private final BasicParameter beatsPerRevolutionParam = new BasicParameter("SLOW", 20./MAXIMUM_BEATS_PER_REVOLUTION);
private final BasicParameter hueDeltaParam = new BasicParameter("HUED", 60./360);
private final BasicParameter fadeFromCoreParam = new BasicParameter("FADE", 1);
private final BasicParameter beatsPerRevolutionParam = new BasicParameter("SLOW", 20./MAXIMUM_BEATS_PER_REVOLUTION);
private final BasicParameter hueDeltaParam = new BasicParameter("HUED", 60./360);
private final BasicParameter fadeFromCoreParam = new BasicParameter("FADE", 1);