int VIEWPORT_WIDTH = 900; | |
26 | final int VIEWPORT_HEIGHT = 700; | |
27 | final int TARGET_FRAMERATE = 45; | |
28 | ||
29 | int startMillis, lastMillis; | |
30 | GLucose glucose; | |
31 | HeronLX lx; | |
32 | LXPattern[] patterns; | |
33 | LXTransition[] transitions; | |
34 | LXEffect[] effects; | |
35 | OverlayUI ui; | |
49815cc0 MS |
36 | |
37 | void setup() { | |
38 | startMillis = lastMillis = millis(); | |
39 | ||
40 | // Initialize the Processing graphics environment | |
41 | size(VIEWPORT_WIDTH, VIEWPORT_HEIGHT, OPENGL); | |
42 | frameRate(TARGET_FRAMERATE); | |
3f8be614 | 43 | noSmooth(); |
49815cc0 MS |
44 | // hint(ENABLE_OPENGL_4X_SMOOTH); // no discernable improvement? |
45 | logTime("Created viewport"); | |
46 | ||
47 | // Create the GLucose engine to run the cubes | |
48 | glucose = new GLucose(this); | |
49 | lx = glucose.lx; | |
50 | logTime("Built GLucose engine"); | |
51 | ||
52 | // Set the patterns | |
53 | glucose.lx.setPatterns(patterns = patterns(glucose)); | |
54 | logTime("Built patterns"); | |
55 | glucose.lx.addEffects(effects = effects(glucose)); | |
56 | logTime("Built effects"); | |
57 | transitions = transitions(glucose); | |
58 | logTime("Built transitions"); | |
59 | ||
60 | // Build overlay UI | |
61 | ui = new OverlayUI(); | |
62 | logTime("Built overlay UI"); | |
63 | ||
64 | // MIDI devices | |
809f3518 | 65 | SCMidiDevices.initializeStandardDevices(glucose, ui.patternKnobs, ui.transitionKnobs, ui.effectKnobs); |
3f8be614 | 66 | logTime("Setup MIDI devices"); |
49815cc0 MS |
67 | |
68 | println("Total setup: " + (millis() - startMillis) + "ms"); | |
69 | } | |
70 | ||
71 | void logTime(String evt) { | |
72 | int now = millis(); | |
73 | println(evt + ": " + (now - lastMillis) + "ms"); | |
74 | lastMillis = now; | |
75 | } | |
76 | ||
77 | void draw() { | |
78 | // The glucose engine deals with the core simulation here, we don't need | |
79 | // to do anything specific. This method just needs to exist. | |
80 | } | |
81 | ||
82 | void drawUI() { | |
83 | if (uiOn) { | |
84 | ui.draw(); | |
85 | } else { | |
86 | ui.drawHelpTip(); | |
87 | } | |
88 | ui.drawFPS(); | |
89 | } | |
90 | ||
91 | boolean uiOn = true; | |
3f8be614 | 92 | boolean knobsOn = true; |
49815cc0 | 93 | void keyPressed() { |
3f8be614 MS |
94 | switch (key) { |
95 | case 'u': | |
96 | uiOn = !uiOn; | |
97 | break; | |
98 | case 'k': | |
99 | knobsOn = !knobsOn; | |
100 | break; | |
49815cc0 MS |
101 | } |
102 | } | |
103 | ||
104 |