+ final BasicParameter hueScale = new BasicParameter("Hue", 0.4);
+
+ class Sphere {
+ float x, y, z;
+ }
+
+
+ // Projection stuff
+ private final LXProjection projection;
+
+ SinLFO sphere1Z = new SinLFO(0, 0, 15323);
+ SinLFO sphere2Z = new SinLFO(0, 0, 8323);
+ SinLFO rotationX = new SinLFO(-PI/32, PI/32, 9000);
+ SinLFO rotationY = new SinLFO(-PI/16, PI/16, 7000);
+ SinLFO rotationZ = new SinLFO(-PI/16, PI/16, 11000);
+ SawLFO phaseLFO = new SawLFO(0, 2 * PI, 5000 - 4500 * 0.5);
+ final BasicParameter phaseParam = new BasicParameter("Spd", 0.5);
+ final BasicParameter crazyParam = new BasicParameter("Crzy", 0.2);
+
+
+ private final Sphere[] spheres;
+ private final float centerX, centerY, centerZ, modelHeight, modelWidth, modelDepth;
+ SinLFO heightMod = new SinLFO(0.8, 1.9, 17298);
+
+ public Balance(LX lx) {
+ super(lx);