+
+ DPat(GLucose glucose) {
+ super(glucose);
+
+ pSharp = addParam("Shrp", 0);
+ pSaturate = addParam("Sat" , .5);
+ pTransX = addParam("TrnX", .5);
+ pTransY = addParam("TrnY", .5);
+ pRotX = addParam("RotX", .5);
+ pRotY = addParam("RotY", .5);
+ pRotZ = addParam("RotZ", .5);
+ pSpin = addParam("Spin", .5);
+
+ nPoints = model.points.size();
+ pXsym = new DBool("X-SYM", false, 49, 0); bools.add(pXsym );
+ pYsym = new DBool("Y-SYM", false, 49, 1); bools.add(pYsym );
+ pRsym = new DBool("R-SYM", false, 49, 2); bools.add(pRsym );
+ pXdup = new DBool("X-DUP", false, 49, 3); bools.add(pXdup );
+ pJog = new DBool("JOG" ,false, 49, 4); bools.add(pJog );
+ pKey = new DBool("KBD" ,false, 49, 5); bools.add(pKey );
+ pInvert = new DBool("INVRT",false, 49, 6); bools.add(pInvert);
+
+ modmin = new xyz(model.xMin, model.yMin, model.zMin);
+ mMax = new xyz(model.xMax, model.yMax, model.zMax); mMax.subtract(modmin);
+ mCtr = new xyz(mMax); mCtr.scale(.5);
+ mHalf = new xyz(.5,.5,.5);
+ xWaveNz = new float[ceil(mMax.y)+1];
+ yWaveNz = new float[ceil(mMax.x)+1];
+
+ //println (model.xMin + " " + model.yMin + " " + model.zMin);
+ //println (model.xMax + " " + model.yMax + " " + model.zMax);
+ DG.Init();
+ }
+
+ void run(double deltaMs)
+ {
+ UpdateState();
+ NoiseMove += deltaMs; NoiseMove = NoiseMove % 1e7;
+ StartRun (deltaMs);
+ zSpinHue += DG._SpinHue ()*deltaMs*.05; zSpinHue = zSpinHue % 5000.;
+ xyz P = new xyz(), tP = new xyz(), pSave = new xyz();
+ xyz pTrans = new xyz(pTransX.Val()*200-100, pTransY.Val()*100-50,0);
+ float fSharp = 1/(1.0001-pSharp.Val());
+ float fQuant = DG._Quantize ();
+ float fSaturate = pSaturate.Val();
+
+ DG.SetText();
+ nPoint = 0;
+
+ if (fQuant > 0) {
+ float tRamp = (lx.tempo.rampf() % (1./pow(2,floor((1-fQuant) * 4))));
+ float f = LastQuant; LastQuant = tRamp; if (tRamp > f) return;
+ }
+
+ if (pJog.b) {
+ float tRamp = (lx.tempo.rampf() % .25);
+ if (tRamp < LastJog) xyzJog.set(randctr(mMax.x*.2), randctr(mMax.y*.2), randctr(mMax.z*.2));
+ LastJog = tRamp;
+ }
+
+ // precalculate this stuff
+ float yWv = DG._YWave(), xWv = DG._XWave(), sprk = DG._Spark();
+ if (yWv > 0) for (int i=0; i<ceil(mMax.x)+1; i++)
+ yWaveNz[i] = yWv * (noise(i/(mMax.x*.3)-(2e3+NoiseMove)/1500.) - .5) * (mMax.y/2.);
+
+ if (xWv > 0) for (int i=0; i<ceil(mMax.y)+1; i++)
+ xWaveNz[i] = xWv * (noise(i/(mMax.y*.3)-(1e3+NoiseMove)/1500.) - .5) * (mMax.x/2.);
+
+ for (Point p : model.points) { nPoint++;
+ P.set(p);
+ P.subtract(modmin);
+ P.subtract(pTrans);
+ if (sprk > 0) { P.y += sprk*randctr(50); P.x += sprk*randctr(50); P.z += sprk*randctr(50); }
+ if (yWv > 0) P.y += interpWv(p.x-modmin.x, yWaveNz);
+ if (xWv > 0) P.x += interpWv(p.y-modmin.y, xWaveNz);
+ if (pJog.b) P.add(xyzJog);
+
+
+ color cNew, cOld = colors[p.index];
+ { tP.set(P); cNew = CalcPoint(tP); }
+ if (pXsym.b) { tP.set(mMax.x-P.x,P.y,P.z); cNew = blendColor(cNew, CalcPoint(tP), ADD); }
+ if (pYsym.b) { tP.set(P.x,mMax.y-P.y,P.z); cNew = blendColor(cNew, CalcPoint(tP), ADD); }
+ if (pRsym.b) { tP.set(mMax.x-P.x,mMax.y-P.y,mMax.z-P.z); cNew = blendColor(cNew, CalcPoint(tP), ADD); }
+ if (pXdup.b) { tP.set((P.x+mMax.x*.5)%mMax.x,P.y,P.z); cNew = blendColor(cNew, CalcPoint(tP), ADD); }
+
+ float s = saturation(cNew) + 100*(fSaturate*2-1);
+ float b = brightness(cNew)/100.;
+ if (pSharp.Val()>0) b = b < .5 ? pow(b,fSharp) : 1-pow(1-b,fSharp);
+ if (DG._Trails()>0 && fQuant == 0) b = max(b, (float) (brightness(cOld)/100. - (1-DG._Trails()) * deltaMs/200.));
+ if (DG.bSustain == true) b = max(b, (float) (brightness(cOld)/100.));
+
+ if (pInvert.b) { b = 1-b; s = 1-s; }
+
+ colors[p.index] = color(
+ (hue(cNew) + zSpinHue) % 360,
+ s,
+ 100 * b * DG._Level()
+ );
+
+// colors[p.index] = color(0,0, p.fx >= modmin.x && p.fy >= modmin.y && p.fz >= modmin.z &&
+// p.fx <= modmin.x+mMax.x && p.fy <= modmin.y+mMax.y && p.fz <= modmin.z+mMax.z ? 100 : 0);
+ }
+ }