fft.forward(lx.audioInput().mix);
float zeroDBReference = pow(10, 100*(1-level.getValuef())/20.);
float decibelRange = 12 + range.getValuef() * 60;
fft.forward(lx.audioInput().mix);
float zeroDBReference = pow(10, 100*(1-level.getValuef())/20.);
float decibelRange = 12 + range.getValuef() * 60;