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1 | import toxi.geom.Vec3D; | |
2 | import toxi.geom.Matrix4x4; | |
3 | ||
4 | class HelixPattern extends SCPattern { | |
5 | ||
6 | // Stores a line in point + vector form | |
7 | private class Line { | |
8 | private final PVector origin; | |
9 | private final PVector vector; | |
10 | ||
11 | Line(PVector pt, PVector v) { | |
12 | origin = pt; | |
13 | vector = v.get(); | |
14 | vector.normalize(); | |
15 | } | |
16 | ||
17 | PVector getPoint() { | |
18 | return origin; | |
19 | } | |
20 | ||
21 | PVector getVector() { | |
22 | return vector; | |
23 | } | |
24 | ||
25 | PVector getPointAt(final float t) { | |
26 | return PVector.add(origin, PVector.mult(vector, t)); | |
27 | } | |
28 | ||
29 | boolean isColinear(final PVector pt) { | |
30 | PVector projected = projectPoint(pt); | |
31 | return projected.x==pt.x && projected.y==pt.y && projected.z==pt.z; | |
32 | } | |
33 | ||
34 | float getTValue(final PVector pt) { | |
35 | PVector subtraction = PVector.sub(pt, origin); | |
36 | return subtraction.dot(vector); | |
37 | } | |
38 | ||
39 | PVector projectPoint(final PVector pt) { | |
40 | return getPointAt(getTValue(pt)); | |
41 | } | |
42 | ||
43 | PVector rotatePoint(final PVector p, final float t) { | |
44 | final PVector o = origin; | |
45 | final PVector v = vector; | |
46 | ||
47 | final float cost = cos(t); | |
48 | final float sint = sin(t); | |
49 | ||
50 | float x = (o.x*(v.y*v.y + v.z*v.z) - v.x*(o.y*v.y + o.z*v.z - v.x*p.x - v.y*p.y - v.z*p.z))*(1 - cost) + p.x*cost + (-o.z*v.y + o.y*v.z - v.z*p.y + v.y*p.z)*sint; | |
51 | float y = (o.y*(v.x*v.x + v.z*v.z) - v.y*(o.x*v.x + o.z*v.z - v.x*p.x - v.y*p.y - v.z*p.z))*(1 - cost) + p.y*cost + (o.z*v.x - o.x*v.z + v.z*p.x - v.x*p.z)*sint; | |
52 | float z = (o.z*(v.x*v.x + v.y*v.y) - v.z*(o.x*v.x + o.y*v.y - v.x*p.x - v.y*p.y - v.z*p.z))*(1 - cost) + p.z*cost + (-o.y*v.x + o.x*v.y - v.y*p.x + v.x*p.y)*sint; | |
53 | return new PVector(x, y, z); | |
54 | } | |
55 | } | |
56 | ||
57 | private class Helix { | |
58 | private final Line axis; | |
59 | private final float period; // period of coil | |
60 | private final float rotationPeriod; // animation period | |
61 | private final float radius; // radius of coil | |
62 | private final float girth; // girth of coil | |
63 | private final PVector referencePoint; | |
64 | private float phase; | |
65 | private PVector phaseNormal; | |
66 | ||
67 | Helix(Line axis, float period, float radius, float girth, float phase, float rotationPeriod) { | |
68 | this.axis = axis; | |
69 | this.period = period; | |
70 | this.radius = radius; | |
71 | this.girth = girth; | |
72 | this.phase = phase; | |
73 | this.rotationPeriod = rotationPeriod; | |
74 | ||
75 | // Generate a normal that will rotate to | |
76 | // produce the helical shape. | |
77 | PVector pt = new PVector(0, 1, 0); | |
78 | if (this.axis.isColinear(pt)) { | |
79 | pt = new PVector(0, 0, 1); | |
80 | if (this.axis.isColinear(pt)) { | |
81 | pt = new PVector(0, 1, 1); | |
82 | } | |
83 | } | |
84 | ||
85 | this.referencePoint = pt; | |
86 | ||
87 | // The normal is calculated by the cross product of the axis | |
88 | // and a random point that is not colinear with it. | |
89 | phaseNormal = axis.getVector().cross(referencePoint); | |
90 | phaseNormal.normalize(); | |
91 | phaseNormal.mult(radius); | |
92 | } | |
93 | ||
94 | Line getAxis() { | |
95 | return axis; | |
96 | } | |
97 | ||
