PVector pv = new PVector(p.x, p.y, p.z);
colors[p.index] =color( constrain(4* pv.dist(centerlist.get(i)), 0, 360) , 50, 100 );
// colors[p.index] =color(constrain(centerlist[i].x, 0, 360), constrain(centerlist[i].y, 0, 100), );
PVector pv = new PVector(p.x, p.y, p.z);
colors[p.index] =color( constrain(4* pv.dist(centerlist.get(i)), 0, 360) , 50, 100 );
// colors[p.index] =color(constrain(centerlist[i].x, 0, 360), constrain(centerlist[i].y, 0, 100), );