98 | PVector getPhaseNormal() { | |
99 | return phaseNormal; | |
100 | } | |
101 | ||
102 | float getPhase() { | |
103 | return phase; | |
104 | } | |
105 | ||
106 | void step(double deltaMs) { | |
107 | // Rotate | |
108 | if (rotationPeriod != 0) { | |
109 | this.phase = (phase + ((float)deltaMs / (float)rotationPeriod) * TWO_PI); | |
110 | } | |
111 | } | |
112 | ||
113 | PVector pointOnToroidalAxis(float t) { | |
114 | PVector p = axis.getPointAt(t); | |
115 | PVector middle = PVector.add(p, phaseNormal); | |
116 | return axis.rotatePoint(middle, (t / period) * TWO_PI + phase); | |
117 | } | |
118 | ||
119 | private float myDist(PVector p1, PVector p2) { | |
120 | final float x = p2.x-p1.x; | |
121 | final float y = p2.y-p1.y; | |
122 | final float z = p2.z-p1.z; | |
123 | return sqrt(x*x + y*y + z*z); | |
124 | } | |
125 | ||
126 | color colorOfPoint(final PVector p) { | |
127 | final float t = axis.getTValue(p); | |
128 | final PVector axisPoint = axis.getPointAt(t); | |
129 | ||
130 | // For performance reasons, cut out points that are outside of | |
131 | // the tube where the toroidal coil lives. | |
132 | if (abs(myDist(p, axisPoint) - radius) > girth*.5f) { | |
133 | return color(0,0,0); | |
134 | } | |
135 | ||
136 | // Find the appropriate point for the current rotation | |
137 | // of the helix. | |
138 | PVector toroidPoint = axisPoint; | |
139 | toroidPoint.add(phaseNormal); | |
140 | toroidPoint = axis.rotatePoint(toroidPoint, (t / period) * TWO_PI + phase); | |
141 | ||
142 | // The rotated point represents the middle of the girth of | |
143 | // the helix. Figure out if the current point is inside that | |
144 | // region. | |
145 | float d = myDist(p, toroidPoint); | |
146 | ||
147 | // Soften edges by fading brightness. | |
148 | float b = constrain(100*(1 - ((d-.5*girth)/(girth*.5))), 0, 100); | |
149 | return color((lx.getBaseHuef() + (360*(phase / TWO_PI)))%360, 80, b); | |
150 | } | |
151 | } | |
152 | ||
153 | private class BasePairInfo { | |
154 | Line line; | |
155 | float colorPhase1; | |
156 | float colorPhase2; | |
157 | ||
158 | BasePairInfo(Line line, float colorPhase1, float colorPhase2) { | |
159 | this.line = line; | |
160 | this.colorPhase1 = colorPhase1; | |
161 | this.colorPhase2 = colorPhase2; | |
162 | } | |
163 | } | |
164 | ||
165 | private final Helix h1; | |
166 | private final Helix h2; | |
167 | private final BasePairInfo[] basePairs; | |
168 | ||
169 | private final BasicParameter helix1On = new BasicParameter("H1ON", 1); | |
170 | private final BasicParameter helix2On = new BasicParameter("H2ON", 1); | |
171 | private final BasicParameter basePairsOn = new BasicParameter("BPON", 1); | |
172 | ||
173 | private static final float helixCoilPeriod = 100; | |
174 | private static final float helixCoilRadius = 50; | |
175 | private static final float helixCoilGirth = 30; | |
176 | private static final float helixCoilRotationPeriod = 5000; | |
177 | ||
178 | private static final float spokePeriod = 40; | |
179 | private static final float spokeGirth = 20; | |
180 | private static final float spokePhase = 10; | |
181 | private static final float spokeRadius = helixCoilRadius - helixCoilGirth*.5f; | |
182 | ||
183 | private static final float tMin = -200; | |
184 | private static final float tMax = 200; | |
185 | ||
186 | public HelixPattern(GLucose glucose) { | |
187 | super(glucose); | |
188 | ||
189 | addParameter(helix1On); | |
190 | addParameter(helix2On); | |
191 | addParameter(basePairsOn); | |
192 | ||
193 | PVector origin = new PVector(100, 50, 55); | |
194 | PVector axis = new PVector(1,0,0); | |
195 | ||
196 | h1 = new Helix( | |
197 | new Line(origin, axis), | |
198 | helixCoilPeriod, | |
199 | helixCoilRadius, | |
200 | helixCoilGirth, | |
201 | 0, | |
202 | helixCoilRotationPeriod); | |
203 | h2 = new Helix( | |
204 | new Line(origin, axis), | |
205 | helixCoilPeriod, | |
206 | helixCoilRadius, | |
207 | helixCoilGirth, | |
208 | PI, | |
209 | helixCoilRotationPeriod); | |
210 | ||
211 | basePairs = new BasePairInfo[(int)floor((tMax - tMin)/spokePeriod)]; | |
212 | } | |
213 | ||
214 | private void calculateSpokes() { | |
215 | float colorPhase = PI/6; | |
216 | for (float t = tMin + spokePhase; t < tMax; t += spokePeriod) { | |
217 | int spokeIndex = (int)floor((t - tMin)/spokePeriod); | |
218 | PVector h1point = h1.pointOnToroidalAxis(t); | |
219 | PVector spokeCenter = h1.getAxis().getPointAt(t); | |
220 | PVector spokeVector = PVector.sub(h1point, spokeCenter); | |
221 | Line spokeLine = new Line(spokeCenter, spokeVector); | |
222 | basePairs[spokeIndex] = new BasePairInfo(spokeLine, colorPhase * spokeIndex, colorPhase * (spokeIndex + 1)); | |
223 | } | |
224 | } | |
225 | ||
226 | private color calculateSpokeColor(final PVector pt) { | |
227 | // Find the closest spoke's t-value and calculate its | |
228 | // axis. Until everything animates in the model reference | |
229 | // frame, this has to be calculated at every step because | |
230 | // the helices rotate. | |
231 | Line axis = h1.getAxis(); | |
232 | float t = axis.getTValue(pt) + spokePhase; | |
233 | int spokeIndex = (int)floor((t - tMin + spokePeriod/2) / spokePeriod); | |
234 | if (spokeIndex < 0 || spokeIndex >= basePairs.length) { | |
235 | return color(0,0,0); | |
236 | } | |
237 | BasePairInfo basePair = basePairs[spokeIndex]; | |
238 | Line spokeLine = basePair.line; | |
239 | PVector pointOnSpoke = spokeLine.projectPoint(pt); | |
240 | float d = PVector.dist(pt, pointOnSpoke); | |
241 | float b = (PVector.dist(pointOnSpoke, spokeLine.getPoint()) < spokeRadius) ? constrain(100*(1 - ((d-.5*spokeGirth)/(spokeGirth*.5))), 0, 100) : 0.f; | |
242 | float phase = spokeLine.getTValue(pointOnSpoke) < 0 ? basePair.colorPhase1 : basePair.colorPhase2; | |
243 | return color((lx.getBaseHuef() + (360*(phase / TWO_PI)))%360, 80.f, b); | |
244 | } | |
245 | ||
246 | void run(double deltaMs) { | |
247 | boolean h1on = helix1On.getValue() > 0.5; | |
248 | boolean h2on = helix2On.getValue() > 0.5; | |
249 | boolean spokesOn = (float)basePairsOn.getValue() > 0.5; | |
250 | ||
251 | h1.step(deltaMs); | |
252 | h2.step(deltaMs); | |
253 | calculateSpokes(); | |
254 | ||
255 | for (Point p : model.points) { | |
256 | PVector pt = new PVector(p.x,p.y,p.z); | |
257 | color h1c = h1.colorOfPoint(pt); | |
258 | color h2c = h2.colorOfPoint(pt); | |
259 | color spokeColor = calculateSpokeColor(pt); | |
260 | ||
261 | if (!h1on) { | |
262 | h1c = color(0,0,0); | |
263 | } | |
264 | ||
265 | if (!h2on) { | |
266 | h2c = color(0,0,0); | |
267 | } | |
268 | ||
269 | if (!spokesOn) { | |
270 | spokeColor = color(0,0,0); | |
271 | } | |
272 | ||
273 | // The helices are positioned to not overlap. If that changes, | |
274 | // a better blending formula is probably needed. | |
275 | colors[p.index] = blendColor(blendColor(h1c, h2c, ADD), spokeColor, ADD); | |
276 | } | |
277 | } | |
278 | } | |
279 |